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10 lines
274 B
C
10 lines
274 B
C
#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/GPU/thin3d.h"
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// Exposed for automated tests
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void GenerateStencilFs(char *buffer, const ShaderLanguageDesc &lang, const Draw::Bugs &bugs);
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void GenerateStencilVs(char *buffer, const ShaderLanguageDesc &lang);
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