ppsspp/ext
2016-03-06 11:46:41 -08:00
..
armips@9b225d99a5 Update submodules. 2016-02-14 11:37:29 +01:00
glslang@7aaea5a33b Make the workqueue slightly safer. Put g_gameInfoCache on the heap. 2016-02-28 12:39:47 +01:00
libkirk Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
native Assorted fixes and cleanups. 2016-03-06 11:46:41 -08:00
sfmt19937 Cleaner fix for compilation problem in SFMT.h, though had to patch it. 2015-02-15 23:14:54 +01:00
snappy CMakeLists cleanup 2014-12-04 07:19:27 +01:00
udis86 MacOSX buildfix and warning fix 2016-01-01 13:34:52 +01:00
vulkan Vulkan headers and link library 2016-02-17 22:49:13 +01:00
xbrz Buildfix _DEBUG-builds on non-win32 2016-01-01 14:30:03 +01:00
zlib Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
disarm.cpp More ARM32 NEON encoding horrors (VMOVL, VSHLL) 2015-07-10 23:56:42 +02:00
disarm.h sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
glslang.vcxproj Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support) 2016-02-17 21:38:35 +01:00
glslang.vcxproj.filters Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support) 2016-02-17 21:38:35 +01:00
libarmips.vcxproj Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
libarmips.vcxproj.filters armips buildfix 2016-01-19 20:09:05 +01:00
xxhash.c Update xxhash to r37. 2014-10-26 17:48:59 -07:00
xxhash.h Update xxhash to r37. 2014-10-26 17:48:59 -07:00