ppsspp/Core/CoreTiming.cpp
2012-12-25 09:02:02 +01:00

534 lines
9.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <vector>
#include <cstdio>
#include "MsgHandler.h"
#include "StdMutex.h"
#include "CoreTiming.h"
#include "Core.h"
#include "HLE/sceKernelThread.h"
int CPU_HZ = 222000000;
// is this really necessary?
#define INITIAL_SLICE_LENGTH 20000
#define MAX_SLICE_LENGTH 100000000
namespace CoreTiming
{
struct EventType
{
TimedCallback callback;
const char *name;
};
std::vector<EventType> event_types;
struct BaseEvent
{
s64 time;
u64 userdata;
int type;
// Event *next;
};
template <class T>
struct LinkedListItem : public T
{
LinkedListItem<T> *next;
};
typedef LinkedListItem<BaseEvent> Event;
Event *first;
Event *tsFirst;
Event *tsLast;
// event pools
Event *eventPool = 0;
Event *eventTsPool = 0;
int allocatedTsEvents = 0;
int downcount, slicelength;
s64 globalTimer;
s64 idledCycles;
static std::recursive_mutex externalEventSection;
void (*advanceCallback)(int cyclesExecuted) = NULL;
void SetClockFrequencyMHz(int cpuMhz)
{
CPU_HZ = cpuMhz * 1000000;
// TODO: Rescale times of scheduled events?
}
int GetClockFrequencyMHz()
{
return CPU_HZ / 1000000;
}
Event* GetNewEvent()
{
if(!eventPool)
return new Event;
Event* ev = eventPool;
eventPool = ev->next;
return ev;
}
Event* GetNewTsEvent()
{
allocatedTsEvents++;
if(!eventTsPool)
return new Event;
Event* ev = eventTsPool;
eventTsPool = ev->next;
return ev;
}
void FreeEvent(Event* ev)
{
ev->next = eventPool;
eventPool = ev;
}
void FreeTsEvent(Event* ev)
{
ev->next = eventTsPool;
eventTsPool = ev;
allocatedTsEvents--;
}
int RegisterEvent(const char *name, TimedCallback callback)
{
EventType type;
type.name = name;
type.callback = callback;
event_types.push_back(type);
return (int)event_types.size() - 1;
}
void UnregisterAllEvents()
{
if (first)
PanicAlert("Cannot unregister events with events pending");
event_types.clear();
}
void Init()
{
downcount = INITIAL_SLICE_LENGTH;
slicelength = INITIAL_SLICE_LENGTH;
globalTimer = 0;
idledCycles = 0;
}
void Shutdown()
{
MoveEvents();
ClearPendingEvents();
UnregisterAllEvents();
while(eventPool)
{
Event *ev = eventPool;
eventPool = ev->next;
delete ev;
}
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
while(eventTsPool)
{
Event *ev = eventTsPool;
eventTsPool = ev->next;
delete ev;
}
}
u64 GetTicks()
{
return (u64)globalTimer + slicelength - downcount;
}
u64 GetIdleTicks()
{
return (u64)idledCycles;
}
// This is to be called when outside threads, such as the graphics thread, wants to
// schedule things to be executed on the main thread.
void ScheduleEvent_Threadsafe(int cyclesIntoFuture, int event_type, u64 userdata)
{
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
Event *ne = GetNewTsEvent();
ne->time = globalTimer + cyclesIntoFuture;
ne->type = event_type;
ne->next = 0;
ne->userdata = userdata;
if(!tsFirst)
tsFirst = ne;
if(tsLast)
tsLast->next = ne;
tsLast = ne;
}
// Same as ScheduleEvent_Threadsafe(0, ...) EXCEPT if we are already on the CPU thread
// in which case the event will get handled immediately, before returning.
void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata)
{
if(false) //Core::IsCPUThread())
{
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
event_types[event_type].callback(userdata, 0);
}
else
ScheduleEvent_Threadsafe(0, event_type, userdata);
}
void ClearPendingEvents()
{
while (first)
{
Event *e = first->next;
FreeEvent(first);
first = e;
}
}
void AddEventToQueue(Event* ne)
{
Event* prev = NULL;
Event** pNext = &first;
for(;;)
{
Event*& next = *pNext;
if(!next || ne->time < next->time)
{
ne->next = next;
next = ne;
break;
}
prev = next;
pNext = &prev->next;
}
}
// This must be run ONLY from within the cpu thread
// cyclesIntoFuture may be VERY inaccurate if called from anything else
// than Advance
void ScheduleEvent(int cyclesIntoFuture, int event_type, u64 userdata)
{
Event *ne = GetNewEvent();
ne->userdata = userdata;
ne->type = event_type;
ne->time = GetTicks() + cyclesIntoFuture;
AddEventToQueue(ne);
}
// Returns cycles left in timer.
u64 UnscheduleEvent(int event_type, u64 userdata)
{
u64 result = 0;
if (!first)
return result;
while(first)
{
if (first->type == event_type && first->userdata == userdata)
{
result = first->time - globalTimer;
Event *next = first->next;
FreeEvent(first);
first = next;
}
else
{
break;
}
}
if (!first)
return result;
Event *prev = first;
Event *ptr = prev->next;
while (ptr)
{
if (ptr->type == event_type && ptr->userdata == userdata)
{
result = ptr->time - globalTimer;
prev->next = ptr->next;
FreeEvent(ptr);
ptr = prev->next;
}
else
{
prev = ptr;
ptr = ptr->next;
}
}
return result;
}
void RegisterAdvanceCallback(void (*callback)(int cyclesExecuted))
{
advanceCallback = callback;
}
bool IsScheduled(int event_type)
{
if (!first)
return false;
Event *e = first;
while (e) {
if (e->type == event_type)
return true;
e = e->next;
}
return false;
}
void RemoveEvent(int event_type)
{
if (!first)
return;
while(first)
{
if (first->type == event_type)
{
Event *next = first->next;
FreeEvent(first);
first = next;
}
else
{
break;
}
}
if (!first)
return;
Event *prev = first;
Event *ptr = prev->next;
while (ptr)
{
if (ptr->type == event_type)
{
prev->next = ptr->next;
FreeEvent(ptr);
ptr = prev->next;
}
else
{
prev = ptr;
ptr = ptr->next;
}
}
}
void RemoveThreadsafeEvent(int event_type)
{
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
if (!tsFirst)
{
return;
}
while(tsFirst)
{
if (tsFirst->type == event_type)
{
Event *next = tsFirst->next;
FreeTsEvent(tsFirst);
tsFirst = next;
}
else
{
break;
}
}
if (!tsFirst)
{
return;
}
Event *prev = tsFirst;
Event *ptr = prev->next;
while (ptr)
{
if (ptr->type == event_type)
{
prev->next = ptr->next;
FreeTsEvent(ptr);
ptr = prev->next;
}
else
{
prev = ptr;
ptr = ptr->next;
}
}
}
void RemoveAllEvents(int event_type)
{
RemoveThreadsafeEvent(event_type);
RemoveEvent(event_type);
}
//This raise only the events required while the fifo is processing data
void ProcessFifoWaitEvents()
{
MoveEvents();
if (!first)
return;
while (first)
{
if (first->time <= globalTimer)
{
// LOG(CPU, "[Scheduler] %s (%lld, %lld) ",
// first->name ? first->name : "?", (u64)globalTimer, (u64)first->time);
Event* evt = first;
first = first->next;
event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time));
FreeEvent(evt);
}
else
{
break;
}
}
}
void MoveEvents()
{
std::lock_guard<std::recursive_mutex> lk(externalEventSection);
// Move events from async queue into main queue
while (tsFirst)
{
Event *next = tsFirst->next;
AddEventToQueue(tsFirst);
tsFirst = next;
}
tsLast = NULL;
// Move free events to threadsafe pool
while(allocatedTsEvents > 0 && eventPool)
{
Event *ev = eventPool;
eventPool = ev->next;
ev->next = eventTsPool;
eventTsPool = ev;
allocatedTsEvents--;
}
}
void Advance()
{
int cyclesExecuted = slicelength - downcount;
globalTimer += cyclesExecuted;
downcount = slicelength;
ProcessFifoWaitEvents();
if (!first)
{
// WARN_LOG(CPU, "WARNING - no events in queue. Setting downcount to 10000");
downcount += 10000;
}
else
{
slicelength = (int)(first->time - globalTimer);
if (slicelength > MAX_SLICE_LENGTH)
slicelength = MAX_SLICE_LENGTH;
downcount = slicelength;
}
if (advanceCallback)
advanceCallback(cyclesExecuted);
}
void LogPendingEvents()
{
Event *ptr = first;
while (ptr)
{
//INFO_LOG(CPU, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
ptr = ptr->next;
}
}
void Idle(int maxIdle)
{
int cyclesDown = downcount;
if (maxIdle != 0 && cyclesDown > maxIdle)
cyclesDown = maxIdle;
if (first && cyclesDown > 0)
{
int cyclesExecuted = slicelength - downcount;
int cyclesNextEvent = (int) (first->time - globalTimer);
if (cyclesNextEvent < cyclesExecuted + cyclesDown)
{
cyclesDown = cyclesNextEvent - cyclesExecuted;
// Now, now... no time machines, please.
if (cyclesDown < 0)
cyclesDown = 0;
}
}
DEBUG_LOG(CPU, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(CPU_HZ * 0.001f));
idledCycles += cyclesDown;
downcount -= cyclesDown;
if (downcount == 0)
downcount = -1;
}
std::string GetScheduledEventsSummary()
{
Event *ptr = first;
std::string text = "Scheduled events\n";
text.reserve(1000);
while (ptr)
{
unsigned int t = ptr->type;
if (t >= event_types.size())
PanicAlert("Invalid event type"); // %i", t);
const char *name = event_types[ptr->type].name;
if (!name)
name = "[unknown]";
char temp[512];
sprintf(temp, "%s : %i %08x%08x\n", name, (int)ptr->time, (u32)(ptr->userdata >> 32), (u32)(ptr->userdata));
text += temp;
ptr = ptr->next;
}
return text;
}
} // namespace