mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
88296468e4
Game which should check save size returned.
795 lines
21 KiB
C++
795 lines
21 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "SavedataParam.h"
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#include "image/png_load.h"
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#include "../HLE/sceKernelMemory.h"
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#include "../ELF/ParamSFO.h"
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#include "Core/HW/MemoryStick.h"
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#include "PSPSaveDialog.h"
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std::string icon0Name = "ICON0.PNG";
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std::string icon1Name = "ICON1.PMF";
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std::string pic1Name = "PIC1.PNG";
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std::string snd0Name = "SND0.AT3";
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std::string sfoName = "PARAM.SFO";
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std::string savePath = "ms0:/PSP/SAVEDATA/";
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namespace
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{
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int getSizeNormalized(int size)
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{
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int sizeCluster = (int)MemoryStick_SectorSize();
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return ((int)((size + sizeCluster - 1) / sizeCluster)) * sizeCluster;
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}
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void SetStringFromSFO(ParamSFOData &sfoFile, const char *name, char *str, int strLength)
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{
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std::string value = sfoFile.GetValueString(name);
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strncpy(str, value.c_str(), strLength - 1);
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str[strLength - 1] = 0;
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}
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bool ReadPSPFile(std::string filename, u8 *data, s64 dataSize, s64 *readSize)
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{
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u32 handle = pspFileSystem.OpenFile(filename, FILEACCESS_READ);
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if (handle == 0)
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return false;
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int result = pspFileSystem.ReadFile(handle, data, dataSize);
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pspFileSystem.CloseFile(handle);
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if(readSize)
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*readSize = result;
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return result != 0;
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}
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bool WritePSPFile(std::string filename, u8 *data, int dataSize)
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{
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u32 handle = pspFileSystem.OpenFile(filename, (FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
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if (handle == 0)
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return false;
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int result = pspFileSystem.WriteFile(handle, data, dataSize);
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pspFileSystem.CloseFile(handle);
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return result != 0;
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}
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struct EncryptFileInfo
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{
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int fileVersion;
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u8 key[16];
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int sdkVersion;
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};
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bool PSPMatch(std::string text, std::string regexp)
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{
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if(text.empty() && regexp.empty())
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return true;
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else if(regexp == "*")
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return true;
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else if(text.empty())
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return false;
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else if(regexp.empty())
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return false;
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else if(regexp == "?" && text.length() == 1)
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return true;
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else if(text == regexp)
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return true;
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else if(regexp.data()[0] == '*')
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{
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bool res = PSPMatch(text.substr(1),regexp.substr(1));
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if(!res)
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res = PSPMatch(text.substr(1),regexp);
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return res;
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}
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else if(regexp.data()[0] == '?')
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{
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return PSPMatch(text.substr(1),regexp.substr(1));
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}
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else if(regexp.data()[0] == text.data()[0])
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{
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return PSPMatch(text.substr(1),regexp.substr(1));
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}
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return false;
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}
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}
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SavedataParam::SavedataParam()
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: pspParam(0)
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, selectedSave(0)
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, saveDataList(0)
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, saveDataListCount(0)
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, saveNameListDataCount(0)
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{
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}
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void SavedataParam::Init()
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{
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if (!pspFileSystem.GetFileInfo(savePath).exists)
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{
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pspFileSystem.MkDir(savePath);
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}
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}
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std::string SavedataParam::GetSaveDir(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param) {
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return "";
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}
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std::string dirPath = GetGameName(param)+GetSaveName(param);
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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dirPath = std::string(GetGameName(param))+GetFilename(saveId);
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return dirPath;
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}
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std::string SavedataParam::GetSaveFilePath(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param) {
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return "";
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}
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return savePath + GetSaveDir(param,saveId);
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}
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std::string SavedataParam::GetGameName(SceUtilitySavedataParam* param)
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{
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char gameName[14];
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memcpy(gameName,param->gameName,13);
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gameName[13] = 0;
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return gameName;
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}
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std::string SavedataParam::GetSaveName(SceUtilitySavedataParam* param)
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{
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char saveName[21];
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memcpy(saveName,param->saveName,20);
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saveName[20] = 0;
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if(strcmp(saveName,"<>") == 0)
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return "";
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return saveName;
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}
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std::string SavedataParam::GetFileName(SceUtilitySavedataParam* param)
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{
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char fileName[14];
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memcpy(fileName,param->fileName,13);
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fileName[13] = 0;
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return fileName;
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}
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bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param)
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{
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return false;
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}
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std::string dirPath = GetSaveFilePath(param,saveId);
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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{
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if (saveDataList[saveId].size == 0) // don't delete no existing file
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{
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return false;
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}
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}
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pspFileSystem.RmDir(dirPath);
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return true;
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}
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bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
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{
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if (!param) {
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return false;
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}
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std::string dirPath = GetSaveFilePath(param, saveId);
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if (!pspFileSystem.GetFileInfo(dirPath).exists)
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pspFileSystem.MkDir(dirPath);
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if(param->dataBuf != 0) // Can launch save without save data in mode 13
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{
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std::string filePath = dirPath+"/"+GetFileName(param);
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int saveSize = param->dataSize;
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if(saveSize == 0 || saveSize > param->dataBufSize)
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saveSize = param->dataBufSize; // fallback, should never use this
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INFO_LOG(HLE,"Saving file with size %u in %s",saveSize,filePath.c_str());
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u8 *data_ = (u8*)Memory::GetPointer(param->dataBuf);
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if (!WritePSPFile(filePath, data_, saveSize))
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{
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ERROR_LOG(HLE,"Error writing file %s",filePath.c_str());
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return false;
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}
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}
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// SAVE PARAM.SFO
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ParamSFOData sfoFile;
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std::string sfopath = dirPath+"/"+sfoName;
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PSPFileInfo sfoInfo = pspFileSystem.GetFileInfo(sfopath);
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if(sfoInfo.exists) // Read old sfo if exist
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{
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u8 *sfoData = new u8[(size_t)sfoInfo.size];
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size_t sfoSize = (size_t)sfoInfo.size;
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if(ReadPSPFile(sfopath,sfoData,sfoSize, NULL))
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{
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sfoFile.ReadSFO(sfoData,sfoSize);
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delete[] sfoData;
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}
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}
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// Update values
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sfoFile.SetValue("TITLE",param->sfoParam.title,128);
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sfoFile.SetValue("SAVEDATA_TITLE",param->sfoParam.savedataTitle,128);
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sfoFile.SetValue("SAVEDATA_DETAIL",param->sfoParam.detail,1024);
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sfoFile.SetValue("PARENTAL_LEVEL",param->sfoParam.parentalLevel,4);
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sfoFile.SetValue("CATEGORY","MS",4);
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sfoFile.SetValue("SAVEDATA_DIRECTORY",GetSaveDir(param,saveId),64);
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// For each file, 13 bytes for filename, 16 bytes for file hash (0 in PPSSPP), 3 byte for padding
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const int FILE_LIST_ITEM_SIZE = 13 + 16 + 3;
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const int FILE_LIST_COUNT_MAX = 99;
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const int FILE_LIST_TOTAL_SIZE = FILE_LIST_ITEM_SIZE * FILE_LIST_COUNT_MAX;
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u32 tmpDataSize = 0;
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u8* tmpDataOrig = sfoFile.GetValueData("SAVEDATA_FILE_LIST", &tmpDataSize);
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u8* tmpData = new u8[FILE_LIST_TOTAL_SIZE];
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if (tmpDataOrig != NULL)
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memcpy(tmpData, tmpDataOrig, tmpDataSize > FILE_LIST_TOTAL_SIZE ? FILE_LIST_TOTAL_SIZE : tmpDataSize);
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else
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memset(tmpData, 0, FILE_LIST_TOTAL_SIZE);
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if (param->dataBuf != 0)
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{
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char *fName = (char*)tmpData;
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for(int i = 0; i < FILE_LIST_COUNT_MAX; i++)
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{
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if(fName[0] == 0)
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break; // End of list
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if(strncmp(fName,GetFileName(param).c_str(),20) == 0)
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break; // File already in SFO
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fName += FILE_LIST_ITEM_SIZE;
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}
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if (fName + 20 <= (char*)tmpData + FILE_LIST_TOTAL_SIZE)
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snprintf(fName, 20, "%s",GetFileName(param).c_str());
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}
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sfoFile.SetValue("SAVEDATA_FILE_LIST", tmpData, FILE_LIST_TOTAL_SIZE, FILE_LIST_TOTAL_SIZE);
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delete[] tmpData;
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// No crypted save, so fill with 0
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tmpData = new u8[128];
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memset(tmpData, 0, 128);
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sfoFile.SetValue("SAVEDATA_PARAMS", tmpData, 128, 128);
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delete[] tmpData;
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u8 *sfoData;
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size_t sfoSize;
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sfoFile.WriteSFO(&sfoData,&sfoSize);
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WritePSPFile(sfopath, sfoData, sfoSize);
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delete[] sfoData;
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// SAVE ICON0
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if (param->icon0FileData.buf)
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{
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u8* data_ = (u8*)Memory::GetPointer(param->icon0FileData.buf);
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std::string icon0path = dirPath+"/"+icon0Name;
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WritePSPFile(icon0path, data_, param->icon0FileData.bufSize);
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}
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// SAVE ICON1
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if (param->icon1FileData.buf)
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{
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u8* data_ = (u8*)Memory::GetPointer(param->icon1FileData.buf);
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std::string icon1path = dirPath+"/"+icon1Name;
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WritePSPFile(icon1path, data_, param->icon1FileData.bufSize);
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}
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// SAVE PIC1
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if (param->pic1FileData.buf)
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{
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u8* data_ = (u8*)Memory::GetPointer(param->pic1FileData.buf);
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std::string pic1path = dirPath+"/"+pic1Name;
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WritePSPFile(pic1path, data_, param->pic1FileData.bufSize);
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}
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// Save SND
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if (param->snd0FileData.buf)
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{
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u8* data_ = (u8*)Memory::GetPointer(param->snd0FileData.buf);
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std::string snd0path = dirPath+"/"+snd0Name;
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WritePSPFile(snd0path, data_, param->snd0FileData.bufSize);
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}
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// Save Encryption Data
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{
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EncryptFileInfo encryptInfo;
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int dataSize = sizeof(encryptInfo); // version + key + sdkVersion
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memset(&encryptInfo,0,dataSize);
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encryptInfo.fileVersion = 1;
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encryptInfo.sdkVersion = sceKernelGetCompiledSdkVersion();
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if(param->size > 1500)
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memcpy(encryptInfo.key,param->key,16);
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std::string encryptInfoPath = dirPath+"/"+"ENCRYPT_INFO.BIN";
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WritePSPFile(encryptInfoPath, (u8*)&encryptInfo, dataSize);
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}
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return true;
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}
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bool SavedataParam::Load(SceUtilitySavedataParam *param, int saveId)
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{
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if (!param) {
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return false;
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}
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u8 *data_ = (u8*)Memory::GetPointer(param->dataBuf);
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std::string dirPath = GetSaveFilePath(param, saveId);
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if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
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{
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if (saveDataList[saveId].size == 0) // don't read no existing file
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{
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return false;
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}
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}
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std::string filePath = dirPath+"/"+GetFileName(param);
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s64 readSize;
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INFO_LOG(HLE,"Loading file with size %u in %s",param->dataBufSize,filePath.c_str());
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if (!ReadPSPFile(filePath, data_, param->dataBufSize, &readSize))
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{
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ERROR_LOG(HLE,"Error reading file %s",filePath.c_str());
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return false;
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}
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param->dataSize = readSize;
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return true;
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}
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std::string SavedataParam::GetSpaceText(int size)
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{
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char text[50];
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if(size < 1024)
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{
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sprintf(text,"%d B",size);
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return std::string(text);
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}
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size /= 1024;
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if(size < 1024)
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{
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sprintf(text,"%d KB",size);
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return std::string(text);
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}
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size /= 1024;
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if(size < 1024)
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{
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sprintf(text,"%d MB",size);
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return std::string(text);
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}
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size /= 1024;
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sprintf(text,"%d GB",size);
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return std::string(text);
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}
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bool SavedataParam::GetSizes(SceUtilitySavedataParam *param)
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{
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if (!param) {
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return false;
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}
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bool ret = true;
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if (Memory::IsValidAddress(param->msFree))
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{
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Memory::Write_U32((u32)MemoryStick_SectorSize(),param->msFree); // cluster Size
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Memory::Write_U32((u32)(MemoryStick_FreeSpace() / MemoryStick_SectorSize()),param->msFree+4); // Free cluster
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Memory::Write_U32((u32)(MemoryStick_FreeSpace() / 0x400),param->msFree+8); // Free space (in KB)
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std::string spaceTxt = SavedataParam::GetSpaceText((int)MemoryStick_FreeSpace());
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Memory::Memset(param->msFree+12,0,spaceTxt.size()+1);
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Memory::Memcpy(param->msFree+12,spaceTxt.c_str(),spaceTxt.size()); // Text representing free space
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}
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if (Memory::IsValidAddress(param->msData))
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{
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std::string path = GetSaveFilePath(param,0);
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PSPFileInfo finfo = pspFileSystem.GetFileInfo(path);
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if(finfo.exists)
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{
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// TODO : fill correctly with the total save size
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Memory::Write_U32(1,param->msData+36); //1
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Memory::Write_U32(0x20,param->msData+40); // 0x20
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Memory::Write_U8(0,param->msData+44); // "32 KB" // 8 u8
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Memory::Write_U32(0x20,param->msData+52); // 0x20
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Memory::Write_U8(0,param->msData+56); // "32 KB" // 8 u8
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}
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else
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{
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Memory::Write_U32(0,param->msData+36);
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Memory::Write_U32(0,param->msData+40);
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Memory::Write_U8(0,param->msData+44);
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Memory::Write_U32(0,param->msData+52);
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Memory::Write_U8(0,param->msData+56);
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ret = false;
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// this should return SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA
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}
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}
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if (Memory::IsValidAddress(param->utilityData))
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{
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int total_size = 0;
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total_size += getSizeNormalized(1); // SFO;
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total_size += getSizeNormalized(param->dataSize); // Save Data
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total_size += getSizeNormalized(param->icon0FileData.size);
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total_size += getSizeNormalized(param->icon1FileData.size);
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total_size += getSizeNormalized(param->pic1FileData.size);
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total_size += getSizeNormalized(param->snd0FileData.size);
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Memory::Write_U32(total_size / (u32)MemoryStick_SectorSize(),param->utilityData); // num cluster
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Memory::Write_U32(total_size / 0x400,param->utilityData+4); // save size in KB
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std::string spaceTxt = SavedataParam::GetSpaceText(total_size);
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Memory::Memset(param->utilityData+8,0,spaceTxt.size()+1);
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Memory::Memcpy(param->utilityData+8,spaceTxt.c_str(),spaceTxt.size()); // save size in text
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Memory::Write_U32(total_size / 0x400,param->utilityData+16); // save size in KB
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spaceTxt = SavedataParam::GetSpaceText(total_size);
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Memory::Memset(param->utilityData+20,0,spaceTxt.size()+1);
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Memory::Memcpy(param->utilityData+20,spaceTxt.c_str(),spaceTxt.size()); // save size in text
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}
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return ret;
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}
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bool SavedataParam::GetList(SceUtilitySavedataParam *param)
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{
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if (!param) {
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return false;
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}
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if (Memory::IsValidAddress(param->idListAddr))
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{
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u32 outputBuffer = Memory::Read_U32(param->idListAddr + 8);
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u32 maxFile = Memory::Read_U32(param->idListAddr + 0);
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std::vector<PSPFileInfo> validDir;
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std::vector<PSPFileInfo> allDir = pspFileSystem.GetDirListing(savePath);
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if (Memory::IsValidAddress(outputBuffer))
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{
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std::string searchString = GetGameName(param)+GetSaveName(param);
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for (size_t i = 0; i < allDir.size() && i < maxFile; i++)
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{
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std::string dirName = allDir[i].name;
|
|
if(PSPMatch(dirName, searchString))
|
|
{
|
|
validDir.push_back(allDir[i]);
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < validDir.size(); i++)
|
|
{
|
|
u32 baseAddr = outputBuffer + (i*72);
|
|
Memory::Write_U32(0x11FF,baseAddr + 0); // mode
|
|
Memory::Write_U64(0,baseAddr + 4); // TODO ctime
|
|
Memory::Write_U64(0,baseAddr + 12); // TODO unknow
|
|
Memory::Write_U64(0,baseAddr + 20); // TODO atime
|
|
Memory::Write_U64(0,baseAddr + 28); // TODO unknow
|
|
Memory::Write_U64(0,baseAddr + 36); // TODO mtime
|
|
Memory::Write_U64(0,baseAddr + 44); // TODO unknow
|
|
// folder name without gamename (max 20 u8)
|
|
std::string outName = validDir[i].name.substr(GetGameName(param).size());
|
|
Memory::Memset(baseAddr + 52,0,20);
|
|
Memory::Memcpy(baseAddr + 52, outName.c_str(), outName.size());
|
|
}
|
|
}
|
|
// Save num of folder found
|
|
Memory::Write_U32(validDir.size(),param->idListAddr+4);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
u32 dataAddr = param->fileListAddr;
|
|
if (!Memory::IsValidAddress(dataAddr))
|
|
return false;
|
|
|
|
// TODO : Need to be checked against more game
|
|
|
|
u32 fileInfosAddr = Memory::Read_U32(dataAddr + 24);
|
|
|
|
//for Valkyria2, dataAddr+0 and dataAddr+12 has "5" for 5 files
|
|
int numFiles = Memory::Read_U32(dataAddr+12);
|
|
int foundFiles = 0;
|
|
for (int i = 0; i < numFiles; i++)
|
|
{
|
|
// for each file (80 bytes):
|
|
// u32 mode, u32 ??, u64 size, u64 ctime, u64 ??, u64 atime, u64 ???, u64 mtime, u64 ???
|
|
// u8[16] filename (or 13 + padding?)
|
|
u32 curFileInfoAddr = fileInfosAddr + i*80;
|
|
|
|
char fileName[16];
|
|
strncpy(fileName, Memory::GetCharPointer(curFileInfoAddr + 64),16);
|
|
std::string filePath = savePath + GetGameName(param) + GetSaveName(param) + "/" + fileName;
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(filePath);
|
|
if (info.exists)
|
|
{
|
|
Memory::Write_U32(0x21FF, curFileInfoAddr+0);
|
|
Memory::Write_U64(info.size, curFileInfoAddr+8);
|
|
Memory::Write_U64(0,curFileInfoAddr + 16); // TODO ctime
|
|
Memory::Write_U64(0,curFileInfoAddr + 24); // TODO unknow
|
|
Memory::Write_U64(0,curFileInfoAddr + 32); // TODO atime
|
|
Memory::Write_U64(0,curFileInfoAddr + 40); // TODO unknow
|
|
Memory::Write_U64(0,curFileInfoAddr + 48); // TODO mtime
|
|
Memory::Write_U64(0,curFileInfoAddr + 56); // TODO unknow
|
|
foundFiles++;
|
|
}
|
|
}
|
|
|
|
// TODO : verify if return true if at least 1 file found or only if all found
|
|
return foundFiles > 0;
|
|
}
|
|
|
|
bool SavedataParam::GetSizes22(SceUtilitySavedataParam *param)
|
|
{
|
|
if (!param)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// TODO code this
|
|
|
|
return false;
|
|
}
|
|
|
|
void SavedataParam::Clear()
|
|
{
|
|
if (saveDataList)
|
|
{
|
|
for (int i = 0; i < saveNameListDataCount; i++)
|
|
{
|
|
if (saveDataList[i].textureData != 0)
|
|
kernelMemory.Free(saveDataList[i].textureData);
|
|
saveDataList[i].textureData = 0;
|
|
}
|
|
|
|
delete[] saveDataList;
|
|
saveDataList = 0;
|
|
saveDataListCount = 0;
|
|
}
|
|
}
|
|
|
|
int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
|
|
{
|
|
pspParam = param;
|
|
if (!pspParam)
|
|
{
|
|
Clear();
|
|
return 0;
|
|
}
|
|
|
|
bool listEmptyFile = true;
|
|
if (param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD ||
|
|
param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE)
|
|
{
|
|
listEmptyFile = false;
|
|
}
|
|
|
|
char (*saveNameListData)[20];
|
|
if (param->saveNameList != 0)
|
|
{
|
|
Clear();
|
|
|
|
saveNameListData = (char(*)[20])Memory::GetPointer(param->saveNameList);
|
|
|
|
// Get number of fileName in array
|
|
saveDataListCount = 0;
|
|
do
|
|
{
|
|
saveDataListCount++;
|
|
} while(saveNameListData[saveDataListCount][0] != 0);
|
|
|
|
saveDataList = new SaveFileInfo[saveDataListCount];
|
|
|
|
// get and stock file info for each file
|
|
int realCount = 0;
|
|
for (int i = 0; i < saveDataListCount; i++)
|
|
{
|
|
DEBUG_LOG(HLE,"Name : %s",saveNameListData[i]);
|
|
|
|
std::string fileDataPath = savePath+GetGameName(param)+saveNameListData[i]+"/"+param->fileName;
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
|
|
if (info.exists)
|
|
{
|
|
SetFileInfo(realCount, info, saveNameListData[i]);
|
|
|
|
DEBUG_LOG(HLE,"%s Exist",fileDataPath.c_str());
|
|
realCount++;
|
|
}
|
|
else
|
|
{
|
|
if (listEmptyFile)
|
|
{
|
|
saveDataList[realCount].size = 0;
|
|
saveDataList[realCount].saveName = saveNameListData[i];
|
|
saveDataList[realCount].idx = i;
|
|
saveDataList[realCount].textureData = 0;
|
|
DEBUG_LOG(HLE,"Don't Exist");
|
|
realCount++;
|
|
}
|
|
}
|
|
}
|
|
saveNameListDataCount = realCount;
|
|
}
|
|
else // Load info on only save
|
|
{
|
|
saveNameListData = 0;
|
|
|
|
Clear();
|
|
saveDataList = new SaveFileInfo[1];
|
|
saveDataListCount = 1;
|
|
|
|
// get and stock file info for each file
|
|
DEBUG_LOG(HLE,"Name : %s",GetSaveName(param).c_str());
|
|
|
|
std::string fileDataPath = savePath+GetGameName(param)+GetSaveName(param)+"/"+param->fileName;
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
|
|
if (info.exists)
|
|
{
|
|
SetFileInfo(0, info, GetSaveName(pspParam));
|
|
|
|
DEBUG_LOG(HLE,"%s Exist",fileDataPath.c_str());
|
|
saveNameListDataCount = 1;
|
|
}
|
|
else
|
|
{
|
|
if (listEmptyFile)
|
|
{
|
|
saveDataList[0].size = 0;
|
|
saveDataList[0].saveName = GetSaveName(param);
|
|
saveDataList[0].idx = 0;
|
|
saveDataList[0].textureData = 0;
|
|
DEBUG_LOG(HLE,"Don't Exist");
|
|
}
|
|
saveNameListDataCount = 0;
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void SavedataParam::SetFileInfo(int idx, PSPFileInfo &info, std::string saveName)
|
|
{
|
|
saveDataList[idx].size = info.size;
|
|
saveDataList[idx].saveName = saveName;
|
|
saveDataList[idx].idx = 0;
|
|
saveDataList[idx].modif_time = info.mtime;
|
|
|
|
// Start with a blank slate.
|
|
saveDataList[idx].textureData = 0;
|
|
saveDataList[idx].title[0] = 0;
|
|
saveDataList[idx].saveTitle[0] = 0;
|
|
saveDataList[idx].saveDetail[0] = 0;
|
|
|
|
// Search save image icon0
|
|
// TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound
|
|
std::string fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + icon0Name;
|
|
PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2);
|
|
if (info2.exists)
|
|
{
|
|
u8 *textureDataPNG = new u8[(size_t)info2.size];
|
|
ReadPSPFile(fileDataPath2, textureDataPNG, info2.size, NULL);
|
|
unsigned char *textureData;
|
|
int w,h;
|
|
|
|
int success = pngLoadPtr(textureDataPNG, (int)info2.size, &w, &h, &textureData, false);
|
|
delete[] textureDataPNG;
|
|
|
|
u32 texSize = w*h*4;
|
|
u32 atlasPtr;
|
|
if (success)
|
|
atlasPtr = kernelMemory.Alloc(texSize, true, "SaveData Icon");
|
|
if (success && atlasPtr > 0)
|
|
{
|
|
saveDataList[idx].textureData = atlasPtr;
|
|
Memory::Memcpy(atlasPtr, textureData, texSize);
|
|
free(textureData);
|
|
saveDataList[idx].textureWidth = w;
|
|
saveDataList[idx].textureHeight = h;
|
|
}
|
|
else
|
|
WARN_LOG(HLE, "Unable to load PNG data for savedata.");
|
|
}
|
|
|
|
// Load info in PARAM.SFO
|
|
fileDataPath2 = savePath + GetGameName(pspParam) + saveName + "/" + sfoName;
|
|
info2 = pspFileSystem.GetFileInfo(fileDataPath2);
|
|
if (info2.exists)
|
|
{
|
|
u8 *sfoParam = new u8[(size_t)info2.size];
|
|
ReadPSPFile(fileDataPath2, sfoParam, info2.size, NULL);
|
|
ParamSFOData sfoFile;
|
|
if (sfoFile.ReadSFO(sfoParam,(size_t)info2.size))
|
|
{
|
|
SetStringFromSFO(sfoFile, "TITLE", saveDataList[idx].title, sizeof(saveDataList[idx].title));
|
|
SetStringFromSFO(sfoFile, "SAVEDATA_TITLE", saveDataList[idx].saveTitle, sizeof(saveDataList[idx].saveTitle));
|
|
SetStringFromSFO(sfoFile, "SAVEDATA_DETAIL", saveDataList[idx].saveDetail, sizeof(saveDataList[idx].saveDetail));
|
|
}
|
|
delete [] sfoParam;
|
|
}
|
|
}
|
|
|
|
SceUtilitySavedataParam* SavedataParam::GetPspParam()
|
|
{
|
|
return pspParam;
|
|
}
|
|
|
|
int SavedataParam::GetFilenameCount()
|
|
{
|
|
return saveNameListDataCount;
|
|
}
|
|
|
|
const SaveFileInfo& SavedataParam::GetFileInfo(int idx)
|
|
{
|
|
return saveDataList[idx];
|
|
}
|
|
std::string SavedataParam::GetFilename(int idx)
|
|
{
|
|
return saveDataList[idx].saveName;
|
|
}
|
|
|
|
int SavedataParam::GetSelectedSave()
|
|
{
|
|
return selectedSave;
|
|
}
|
|
|
|
void SavedataParam::SetSelectedSave(int idx)
|
|
{
|
|
selectedSave = idx;
|
|
}
|
|
|
|
void SavedataParam::DoState(PointerWrap &p)
|
|
{
|
|
// pspParam is handled in PSPSaveDialog.
|
|
p.Do(selectedSave);
|
|
p.Do(saveDataListCount);
|
|
p.Do(saveNameListDataCount);
|
|
if (p.mode == p.MODE_READ)
|
|
{
|
|
if (saveDataList != NULL)
|
|
delete [] saveDataList;
|
|
saveDataList = new SaveFileInfo[saveDataListCount];
|
|
}
|
|
p.DoArray(saveDataList, saveDataListCount);
|
|
p.DoMarker("SavedataParam");
|
|
}
|