ppsspp/assets/shaders/upscale_catmull_rom.vsh
2022-06-03 17:59:28 -04:00

12 lines
172 B
GLSL

attribute vec4 a_position;
attribute vec2 a_texcoord0;
varying vec2 v_position;
void main()
{
gl_Position = a_position;
v_position = a_texcoord0;
}