ppsspp/Common/Vulkan/VulkanLoader.cpp
2019-08-15 09:23:47 +02:00

654 lines
25 KiB
C++

// Copyright (c) 2016- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Vulkan/VulkanLoader.h"
#include <vector>
#include <string>
#include "base/logging.h"
#include "base/basictypes.h"
#include "base/NativeApp.h"
#ifndef _WIN32
#include <dlfcn.h>
#endif
PFN_vkCreateInstance vkCreateInstance;
PFN_vkDestroyInstance vkDestroyInstance;
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
PFN_vkCreateDevice vkCreateDevice;
PFN_vkDestroyDevice vkDestroyDevice;
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkQueueWaitIdle vkQueueWaitIdle;
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
PFN_vkAllocateMemory vkAllocateMemory;
PFN_vkFreeMemory vkFreeMemory;
PFN_vkMapMemory vkMapMemory;
PFN_vkUnmapMemory vkUnmapMemory;
PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
PFN_vkBindBufferMemory vkBindBufferMemory;
PFN_vkBindImageMemory vkBindImageMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
PFN_vkQueueBindSparse vkQueueBindSparse;
PFN_vkCreateFence vkCreateFence;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkGetFenceStatus vkGetFenceStatus;
PFN_vkCreateSemaphore vkCreateSemaphore;
PFN_vkDestroySemaphore vkDestroySemaphore;
PFN_vkCreateEvent vkCreateEvent;
PFN_vkDestroyEvent vkDestroyEvent;
PFN_vkGetEventStatus vkGetEventStatus;
PFN_vkSetEvent vkSetEvent;
PFN_vkResetEvent vkResetEvent;
PFN_vkCreateQueryPool vkCreateQueryPool;
PFN_vkDestroyQueryPool vkDestroyQueryPool;
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkDestroyBuffer vkDestroyBuffer;
PFN_vkCreateBufferView vkCreateBufferView;
PFN_vkDestroyBufferView vkDestroyBufferView;
PFN_vkCreateImage vkCreateImage;
PFN_vkDestroyImage vkDestroyImage;
PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
PFN_vkCreateImageView vkCreateImageView;
PFN_vkDestroyImageView vkDestroyImageView;
PFN_vkCreateShaderModule vkCreateShaderModule;
PFN_vkDestroyShaderModule vkDestroyShaderModule;
PFN_vkCreatePipelineCache vkCreatePipelineCache;
PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
PFN_vkMergePipelineCaches vkMergePipelineCaches;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
PFN_vkCreateComputePipelines vkCreateComputePipelines;
PFN_vkDestroyPipeline vkDestroyPipeline;
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
PFN_vkCreateSampler vkCreateSampler;
PFN_vkDestroySampler vkDestroySampler;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkResetDescriptorPool vkResetDescriptorPool;
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkCreateRenderPass vkCreateRenderPass;
PFN_vkDestroyRenderPass vkDestroyRenderPass;
PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
PFN_vkCreateCommandPool vkCreateCommandPool;
PFN_vkDestroyCommandPool vkDestroyCommandPool;
PFN_vkResetCommandPool vkResetCommandPool;
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
// Used frequently together
PFN_vkCmdBindPipeline vkCmdBindPipeline;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
PFN_vkCmdDraw vkCmdDraw;
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdPushConstants vkCmdPushConstants;
// Every frame to a few times per frame
PFN_vkWaitForFences vkWaitForFences;
PFN_vkResetFences vkResetFences;
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
PFN_vkEndCommandBuffer vkEndCommandBuffer;
PFN_vkResetCommandBuffer vkResetCommandBuffer;
PFN_vkCmdClearAttachments vkCmdClearAttachments;
PFN_vkCmdSetEvent vkCmdSetEvent;
PFN_vkCmdResetEvent vkCmdResetEvent;
PFN_vkCmdWaitEvents vkCmdWaitEvents;
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
PFN_vkCmdCopyImage vkCmdCopyImage;
PFN_vkCmdBlitImage vkCmdBlitImage;
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
// Rare or not used
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
PFN_vkCmdDispatch vkCmdDispatch;
PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
PFN_vkCmdFillBuffer vkCmdFillBuffer;
PFN_vkCmdClearColorImage vkCmdClearColorImage;
PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
PFN_vkCmdResolveImage vkCmdResolveImage;
PFN_vkCmdBeginQuery vkCmdBeginQuery;
PFN_vkCmdEndQuery vkCmdEndQuery;
PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
PFN_vkCmdNextSubpass vkCmdNextSubpass;
PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
#ifdef __ANDROID__
PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
#elif defined(_WIN32)
PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
#endif
#if defined(VK_USE_PLATFORM_XLIB_KHR)
PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR;
#endif
#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR;
#endif
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
// WSI extension.
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
// And the DEBUG_REPORT extension. We dynamically load this.
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT;
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT;
PFN_vkCmdInsertDebugUtilsLabelEXT vkCmdInsertDebugUtilsLabelEXT;
PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT;
PFN_vkGetBufferMemoryRequirements2KHR vkGetBufferMemoryRequirements2KHR;
PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2KHR;
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
#ifdef _WIN32
static HINSTANCE vulkanLibrary;
#define dlsym(x, y) GetProcAddress(x, y)
#else
static void *vulkanLibrary;
#endif
bool g_vulkanAvailabilityChecked = false;
bool g_vulkanMayBeAvailable = false;
#define LOAD_INSTANCE_FUNC(instance, x) x = (PFN_ ## x)vkGetInstanceProcAddr(instance, #x); if (!x) {ILOG("Missing (instance): %s", #x);}
#define LOAD_DEVICE_FUNC(instance, x) x = (PFN_ ## x)vkGetDeviceProcAddr(instance, #x); if (!x) {ILOG("Missing (device): %s", #x);}
#define LOAD_GLOBAL_FUNC(x) x = (PFN_ ## x)dlsym(vulkanLibrary, #x); if (!x) {ILOG("Missing (global): %s", #x);}
#define LOAD_GLOBAL_FUNC_LOCAL(lib, x) (PFN_ ## x)dlsym(lib, #x);
static const char *device_name_blacklist[] = {
"NVIDIA:SHIELD Tablet K1",
};
static const char *so_names[] = {
"libvulkan.so",
"libvulkan.so.1",
};
void VulkanSetAvailable(bool available) {
g_vulkanAvailabilityChecked = true;
g_vulkanMayBeAvailable = available;
}
bool VulkanMayBeAvailable() {
if (g_vulkanAvailabilityChecked)
return g_vulkanMayBeAvailable;
std::string name = System_GetProperty(SYSPROP_NAME);
for (const char *blacklisted_name : device_name_blacklist) {
if (!strcmp(name.c_str(), blacklisted_name)) {
g_vulkanAvailabilityChecked = true;
g_vulkanMayBeAvailable = false;
return false;
}
}
#ifndef _WIN32
void *lib = nullptr;
for (int i = 0; i < ARRAY_SIZE(so_names); i++) {
lib = dlopen(so_names[i], RTLD_NOW | RTLD_LOCAL);
if (lib) {
break;
}
}
#else
// LoadLibrary etc
HINSTANCE lib = LoadLibrary(L"vulkan-1.dll");
#endif
if (!lib) {
g_vulkanAvailabilityChecked = true;
g_vulkanMayBeAvailable = false;
return false;
}
// Do a hyper minimal initialization and teardown to figure out if there's any chance
// that any sort of Vulkan will be usable.
PFN_vkEnumerateInstanceExtensionProperties localEnumerateInstanceExtensionProperties = LOAD_GLOBAL_FUNC_LOCAL(lib, vkEnumerateInstanceExtensionProperties);
PFN_vkCreateInstance localCreateInstance = LOAD_GLOBAL_FUNC_LOCAL(lib, vkCreateInstance);
PFN_vkEnumeratePhysicalDevices localEnumerate = LOAD_GLOBAL_FUNC_LOCAL(lib, vkEnumeratePhysicalDevices);
PFN_vkDestroyInstance localDestroyInstance = LOAD_GLOBAL_FUNC_LOCAL(lib, vkDestroyInstance);
PFN_vkGetPhysicalDeviceProperties localGetPhysicalDeviceProperties = LOAD_GLOBAL_FUNC_LOCAL(lib, vkGetPhysicalDeviceProperties);
// Need to predeclare all this because of the gotos...
VkInstanceCreateInfo ci{ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
VkApplicationInfo info{ VK_STRUCTURE_TYPE_APPLICATION_INFO };
std::vector<VkPhysicalDevice> devices;
bool anyGood = false;
const char *instanceExtensions[2]{};
VkInstance instance = VK_NULL_HANDLE;
VkResult res;
uint32_t physicalDeviceCount = 0;
uint32_t instanceExtCount = 1;
bool surfaceExtensionFound = false;
bool platformSurfaceExtensionFound = false;
std::vector<VkExtensionProperties> instanceExts;
instanceExtensions[ci.enabledExtensionCount++] = VK_KHR_SURFACE_EXTENSION_NAME;
#ifdef _WIN32
const char * const platformSurfaceExtension = VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
#elif defined(__ANDROID__)
const char *platformSurfaceExtension = VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
#else
const char *platformSurfaceExtension = 0;
#endif
if (!localEnumerateInstanceExtensionProperties || !localCreateInstance || !localEnumerate || !localDestroyInstance || !localGetPhysicalDeviceProperties)
goto bail;
res = localEnumerateInstanceExtensionProperties(nullptr, &instanceExtCount, nullptr);
// Maximum paranoia.
if (res != VK_SUCCESS) {
ELOG("Enumerating VK extensions failed.");
goto bail;
}
if (instanceExtCount == 0) {
ELOG("No VK instance extensions - won't be able to present.");
goto bail;
}
instanceExts.resize(instanceExtCount);
res = localEnumerateInstanceExtensionProperties(nullptr, &instanceExtCount, instanceExts.data());
if (res != VK_SUCCESS) {
ELOG("Enumerating VK extensions failed.");
goto bail;
}
if (platformSurfaceExtension) {
for (auto iter : instanceExts) {
if (!strcmp(iter.extensionName, platformSurfaceExtension)) {
instanceExtensions[ci.enabledExtensionCount++] = platformSurfaceExtension;
platformSurfaceExtensionFound = true;
break;
} else if (!strcmp(iter.extensionName, VK_KHR_SURFACE_EXTENSION_NAME)) {
surfaceExtensionFound = true;
}
}
if (!platformSurfaceExtensionFound || !surfaceExtensionFound) {
ELOG("Platform surface extension not found");
goto bail;
}
}
ci.ppEnabledExtensionNames = instanceExtensions;
ci.enabledLayerCount = 0;
info.apiVersion = VK_API_VERSION_1_0;
info.applicationVersion = 1;
info.engineVersion = 1;
info.pApplicationName = "VulkanChecker";
info.pEngineName = "VulkanChecker";
ci.pApplicationInfo = &info;
ci.flags = 0;
res = localCreateInstance(&ci, nullptr, &instance);
if (res != VK_SUCCESS) {
instance = nullptr;
ELOG("Failed to create vulkan instance.");
goto bail;
}
ILOG("Vulkan test instance created successfully.");
res = localEnumerate(instance, &physicalDeviceCount, nullptr);
if (res != VK_SUCCESS) {
ELOG("Failed to count physical devices.");
goto bail;
}
if (physicalDeviceCount == 0) {
ELOG("No physical Vulkan devices.");
goto bail;
}
devices.resize(physicalDeviceCount);
res = localEnumerate(instance, &physicalDeviceCount, devices.data());
if (res != VK_SUCCESS) {
ELOG("Failed to enumerate physical devices.");
goto bail;
}
anyGood = false;
for (auto device : devices) {
VkPhysicalDeviceProperties props;
localGetPhysicalDeviceProperties(device, &props);
switch (props.deviceType) {
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU:
anyGood = true;
break;
default:
break;
}
// TODO: Should also check queuefamilyproperties for a GRAPHICS queue family? Oh well.
}
if (!anyGood) {
WLOG("Found Vulkan API, but no good Vulkan device!");
g_vulkanMayBeAvailable = false;
} else {
ILOG("Found working Vulkan API!");
g_vulkanMayBeAvailable = true;
}
bail:
g_vulkanAvailabilityChecked = true;
if (instance) {
localDestroyInstance(instance, nullptr);
}
if (lib) {
#ifndef _WIN32
dlclose(lib);
#else
FreeLibrary(lib);
#endif
} else {
ELOG("Vulkan with working device not detected.");
}
return g_vulkanMayBeAvailable;
}
bool VulkanLoad() {
if (!vulkanLibrary) {
#ifndef _WIN32
for (int i = 0; i < ARRAY_SIZE(so_names); i++) {
vulkanLibrary = dlopen(so_names[i], RTLD_NOW | RTLD_LOCAL);
if (vulkanLibrary)
break;
}
#else
// LoadLibrary etc
vulkanLibrary = LoadLibrary(L"vulkan-1.dll");
#endif
if (!vulkanLibrary) {
return false;
}
}
LOAD_GLOBAL_FUNC(vkCreateInstance);
LOAD_GLOBAL_FUNC(vkGetInstanceProcAddr);
LOAD_GLOBAL_FUNC(vkGetDeviceProcAddr);
LOAD_GLOBAL_FUNC(vkEnumerateInstanceExtensionProperties);
LOAD_GLOBAL_FUNC(vkEnumerateInstanceLayerProperties);
WLOG("Vulkan base functions loaded.");
return true;
}
void VulkanLoadInstanceFunctions(VkInstance instance, const VulkanDeviceExtensions &enabledExtensions) {
// OK, let's use the above functions to get the rest.
LOAD_INSTANCE_FUNC(instance, vkDestroyInstance);
LOAD_INSTANCE_FUNC(instance, vkEnumeratePhysicalDevices);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceFeatures);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceFormatProperties);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceImageFormatProperties);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceProperties);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceQueueFamilyProperties);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceMemoryProperties);
LOAD_INSTANCE_FUNC(instance, vkCreateDevice);
LOAD_INSTANCE_FUNC(instance, vkDestroyDevice);
LOAD_INSTANCE_FUNC(instance, vkEnumerateDeviceExtensionProperties);
LOAD_INSTANCE_FUNC(instance, vkEnumerateDeviceLayerProperties);
LOAD_INSTANCE_FUNC(instance, vkGetDeviceQueue);
LOAD_INSTANCE_FUNC(instance, vkDeviceWaitIdle);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceSurfaceSupportKHR);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceSurfaceFormatsKHR);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceSurfacePresentModesKHR);
LOAD_INSTANCE_FUNC(instance, vkCreateSwapchainKHR);
LOAD_INSTANCE_FUNC(instance, vkDestroySwapchainKHR);
LOAD_INSTANCE_FUNC(instance, vkGetSwapchainImagesKHR);
LOAD_INSTANCE_FUNC(instance, vkAcquireNextImageKHR);
LOAD_INSTANCE_FUNC(instance, vkQueuePresentKHR);
#ifdef _WIN32
LOAD_INSTANCE_FUNC(instance, vkCreateWin32SurfaceKHR);
#elif defined(__ANDROID__)
LOAD_INSTANCE_FUNC(instance, vkCreateAndroidSurfaceKHR);
#endif
#if defined(VK_USE_PLATFORM_XLIB_KHR)
LOAD_INSTANCE_FUNC(instance, vkCreateXlibSurfaceKHR);
#endif
#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
LOAD_INSTANCE_FUNC(instance, vkCreateWaylandSurfaceKHR);
#endif
LOAD_INSTANCE_FUNC(instance, vkDestroySurfaceKHR);
if (enabledExtensions.KHR_get_physical_device_properties2) {
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceProperties2KHR);
LOAD_INSTANCE_FUNC(instance, vkGetPhysicalDeviceFeatures2KHR);
}
if (enabledExtensions.EXT_debug_report) {
LOAD_INSTANCE_FUNC(instance, vkCreateDebugReportCallbackEXT);
LOAD_INSTANCE_FUNC(instance, vkDestroyDebugReportCallbackEXT);
}
if (enabledExtensions.EXT_debug_utils) {
LOAD_INSTANCE_FUNC(instance, vkCreateDebugUtilsMessengerEXT);
LOAD_INSTANCE_FUNC(instance, vkDestroyDebugUtilsMessengerEXT);
LOAD_INSTANCE_FUNC(instance, vkCmdBeginDebugUtilsLabelEXT);
LOAD_INSTANCE_FUNC(instance, vkCmdEndDebugUtilsLabelEXT);
LOAD_INSTANCE_FUNC(instance, vkCmdInsertDebugUtilsLabelEXT);
LOAD_INSTANCE_FUNC(instance, vkSetDebugUtilsObjectNameEXT);
LOAD_INSTANCE_FUNC(instance, vkSetDebugUtilsObjectTagEXT);
}
WLOG("Vulkan instance functions loaded.");
}
// On some implementations, loading functions (that have Device as their first parameter) via vkGetDeviceProcAddr may
// increase performance - but then these function pointers will only work on that specific device. Thus, this loader is not very
// good for multi-device - not likely we'll ever try that anyway though.
void VulkanLoadDeviceFunctions(VkDevice device, const VulkanDeviceExtensions &enabledExtensions) {
WLOG("Vulkan device functions loaded.");
LOAD_DEVICE_FUNC(device, vkQueueSubmit);
LOAD_DEVICE_FUNC(device, vkQueueWaitIdle);
LOAD_DEVICE_FUNC(device, vkAllocateMemory);
LOAD_DEVICE_FUNC(device, vkFreeMemory);
LOAD_DEVICE_FUNC(device, vkMapMemory);
LOAD_DEVICE_FUNC(device, vkUnmapMemory);
LOAD_DEVICE_FUNC(device, vkFlushMappedMemoryRanges);
LOAD_DEVICE_FUNC(device, vkInvalidateMappedMemoryRanges);
LOAD_DEVICE_FUNC(device, vkGetDeviceMemoryCommitment);
LOAD_DEVICE_FUNC(device, vkBindBufferMemory);
LOAD_DEVICE_FUNC(device, vkBindImageMemory);
LOAD_DEVICE_FUNC(device, vkGetBufferMemoryRequirements);
LOAD_DEVICE_FUNC(device, vkGetImageMemoryRequirements);
LOAD_DEVICE_FUNC(device, vkGetImageSparseMemoryRequirements);
LOAD_DEVICE_FUNC(device, vkGetPhysicalDeviceSparseImageFormatProperties);
LOAD_DEVICE_FUNC(device, vkQueueBindSparse);
LOAD_DEVICE_FUNC(device, vkCreateFence);
LOAD_DEVICE_FUNC(device, vkDestroyFence);
LOAD_DEVICE_FUNC(device, vkResetFences);
LOAD_DEVICE_FUNC(device, vkGetFenceStatus);
LOAD_DEVICE_FUNC(device, vkWaitForFences);
LOAD_DEVICE_FUNC(device, vkCreateSemaphore);
LOAD_DEVICE_FUNC(device, vkDestroySemaphore);
LOAD_DEVICE_FUNC(device, vkCreateEvent);
LOAD_DEVICE_FUNC(device, vkDestroyEvent);
LOAD_DEVICE_FUNC(device, vkGetEventStatus);
LOAD_DEVICE_FUNC(device, vkSetEvent);
LOAD_DEVICE_FUNC(device, vkResetEvent);
LOAD_DEVICE_FUNC(device, vkCreateQueryPool);
LOAD_DEVICE_FUNC(device, vkDestroyQueryPool);
LOAD_DEVICE_FUNC(device, vkGetQueryPoolResults);
LOAD_DEVICE_FUNC(device, vkCreateBuffer);
LOAD_DEVICE_FUNC(device, vkDestroyBuffer);
LOAD_DEVICE_FUNC(device, vkCreateBufferView);
LOAD_DEVICE_FUNC(device, vkDestroyBufferView);
LOAD_DEVICE_FUNC(device, vkCreateImage);
LOAD_DEVICE_FUNC(device, vkDestroyImage);
LOAD_DEVICE_FUNC(device, vkGetImageSubresourceLayout);
LOAD_DEVICE_FUNC(device, vkCreateImageView);
LOAD_DEVICE_FUNC(device, vkDestroyImageView);
LOAD_DEVICE_FUNC(device, vkCreateShaderModule);
LOAD_DEVICE_FUNC(device, vkDestroyShaderModule);
LOAD_DEVICE_FUNC(device, vkCreatePipelineCache);
LOAD_DEVICE_FUNC(device, vkDestroyPipelineCache);
LOAD_DEVICE_FUNC(device, vkGetPipelineCacheData);
LOAD_DEVICE_FUNC(device, vkMergePipelineCaches);
LOAD_DEVICE_FUNC(device, vkCreateGraphicsPipelines);
LOAD_DEVICE_FUNC(device, vkCreateComputePipelines);
LOAD_DEVICE_FUNC(device, vkDestroyPipeline);
LOAD_DEVICE_FUNC(device, vkCreatePipelineLayout);
LOAD_DEVICE_FUNC(device, vkDestroyPipelineLayout);
LOAD_DEVICE_FUNC(device, vkCreateSampler);
LOAD_DEVICE_FUNC(device, vkDestroySampler);
LOAD_DEVICE_FUNC(device, vkCreateDescriptorSetLayout);
LOAD_DEVICE_FUNC(device, vkDestroyDescriptorSetLayout);
LOAD_DEVICE_FUNC(device, vkCreateDescriptorPool);
LOAD_DEVICE_FUNC(device, vkDestroyDescriptorPool);
LOAD_DEVICE_FUNC(device, vkResetDescriptorPool);
LOAD_DEVICE_FUNC(device, vkAllocateDescriptorSets);
LOAD_DEVICE_FUNC(device, vkFreeDescriptorSets);
LOAD_DEVICE_FUNC(device, vkUpdateDescriptorSets);
LOAD_DEVICE_FUNC(device, vkCreateFramebuffer);
LOAD_DEVICE_FUNC(device, vkDestroyFramebuffer);
LOAD_DEVICE_FUNC(device, vkCreateRenderPass);
LOAD_DEVICE_FUNC(device, vkDestroyRenderPass);
LOAD_DEVICE_FUNC(device, vkGetRenderAreaGranularity);
LOAD_DEVICE_FUNC(device, vkCreateCommandPool);
LOAD_DEVICE_FUNC(device, vkDestroyCommandPool);
LOAD_DEVICE_FUNC(device, vkResetCommandPool);
LOAD_DEVICE_FUNC(device, vkAllocateCommandBuffers);
LOAD_DEVICE_FUNC(device, vkFreeCommandBuffers);
LOAD_DEVICE_FUNC(device, vkBeginCommandBuffer);
LOAD_DEVICE_FUNC(device, vkEndCommandBuffer);
LOAD_DEVICE_FUNC(device, vkResetCommandBuffer);
LOAD_DEVICE_FUNC(device, vkCmdBindPipeline);
LOAD_DEVICE_FUNC(device, vkCmdSetViewport);
LOAD_DEVICE_FUNC(device, vkCmdSetScissor);
LOAD_DEVICE_FUNC(device, vkCmdSetLineWidth);
LOAD_DEVICE_FUNC(device, vkCmdSetDepthBias);
LOAD_DEVICE_FUNC(device, vkCmdSetBlendConstants);
LOAD_DEVICE_FUNC(device, vkCmdSetDepthBounds);
LOAD_DEVICE_FUNC(device, vkCmdSetStencilCompareMask);
LOAD_DEVICE_FUNC(device, vkCmdSetStencilWriteMask);
LOAD_DEVICE_FUNC(device, vkCmdSetStencilReference);
LOAD_DEVICE_FUNC(device, vkCmdBindDescriptorSets);
LOAD_DEVICE_FUNC(device, vkCmdBindIndexBuffer);
LOAD_DEVICE_FUNC(device, vkCmdBindVertexBuffers);
LOAD_DEVICE_FUNC(device, vkCmdDraw);
LOAD_DEVICE_FUNC(device, vkCmdDrawIndexed);
LOAD_DEVICE_FUNC(device, vkCmdDrawIndirect);
LOAD_DEVICE_FUNC(device, vkCmdDrawIndexedIndirect);
LOAD_DEVICE_FUNC(device, vkCmdDispatch);
LOAD_DEVICE_FUNC(device, vkCmdDispatchIndirect);
LOAD_DEVICE_FUNC(device, vkCmdCopyBuffer);
LOAD_DEVICE_FUNC(device, vkCmdCopyImage);
LOAD_DEVICE_FUNC(device, vkCmdBlitImage);
LOAD_DEVICE_FUNC(device, vkCmdCopyBufferToImage);
LOAD_DEVICE_FUNC(device, vkCmdCopyImageToBuffer);
LOAD_DEVICE_FUNC(device, vkCmdUpdateBuffer);
LOAD_DEVICE_FUNC(device, vkCmdFillBuffer);
LOAD_DEVICE_FUNC(device, vkCmdClearColorImage);
LOAD_DEVICE_FUNC(device, vkCmdClearDepthStencilImage);
LOAD_DEVICE_FUNC(device, vkCmdClearAttachments);
LOAD_DEVICE_FUNC(device, vkCmdResolveImage);
LOAD_DEVICE_FUNC(device, vkCmdSetEvent);
LOAD_DEVICE_FUNC(device, vkCmdResetEvent);
LOAD_DEVICE_FUNC(device, vkCmdWaitEvents);
LOAD_DEVICE_FUNC(device, vkCmdPipelineBarrier);
LOAD_DEVICE_FUNC(device, vkCmdBeginQuery);
LOAD_DEVICE_FUNC(device, vkCmdEndQuery);
LOAD_DEVICE_FUNC(device, vkCmdResetQueryPool);
LOAD_DEVICE_FUNC(device, vkCmdWriteTimestamp);
LOAD_DEVICE_FUNC(device, vkCmdCopyQueryPoolResults);
LOAD_DEVICE_FUNC(device, vkCmdPushConstants);
LOAD_DEVICE_FUNC(device, vkCmdBeginRenderPass);
LOAD_DEVICE_FUNC(device, vkCmdNextSubpass);
LOAD_DEVICE_FUNC(device, vkCmdEndRenderPass);
LOAD_DEVICE_FUNC(device, vkCmdExecuteCommands);
if (enabledExtensions.EXT_external_memory_host) {
LOAD_DEVICE_FUNC(device, vkGetMemoryHostPointerPropertiesEXT);
}
if (enabledExtensions.KHR_dedicated_allocation) {
LOAD_DEVICE_FUNC(device, vkGetBufferMemoryRequirements2KHR);
LOAD_DEVICE_FUNC(device, vkGetImageMemoryRequirements2KHR);
}
}
void VulkanFree() {
if (vulkanLibrary) {
#ifdef _WIN32
FreeLibrary(vulkanLibrary);
#else
dlclose(vulkanLibrary);
#endif
vulkanLibrary = nullptr;
}
}