..
__sceAudio.cpp
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
__sceAudio.h
Move the resampler usage to a common file, AudioCommon. ( #17176 )
2023-03-24 17:19:57 +01:00
FunctionWrappers.h
Added a FunctionWrapper used by sceNpService
2022-08-04 16:12:23 +07:00
HLE.cpp
HLE: Reset ll/sc link on any syscall.
2023-07-29 17:57:56 -07:00
HLE.h
Fix "double delay" error in sceNpDrmEdataSetupKey
2023-05-25 10:02:52 +02:00
HLEHelperThread.cpp
Kernel: Fix reported StopThread error.
2022-10-18 21:48:49 -07:00
HLEHelperThread.h
HLE: Correct helper thread arg handling.
2021-02-27 12:51:25 -08:00
HLETables.cpp
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
HLETables.h
HLE: Make calling mips funcs simpler.
2020-03-22 06:59:43 -07:00
KernelThreadDebugInterface.h
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00
KernelWaitHelpers.h
Remove Globals.h
2017-08-31 17:15:22 +02:00
KUBridge.cpp
Fix invalid argument string for kuKernelLoadModule. Fixes #11895 .
2019-03-24 11:56:35 +01:00
KUBridge.h
Partially implement KUBridge, trying to help #8925 . However, it doesn't even call the function.... Odd.
2016-10-09 12:40:40 +02:00
Plugins.cpp
Lock around plugin key data, don't set it unless a plugin is enabled
2023-05-01 12:56:27 +02:00
Plugins.h
Lock around plugin key data, don't set it unless a plugin is enabled
2023-05-01 12:56:27 +02:00
proAdhoc.cpp
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
proAdhoc.h
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
proAdhocServer.cpp
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
proAdhocServer.h
Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
2021-09-28 20:44:03 +07:00
ReplaceTables.cpp
GPU: Rename match flags to avoid confusion.
2023-03-25 23:25:42 -07:00
ReplaceTables.h
Fix a performance issue in CallSyscall
2016-05-07 21:34:27 +02:00
sceAdler.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceAdler.h
update validAddresses range
2015-02-08 11:34:35 +08:00
sceAtrac.cpp
Atrac: Ensure codecCtx doesn't leak.
2023-03-15 22:03:21 -07:00
sceAtrac.h
Atrac: Fix savestates.
2016-01-17 10:05:15 -08:00
sceAudio.cpp
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
sceAudio.h
Really no need to call clear() in the constructor for AudioChannel.
2020-08-12 00:22:54 +02:00
sceAudiocodec.cpp
Add a newline to "Leaving main" message.
2022-08-16 18:29:14 -04:00
sceAudiocodec.h
Audio stuff: Cleanup, delete dead code
2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp
Clean up among the logs. Remove MASTER_LOG.
2017-03-06 13:10:23 +01:00
sceAudioRouting.h
Add sceAudioRouting
2015-03-08 10:58:12 +08:00
sceCcc.cpp
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
sceCcc.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
sceChnnlsv.h
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
sceCtrl.cpp
Make the rapid-fire interval configurable
2023-07-23 11:49:25 +02:00
sceCtrl.h
Make the rapid-fire interval configurable
2023-07-23 11:49:25 +02:00
sceDeflt.cpp
Do the last ones too
2023-02-09 10:27:29 +01:00
sceDeflt.h
sceDisplay.cpp
Add yield() function to tell the CPU that we're busy-waiting (rare) ( #17862 )
2023-08-07 21:38:03 +02:00
sceDisplay.h
OpenXR - Refactor display framerate
2022-08-17 16:55:19 +02:00
sceDmac.cpp
Optimize tag formatting
2023-02-09 10:22:46 +01:00
sceDmac.h
Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name.
2014-04-03 18:42:10 +02:00
sceFont.cpp
Reduce logspam from fonts, and a less angry error message for missing textures.zip.
2023-03-16 23:12:46 +01:00
sceFont.h
Add sceLibFttt
2014-08-15 22:42:08 +08:00
sceG729.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceG729.h
Add sceG729 module
2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceGameUpdate.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceGe.cpp
Count listsyncs and drawsyncs in gpu stats. Eat some cycles in listSync
2023-02-08 00:41:26 +01:00
sceGe.h
check for duplicated stack addresses
2014-08-13 21:28:22 +08:00
sceHeap.cpp
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
sceHeap.h
sceHprm.cpp
Logs unimplemented syscalls as error
2022-04-27 17:03:43 +07:00
sceHprm.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceHttp.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
sceHttp.h
sceImpose.cpp
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
sceImpose.h
sceIo.cpp
Merge pull request #17552 from unknownbrackets/debug-hle-names
2023-06-07 09:44:10 +02:00
sceIo.h
Fix "double delay" error in sceNpDrmEdataSetupKey
2023-05-25 10:02:52 +02:00
sceJpeg.cpp
GPU: Rename readback and buffer write operations.
2022-10-09 13:49:41 -07:00
sceJpeg.h
Jpeg: Play it safe with load/unload handling.
2022-10-07 00:24:19 -07:00
sceKernel.cpp
Achievement savestate fixes
2023-07-08 21:47:16 +02:00
sceKernel.h
Minor cleanup, add a speculative comment.
2023-05-04 10:07:49 +02:00
sceKernelAlarm.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
sceKernelAlarm.h
sceKernelEventFlag.cpp
Kernel: Use PSPPointer for status objects.
2022-09-03 10:44:12 -07:00
sceKernelEventFlag.h
sceKernelHeap.cpp
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
sceKernelHeap.h
Assorted fixes (build and crash)
2020-04-26 11:19:31 +02:00
sceKernelInterrupt.cpp
Do the last ones too
2023-02-09 10:27:29 +01:00
sceKernelInterrupt.h
Add InterruptManagerForKernel
2022-10-31 20:17:12 +08:00
sceKernelMbx.cpp
Kernel: Use PSPPointer for status objects.
2022-09-03 10:44:12 -07:00
sceKernelMbx.h
sceKernelMemory.cpp
sceKernelPrintf improvement, QOL adjustments
2023-04-11 15:47:50 +03:00
sceKernelMemory.h
Kernel: Allow volatile for MsgPipe buffers.
2022-09-20 09:20:05 -07:00
sceKernelModule.cpp
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
sceKernelModule.h
Module: Split out module start to use externally.
2020-09-08 09:12:19 -07:00
sceKernelMsgPipe.cpp
Kernel: Allow volatile for MsgPipe buffers.
2022-09-20 09:20:05 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp
Kernel: Stop reporting invalid mutex names.
2022-10-16 08:40:01 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp
Kernel: Stop reporting invalid semaphore names.
2022-10-16 08:48:15 -07:00
sceKernelSemaphore.h
Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange ( #13206 )
2020-08-01 14:15:12 +02:00
sceKernelThread.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
sceKernelThread.h
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
sceKernelTime.cpp
Workaround for date bug in Car Jack Streets.
2020-10-11 16:19:06 +08:00
sceKernelTime.h
Replay: Add file header handling.
2019-07-04 20:36:17 -07:00
sceKernelVTimer.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
sceKernelVTimer.h
Fix vtimer uid param type, add algorithm include.
2013-10-22 07:46:33 -07:00
sceMd5.cpp
Rename our private md5 functions to not clash with other libraries (ugh)
2023-06-17 23:18:23 +02:00
sceMd5.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceMp3.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceMp3.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceMp4.cpp
Fix save states
2022-10-16 15:23:33 +08:00
sceMp4.h
Fix save states
2022-10-16 15:23:33 +08:00
sceMpeg.cpp
Fix sceMpegAvcDecode
2023-05-28 10:54:51 +08:00
sceMpeg.h
Jpeg: Cleanup Init/Finish error checks.
2022-10-06 22:45:18 -07:00
sceMt19937.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceMt19937.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceNet.cpp
Build fixes for OpenBSD
2023-05-19 22:04:36 -04:00
sceNet.h
Added another returned error code on PdpCreate
2021-12-08 08:45:46 +07:00
sceNetAdhoc.cpp
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
sceNetAdhoc.h
Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform
2022-03-24 08:34:01 +07:00
sceNp2.cpp
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
sceNp2.h
Updated copyright's year.
2022-08-04 16:34:05 +07:00
sceNp.cpp
Net: Remove usage of Memory::WriteStruct().
2022-09-03 10:44:11 -07:00
sceNp.h
Fix include issue.
2022-08-04 16:35:30 +07:00
sceOpenPSID.cpp
HLE: Add some assorted detected func names.
2023-06-06 23:50:49 -07:00
sceOpenPSID.h
Net: Remove static declarations from h file.
2020-12-31 08:12:48 -08:00
sceP3da.cpp
A bit more GetPointer cleanup.
2023-01-10 12:13:47 +01:00
sceP3da.h
Cut down on a few more includes in Core/HLE/.
2014-03-15 11:49:35 -07:00
sceParseHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
scePauth.h
scePower.cpp
HLE: Fix some type convert warnings.
2022-01-30 22:06:54 -08:00
scePower.h
Power: expose volatile memory lock/unlock funcs.
2021-01-18 10:37:12 -08:00
scePsmf.cpp
Psmf: Fix pointer check.
2022-12-03 07:17:27 -08:00
scePsmf.h
Fix as @hrydgard suggest
2022-10-07 06:01:53 +08:00
scePspNpDrm_user.cpp
Fix "double delay" error in sceNpDrmEdataSetupKey
2023-05-25 10:02:52 +02:00
scePspNpDrm_user.h
sceRtc.cpp
Fix RTC failures in autotests on 32 bit
2023-03-22 01:50:50 -04:00
sceRtc.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
sceSas.cpp
Hook up progress bar, minor fixes
2023-06-26 10:01:41 +02:00
sceSas.h
Show simple info about currently playing audio in on-screen Debug Statistics
2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp
Fix a bunch of compiler warnings, delete some unused code
2016-03-13 15:17:31 +01:00
sceSfmt19937.h
Implement sceSfmt19937 module.
2015-02-15 13:22:20 +08:00
sceSha256.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceSha256.h
sceSha256
2014-12-04 22:44:41 +08:00
sceSsl.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
sceSsl.h
sceUmd.cpp
rc_client: Hook up UMD change (untested)
2023-07-08 21:47:19 +02:00
sceUmd.h
rc_client: Hook up UMD change (untested)
2023-07-08 21:47:19 +02:00
sceUsb.cpp
Usb: Stub sceUsbstorBootSetCapacity().
2021-04-30 23:22:01 -07:00
sceUsb.h
Integrate sceUsbGps and sceUsbCam with Android
2017-08-27 17:19:11 +03:00
sceUsbAcc.cpp
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
sceUsbAcc.h
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
sceUsbCam.cpp
Make proper requests for the external hardware commands (gps, microphone, camera)
2023-03-22 23:52:25 +01:00
sceUsbCam.h
QT Api for Camera (Linux/macOS)
2020-02-10 08:47:55 +02:00
sceUsbGps.cpp
Make proper requests for the external hardware commands (gps, microphone, camera)
2023-03-22 23:52:25 +01:00
sceUsbGps.h
[Android] Audio record using OpenSL
2020-10-24 19:51:30 +03:00
sceUsbMic.cpp
Make proper requests for the external hardware commands (gps, microphone, camera)
2023-03-22 23:52:25 +01:00
sceUsbMic.h
Writes target buffer address in multiple times.
2020-11-24 17:15:26 +08:00
sceUtility.cpp
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
sceUtility.h
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
sceVaudio.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
sceVaudio.h
ThreadQueueList.h
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00