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Debugger
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
ELF
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Buildfix
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2012-12-01 12:36:52 +01:00 |
FileSystems
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Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
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2012-11-29 10:41:48 +01:00 |
HLE
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Fix sceSasCore* params which broke some games.
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2012-12-07 09:53:18 -08:00 |
HW
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Another memstick ioctl, minor fixes
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2012-11-09 10:01:54 +01:00 |
MIPS
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
Util
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Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
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2012-11-29 10:41:48 +01:00 |
CMakeLists.txt
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Fake sceDisplayWaitVblankStartMulti
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2012-12-06 18:02:56 +00:00 |
Config.cpp
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-12-05 10:57:30 +07:00 |
Config.h
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-12-05 10:57:30 +07:00 |
Core.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Core.h
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Found a better way to do the previous change. Allow JIT on mac/linux.
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2012-11-19 14:51:47 +01:00 |
Core.vcxproj
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Fake sceDisplayWaitVblankStartMulti
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2012-12-06 18:02:56 +00:00 |
Core.vcxproj.filters
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Fake sceDisplayWaitVblankStartMulti
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2012-12-06 18:02:56 +00:00 |
CoreParameter.h
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
CoreTiming.cpp
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Refactor CoreTiming::Advance() slightly to cleanup.
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2012-12-07 00:46:18 -08:00 |
CoreTiming.h
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Use u64 here to avoid warnings, better precision.
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2012-11-22 16:40:26 -08:00 |
CPU.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
CPU.h
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Synchronize the mainloop to the display end-of-frame on nonWindows
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2012-11-19 14:16:37 +01:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
Loaders.cpp
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Misc fixes (accept .prx, work on power callbacks, bugs)
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2012-11-10 10:15:11 +01:00 |
Loaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
MemMap.cpp
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Add vcmp ES condition code, uncached mirror of scratchpad
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2012-11-06 16:01:41 +01:00 |
MemMap.h
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Halve the kernel memory so that the "volatile" 4MB fits without overlapping
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2012-12-01 10:17:33 +01:00 |
MemMapFunctions.cpp
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DXT textures now mostly working-ish (work left to do on alpha for DXT3/5)
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2012-11-28 16:12:29 +01:00 |
PSPLoaders.cpp
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Also get TITLE from PARAM.SFO
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2012-11-30 22:34:08 +01:00 |
PSPLoaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
System.cpp
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DisplayDrawer->FramebufferManager
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2012-12-01 10:17:34 +01:00 |
System.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |