ppsspp/Core/Screenshot.h
2014-12-20 23:14:46 -08:00

34 lines
1.1 KiB
C

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
enum ScreenshotFormat {
SCREENSHOT_PNG,
SCREENSHOT_JPG,
};
enum ScreenshotType {
// What's begin show on screen (e.g. including FPS, etc.)
SCREENSHOT_DISPLAY,
// What the game rendered (e.g. at render resolution.)
// Can only be used while in game.
SCREENSHOT_RENDER,
};
bool TakeGameScreenshot(const char *filename, ScreenshotFormat fmt, ScreenshotType type);