mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-30 01:34:40 +00:00
519 lines
16 KiB
C++
519 lines
16 KiB
C++
// Copyright (c) 2016- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#ifndef USING_QT_UI
|
|
#include <libpng17/png.h>
|
|
#endif
|
|
|
|
#include <algorithm>
|
|
#include "ext/xxhash.h"
|
|
#include "file/ini_file.h"
|
|
#include "Common/ColorConv.h"
|
|
#include "Common/FileUtil.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/System.h"
|
|
#include "Core/TextureReplacer.h"
|
|
#include "Core/ELF/ParamSFO.h"
|
|
#include "GPU/Common/TextureDecoder.h"
|
|
|
|
static const std::string INI_FILENAME = "textures.ini";
|
|
static const std::string NEW_TEXTURE_DIR = "new/";
|
|
static const int VERSION = 1;
|
|
static const int MAX_MIP_LEVELS = 64;
|
|
|
|
TextureReplacer::TextureReplacer() : enabled_(false), allowVideo_(false), hash_(ReplacedTextureHash::QUICK) {
|
|
none_.alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
|
|
}
|
|
|
|
TextureReplacer::~TextureReplacer() {
|
|
}
|
|
|
|
void TextureReplacer::Init() {
|
|
NotifyConfigChanged();
|
|
}
|
|
|
|
void TextureReplacer::NotifyConfigChanged() {
|
|
gameID_ = g_paramSFO.GetValueString("DISC_ID");
|
|
|
|
enabled_ = !gameID_.empty() && (g_Config.bReplaceTextures || g_Config.bSaveNewTextures);
|
|
if (enabled_) {
|
|
basePath_ = GetSysDirectory(DIRECTORY_TEXTURES) + gameID_ + "/";
|
|
|
|
// If we're saving, auto-create the directory.
|
|
if (g_Config.bSaveNewTextures && !File::Exists(basePath_ + NEW_TEXTURE_DIR)) {
|
|
File::CreateFullPath(basePath_ + NEW_TEXTURE_DIR);
|
|
}
|
|
|
|
enabled_ = File::Exists(basePath_) && File::IsDirectory(basePath_);
|
|
}
|
|
|
|
if (enabled_) {
|
|
enabled_ = LoadIni();
|
|
}
|
|
}
|
|
|
|
bool TextureReplacer::LoadIni() {
|
|
// TODO: Use crc32c?
|
|
hash_ = ReplacedTextureHash::QUICK;
|
|
aliases_.clear();
|
|
hashranges_.clear();
|
|
|
|
if (File::Exists(basePath_ + INI_FILENAME)) {
|
|
IniFile ini;
|
|
ini.LoadFromVFS(basePath_ + INI_FILENAME);
|
|
|
|
auto options = ini.GetOrCreateSection("options");
|
|
std::string hash;
|
|
options->Get("hash", &hash, "");
|
|
// TODO: crc32c.
|
|
if (strcasecmp(hash.c_str(), "quick") == 0) {
|
|
hash_ = ReplacedTextureHash::QUICK;
|
|
} else {
|
|
ERROR_LOG(G3D, "Unsupported hash type: %s", hash.c_str());
|
|
return false;
|
|
}
|
|
|
|
options->Get("video", &allowVideo_, false);
|
|
|
|
int version = 0;
|
|
if (options->Get("version", &version, 0) && version > VERSION) {
|
|
ERROR_LOG(G3D, "Unsupported texture replacement version %d, trying anyway", version);
|
|
}
|
|
|
|
std::vector<std::string> hashNames;
|
|
if (ini.GetKeys("hashes", hashNames)) {
|
|
auto hashes = ini.GetOrCreateSection("hashes");
|
|
// Format: hashname = filename.png
|
|
for (std::string hashName : hashNames) {
|
|
ReplacementAliasKey key(0, 0, 0);
|
|
if (sscanf(hashName.c_str(), "%16llx%8x_%d", &key.cachekey, &key.hash, &key.level) >= 1) {
|
|
hashes->Get(hashName.c_str(), &aliases_[key], "");
|
|
} else {
|
|
ERROR_LOG(G3D, "Unsupported syntax under [hashes]: %s", hashName.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<std::string> hashrangeKeys;
|
|
if (ini.GetKeys("hashranges", hashrangeKeys)) {
|
|
auto hashranges = ini.GetOrCreateSection("hashranges");
|
|
// Format: addr,w,h = newW,newH
|
|
for (const std::string &key : hashrangeKeys) {
|
|
std::string value;
|
|
if (hashranges->Get(key.c_str(), &value, "")) {
|
|
ParseHashRange(key, value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// The ini doesn't have to exist for it to be valid.
|
|
return true;
|
|
}
|
|
|
|
void TextureReplacer::ParseHashRange(const std::string &key, const std::string &value) {
|
|
std::vector<std::string> keyParts;
|
|
SplitString(key, ',', keyParts);
|
|
std::vector<std::string> valueParts;
|
|
SplitString(value, ',', valueParts);
|
|
|
|
if (keyParts.size() != 3 || valueParts.size() != 2) {
|
|
ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, expecting addr,w,h = w,h", key.c_str(), value.c_str());
|
|
return;
|
|
}
|
|
|
|
u32 addr;
|
|
u32 fromW;
|
|
u32 fromH;
|
|
if (!TryParse(keyParts[0], &addr) || !TryParse(keyParts[1], &fromW) || !TryParse(keyParts[2], &fromH)) {
|
|
ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, key format is 0x12345678,512,512", key.c_str(), value.c_str());
|
|
return;
|
|
}
|
|
|
|
u32 toW;
|
|
u32 toH;
|
|
if (!TryParse(valueParts[0], &toW) || !TryParse(valueParts[1], &toH)) {
|
|
ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, value format is 512,512", key.c_str(), value.c_str());
|
|
return;
|
|
}
|
|
|
|
if (toW > fromW || toH > fromH) {
|
|
ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, range bigger than source", key.c_str(), value.c_str());
|
|
return;
|
|
}
|
|
|
|
const u64 rangeKey = ((u64)addr << 32) | (fromW << 16) | fromH;
|
|
hashranges_[rangeKey] = WidthHeightPair(toW, toH);
|
|
}
|
|
|
|
u32 TextureReplacer::ComputeHash(u32 addr, int bufw, int w, int h, GETextureFormat fmt, u16 maxSeenV) {
|
|
_dbg_assert_msg_(G3D, enabled_, "Replacement not enabled");
|
|
|
|
if (!LookupHashRange(addr, w, h)) {
|
|
// There wasn't any hash range, let's fall back to maxSeenV logic.
|
|
if (h == 512 && maxSeenV < 512 && maxSeenV != 0) {
|
|
h = (int)maxSeenV;
|
|
}
|
|
}
|
|
|
|
const u8 *checkp = Memory::GetPointer(addr);
|
|
if (bufw <= w) {
|
|
// We can assume the data is contiguous. These are the total used pixels.
|
|
const u32 totalPixels = bufw * h + (w - bufw);
|
|
const u32 sizeInRAM = (textureBitsPerPixel[fmt] * totalPixels) / 8;
|
|
|
|
switch (hash_) {
|
|
case ReplacedTextureHash::QUICK:
|
|
return StableQuickTexHash(checkp, sizeInRAM);
|
|
default:
|
|
return 0;
|
|
}
|
|
} else {
|
|
// We have gaps. Let's hash each row and sum.
|
|
const u32 bytesPerLine = (textureBitsPerPixel[fmt] * w) / 8;
|
|
const u32 stride = (textureBitsPerPixel[fmt] * bufw) / 8;
|
|
|
|
u32 result = 0;
|
|
switch (hash_) {
|
|
case ReplacedTextureHash::QUICK:
|
|
for (int y = 0; y < h; ++y) {
|
|
u32 rowHash = StableQuickTexHash(checkp, bytesPerLine);
|
|
result = (result * 11) ^ rowHash;
|
|
checkp += stride;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
ReplacedTexture &TextureReplacer::FindReplacement(u64 cachekey, u32 hash, int w, int h) {
|
|
// Only actually replace if we're replacing. We might just be saving.
|
|
if (!Enabled() || !g_Config.bReplaceTextures) {
|
|
return none_;
|
|
}
|
|
|
|
ReplacementCacheKey replacementKey(cachekey, hash);
|
|
auto it = cache_.find(replacementKey);
|
|
if (it != cache_.end()) {
|
|
return it->second;
|
|
}
|
|
|
|
// Okay, let's construct the result.
|
|
ReplacedTexture &result = cache_[replacementKey];
|
|
result.alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
|
|
PopulateReplacement(&result, cachekey, hash, w, h);
|
|
return result;
|
|
}
|
|
|
|
void TextureReplacer::PopulateReplacement(ReplacedTexture *result, u64 cachekey, u32 hash, int w, int h) {
|
|
int newW = w;
|
|
int newH = h;
|
|
LookupHashRange(cachekey >> 32, newW, newH);
|
|
|
|
for (int i = 0; i < MAX_MIP_LEVELS; ++i) {
|
|
const std::string hashfile = LookupHashFile(cachekey, hash, i);
|
|
const std::string filename = basePath_ + hashfile;
|
|
if (hashfile.empty() || !File::Exists(filename)) {
|
|
// Out of valid mip levels. Bail out.
|
|
break;
|
|
}
|
|
|
|
ReplacedTextureLevel level;
|
|
level.fmt = ReplacedTextureFormat::F_8888;
|
|
level.file = filename;
|
|
|
|
#ifdef USING_QT_UI
|
|
ERROR_LOG(G3D, "Replacement texture loading not implemented for Qt");
|
|
#else
|
|
png_image png = {};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
FILE *fp = File::OpenCFile(filename, "rb");
|
|
if (png_image_begin_read_from_stdio(&png, fp)) {
|
|
// We pad files that have been hashrange'd so they are the same texture size.
|
|
level.w = (png.width * w) / newW;
|
|
level.h = (png.height * h) / newH;
|
|
|
|
result->levels_.push_back(level);
|
|
} else {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", filename.c_str(), png.message);
|
|
}
|
|
fclose(fp);
|
|
|
|
png_image_free(&png);
|
|
#endif
|
|
}
|
|
|
|
result->alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
|
|
}
|
|
|
|
#ifndef USING_QT_UI
|
|
static bool WriteTextureToPNG(png_imagep image, const std::string &filename, int convert_to_8bit, const void *buffer, png_int_32 row_stride, const void *colormap) {
|
|
FILE *fp = File::OpenCFile(filename, "wb");
|
|
if (!fp) {
|
|
ERROR_LOG(COMMON, "Unable to open texture file for writing.");
|
|
return false;
|
|
}
|
|
|
|
if (png_image_write_to_stdio(image, fp, convert_to_8bit, buffer, row_stride, colormap)) {
|
|
if (fclose(fp) != 0) {
|
|
ERROR_LOG(COMMON, "Texture file write failed.");
|
|
return false;
|
|
}
|
|
return true;
|
|
} else {
|
|
ERROR_LOG(COMMON, "Texture PNG encode failed.");
|
|
fclose(fp);
|
|
remove(filename.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void TextureReplacer::NotifyTextureDecoded(const ReplacedTextureDecodeInfo &replacedInfo, const void *data, int pitch, int level, int w, int h) {
|
|
_assert_msg_(G3D, enabled_, "Replacement not enabled");
|
|
if (!g_Config.bSaveNewTextures) {
|
|
// Ignore.
|
|
return;
|
|
}
|
|
if (replacedInfo.addr > 0x05000000 && replacedInfo.addr < 0x08800000) {
|
|
// Don't save the PPGe texture.
|
|
return;
|
|
}
|
|
if (replacedInfo.isVideo && !allowVideo_) {
|
|
return;
|
|
}
|
|
|
|
std::string hashfile = LookupHashFile(replacedInfo.cachekey, replacedInfo.hash, level);
|
|
const std::string filename = basePath_ + hashfile;
|
|
const std::string saveFilename = basePath_ + NEW_TEXTURE_DIR + hashfile;
|
|
|
|
// If it's empty, it's an ignored hash, we intentionally don't save.
|
|
if (hashfile.empty() || File::Exists(filename)) {
|
|
// If it exists, must've been decoded and saved as a new texture already.
|
|
return;
|
|
}
|
|
|
|
ReplacementCacheKey replacementKey(replacedInfo.cachekey, replacedInfo.hash);
|
|
auto it = savedCache_.find(replacementKey);
|
|
if (it != savedCache_.end() && File::Exists(saveFilename)) {
|
|
// We've already saved this texture. Let's only save if it's bigger (e.g. scaled now.)
|
|
if (it->second.w >= w && it->second.h >= h) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
size_t slash = hashfile.find_last_of("/\\");
|
|
#else
|
|
size_t slash = hashfile.find_last_of("/");
|
|
#endif
|
|
if (slash != hashfile.npos) {
|
|
// Create any directory structure as needed.
|
|
const std::string saveDirectory = basePath_ + NEW_TEXTURE_DIR + hashfile.substr(0, slash);
|
|
if (!File::Exists(saveDirectory)) {
|
|
File::CreateFullPath(saveDirectory);
|
|
}
|
|
}
|
|
|
|
// Only save the hashed portion of the PNG.
|
|
int lookupW = w / replacedInfo.scaleFactor;
|
|
int lookupH = h / replacedInfo.scaleFactor;
|
|
if (LookupHashRange(replacedInfo.addr, lookupW, lookupH)) {
|
|
w = lookupW * replacedInfo.scaleFactor;
|
|
h = lookupH * replacedInfo.scaleFactor;
|
|
}
|
|
|
|
#ifdef USING_QT_UI
|
|
ERROR_LOG(G3D, "Replacement texture saving not implemented for Qt");
|
|
#else
|
|
if (replacedInfo.fmt != ReplacedTextureFormat::F_8888) {
|
|
saveBuf.resize((pitch * h) / sizeof(u16));
|
|
switch (replacedInfo.fmt) {
|
|
case ReplacedTextureFormat::F_5650:
|
|
ConvertRGBA565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_5551:
|
|
ConvertRGBA5551ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_4444:
|
|
ConvertRGBA4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_0565_ABGR:
|
|
ConvertABGR565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_1555_ABGR:
|
|
ConvertABGR1555ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_4444_ABGR:
|
|
ConvertABGR4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_8888_BGRA:
|
|
ConvertBGRA8888ToRGBA8888(saveBuf.data(), (const u32 *)data, (pitch * h) / sizeof(u32));
|
|
break;
|
|
case ReplacedTextureFormat::F_8888:
|
|
// Impossible. Just so we can get warnings on other missed formats.
|
|
break;
|
|
}
|
|
|
|
data = saveBuf.data();
|
|
if (replacedInfo.fmt != ReplacedTextureFormat::F_8888_BGRA) {
|
|
// We doubled our pitch.
|
|
pitch *= 2;
|
|
}
|
|
}
|
|
|
|
png_image png;
|
|
memset(&png, 0, sizeof(png));
|
|
png.version = PNG_IMAGE_VERSION;
|
|
png.format = PNG_FORMAT_RGBA;
|
|
png.width = w;
|
|
png.height = h;
|
|
bool success = WriteTextureToPNG(&png, saveFilename, 0, data, pitch, nullptr);
|
|
png_image_free(&png);
|
|
|
|
if (png.warning_or_error >= 2) {
|
|
ERROR_LOG(COMMON, "Saving screenshot to PNG produced errors.");
|
|
} else if (success) {
|
|
NOTICE_LOG(G3D, "Saving texture for replacement: %08x / %dx%d", replacedInfo.hash, w, h);
|
|
}
|
|
#endif
|
|
|
|
// Remember that we've saved this for next time.
|
|
ReplacedTextureLevel saved;
|
|
saved.fmt = ReplacedTextureFormat::F_8888;
|
|
saved.file = filename;
|
|
saved.w = w;
|
|
saved.h = h;
|
|
savedCache_[replacementKey] = saved;
|
|
}
|
|
|
|
std::string TextureReplacer::LookupHashFile(u64 cachekey, u32 hash, int level) {
|
|
ReplacementAliasKey key(cachekey, hash, level);
|
|
auto alias = aliases_.find(key);
|
|
if (alias == aliases_.end()) {
|
|
// Also check for a few more aliases with zeroed portions:
|
|
// No data hash.
|
|
key.hash = 0;
|
|
alias = aliases_.find(key);
|
|
|
|
if (alias == aliases_.end()) {
|
|
// No address.
|
|
key.cachekey = cachekey & 0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
|
|
if (alias == aliases_.end()) {
|
|
// Address, but not clut hash (in case of garbage clut data.)
|
|
key.cachekey = cachekey & ~0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
|
|
if (alias == aliases_.end()) {
|
|
// Anything with this data hash (a little dangerous.)
|
|
key.cachekey = 0;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
}
|
|
|
|
if (alias != aliases_.end()) {
|
|
// Note: this will be blank if explicitly ignored.
|
|
return alias->second;
|
|
}
|
|
|
|
return HashName(cachekey, hash, level) + ".png";
|
|
}
|
|
|
|
std::string TextureReplacer::HashName(u64 cachekey, u32 hash, int level) {
|
|
char hashname[16 + 8 + 1 + 11 + 1] = {};
|
|
if (level > 0) {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x_%d", cachekey, hash, level);
|
|
} else {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x", cachekey, hash);
|
|
}
|
|
|
|
return hashname;
|
|
}
|
|
|
|
bool TextureReplacer::LookupHashRange(u32 addr, int &w, int &h) {
|
|
const u64 rangeKey = ((u64)addr << 32) | (w << 16) | h;
|
|
auto range = hashranges_.find(rangeKey);
|
|
if (range != hashranges_.end()) {
|
|
const WidthHeightPair &wh = range->second;
|
|
w = wh.first;
|
|
h = wh.second;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ReplacedTexture::Load(int level, void *out, int rowPitch) {
|
|
_assert_msg_(G3D, (size_t)level < levels_.size(), "Invalid miplevel");
|
|
_assert_msg_(G3D, out != nullptr && rowPitch > 0, "Invalid out/pitch");
|
|
|
|
const ReplacedTextureLevel &info = levels_[level];
|
|
|
|
#ifdef USING_QT_UI
|
|
ERROR_LOG(G3D, "Replacement texture loading not implemented for Qt");
|
|
#else
|
|
png_image png = {};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
|
|
FILE *fp = File::OpenCFile(info.file, "rb");
|
|
if (!png_image_begin_read_from_stdio(&png, fp)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", info.file.c_str(), png.message);
|
|
return;
|
|
}
|
|
|
|
bool checkedAlpha = false;
|
|
if ((png.format & PNG_FORMAT_FLAG_ALPHA) == 0) {
|
|
// Well, we know for sure it doesn't have alpha.
|
|
if (level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha::FULL;
|
|
}
|
|
checkedAlpha = true;
|
|
}
|
|
png.format = PNG_FORMAT_RGBA;
|
|
|
|
if (!png_image_finish_read(&png, nullptr, out, rowPitch, nullptr)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement: %s - %s", info.file.c_str(), png.message);
|
|
return;
|
|
}
|
|
|
|
if (!checkedAlpha) {
|
|
// This will only check the hashed bits.
|
|
CheckAlphaResult res = CheckAlphaRGBA8888Basic((u32 *)out, rowPitch / sizeof(u32), png.width, png.height);
|
|
if (res == CHECKALPHA_ANY || level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha(res);
|
|
} else if (res == CHECKALPHA_ZERO && alphaStatus_ == ReplacedTextureAlpha::FULL) {
|
|
alphaStatus_ = ReplacedTextureAlpha(res);
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
png_image_free(&png);
|
|
#endif
|
|
}
|