ppsspp/Core/HLE/sceKernelHeap.cpp
2020-08-19 20:56:05 -07:00

130 lines
5.2 KiB
C++

#include <string>
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelHeap.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/Util/BlockAllocator.h"
static const u32 KERNEL_HEAP_BLOCK_HEADER_SIZE = 8;
static const bool g_fromBottom = false;
// This object and the functions here are available for kernel code only, not game code.
// This differs from code like sceKernelMutex, which is available for games.
// This exists in PPSSPP mainly because certain game patches use these kernel modules.
struct KernelHeap : public KernelObject {
int uid = 0;
int partitionId = 0;
u32 size = 0;
int flags = 0;
u32 address = 0;
std::string name;
BlockAllocator alloc;
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_UID; }
static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_Heap; }
int GetIDType() const override { return PPSSPP_KERNEL_TMID_Heap; }
const char *GetTypeName() override { return GetStaticTypeName(); }
static const char *GetStaticTypeName() { return "Heap"; }
void DoState(PointerWrap &p) override {
Do(p, uid);
Do(p, partitionId);
Do(p, size);
Do(p, flags);
Do(p, address);
Do(p, name);
Do(p, alloc);
}
};
static int sceKernelCreateHeap(int partitionId, int size, int flags, const char *Name) {
u32 allocSize = (size + 3) & ~3;
// TODO: partitionId should probably decide if we allocate from userMemory or kernel or whatever...
u32 addr = userMemory.Alloc(allocSize, g_fromBottom, "SysMemForKernel-Heap");
if (addr == (u32)-1) {
ERROR_LOG(HLE, "sceKernelCreateHeap(partitionId=%d): Failed to allocate %d bytes memory", partitionId, size);
return SCE_KERNEL_ERROR_NO_MEMORY; // Blind guess
}
KernelHeap *heap = new KernelHeap();
SceUID uid = kernelObjects.Create(heap);
heap->partitionId = partitionId;
heap->flags = flags;
heap->name = Name ? Name : ""; // Not sure if this needs validation.
heap->size = allocSize;
heap->address = addr;
heap->alloc.Init(heap->address + 128, heap->size - 128);
heap->uid = uid;
return hleLogSuccessInfoX(SCEKERNEL, uid);
}
static int sceKernelAllocHeapMemory(int heapId, int size) {
u32 error;
KernelHeap *heap = kernelObjects.Get<KernelHeap>(heapId, error);
if (heap) {
// There's 8 bytes at the end of every block, reserved.
u32 memSize = KERNEL_HEAP_BLOCK_HEADER_SIZE + size;
u32 addr = heap->alloc.Alloc(memSize, true);
return hleLogSuccessInfoX(SCEKERNEL, addr);
} else {
return hleLogError(SCEKERNEL, error, "sceKernelAllocHeapMemory(%d): invalid heapId", heapId);
}
}
static int sceKernelDeleteHeap(int heapId) {
u32 error;
KernelHeap *heap = kernelObjects.Get<KernelHeap>(heapId, error);
if (heap) {
userMemory.Free(heap->address);
kernelObjects.Destroy<KernelHeap>(heap->uid);
return hleLogSuccessInfoX(SCEKERNEL, 0);
} else {
return hleLogError(SCEKERNEL, error, "sceKernelDeleteHeap(%d): invalid heapId", heapId);
}
}
static u32 sceKernelPartitionTotalFreeMemSize(int partitionId) {
ERROR_LOG(SCEKERNEL, "UNIMP sceKernelPartitionTotalFreeMemSize(%d)", partitionId);
//Need more work #13021
///We ignore partitionId for now
return userMemory.GetTotalFreeBytes();
}
static u32 sceKernelPartitionMaxFreeMemSize(int partitionId) {
ERROR_LOG(SCEKERNEL, "UNIMP sceKernelPartitionMaxFreeMemSize(%d)", partitionId);
//Need more work #13021
///We ignore partitionId for now
return userMemory.GetLargestFreeBlockSize();
}
static u32 SysMemForKernel_536AD5E1()
{
ERROR_LOG(SCEKERNEL, "UNIMP SysMemForKernel_536AD5E1");
return 0;
}
const HLEFunction SysMemForKernel[] = {
{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'x', "ii", HLE_KERNEL_SYSCALL },
{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'i', "i" , HLE_KERNEL_SYSCALL },
{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'i', "iixs", HLE_KERNEL_SYSCALL },
{ 0X237DBD4F, &WrapI_ICIUU<sceKernelAllocPartitionMemory>, "sceKernelAllocPartitionMemory", 'i', "isixx", HLE_KERNEL_SYSCALL },
{ 0XB6D61D02, &WrapI_I<sceKernelFreePartitionMemory>, "sceKernelFreePartitionMemory", 'i', "i", HLE_KERNEL_SYSCALL },
{ 0X9D9A5BA1, &WrapU_I<sceKernelGetBlockHeadAddr>, "sceKernelGetBlockHeadAddr", 'x', "i", HLE_KERNEL_SYSCALL },
{ 0x9697CD32, &WrapU_I<sceKernelPartitionTotalFreeMemSize>, "sceKernelPartitionTotalFreeMemSize", 'x', "i",HLE_KERNEL_SYSCALL },
{ 0xE6581468, &WrapU_I<sceKernelPartitionMaxFreeMemSize>, "sceKernelPartitionMaxFreeMemSize", 'x', "i",HLE_KERNEL_SYSCALL },
{ 0X3FC9AE6A, &WrapU_V<sceKernelDevkitVersion>, "sceKernelDevkitVersion", 'x', "" ,HLE_KERNEL_SYSCALL },
{ 0x536AD5E1, &WrapU_V<SysMemForKernel_536AD5E1>, "SysMemForKernel_536AD5E1", 'i', "i" ,HLE_KERNEL_SYSCALL },
};
void Register_SysMemForKernel() {
RegisterModule("SysMemForKernel", ARRAY_SIZE(SysMemForKernel), SysMemForKernel);
}