.. |
Debugger
|
Update armips to latest version.
|
2015-12-26 20:30:35 -08:00 |
Dialog
|
Fixed some errors from PVS-Studio in Core project
|
2015-12-31 10:25:11 +03:00 |
ELF
|
Right, Symbian doesn't have vector.data().
|
2015-12-24 13:21:03 -08:00 |
FileLoaders
|
Disable ISO RAM cache if out of memory.
|
2015-12-19 15:29:34 -08:00 |
FileSystems
|
Little things
|
2016-01-09 20:44:02 -03:00 |
Font
|
Fix a typo in font loading.
|
2015-02-01 01:20:28 -08:00 |
HLE
|
Merge pull request #8410 from latot/mini
|
2016-01-17 00:44:07 +01:00 |
HW
|
Jit: Invalidate blocks after IO reads.
|
2015-12-27 21:58:29 -08:00 |
MIPS
|
jit: Minor cleanups.
|
2016-01-10 12:28:29 -08:00 |
Util
|
Avoid remaster vertex doubling in PPGe.
|
2015-12-28 14:13:07 -08:00 |
Compatibility.cpp
|
Specify which games need vertex depth rounding instead of which ones don't.
|
2016-01-16 11:31:27 +01:00 |
Compatibility.h
|
Specify which games need vertex depth rounding instead of which ones don't.
|
2016-01-16 11:31:27 +01:00 |
Config.cpp
|
Some improvements, comments and polishing.
|
2016-01-17 09:21:12 +01:00 |
Config.h
|
Some improvements, comments and polishing.
|
2016-01-17 09:21:12 +01:00 |
Core.cpp
|
Fix Mac build
|
2016-01-01 14:40:19 +01:00 |
Core.h
|
Fix Mac build
|
2016-01-01 14:40:19 +01:00 |
Core.vcxproj
|
Use a background thread to load ISO into RAM.
|
2015-12-19 15:23:25 -08:00 |
Core.vcxproj.filters
|
Use a background thread to load ISO into RAM.
|
2015-12-19 15:23:25 -08:00 |
CoreParameter.h
|
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
|
2016-01-01 14:40:16 +01:00 |
CoreTiming.cpp
|
Add timing for all the basics.
|
2015-07-03 12:05:08 -07:00 |
CoreTiming.h
|
Switch to #pragma once in a few places.
|
2015-03-02 22:34:51 -08:00 |
CwCheat.cpp
|
Oops, fix #8234
|
2015-11-25 14:23:39 +01:00 |
CwCheat.h
|
Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
|
2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
|
Identify remasters based on UMD_DATA hash.
|
2015-12-28 14:13:05 -08:00 |
HDRemaster.h
|
Identify remasters based on UMD_DATA hash.
|
2015-12-28 14:13:05 -08:00 |
Host.cpp
|
Move the symbol map to the heap, deallocate it when no game is running.
|
2015-10-31 23:01:19 +01:00 |
Host.h
|
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
|
2016-01-01 14:40:16 +01:00 |
Loaders.cpp
|
Resolve PBP directories earlier in load process.
|
2015-12-28 14:13:07 -08:00 |
Loaders.h
|
Resolve PBP directories earlier in load process.
|
2015-12-28 14:13:07 -08:00 |
MemMap.cpp
|
Use MEMSIZE SFO param to detect 64MB homebrew.
|
2015-12-23 15:16:48 -08:00 |
MemMap.h
|
Correct scratchpad memory range checks.
|
2015-12-27 14:29:12 -08:00 |
MemMapFunctions.cpp
|
Correct scratchpad memory range checks.
|
2015-12-27 14:29:12 -08:00 |
MemMapHelpers.h
|
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
|
2015-06-14 11:32:13 +02:00 |
Opcode.h
|
MemMap should not be included in MIPS.h.
|
2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
|
Resolve PBP directories earlier in load process.
|
2015-12-28 14:13:07 -08:00 |
PSPLoaders.h
|
Use MEMSIZE SFO param to detect 64MB homebrew.
|
2015-12-23 15:16:48 -08:00 |
Reporting.cpp
|
Generate windows version automatically.
|
2015-08-16 14:03:59 -07:00 |
Reporting.h
|
Try a different format of HLE logging.
|
2015-03-22 20:49:42 -07:00 |
SaveState.cpp
|
Generate save state IDs for homebrew using the elf or directory name where applicable.
|
2015-09-25 19:27:40 +02:00 |
SaveState.h
|
Generate save state IDs for homebrew using the elf or directory name where applicable.
|
2015-09-25 19:27:40 +02:00 |
Screenshot.cpp
|
Track the running GPU backend separate from config.
|
2016-01-05 22:37:28 -08:00 |
Screenshot.h
|
Take screenshots with savestates.
|
2014-12-20 23:14:46 -08:00 |
System.cpp
|
Minor GPU interface change needed for a WIP backend
|
2016-01-06 23:53:21 +01:00 |
System.h
|
Minor GPU interface cleanup
|
2016-01-06 23:49:02 +01:00 |
ThreadEventQueue.h
|
Native merge part 1: skip native/ in includes.
|
2015-09-06 12:19:33 -07:00 |
x360_compat.h
|
[Xbox] Missings files
|
2014-03-02 11:16:56 -08:00 |