ppsspp/UI
2019-01-08 12:17:03 +01:00
..
BackgroundAudio.cpp Even more cleanup of RIFFReader 2017-12-04 17:34:47 +01:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
ControlMappingScreen.h UI: Avoid pushing a screen on top of itself. 2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp Fix database comments ending the cheat import. 2018-11-03 08:48:38 +01:00
CwCheatScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DevScreens.cpp Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
DevScreens.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DiscordIntegration.cpp Merge pull request #11652 from pent0/master 2018-12-14 19:02:30 +01:00
DiscordIntegration.h Discord: Attempt to explicitly cleanup on exit. 2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Core: More consistently use config enums. 2018-06-23 10:59:18 -07:00
DisplayLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
EmuScreen.cpp ActivateTopScissor doesn't belong in UIContext::Begin. 2018-12-18 10:37:39 +01:00
EmuScreen.h ActivateTopScissor doesn't belong in UIContext::Begin. 2018-12-18 10:37:39 +01:00
GameInfoCache.cpp VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:55:43 +01:00
GameInfoCache.h UI: Use atomic flags in game info cache. 2017-12-29 08:55:49 -08:00
GamepadEmu.cpp UI: Check for step debugging on unthrottle. 2018-12-30 12:16:33 -08:00
GamepadEmu.h UI: Implement a glowing border touch control style. 2018-09-30 16:48:02 -07:00
GameScreen.cpp VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:55:43 +01:00
GameScreen.h VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:55:43 +01:00
GameSettingsScreen.cpp Address feedback 2019-01-07 00:28:57 +01:00
GameSettingsScreen.h Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
GPUDriverTestScreen.cpp Minor tweak to the test 2018-12-20 13:13:09 +01:00
GPUDriverTestScreen.h Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
InstallZipScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
MainScreen.cpp Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab) 2019-01-08 12:17:03 +01:00
MainScreen.h UI: Show warning when in a temporary dir. 2018-06-07 14:14:20 -07:00
MiscScreens.cpp Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
MiscScreens.h Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
NativeApp.cpp Finish up the test 2018-12-19 13:48:58 +01:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp UI: Maintain aspect better on screenshots. 2018-09-21 23:27:28 -07:00
PauseScreen.h UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp http: Check for available discs before connecting. 2018-12-21 22:41:02 -08:00
RemoteISOScreen.h http: Move web server to core and use flags. 2018-06-07 16:28:01 -07:00
ReportScreen.cpp UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
SavedataScreen.h UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
Store.cpp Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
Store.h Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
TextureUtil.cpp VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:55:43 +01:00
TextureUtil.h Android: Properly restore screenshots on the Pause screen on task switching away and back. 2018-03-27 23:11:10 +02:00
TiltAnalogSettingsScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Implement a glowing border touch control style. 2018-09-30 16:48:02 -07:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
TouchControlVisibilityScreen.h UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
ui_atlas.cpp qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
UI.vcxproj.filters Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////