..
BackgroundAudio.cpp
Even more cleanup of RIFFReader
2017-12-04 17:34:47 +01:00
BackgroundAudio.h
Pass the game selection screen audio through the resampler. Fixes #7316 .
2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp
Fix scrolling in Combo Key setup. Fixes #8097 .
2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp
Remove no-op DrawBuffer::End()
2018-12-18 10:10:53 +01:00
ControlMappingScreen.h
UI: Avoid pushing a screen on top of itself.
2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp
Fix database comments ending the cheat import.
2018-11-03 08:48:38 +01:00
CwCheatScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DevScreens.cpp
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
DevScreens.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DiscordIntegration.cpp
Merge pull request #11652 from pent0/master
2018-12-14 19:02:30 +01:00
DiscordIntegration.h
Discord: Attempt to explicitly cleanup on exit.
2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp
Buildfix for an older clang.
2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h
Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp
Core: More consistently use config enums.
2018-06-23 10:59:18 -07:00
DisplayLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
EmuScreen.cpp
ActivateTopScissor doesn't belong in UIContext::Begin.
2018-12-18 10:37:39 +01:00
EmuScreen.h
ActivateTopScissor doesn't belong in UIContext::Begin.
2018-12-18 10:37:39 +01:00
GameInfoCache.cpp
VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
2018-11-22 23:55:43 +01:00
GameInfoCache.h
UI: Use atomic flags in game info cache.
2017-12-29 08:55:49 -08:00
GamepadEmu.cpp
UI: Check for step debugging on unthrottle.
2018-12-30 12:16:33 -08:00
GamepadEmu.h
UI: Implement a glowing border touch control style.
2018-09-30 16:48:02 -07:00
GameScreen.cpp
VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
2018-11-22 23:55:43 +01:00
GameScreen.h
VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
2018-11-22 23:55:43 +01:00
GameSettingsScreen.cpp
Address feedback
2019-01-07 00:28:57 +01:00
GameSettingsScreen.h
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
GPUDriverTestScreen.cpp
Minor tweak to the test
2018-12-20 13:13:09 +01:00
GPUDriverTestScreen.h
Don't leak the new pipelines
2018-12-20 11:14:50 +01:00
HostTypes.h
Split out QtHost.h from HostTypes.h
2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
InstallZipScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
MainScreen.cpp
Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab)
2019-01-08 12:17:03 +01:00
MainScreen.h
UI: Show warning when in a temporary dir.
2018-06-07 14:14:20 -07:00
MiscScreens.cpp
Remove no-op DrawBuffer::End()
2018-12-18 10:10:53 +01:00
MiscScreens.h
Add some links to Discord where appropriate.
2018-09-16 20:04:10 +02:00
NativeApp.cpp
Finish up the test
2018-12-19 13:48:58 +01:00
OnScreenDisplay.cpp
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
OnScreenDisplay.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
PauseScreen.cpp
UI: Maintain aspect better on screenshots.
2018-09-21 23:27:28 -07:00
PauseScreen.h
UI: Keep report image at right aspect ratio.
2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp
Profiler: Show the slowest thread's categories.
2017-12-30 10:45:51 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
http: Check for available discs before connecting.
2018-12-21 22:41:02 -08:00
RemoteISOScreen.h
http: Move web server to core and use flags.
2018-06-07 16:28:01 -07:00
ReportScreen.cpp
UI: Keep report image at right aspect ratio.
2018-09-21 23:24:36 -07:00
ReportScreen.h
Reporting: Provide suggestions on negative reports.
2018-06-06 05:55:31 -07:00
SavedataScreen.cpp
UI: Allow sorting saves by date too.
2018-11-25 08:21:31 -08:00
SavedataScreen.h
UI: Allow sorting saves by date too.
2018-11-25 08:21:31 -08:00
Store.cpp
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
Store.h
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
TextureUtil.cpp
VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
2018-11-22 23:55:43 +01:00
TextureUtil.h
Android: Properly restore screenshots on the Pause screen on task switching away and back.
2018-03-27 23:11:10 +02:00
TiltAnalogSettingsScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp
android: Change preprocessor define to standard __ANDROID__
2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
UI: Implement a glowing border touch control style.
2018-09-30 16:48:02 -07:00
TouchControlLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp
UI: Fix leak in control visibility screen.
2018-06-23 10:59:19 -07:00
TouchControlVisibilityScreen.h
UI: Fix leak in control visibility screen.
2018-06-23 10:59:19 -07:00
ui_atlas.cpp
qt: Build Qt frontend with CMake. Requires Qt5.
2016-10-17 23:45:21 +02:00
ui_atlas.h
Implement on-screen touch combo keys.
2015-10-24 13:22:43 +02:00
UI.vcxproj
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
UI.vcxproj.filters
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00