ppsspp/GPU/Debugger
Henrik Rydgård 4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
..
Breakpoints.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Breakpoints.h GPU: Add quick method for debugging. 2017-12-24 18:05:44 -08:00
Debugger.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
Debugger.h GE Debugger: Allow relative prim counts. 2018-12-01 15:50:20 -08:00
Playback.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
Playback.h GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Record.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Record.h GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
RecordFormat.h GE Debugger: Include game ID inside dump file. 2020-09-06 14:38:56 -07:00
Stepping.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
Stepping.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00