ppsspp/Windows/GPU
Unknown W. Brackets 4514af9d6e Windows: Improve core context init.
This clears the error from glewInit(), and ensures we check GL extensions
only after selecting the desired GL profile.

Also, consistently use the core profile flag to select the context.
2017-03-18 13:47:15 -07:00
..
D3D9Context.cpp Fixes to GPU system information. Fixes #9434 2017-03-16 09:48:10 +01:00
D3D9Context.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
D3D11Context.cpp Fix shader issues with D3D11 feature level 9 2017-03-05 22:56:33 +01:00
D3D11Context.h D3D11: Move the responsibility for the swapchain out of the DrawContext so it can be used with differently-managed D3D like with UWP. 2017-02-27 10:10:24 +01:00
WindowsGLContext.cpp Windows: Improve core context init. 2017-03-18 13:47:15 -07:00
WindowsGLContext.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
WindowsGraphicsContext.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
WindowsVulkanContext.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00