mirror of
https://github.com/hrydgard/ppsspp.git
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67 lines
2.2 KiB
XML
67 lines
2.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="GameInfoCache.cpp" />
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<ClCompile Include="GamepadEmu.cpp" />
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<ClCompile Include="NativeApp.cpp" />
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<ClCompile Include="ui_atlas.cpp" />
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<ClCompile Include="UIShader.cpp" />
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<ClCompile Include="OnScreenDisplay.cpp" />
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<ClCompile Include="EmuScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="PluginScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="GameScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="GameSettingsScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="MainScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="MiscScreens.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="ControlMappingScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="CwCheatScreen.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="GameInfoCache.h" />
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<ClInclude Include="GamepadEmu.h" />
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<ClInclude Include="ui_atlas.h" />
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<ClInclude Include="UIShader.h" />
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<ClInclude Include="OnScreenDisplay.h" />
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<ClInclude Include="EmuScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="PluginScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="GameScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="GameSettingsScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="MainScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="MiscScreens.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="ControlMappingScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="CwCheatScreen.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Screens">
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<UniqueIdentifier>{faee5dce-633b-4ba6-b19d-ea70ee3c1c38}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project> |