ppsspp/Core/Debugger/SymbolMap.h

101 lines
2.3 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "../../Globals.h"
#include <vector>
enum SymbolType
{
ST_FUNCTION=1,
ST_DATA=2
};
#ifdef _WIN32
struct HWND__;
typedef struct HWND__ *HWND;
#endif
class SymbolMap
{
public:
bool LoadSymbolMap(const char *filename);
void SaveSymbolMap(const char *filename);
void AddSymbol(const char *symbolname, unsigned int vaddress, size_t size, SymbolType symbol);
void ResetSymbolMap();
void AnalyzeBackwards();
int GetSymbolNum(unsigned int address, SymbolType symmask=ST_FUNCTION);
char *GetDescription(unsigned int address);
#ifdef _WIN32
void FillSymbolListBox(HWND listbox, SymbolType symmask=ST_FUNCTION);
void FillSymbolComboBox(HWND listbox,SymbolType symmask=ST_FUNCTION);
void FillListBoxBLinks(HWND listbox, int num);
#endif
int GetNumSymbols();
char *GetSymbolName(int i);
void SetSymbolName(int i, const char *newname);
u32 GetSymbolSize(int i);
u32 GetSymbolAddr(int i);
int FindSymbol(const char *name);
u32 GetAddress(int num);
void IncreaseRunCount(int num);
unsigned int GetRunCount(int num);
void SortSymbols();
void UseFuncSignaturesFile(const char *filename, u32 maxAddress);
void CompileFuncSignaturesFile(const char *filename);
private:
struct MapEntry
{
u32 address;
u32 vaddress;
u32 size;
u32 unknown;
u32 runCount;
SymbolType type;
#ifdef BWLINKS
std::vector <u32> backwardLinks;
#endif
char name[128];
void UndecorateName()
{
// TODO
}
bool operator <(const MapEntry &other) const {
return vaddress < other.vaddress;
}
};
int numEntries;
MapEntry entries[65536*2];
};
extern SymbolMap symbolMap;