mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-11 07:34:08 +00:00
a1781b854a
New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead. N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1. Miscellaneous space->tab fixes.
311 lines
5.1 KiB
C++
311 lines
5.1 KiB
C++
|
|
#ifndef STD_THREAD_H_
|
|
#define STD_THREAD_H_
|
|
|
|
#define GCC_VER(x,y,z) ((x) * 10000 + (y) * 100 + (z))
|
|
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
|
|
|
|
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__ && !defined(ANDROID) && !defined(__SYMBIAN32__)
|
|
// GCC 4.4 provides <thread>
|
|
#ifndef _GLIBCXX_USE_SCHED_YIELD
|
|
#define _GLIBCXX_USE_SCHED_YIELD
|
|
#endif
|
|
#include <thread>
|
|
#else
|
|
|
|
// partial std::thread implementation for win32/pthread
|
|
|
|
#include <algorithm>
|
|
|
|
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
|
|
#define USE_RVALUE_REFERENCES
|
|
#endif
|
|
|
|
//#ifdef __APPLE__
|
|
//#import <Foundation/NSAutoreleasePool.h>
|
|
//#endif
|
|
|
|
#if defined(_WIN32)
|
|
// WIN32
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <Windows.h>
|
|
|
|
#if defined(_MSC_VER) && defined(_MT)
|
|
// When linking with LIBCMT (the multithreaded C library), Microsoft recommends
|
|
// using _beginthreadex instead of CreateThread.
|
|
#define USE_BEGINTHREADEX
|
|
#include <process.h>
|
|
#endif
|
|
|
|
#ifdef USE_BEGINTHREADEX
|
|
#define THREAD_ID unsigned
|
|
#define THREAD_RETURN unsigned __stdcall
|
|
#else
|
|
#define THREAD_ID DWORD
|
|
#define THREAD_RETURN DWORD WINAPI
|
|
#endif
|
|
#define THREAD_HANDLE HANDLE
|
|
|
|
#else
|
|
// PTHREAD
|
|
|
|
#include <unistd.h>
|
|
|
|
#ifndef _POSIX_THREADS
|
|
#error unsupported platform (no pthreads?)
|
|
#endif
|
|
|
|
#include <pthread.h>
|
|
|
|
#define THREAD_ID pthread_t
|
|
#define THREAD_HANDLE pthread_t
|
|
#define THREAD_RETURN void*
|
|
|
|
#endif
|
|
|
|
namespace std
|
|
{
|
|
|
|
class thread
|
|
{
|
|
public:
|
|
typedef THREAD_HANDLE native_handle_type;
|
|
|
|
class id
|
|
{
|
|
friend class thread;
|
|
public:
|
|
id() : m_thread(0) {}
|
|
id(THREAD_ID _id) : m_thread(_id) {}
|
|
|
|
bool operator==(const id& rhs) const
|
|
{
|
|
return m_thread == rhs.m_thread;
|
|
}
|
|
|
|
bool operator!=(const id& rhs) const
|
|
{
|
|
return !(*this == rhs);
|
|
}
|
|
|
|
bool operator<(const id& rhs) const
|
|
{
|
|
return m_thread < rhs.m_thread;
|
|
}
|
|
|
|
private:
|
|
THREAD_ID m_thread;
|
|
};
|
|
|
|
// no variadic template support in msvc
|
|
//template <typename C, typename... A>
|
|
//thread(C&& func, A&&... args);
|
|
|
|
template <typename C>
|
|
thread(C func)
|
|
{
|
|
StartThread(new Func<C>(func));
|
|
}
|
|
|
|
template <typename C, typename A>
|
|
thread(C func, A arg)
|
|
{
|
|
StartThread(new FuncArg<C, A>(func, arg));
|
|
}
|
|
|
|
thread() /*= default;*/ {}
|
|
|
|
#ifdef USE_RVALUE_REFERENCES
|
|
thread(const thread&) /*= delete*/;
|
|
|
|
thread(thread&& other)
|
|
{
|
|
#else
|
|
thread(const thread& t)
|
|
{
|
|
// ugly const_cast to get around lack of rvalue references
|
|
thread& other = const_cast<thread&>(t);
|
|
#endif
|
|
swap(other);
|
|
}
|
|
|
|
#ifdef USE_RVALUE_REFERENCES
|
|
thread& operator=(const thread&) /*= delete*/;
|
|
|
|
thread& operator=(thread&& other)
|
|
{
|
|
#else
|
|
thread& operator=(const thread& t)
|
|
{
|
|
// ugly const_cast to get around lack of rvalue references
|
|
thread& other = const_cast<thread&>(t);
|
|
#endif
|
|
if (joinable())
|
|
detach();
|
|
swap(other);
|
|
return *this;
|
|
}
|
|
|
|
~thread()
|
|
{
|
|
if (joinable())
|
|
detach();
|
|
}
|
|
|
|
bool joinable() const
|
|
{
|
|
return m_id != id();
|
|
}
|
|
|
|
id get_id() const
|
|
{
|
|
return m_id;
|
|
}
|
|
|
|
native_handle_type native_handle()
|
|
{
|
|
#ifdef _WIN32
|
|
return m_handle;
|
|
#else
|
|
return m_id.m_thread;
|
|
#endif
|
|
}
|
|
|
|
void join()
|
|
{
|
|
#ifdef _WIN32
|
|
WaitForSingleObject(m_handle, INFINITE);
|
|
detach();
|
|
#else
|
|
pthread_join(m_id.m_thread, NULL);
|
|
m_id = id();
|
|
#endif
|
|
}
|
|
|
|
void detach()
|
|
{
|
|
#ifdef _WIN32
|
|
CloseHandle(m_handle);
|
|
#else
|
|
pthread_detach(m_id.m_thread);
|
|
#endif
|
|
m_id = id();
|
|
}
|
|
|
|
void swap(thread& other)
|
|
{
|
|
std::swap(m_id, other.m_id);
|
|
#ifdef _WIN32
|
|
std::swap(m_handle, other.m_handle);
|
|
#endif
|
|
}
|
|
|
|
static unsigned hardware_concurrency()
|
|
{
|
|
#ifdef _WIN32
|
|
SYSTEM_INFO sysinfo;
|
|
GetSystemInfo(&sysinfo);
|
|
return static_cast<unsigned>(sysinfo.dwNumberOfProcessors);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
private:
|
|
id m_id;
|
|
|
|
#ifdef _WIN32
|
|
native_handle_type m_handle;
|
|
#endif
|
|
|
|
template <typename F>
|
|
void StartThread(F* param)
|
|
{
|
|
#ifdef USE_BEGINTHREADEX
|
|
m_handle = (HANDLE)_beginthreadex(NULL, 0, &RunAndDelete<F>, param, 0, &m_id.m_thread);
|
|
#elif defined(_WIN32)
|
|
m_handle = CreateThread(NULL, 0, &RunAndDelete<F>, param, 0, &m_id.m_thread);
|
|
#else
|
|
pthread_attr_t attr;
|
|
pthread_attr_init(&attr);
|
|
pthread_attr_setstacksize(&attr, 1024 * 1024);
|
|
if (pthread_create(&m_id.m_thread, &attr, &RunAndDelete<F>, param))
|
|
m_id = id();
|
|
#endif
|
|
}
|
|
|
|
template <typename C>
|
|
class Func
|
|
{
|
|
public:
|
|
Func(C _func) : func(_func) {}
|
|
|
|
void Run() { func(); }
|
|
|
|
private:
|
|
C const func;
|
|
};
|
|
|
|
template <typename C, typename A>
|
|
class FuncArg
|
|
{
|
|
public:
|
|
FuncArg(C _func, A _arg) : func(_func), arg(_arg) {}
|
|
|
|
void Run() { func(arg); }
|
|
|
|
private:
|
|
C const func;
|
|
A arg;
|
|
};
|
|
|
|
template <typename F>
|
|
static THREAD_RETURN RunAndDelete(void* param)
|
|
{
|
|
#ifdef __APPLE__
|
|
// NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
#endif
|
|
static_cast<F*>(param)->Run();
|
|
delete static_cast<F*>(param);
|
|
#ifdef __APPLE__
|
|
// [pool release];
|
|
#endif
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
namespace this_thread
|
|
{
|
|
|
|
inline void yield()
|
|
{
|
|
#ifdef _WIN32
|
|
SwitchToThread();
|
|
#else
|
|
sleep(0);
|
|
#endif
|
|
}
|
|
|
|
inline thread::id get_id()
|
|
{
|
|
#ifdef _WIN32
|
|
return GetCurrentThreadId();
|
|
#else
|
|
return pthread_self();
|
|
#endif
|
|
}
|
|
|
|
} // namespace this_thread
|
|
|
|
} // namespace std
|
|
|
|
#undef USE_RVALUE_REFERENCES
|
|
#undef USE_BEGINTHREADEX
|
|
#undef THREAD_ID
|
|
#undef THREAD_RETURN
|
|
#undef THREAD_HANDLE
|
|
|
|
#endif
|
|
#endif
|