mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
368 lines
9.2 KiB
C++
368 lines
9.2 KiB
C++
#include "Common/TimeUtil.h"
|
|
#include "ppsspp_config.h"
|
|
|
|
#ifdef _WIN32
|
|
|
|
#ifndef NOMINMAX
|
|
#define NOMINMAX
|
|
#endif
|
|
|
|
#include <winsock2.h>
|
|
#include <ws2tcpip.h>
|
|
#include <io.h>
|
|
|
|
#else
|
|
|
|
#include <sys/socket.h> /* socket definitions */
|
|
#include <sys/types.h> /* socket types */
|
|
#include <sys/wait.h> /* for waitpid() */
|
|
#include <netinet/in.h> /* struct sockaddr_in */
|
|
#include <arpa/inet.h> /* inet (3) funtions */
|
|
#include <unistd.h> /* misc. UNIX functions */
|
|
|
|
#define closesocket close
|
|
|
|
#endif
|
|
|
|
#if PPSSPP_PLATFORM(UWP)
|
|
#define in6addr_any IN6ADDR_ANY_INIT
|
|
#endif
|
|
|
|
#include <algorithm>
|
|
#include <functional>
|
|
|
|
#include <cstdio>
|
|
#include <cstdlib>
|
|
#include <thread>
|
|
|
|
#include "Common/Net/HTTPServer.h"
|
|
#include "Common/Net/NetBuffer.h"
|
|
#include "Common/Net/Sinks.h"
|
|
#include "Common/File/FileDescriptor.h"
|
|
|
|
#include "Common/Buffer.h"
|
|
#include "Common/Log.h"
|
|
|
|
|
|
void NewThreadExecutor::Run(std::function<void()> func) {
|
|
threads_.push_back(std::thread(func));
|
|
}
|
|
|
|
NewThreadExecutor::~NewThreadExecutor() {
|
|
// If Run was ever called...
|
|
for (auto &thread : threads_)
|
|
thread.join();
|
|
threads_.clear();
|
|
}
|
|
|
|
namespace http {
|
|
|
|
// Note: charset here helps prevent XSS.
|
|
const char *const DEFAULT_MIME_TYPE = "text/html; charset=utf-8";
|
|
|
|
ServerRequest::ServerRequest(int fd)
|
|
: fd_(fd) {
|
|
in_ = new net::InputSink(fd);
|
|
out_ = new net::OutputSink(fd);
|
|
header_.ParseHeaders(in_);
|
|
|
|
if (header_.ok) {
|
|
VERBOSE_LOG(Log::IO, "The request carried with it %i bytes", (int)header_.content_length);
|
|
} else {
|
|
Close();
|
|
}
|
|
}
|
|
|
|
ServerRequest::~ServerRequest() {
|
|
Close();
|
|
|
|
if (!in_->Empty()) {
|
|
ERROR_LOG(Log::IO, "Input not empty - invalid request?");
|
|
}
|
|
delete in_;
|
|
if (!out_->Empty()) {
|
|
WARN_LOG(Log::IO, "Output not empty - connection abort? (%s) (%d bytes)", this->header_.resource, (int)out_->BytesRemaining());
|
|
}
|
|
delete out_;
|
|
}
|
|
|
|
void ServerRequest::WriteHttpResponseHeader(const char *ver, int status, int64_t size, const char *mimeType, const char *otherHeaders) const {
|
|
const char *statusStr;
|
|
switch (status) {
|
|
case 200: statusStr = "OK"; break;
|
|
case 206: statusStr = "Partial Content"; break;
|
|
case 301: statusStr = "Moved Permanently"; break;
|
|
case 302: statusStr = "Found"; break;
|
|
case 304: statusStr = "Not Modified"; break;
|
|
case 400: statusStr = "Bad Request"; break;
|
|
case 403: statusStr = "Forbidden"; break;
|
|
case 404: statusStr = "Not Found"; break;
|
|
case 405: statusStr = "Method Not Allowed"; break;
|
|
case 406: statusStr = "Not Acceptable"; break;
|
|
case 410: statusStr = "Gone"; break;
|
|
case 416: statusStr = "Range Not Satisfiable"; break;
|
|
case 418: statusStr = "I'm a teapot"; break;
|
|
case 500: statusStr = "Internal Server Error"; break;
|
|
case 503: statusStr = "Service Unavailable"; break;
|
|
default: statusStr = "OK"; break;
|
|
}
|
|
|
|
net::OutputSink *buffer = Out();
|
|
buffer->Printf("HTTP/%s %03d %s\r\n", ver, status, statusStr);
|
|
buffer->Push("Server: PPSSPPServer v0.1\r\n");
|
|
if (!mimeType || strcmp(mimeType, "websocket") != 0) {
|
|
buffer->Printf("Content-Type: %s\r\n", mimeType ? mimeType : DEFAULT_MIME_TYPE);
|
|
buffer->Push("Connection: close\r\n");
|
|
}
|
|
if (size >= 0) {
|
|
buffer->Printf("Content-Length: %llu\r\n", size);
|
|
}
|
|
if (otherHeaders) {
|
|
buffer->Push(otherHeaders, strlen(otherHeaders));
|
|
}
|
|
buffer->Push("\r\n");
|
|
}
|
|
|
|
void ServerRequest::WritePartial() const {
|
|
_assert_(fd_);
|
|
out_->Flush();
|
|
}
|
|
|
|
void ServerRequest::Write() {
|
|
_assert_(fd_);
|
|
WritePartial();
|
|
Close();
|
|
}
|
|
|
|
void ServerRequest::Close() {
|
|
if (fd_) {
|
|
closesocket(fd_);
|
|
fd_ = 0;
|
|
}
|
|
}
|
|
|
|
Server::Server(NewThreadExecutor *executor)
|
|
: port_(0), executor_(executor) {
|
|
RegisterHandler("/", std::bind(&Server::HandleListing, this, std::placeholders::_1));
|
|
SetFallbackHandler(std::bind(&Server::Handle404, this, std::placeholders::_1));
|
|
}
|
|
|
|
Server::~Server() {
|
|
delete executor_;
|
|
}
|
|
|
|
void Server::RegisterHandler(const char *url_path, UrlHandlerFunc handler) {
|
|
handlers_[std::string(url_path)] = handler;
|
|
}
|
|
|
|
void Server::SetFallbackHandler(UrlHandlerFunc handler) {
|
|
fallback_ = handler;
|
|
}
|
|
|
|
bool Server::Listen(int port, net::DNSType type) {
|
|
bool success = false;
|
|
if (type == net::DNSType::ANY || type == net::DNSType::IPV6) {
|
|
success = Listen6(port, type == net::DNSType::IPV6);
|
|
}
|
|
if (!success && (type == net::DNSType::ANY || type == net::DNSType::IPV4)) {
|
|
success = Listen4(port);
|
|
}
|
|
return success;
|
|
}
|
|
|
|
bool Server::Listen4(int port) {
|
|
listener_ = socket(AF_INET, SOCK_STREAM, 0);
|
|
if (listener_ < 0)
|
|
return false;
|
|
|
|
struct sockaddr_in server_addr;
|
|
memset(&server_addr, 0, sizeof(server_addr));
|
|
server_addr.sin_family = AF_INET;
|
|
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
|
server_addr.sin_port = htons(port);
|
|
|
|
int opt = 1;
|
|
// Enable re-binding to avoid the pain when restarting the server quickly.
|
|
setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
|
|
|
|
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
|
|
#if PPSSPP_PLATFORM(WINDOWS)
|
|
int err = WSAGetLastError();
|
|
#else
|
|
int err = errno;
|
|
#endif
|
|
ERROR_LOG(Log::IO, "Failed to bind to port %d, error=%d - Bailing (ipv4)", port, err);
|
|
closesocket(listener_);
|
|
return false;
|
|
}
|
|
|
|
fd_util::SetNonBlocking(listener_, true);
|
|
|
|
// 1024 is the max number of queued requests.
|
|
if (listen(listener_, 1024) < 0) {
|
|
closesocket(listener_);
|
|
return false;
|
|
}
|
|
|
|
socklen_t len = sizeof(server_addr);
|
|
if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
|
|
port = ntohs(server_addr.sin_port);
|
|
}
|
|
|
|
INFO_LOG(Log::IO, "HTTP server started on port %d", port);
|
|
port_ = port;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Server::Listen6(int port, bool ipv6_only) {
|
|
#if !PPSSPP_PLATFORM(SWITCH)
|
|
listener_ = socket(AF_INET6, SOCK_STREAM, 0);
|
|
if (listener_ < 0)
|
|
return false;
|
|
|
|
struct sockaddr_in6 server_addr;
|
|
memset(&server_addr, 0, sizeof(server_addr));
|
|
server_addr.sin6_family = AF_INET6;
|
|
server_addr.sin6_addr = in6addr_any;
|
|
server_addr.sin6_port = htons(port);
|
|
|
|
int opt = 1;
|
|
// Enable re-binding to avoid the pain when restarting the server quickly.
|
|
setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
|
|
|
|
// Enable listening on IPv6 and IPv4?
|
|
opt = ipv6_only ? 1 : 0;
|
|
setsockopt(listener_, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&opt, sizeof(opt));
|
|
|
|
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
|
|
#if PPSSPP_PLATFORM(WINDOWS)
|
|
int err = WSAGetLastError();
|
|
#else
|
|
int err = errno;
|
|
#endif
|
|
ERROR_LOG(Log::IO, "Failed to bind to port %d, error=%d - Bailing (ipv6)", port, err);
|
|
closesocket(listener_);
|
|
return false;
|
|
}
|
|
|
|
fd_util::SetNonBlocking(listener_, true);
|
|
|
|
// 1024 is the max number of queued requests.
|
|
if (listen(listener_, 1024) < 0) {
|
|
closesocket(listener_);
|
|
return false;
|
|
}
|
|
|
|
socklen_t len = sizeof(server_addr);
|
|
if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
|
|
port = ntohs(server_addr.sin6_port);
|
|
}
|
|
|
|
INFO_LOG(Log::IO, "HTTP server started on port %d", port);
|
|
port_ = port;
|
|
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool Server::RunSlice(double timeout) {
|
|
if (listener_ < 0 || port_ == 0) {
|
|
return false;
|
|
}
|
|
|
|
if (timeout <= 0.0) {
|
|
timeout = 86400.0;
|
|
}
|
|
if (!fd_util::WaitUntilReady(listener_, timeout, false)) {
|
|
return false;
|
|
}
|
|
|
|
union {
|
|
struct sockaddr sa;
|
|
struct sockaddr_in ipv4;
|
|
#if !PPSSPP_PLATFORM(SWITCH)
|
|
struct sockaddr_in6 ipv6;
|
|
#endif
|
|
} client_addr;
|
|
socklen_t client_addr_size = sizeof(client_addr);
|
|
int conn_fd = accept(listener_, &client_addr.sa, &client_addr_size);
|
|
if (conn_fd >= 0) {
|
|
executor_->Run(std::bind(&Server::HandleConnection, this, conn_fd));
|
|
return true;
|
|
}
|
|
else {
|
|
ERROR_LOG(Log::IO, "socket accept failed: %i", conn_fd);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Server::Run(int port) {
|
|
if (!Listen(port)) {
|
|
return false;
|
|
}
|
|
|
|
while (true) {
|
|
RunSlice(0.0);
|
|
}
|
|
|
|
// We'll never get here. Ever.
|
|
return true;
|
|
}
|
|
|
|
void Server::Stop() {
|
|
closesocket(listener_);
|
|
}
|
|
|
|
void Server::HandleConnection(int conn_fd) {
|
|
ServerRequest request(conn_fd);
|
|
if (!request.IsOK()) {
|
|
WARN_LOG(Log::IO, "Bad request, ignoring.");
|
|
return;
|
|
}
|
|
HandleRequest(request);
|
|
|
|
// TODO: Way to mark the content body as read, read it here if never read.
|
|
// This allows the handler to stream if need be.
|
|
|
|
// TODO: Could handle keep alive here.
|
|
request.Write();
|
|
}
|
|
|
|
void Server::HandleRequest(const ServerRequest &request) {
|
|
HandleRequestDefault(request);
|
|
}
|
|
|
|
void Server::HandleRequestDefault(const ServerRequest &request) {
|
|
if (request.resource() == nullptr) {
|
|
fallback_(request);
|
|
return;
|
|
}
|
|
// First, look through all handlers. If we got one, use it.
|
|
auto handler = handlers_.find(request.resource());
|
|
if (handler != handlers_.end()) {
|
|
(handler->second)(request);
|
|
} else {
|
|
// Let's hit the 404 handler instead.
|
|
fallback_(request);
|
|
}
|
|
}
|
|
|
|
void Server::Handle404(const ServerRequest &request) {
|
|
INFO_LOG(Log::IO, "No handler for '%s', falling back to 404.", request.resource());
|
|
const char *payload = "<html><body>404 not found</body></html>\r\n";
|
|
request.WriteHttpResponseHeader("1.0", 404, strlen(payload));
|
|
request.Out()->Push(payload);
|
|
}
|
|
|
|
void Server::HandleListing(const ServerRequest &request) {
|
|
request.WriteHttpResponseHeader("1.0", 200, -1, "text/plain");
|
|
for (auto &handler : handlers_) {
|
|
request.Out()->Printf("%s\n", handler.first.c_str());
|
|
}
|
|
}
|
|
|
|
} // namespace http
|