mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-02-14 19:08:08 +00:00
![Henrik Rydgard](/assets/img/avatar_default.png)
Eventually, this will make it possible to use post-processing with Vulkan and D3D11. Probably not DX9, though maybe. Not adding to Android build, there's some strangeness with STL.
3 lines
10 B
Plaintext
3 lines
10 B
Plaintext
Win32
|
|
x64
|