mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-11 07:34:08 +00:00
2c7290e98b
lib/libglslang.a lib/cmake/glslangTargets.cmake lib/cmake/glslangTargets-release.cmake include/glslang/Public/ShaderLang.h include/glslang/Include/arrays.h [...]
23 lines
728 B
CMake
23 lines
728 B
CMake
set(ARMIPS_REGEXP OFF CACHE BOOL "" FORCE)
|
|
|
|
add_subdirectory(armips)
|
|
if(NOT USING_GLES2)
|
|
add_subdirectory(glew)
|
|
endif()
|
|
|
|
set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "let's not build binaries we don't need" FORCE)
|
|
set(SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS ON CACHE BOOL "let's not use exceptions" FORCE)
|
|
|
|
# This is really a workaround for an NDK 20 compiler issue (PPSSPP issue #12105), but shouldn't hurt.
|
|
if(ANDROID)
|
|
set(ENABLE_HLSL OFF CACHE BOOL "let's not build HLSL support we don't need" FORCE)
|
|
endif()
|
|
|
|
add_subdirectory(glslang EXCLUDE_FROM_ALL)
|
|
add_subdirectory(snappy)
|
|
add_subdirectory(udis86)
|
|
add_subdirectory(SPIRV-Cross-build)
|
|
if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
|
|
add_subdirectory(discord-rpc-build)
|
|
endif()
|