ppsspp/headless/Headless.cpp
2021-01-16 19:07:25 -08:00

490 lines
16 KiB
C++

// Headless version of PPSSPP, for testing using http://code.google.com/p/pspautotests/ .
// See headless.txt.
// To build on non-windows systems, just run CMake in the SDL directory, it will build both a normal ppsspp and the headless version.
#include "ppsspp_config.h"
#include <cstdio>
#include <cstdlib>
#include <limits>
#if PPSSPP_PLATFORM(ANDROID)
#include <jni.h>
#endif
#include "Common/Profiler/Profiler.h"
#include "Common/System/NativeApp.h"
#include "Common/System/System.h"
#include "Common/File/VFS/VFS.h"
#include "Common/File/VFS/AssetReader.h"
#include "Common/File/FileUtil.h"
#include "Common/GraphicsContext.h"
#include "Common/TimeUtil.h"
#include "Core/Config.h"
#include "Core/ConfigValues.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/System.h"
#include "Core/WebServer.h"
#include "Core/HLE/sceUtility.h"
#include "Core/Host.h"
#include "Core/SaveState.h"
#include "GPU/Common/FramebufferManagerCommon.h"
#include "Log.h"
#include "LogManager.h"
#include "Compare.h"
#include "StubHost.h"
#if defined(_WIN32)
#include "WindowsHeadlessHost.h"
#elif defined(SDL)
#include "SDLHeadlessHost.h"
#endif
#if PPSSPP_PLATFORM(ANDROID)
JNIEnv *getEnv() {
return nullptr;
}
jclass findClass(const char *name) {
return nullptr;
}
bool audioRecording_Available() { return false; }
bool audioRecording_State() { return false; }
#endif
class PrintfLogger : public LogListener {
public:
void Log(const LogMessage &message) {
switch (message.level) {
case LogTypes::LVERBOSE:
fprintf(stderr, "V %s", message.msg.c_str());
break;
case LogTypes::LDEBUG:
fprintf(stderr, "D %s", message.msg.c_str());
break;
case LogTypes::LINFO:
fprintf(stderr, "I %s", message.msg.c_str());
break;
case LogTypes::LERROR:
fprintf(stderr, "E %s", message.msg.c_str());
break;
case LogTypes::LWARNING:
fprintf(stderr, "W %s", message.msg.c_str());
break;
case LogTypes::LNOTICE:
default:
fprintf(stderr, "N %s", message.msg.c_str());
break;
}
}
};
// Temporary hacks around annoying linking errors.
void NativeUpdate() { }
void NativeRender(GraphicsContext *graphicsContext) { }
void NativeResized() { }
std::string System_GetProperty(SystemProperty prop) { return ""; }
std::vector<std::string> System_GetPropertyStringVec(SystemProperty prop) { return std::vector<std::string>(); }
int System_GetPropertyInt(SystemProperty prop) { return -1; }
float System_GetPropertyFloat(SystemProperty prop) { return -1.0f; }
bool System_GetPropertyBool(SystemProperty prop) { return false; }
void System_SendMessage(const char *command, const char *parameter) {}
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
void System_AskForPermission(SystemPermission permission) {}
PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
int printUsage(const char *progname, const char *reason)
{
if (reason != NULL)
fprintf(stderr, "Error: %s\n\n", reason);
fprintf(stderr, "PPSSPP Headless\n");
fprintf(stderr, "This is primarily meant as a non-interactive test tool.\n\n");
fprintf(stderr, "Usage: %s file.elf... [options]\n\n", progname);
fprintf(stderr, "Options:\n");
fprintf(stderr, " -m, --mount umd.cso mount iso on umd1:\n");
fprintf(stderr, " -r, --root some/path mount path on host0: (elfs must be in here)\n");
fprintf(stderr, " -l, --log full log output, not just emulated printfs\n");
fprintf(stderr, " --debugger=PORT enable websocket debugger and break at start\n");
#if defined(HEADLESSHOST_CLASS)
{
fprintf(stderr, " --graphics=BACKEND use the full gpu backend (slower)\n");
fprintf(stderr, " options: gles, software, directx9, etc.\n");
fprintf(stderr, " --screenshot=FILE compare against a screenshot\n");
}
#endif
fprintf(stderr, " --timeout=SECONDS abort test it if takes longer than SECONDS\n");
fprintf(stderr, " -v, --verbose show the full passed/failed result\n");
fprintf(stderr, " -i use the interpreter\n");
fprintf(stderr, " --ir use ir interpreter\n");
fprintf(stderr, " -j use jit (default)\n");
fprintf(stderr, " -c, --compare compare with output in file.expected\n");
fprintf(stderr, "\nSee headless.txt for details.\n");
return 1;
}
static HeadlessHost *getHost(GPUCore gpuCore) {
switch (gpuCore) {
case GPUCORE_SOFTWARE:
return new HeadlessHost();
#ifdef HEADLESSHOST_CLASS
default:
return new HEADLESSHOST_CLASS();
#else
default:
return new HeadlessHost();
#endif
}
}
bool RunAutoTest(HeadlessHost *headlessHost, CoreParameter &coreParameter, bool autoCompare, bool verbose, double timeout)
{
// Kinda ugly, trying to guesstimate the test name from filename...
currentTestName = GetTestName(coreParameter.fileToStart);
std::string output;
if (autoCompare)
coreParameter.collectEmuLog = &output;
std::string error_string;
if (!PSP_Init(coreParameter, &error_string)) {
fprintf(stderr, "Failed to start %s. Error: %s\n", coreParameter.fileToStart.c_str(), error_string.c_str());
printf("TESTERROR\n");
TeamCityPrint("testIgnored name='%s' message='PRX/ELF missing'", currentTestName.c_str());
GitHubActionsPrint("error", "PRX/ELF missing for %s", currentTestName.c_str());
return false;
}
TeamCityPrint("testStarted name='%s' captureStandardOutput='true'", currentTestName.c_str());
host->BootDone();
if (autoCompare)
headlessHost->SetComparisonScreenshot(ExpectedScreenshotFromFilename(coreParameter.fileToStart));
bool passed = true;
// TODO: We must have some kind of stack overflow or we're not following the ABI right.
// This gets trashed if it's not static.
static double deadline;
deadline = time_now_d() + timeout;
Core_UpdateDebugStats(g_Config.bShowDebugStats || g_Config.bLogFrameDrops);
PSP_BeginHostFrame();
if (coreParameter.graphicsContext && coreParameter.graphicsContext->GetDrawContext())
coreParameter.graphicsContext->GetDrawContext()->BeginFrame();
coreState = coreParameter.startBreak ? CORE_STEPPING : CORE_RUNNING;
while (coreState == CORE_RUNNING || coreState == CORE_STEPPING)
{
int blockTicks = usToCycles(1000000 / 10);
PSP_RunLoopFor(blockTicks);
// If we were rendering, this might be a nice time to do something about it.
if (coreState == CORE_NEXTFRAME) {
coreState = CORE_RUNNING;
headlessHost->SwapBuffers();
}
if (coreState == CORE_STEPPING && !coreParameter.startBreak) {
break;
}
if (time_now_d() > deadline) {
// Don't compare, print the output at least up to this point, and bail.
printf("%s", output.c_str());
passed = false;
host->SendDebugOutput("TIMEOUT\n");
TeamCityPrint("testFailed name='%s' message='Test timeout'", currentTestName.c_str());
GitHubActionsPrint("error", "Test timeout for %s", currentTestName.c_str());
Core_Stop();
}
}
PSP_EndHostFrame();
if (coreParameter.graphicsContext && coreParameter.graphicsContext->GetDrawContext())
coreParameter.graphicsContext->GetDrawContext()->EndFrame();
PSP_Shutdown();
headlessHost->FlushDebugOutput();
if (autoCompare && passed)
passed = CompareOutput(coreParameter.fileToStart, output, verbose);
TeamCityPrint("testFinished name='%s'", currentTestName.c_str());
return passed;
}
int main(int argc, const char* argv[])
{
PROFILE_INIT();
#if defined(_DEBUG) && defined(_MSC_VER)
_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
bool fullLog = false;
bool autoCompare = false;
bool verbose = false;
const char *stateToLoad = 0;
GPUCore gpuCore = GPUCORE_SOFTWARE;
CPUCore cpuCore = CPUCore::JIT;
int debuggerPort = -1;
std::vector<std::string> testFilenames;
const char *mountIso = 0;
const char *mountRoot = 0;
const char *screenshotFilename = 0;
float timeout = std::numeric_limits<float>::infinity();
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "-m") || !strcmp(argv[i], "--mount"))
{
if (++i >= argc)
return printUsage(argv[0], "Missing argument after -m");
mountIso = argv[i];
}
else if (!strcmp(argv[i], "-r") || !strcmp(argv[i], "--root"))
{
if (++i >= argc)
return printUsage(argv[0], "Missing argument after -r");
mountRoot = argv[i];
}
else if (!strcmp(argv[i], "-l") || !strcmp(argv[i], "--log"))
fullLog = true;
else if (!strcmp(argv[i], "-i"))
cpuCore = CPUCore::INTERPRETER;
else if (!strcmp(argv[i], "-j"))
cpuCore = CPUCore::JIT;
else if (!strcmp(argv[i], "--ir"))
cpuCore = CPUCore::IR_JIT;
else if (!strcmp(argv[i], "-c") || !strcmp(argv[i], "--compare"))
autoCompare = true;
else if (!strcmp(argv[i], "-v") || !strcmp(argv[i], "--verbose"))
verbose = true;
else if (!strncmp(argv[i], "--graphics=", strlen("--graphics=")) && strlen(argv[i]) > strlen("--graphics="))
{
const char *gpuName = argv[i] + strlen("--graphics=");
if (!strcasecmp(gpuName, "gles"))
gpuCore = GPUCORE_GLES;
// There used to be a separate "null" rendering core - just use software.
else if (!strcasecmp(gpuName, "software") || !strcasecmp(gpuName, "null"))
gpuCore = GPUCORE_SOFTWARE;
else if (!strcasecmp(gpuName, "directx9"))
gpuCore = GPUCORE_DIRECTX9;
else if (!strcasecmp(gpuName, "directx11"))
gpuCore = GPUCORE_DIRECTX11;
else if (!strcasecmp(gpuName, "vulkan"))
gpuCore = GPUCORE_VULKAN;
else
return printUsage(argv[0], "Unknown gpu backend specified after --graphics=. Allowed: software, directx9, directx11, vulkan, gles, null.");
}
// Default to GLES if no value selected.
else if (!strcmp(argv[i], "--graphics")) {
#if PPSSPP_API(ANY_GL)
gpuCore = GPUCORE_GLES;
#else
gpuCore = GPUCORE_DIRECTX11;
#endif
} else if (!strncmp(argv[i], "--screenshot=", strlen("--screenshot=")) && strlen(argv[i]) > strlen("--screenshot="))
screenshotFilename = argv[i] + strlen("--screenshot=");
else if (!strncmp(argv[i], "--timeout=", strlen("--timeout=")) && strlen(argv[i]) > strlen("--timeout="))
timeout = strtod(argv[i] + strlen("--timeout="), NULL);
else if (!strncmp(argv[i], "--debugger=", strlen("--debugger=")) && strlen(argv[i]) > strlen("--debugger="))
debuggerPort = (int)strtoul(argv[i] + strlen("--debugger="), NULL, 10);
else if (!strcmp(argv[i], "--teamcity"))
teamCityMode = true;
else if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
return printUsage(argv[0], NULL);
else
testFilenames.push_back(argv[i]);
}
// TODO: Allow a filename here?
if (testFilenames.size() == 1 && testFilenames[0] == "@-")
{
testFilenames.clear();
char temp[2048];
temp[2047] = '\0';
while (scanf("%2047s", temp) == 1)
testFilenames.push_back(temp);
}
if (testFilenames.empty())
return printUsage(argv[0], argc <= 1 ? NULL : "No executables specified");
LogManager::Init(&g_Config.bEnableLogging);
LogManager *logman = LogManager::GetInstance();
PrintfLogger *printfLogger = new PrintfLogger();
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++) {
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
logman->SetEnabled(type, fullLog);
logman->SetLogLevel(type, LogTypes::LDEBUG);
}
logman->AddListener(printfLogger);
HeadlessHost *headlessHost = getHost(gpuCore);
headlessHost->SetGraphicsCore(gpuCore);
host = headlessHost;
std::string error_string;
GraphicsContext *graphicsContext = nullptr;
bool glWorking = host->InitGraphics(&error_string, &graphicsContext);
CoreParameter coreParameter;
coreParameter.cpuCore = cpuCore;
coreParameter.gpuCore = glWorking ? gpuCore : GPUCORE_SOFTWARE;
coreParameter.graphicsContext = graphicsContext;
coreParameter.enableSound = false;
coreParameter.mountIso = mountIso ? mountIso : "";
coreParameter.mountRoot = mountRoot ? mountRoot : "";
coreParameter.startBreak = false;
coreParameter.printfEmuLog = !autoCompare;
coreParameter.headLess = true;
coreParameter.renderScaleFactor = 1;
coreParameter.renderWidth = 480;
coreParameter.renderHeight = 272;
coreParameter.pixelWidth = 480;
coreParameter.pixelHeight = 272;
coreParameter.unthrottle = true;
g_Config.bEnableSound = false;
g_Config.bFirstRun = false;
g_Config.bIgnoreBadMemAccess = true;
// Never report from tests.
g_Config.sReportHost = "";
g_Config.bAutoSaveSymbolMap = false;
g_Config.iRenderingMode = FB_BUFFERED_MODE;
g_Config.bHardwareTransform = true;
g_Config.iAnisotropyLevel = 0; // When testing mipmapping we really don't want this.
g_Config.bVertexCache = true;
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
g_Config.iTimeFormat = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
g_Config.bEncryptSave = true;
g_Config.sNickName = "shadow";
g_Config.iTimeZone = 60;
g_Config.iDateFormat = PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY;
g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS;
g_Config.iLockParentalLevel = 9;
g_Config.iInternalResolution = 1;
g_Config.iUnthrottleMode = (int)UnthrottleMode::CONTINUOUS;
g_Config.bEnableLogging = fullLog;
g_Config.iNumWorkerThreads = 1;
g_Config.bSoftwareSkinning = true;
g_Config.bVertexDecoderJit = true;
g_Config.bBlockTransferGPU = true;
g_Config.iSplineBezierQuality = 2;
g_Config.bHighQualityDepth = true;
g_Config.bMemStickInserted = true;
g_Config.iMemStickSizeGB = 16;
g_Config.bFragmentTestCache = true;
g_Config.bEnableWlan = true;
g_Config.sMACAddress = "12:34:56:78:9A:BC";
g_Config.iFirmwareVersion = PSP_DEFAULT_FIRMWARE;
g_Config.iPSPModel = PSP_MODEL_SLIM;
#ifdef _WIN32
g_Config.internalDataDirectory = "";
InitSysDirectories();
#endif
#if !defined(__ANDROID__) && !defined(_WIN32)
g_Config.memStickDirectory = std::string(getenv("HOME")) + "/.ppsspp/";
#endif
// Try to find the flash0 directory. Often this is from a subdirectory.
for (int i = 0; i < 4 && !File::Exists(g_Config.flash0Directory); ++i) {
if (File::Exists(g_Config.flash0Directory + "../assets/flash0/"))
g_Config.flash0Directory += "../assets/flash0/";
else
g_Config.flash0Directory += "../../flash0/";
}
// Or else, maybe in the executable's dir.
if (!File::Exists(g_Config.flash0Directory))
g_Config.flash0Directory = File::GetExeDirectory() + "assets/flash0/";
if (screenshotFilename != 0)
headlessHost->SetComparisonScreenshot(screenshotFilename);
#ifdef __ANDROID__
// For some reason the debugger installs it with this name?
if (File::Exists("/data/app/org.ppsspp.ppsspp-2.apk")) {
VFSRegister("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp-2.apk", "assets/"));
}
if (File::Exists("/data/app/org.ppsspp.ppsspp.apk")) {
VFSRegister("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp.apk", "assets/"));
}
#endif
UpdateUIState(UISTATE_INGAME);
if (debuggerPort > 0) {
g_Config.iRemoteISOPort = debuggerPort;
coreParameter.startBreak = true;
StartWebServer(WebServerFlags::DEBUGGER);
}
if (stateToLoad != NULL)
SaveState::Load(stateToLoad, -1);
std::vector<std::string> failedTests;
std::vector<std::string> passedTests;
for (size_t i = 0; i < testFilenames.size(); ++i)
{
coreParameter.fileToStart = testFilenames[i];
if (autoCompare)
printf("%s:\n", coreParameter.fileToStart.c_str());
bool passed = RunAutoTest(headlessHost, coreParameter, autoCompare, verbose, timeout);
if (autoCompare)
{
std::string testName = GetTestName(coreParameter.fileToStart);
if (passed)
{
passedTests.push_back(testName);
printf(" %s - passed!\n", testName.c_str());
}
else
failedTests.push_back(testName);
}
}
if (autoCompare)
{
printf("%d tests passed, %d tests failed.\n", (int)passedTests.size(), (int)failedTests.size());
if (!failedTests.empty())
{
printf("Failed tests:\n");
for (size_t i = 0; i < failedTests.size(); ++i) {
printf(" %s\n", failedTests[i].c_str());
}
}
}
if (debuggerPort > 0) {
ShutdownWebServer();
}
host->ShutdownGraphics();
delete host;
host = nullptr;
headlessHost = nullptr;
VFSShutdown();
LogManager::Shutdown();
delete printfLogger;
return 0;
}