ppsspp/GPU
2024-10-10 16:01:00 +02:00
..
Common Texture saving: Try to limp along if memory allocation of buffer memory fails 2024-10-10 16:01:00 +02:00
D3D11 [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
Debugger Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
Directx9 use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
GLES [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
Software More Ignore address in gpu (#16303) 2024-09-18 09:48:22 +00:00
Vulkan Texture saving: Try to limp along if memory allocation of buffer memory fails 2024-10-10 16:01:00 +02:00
ge_constants.h Avoid decoding indices when we don't need them. 2023-12-20 14:25:19 +01:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
GeDisasm.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
GPU.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GPU.h Add a stat for number of verts decoded. It's quite high but not crazy for UFC 2010... 2024-02-01 19:19:53 +01:00
GPU.vcxproj Make handwritten vertex decoders work with non-compiled vertex decoding 2024-05-11 10:00:35 +02:00
GPU.vcxproj.filters Make handwritten vertex decoders work with non-compiled vertex decoding 2024-05-11 10:00:35 +02:00
GPUCommon.cpp Merge pull request #19470 from hrydgard/for-based-loop-cpp17 2024-09-18 13:25:34 +02:00
GPUCommon.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
GPUCommonHW.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GPUCommonHW.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
GPUInterface.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
GPUState.cpp Experiment with the collapsible header thingy. Slightly increase the font size of headers. 2023-07-31 11:48:50 +02:00
GPUState.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
Math3D.cpp fix ASAN error in Vec2<float>::Length() 2023-12-08 19:50:47 +01:00
Math3D.h Add an unrelated comment and some casts 2024-06-05 08:35:09 +02:00