ppsspp/Core/HLE
2024-11-03 17:53:42 +01:00
..
__sceAudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
__sceAudio.h Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx2.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx2.h Share GetSecondBufferInfo between implementations 2024-04-16 23:07:03 +02:00
AtracCtx.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx.h Add back a lost-in-refactoring hack for the SasAudio/sceAtrac integration. 2024-04-29 19:58:11 +02:00
FunctionWrappers.h Added a FunctionWrapper used by sceNpService 2022-08-04 16:12:23 +07:00
HLE.cpp Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
HLE.h Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
HLEHelperThread.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
HLEHelperThread.h HLE: Correct helper thread arg handling. 2021-02-27 12:51:25 -08:00
HLETables.cpp sceSircs/Infrared support on Android 2024-01-12 20:29:53 +02:00
HLETables.h HLE: Make calling mips funcs simpler. 2020-03-22 06:59:43 -07:00
KernelThreadDebugInterface.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
KernelWaitHelpers.h Remove Globals.h 2017-08-31 17:15:22 +02:00
KUBridge.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
KUBridge.h Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd. 2016-10-09 12:40:40 +02:00
Plugins.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
Plugins.h Game info screen: Show list of any plugins that will be loaded on start of the game 2024-04-09 12:55:50 +02:00
proAdhoc.cpp Use message IDs to avoid some repetition of notifications. 2024-09-24 14:02:17 +02:00
proAdhoc.h More buildfixes 2024-07-26 15:22:35 +02:00
proAdhocServer.cpp Fixed missing space Core/HLE/proAdhocServer by Unknown W. Brackets <checkins@unknownbrackets.org> 2024-09-18 11:10:57 +02:00
proAdhocServer.h Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early. 2021-09-28 20:44:03 +07:00
ReplaceTables.cpp [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
ReplaceTables.h HLE: Add mechanics for sliced replacements. 2023-12-16 09:08:58 -08:00
sceAdler.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp For the release, disable "Use experimental atrac". Doesn't make sense yet. 2024-10-22 11:02:26 +02:00
sceAtrac.h Separate the external interface used by sceSas 2024-04-14 10:40:12 +02:00
sceAudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAudio.h Really no need to call clear() in the constructor for AudioChannel. 2020-08-12 00:22:54 +02:00
sceAudiocodec.cpp [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
sceAudiocodec.h Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work. 2024-04-15 13:50:16 +02:00
sceAudioRouting.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceCcc.h
sceChnnlsv.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceChnnlsv.h Some constification in sceChnnlsv 2024-04-07 12:31:45 +02:00
sceCtrl.cpp allow binding custom right stick to analog 2024-07-16 16:06:13 +02:00
sceCtrl.h Add mappable devkit-only L2/L3/R2/R3 controls. 2024-09-24 10:49:10 +02:00
sceDeflt.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceDeflt.h
sceDisplay.cpp Merge pull request #19325 from Nabile-Rahmani/display-refresh-rate-option 2024-07-17 20:25:38 +02:00
sceDisplay.h [Feature] Option to override the display refresh rate 2024-07-13 15:04:20 +02:00
sceDmac.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceDmac.h
sceFont.cpp More static code analysis fixes 2024-10-28 17:59:06 +01:00
sceFont.h
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceGameUpdate.h
sceGe.cpp [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
sceGe.h
sceHeap.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceHeap.h Fix memory leak on shutdown in sceHeap 2024-04-02 12:02:19 +02:00
sceHprm.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceHprm.h
sceHttp.cpp ReportScreen: Calculate the disc CRC while filling out the form. 2024-10-29 13:01:54 +01:00
sceHttp.h
sceImpose.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceImpose.h
sceIo.cpp Increase the hardcoded free space reported by sceIoDevctl to 1.5 GB 2024-10-28 10:47:32 +01:00
sceIo.h Fix "double delay" error in sceNpDrmEdataSetupKey 2023-05-25 10:02:52 +02:00
sceJpeg.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceJpeg.h Jpeg: Play it safe with load/unload handling. 2022-10-07 00:24:19 -07:00
sceKernel.cpp Log: Split out StdioListener from ConsoleListener, making the second Win32-only. 2024-07-21 13:55:40 +02:00
sceKernel.h Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelAlarm.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
sceKernelEventFlag.h
sceKernelHeap.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelHeap.h Assorted fixes (build and crash) 2020-04-26 11:19:31 +02:00
sceKernelInterrupt.cpp Add an assert in intr handler 2024-10-25 21:36:05 +02:00
sceKernelInterrupt.h Add InterruptManagerForKernel 2022-10-31 20:17:12 +08:00
sceKernelMbx.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMbx.h
sceKernelMemory.cpp [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
sceKernelMemory.h Kernel: Allow volatile for MsgPipe buffers. 2022-09-20 09:20:05 -07:00
sceKernelModule.cpp Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
sceKernelModule.h Module: Split out module start to use externally. 2020-09-08 09:12:19 -07:00
sceKernelMsgPipe.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMutex.h
sceKernelSemaphore.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelSemaphore.h Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206) 2020-08-01 14:15:12 +02:00
sceKernelThread.cpp Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
sceKernelThread.h Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
sceKernelTime.cpp Work around Brothers in Arms speed issue via compat hack (#18513) 2024-09-18 09:51:07 +00:00
sceKernelTime.h Possible buildfix 2023-12-09 18:08:19 +01:00
sceKernelVTimer.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelVTimer.h
sceMd5.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceMd5.h
sceMp3.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceMp3.h Minor code cleanups 2024-04-10 12:07:03 +02:00
sceMp4.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceMp4.h Fix save states 2022-10-16 15:23:33 +08:00
sceMpeg.cpp Some include cleanup, delete some obsolete code 2024-07-25 14:52:41 +02:00
sceMpeg.h Jpeg: Cleanup Init/Finish error checks. 2022-10-06 22:45:18 -07:00
sceMt19937.cpp Bugfixes 2024-07-26 14:22:31 +02:00
sceMt19937.h
sceNet.cpp Some include cleanup, delete some obsolete code 2024-07-25 14:52:41 +02:00
sceNet.h Added another returned error code on PdpCreate 2021-12-08 08:45:46 +07:00
sceNetAdhoc.cpp Merge branch 'master' into adhoc_matching 2024-09-18 07:36:38 +07:00
sceNetAdhoc.h Check if multiplayer if connected, enforce run-behind if so 2023-12-30 21:50:22 +01:00
sceNp2.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceNp2.h Updated copyright's year. 2022-08-04 16:34:05 +07:00
sceNp.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceNp.h Fix include issue. 2022-08-04 16:35:30 +07:00
sceOpenPSID.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceOpenPSID.h Net: Remove static declarations from h file. 2020-12-31 08:12:48 -08:00
sceP3da.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceP3da.h
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
scePauth.h
scePower.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
scePower.h Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games 2023-12-07 14:06:41 +01:00
scePsmf.cpp [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
scePsmf.h Fix as @hrydgard suggest 2022-10-07 06:01:53 +08:00
scePspNpDrm_user.cpp NPDRM: Logging cleanup, remove assert (turn into debug assert) 2024-11-01 20:10:23 +01:00
scePspNpDrm_user.h
sceRtc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceRtc.h Possible buildfix 2023-12-09 18:08:19 +01:00
sceSas.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSas.h Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSha256.h sceSha256 2014-12-04 22:44:41 +08:00
sceSircs.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSircs.h sceSircs/Infrared support on Android 2024-01-12 20:29:53 +02:00
sceSsl.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSsl.h
sceUmd.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUmd.h rc_client: Hook up UMD change (untested) 2023-07-08 21:47:19 +02:00
sceUsb.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsb.h Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
sceUsbAcc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsbAcc.h Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
sceUsbCam.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsbCam.h QT Api for Camera (Linux/macOS) 2020-02-10 08:47:55 +02:00
sceUsbGps.cpp GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available 2024-01-07 01:18:10 +02:00
sceUsbGps.h GPS: Improve emulation to enable Go!Explore navigation 2024-01-05 11:22:52 +02:00
sceUsbMic.cpp Beaterator: Prevent hanging when trying to record audio by switching thread in sceUsbMicWaitInputEnd 2024-10-15 15:30:37 +02:00
sceUsbMic.h Microphone queuebuf: Switch to int instead of u32 to simplify length checks. No more crashes, but it hangs 2024-10-15 15:30:37 +02:00
sceUtility.cpp More logging changes 2024-07-16 22:04:41 +02:00
sceUtility.h Implement NP Signin Dialog (faked signin) 2022-08-04 16:12:25 +07:00
sceVaudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceVaudio.h
ThreadQueueList.h [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00