Common
|
Minor cleanups
|
2015-11-02 20:09:59 +01:00 |
Debugger
|
Include dependency cleanup
|
2015-07-29 11:48:20 +02:00 |
Directx9
|
Minor cleanups
|
2015-11-02 20:09:59 +01:00 |
GLES
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Minor cleanups
|
2015-11-02 20:09:59 +01:00 |
ge_constants.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPUCommon.cpp
|
Fix minor typo.
|
2015-10-12 22:14:14 -07:00 |
GPUCommon.h
|
LLVM warning fixes
|
2015-10-14 22:18:43 +02:00 |
GPUInterface.h
|
Add new shader viewing tool
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2015-10-14 18:10:21 +02:00 |
GPUState.h
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Remove a whole lot of flipping special cases
|
2015-11-02 20:07:30 +01:00 |
Math3D.cpp
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Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
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Try to optimize bezier color sampling.
|
2015-04-18 12:47:21 -07:00 |