ppsspp/Core/MIPS/IR/IRCompVFPU.cpp
Henrik Rydgard 3eb5480ade Initial VFPU
2016-05-08 13:32:22 +02:00

389 lines
8.9 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <cmath>
#include "math/math_util.h"
#include "Core/MemMap.h"
#include "Core/MIPS/MIPS.h"
#include "Core/MIPS/MIPSTables.h"
#include "Core/MIPS/MIPSAnalyst.h"
#include "Core/MIPS/MIPSCodeUtils.h"
#include "Common/CPUDetect.h"
#include "Core/Config.h"
#include "Core/Reporting.h"
#include "Core/MIPS/IR/IRJit.h"
#include "Core/MIPS/IR/IRRegCache.h"
// All functions should have CONDITIONAL_DISABLE, so we can narrow things down to a file quickly.
// Currently known non working ones should have DISABLE.
// #define CONDITIONAL_DISABLE { fpr.ReleaseSpillLocksAndDiscardTemps(); Comp_Generic(op); return; }
#define CONDITIONAL_DISABLE ;
#define DISABLE { Comp_Generic(op); return; }
#define _RS MIPS_GET_RS(op)
#define _RT MIPS_GET_RT(op)
#define _RD MIPS_GET_RD(op)
#define _FS MIPS_GET_FS(op)
#define _FT MIPS_GET_FT(op)
#define _FD MIPS_GET_FD(op)
#define _SA MIPS_GET_SA(op)
#define _POS ((op>> 6) & 0x1F)
#define _SIZE ((op>>11) & 0x1F)
#define _IMM16 (signed short)(op & 0xFFFF)
#define _IMM26 (op & 0x03FFFFFF)
namespace MIPSComp {
void IRJit::Comp_VPFX(MIPSOpcode op) {
CONDITIONAL_DISABLE;
int data = op & 0xFFFFF;
int regnum = (op >> 24) & 3;
switch (regnum) {
case 0: // S
js.prefixS = data;
js.prefixSFlag = JitState::PREFIX_KNOWN_DIRTY;
break;
case 1: // T
js.prefixT = data;
js.prefixTFlag = JitState::PREFIX_KNOWN_DIRTY;
break;
case 2: // D
js.prefixD = data;
js.prefixDFlag = JitState::PREFIX_KNOWN_DIRTY;
break;
default:
ERROR_LOG(CPU, "VPFX - bad regnum %i : data=%08x", regnum, data);
break;
}
}
void IRJit::ApplyPrefixST(u8 *vregs, u32 prefix, VectorSize sz) {
if (prefix == 0xE4)
return;
int n = GetNumVectorElements(sz);
u8 origV[4];
static const float constantArray[8] = { 0.f, 1.f, 2.f, 0.5f, 3.f, 1.f / 3.f, 0.25f, 1.f / 6.f };
for (int i = 0; i < n; i++)
origV[i] = vregs[i];
for (int i = 0; i < n; i++) {
int regnum = (prefix >> (i * 2)) & 3;
int abs = (prefix >> (8 + i)) & 1;
int negate = (prefix >> (16 + i)) & 1;
int constants = (prefix >> (12 + i)) & 1;
// Unchanged, hurray.
if (!constants && regnum == i && !abs && !negate)
continue;
/*
// This puts the value into a temp reg, so we won't write the modified value back.
vregs[i] = fpr.GetTempV();
if (!constants) {
fpr.MapDirtyInV(vregs[i], origV[regnum]);
fpr.SpillLockV(vregs[i]);
// Prefix may say "z, z, z, z" but if this is a pair, we force to x.
// TODO: But some ops seem to use const 0 instead?
if (regnum >= n) {
WARN_LOG(CPU, "JIT: Invalid VFPU swizzle: %08x : %d / %d at PC = %08x (%s)", prefix, regnum, n, GetCompilerPC(), MIPSDisasmAt(GetCompilerPC()));
regnum = 0;
}
if (abs) {
fp.FABS(fpr.V(vregs[i]), fpr.V(origV[regnum]));
if (negate)
fp.FNEG(fpr.V(vregs[i]), fpr.V(vregs[i]));
} else {
if (negate)
fp.FNEG(fpr.V(vregs[i]), fpr.V(origV[regnum]));
else
fp.FMOV(fpr.V(vregs[i]), fpr.V(origV[regnum]));
}
} else {
fpr.MapRegV(vregs[i], MAP_DIRTY | MAP_NOINIT);
fpr.SpillLockV(vregs[i]);
fp.MOVI2F(fpr.V(vregs[i]), constantArray[regnum + (abs << 2)], SCRATCH1, (bool)negate);
}
*/
}
}
void IRJit::GetVectorRegsPrefixD(u8 *regs, VectorSize sz, int vectorReg) {
_assert_(js.prefixDFlag & JitState::PREFIX_KNOWN);
GetVectorRegs(regs, sz, vectorReg);
if (js.prefixD == 0)
return;
int n = GetNumVectorElements(sz);
for (int i = 0; i < n; i++) {
// Hopefully this is rare, we'll just write it into a reg we drop.
//if (js.VfpuWriteMask(i))
// regs[i] = fpr.GetTempV();
}
}
void IRJit::ApplyPrefixD(const u8 *vregs, VectorSize sz) {
_assert_(js.prefixDFlag & JitState::PREFIX_KNOWN);
if (!js.prefixD)
return;
/*
int n = GetNumVectorElements(sz);
for (int i = 0; i < n; i++) {
if (js.VfpuWriteMask(i))
continue;
int sat = (js.prefixD >> (i * 2)) & 3;
if (sat == 1) {
// clamped = x < 0 ? (x > 1 ? 1 : x) : x [0, 1]
fpr.MapRegV(vregs[i], MAP_DIRTY);
fp.MOVI2F(S0, 0.0f, SCRATCH1);
fp.MOVI2F(S1, 1.0f, SCRATCH1);
fp.FMIN(fpr.V(vregs[i]), fpr.V(vregs[i]), S1);
fp.FMAX(fpr.V(vregs[i]), fpr.V(vregs[i]), S0);
} else if (sat == 3) {
// clamped = x < -1 ? (x > 1 ? 1 : x) : x [-1, 1]
fpr.MapRegV(vregs[i], MAP_DIRTY);
fp.MOVI2F(S0, -1.0f, SCRATCH1);
fp.MOVI2F(S1, 1.0f, SCRATCH1);
fp.FMIN(fpr.V(vregs[i]), fpr.V(vregs[i]), S1);
fp.FMAX(fpr.V(vregs[i]), fpr.V(vregs[i]), S0);
}
}
*/
}
void IRJit::Comp_SV(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_SVQ(MIPSOpcode op) {
int imm = (signed short)(op & 0xFFFC);
int vt = (((op >> 16) & 0x1f)) | ((op & 1) << 5);
MIPSGPReg rs = _RS;
u8 vregs[4];
GetVectorRegs(vregs, V_Quad, vt);
switch (op >> 26) {
case 54: //lv.q
{
// TODO: Add vector load/store instruction to the IR
ir.Write(IROp::LoadFloatV, vregs[0], rs, ir.AddConstant(imm));
ir.Write(IROp::LoadFloatV, vregs[1], rs, ir.AddConstant(imm + 4));
ir.Write(IROp::LoadFloatV, vregs[2], rs, ir.AddConstant(imm + 8));
ir.Write(IROp::LoadFloatV, vregs[3], rs, ir.AddConstant(imm + 12));
}
break;
case 62: //sv.q
{
// CC might be set by slow path below, so load regs first.
ir.Write(IROp::StoreFloatV, vregs[0], rs, ir.AddConstant(imm));
ir.Write(IROp::StoreFloatV, vregs[1], rs, ir.AddConstant(imm + 4));
ir.Write(IROp::StoreFloatV, vregs[2], rs, ir.AddConstant(imm + 8));
ir.Write(IROp::StoreFloatV, vregs[3], rs, ir.AddConstant(imm + 12));
}
break;
default:
DISABLE;
break;
}
}
void IRJit::Comp_VVectorInit(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VIdt(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VMatrixInit(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VHdp(MIPSOpcode op) {
DISABLE;
}
static const float MEMORY_ALIGNED16(vavg_table[4]) = { 1.0f, 1.0f / 2.0f, 1.0f / 3.0f, 1.0f / 4.0f };
void IRJit::Comp_Vhoriz(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VDot(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VecDo3(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VV2Op(MIPSOpcode op) {
CONDITIONAL_DISABLE;
// Pre-processing: Eliminate silly no-op VMOVs, common in Wipeout Pure
if (((op >> 16) & 0x1f) == 0 && _VS == _VD && js.HasNoPrefix()) {
return;
}
DISABLE;
}
void IRJit::Comp_Vi2f(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vh2f(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vf2i(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Mftv(MIPSOpcode op) {
int imm = op & 0xFF;
MIPSGPReg rt = _RT;
switch ((op >> 21) & 0x1f) {
case 3: //mfv / mfvc
// rt = 0, imm = 255 appears to be used as a CPU interlock by some games.
if (rt != 0) {
if (imm < 128) { //R(rt) = VI(imm);
ir.Write(IROp::VMovToGPR, rt, imm);
logBlocks = 1;
} else {
DISABLE;
}
}
break;
case 7: // mtv
if (imm < 128) {
ir.Write(IROp::VMovFromGPR, imm, rt);
logBlocks = 1;
} else {
DISABLE;
}
break;
default:
DISABLE;
}
}
void IRJit::Comp_Vmfvc(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vmtvc(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vmmov(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VScl(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vmmul(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vmscl(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vtfm(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VCrs(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VDet(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vi2x(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vx2i(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_VCrossQuat(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vcmp(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vcmov(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Viim(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vfim(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vcst(MIPSOpcode op) {
DISABLE;
}
// Very heavily used by FF:CC. Should be replaced by a fast approximation instead of
// calling the math library.
void IRJit::Comp_VRot(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vsgn(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vocp(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_ColorConv(MIPSOpcode op) {
DISABLE;
}
void IRJit::Comp_Vbfy(MIPSOpcode op) {
DISABLE;
}
}