ppsspp/CMakeLists.txt
Henrik Rydgård 6ddbe00961 Merge pull request #7971 from sergiobenrocha2/master
Improve FFmpeg detection on debian systems (cmake)
2015-09-18 23:12:44 +02:00

1735 lines
51 KiB
CMake

# vim:noexpandtab:
cmake_minimum_required(VERSION 2.8.8)
project(PPSSPP)
enable_language(ASM)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
add_definitions(-DPPSSPP)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_ARCH_64 1)
add_definitions(-D_ARCH_64=1)
else()
set(_ARCH_32 1)
add_definitions(-D_ARCH_32=1)
endif()
# Detect CPU from CMAKE configuration. Toolchains should set this up
if(CMAKE_SYSTEM_PROCESSOR)
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(ARM ON)
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^armv7")
set(ARMV7 ON)
endif()
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^x86" OR
${CMAKE_SYSTEM_PROCESSOR} MATCHES "^amd64" OR
${CMAKE_SYSTEM_PROCESSOR} MATCHES "i.86")
set(X86 ON)
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^mips")
set(MIPS ON)
endif()
endif()
# Remove soon?
set(USE_FFMPEG ON)
if(ARM OR SIMULATOR)
set(USING_EGL ON)
endif()
if(EXISTS "/opt/vc/include/bcm_host.h")
message(STATUS "RaspberryPI VC Found")
set(RPI ON)
endif()
if(BB)
set(ARMV7 ON)
set(USING_FBDEV ON)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX ON)
add_definitions(-D__STDC_CONSTANT_MACROS)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX ON)
endif()
if (X86 AND NOT MIPS)
if(_ARCH_64)
add_definitions(-D_M_X64)
else()
add_definitions(-D_M_IX86)
endif()
endif()
if(NOT DEFINED HEADLESS)
set(HEADLESS OFF)
endif()
# Doesn't link on some platforms
#if(NOT DEFINED UNITTEST)
# set(UNITTEST OFF)
#endif()
# User-editable options (go into CMakeCache.txt)
# :: Processors
option(ARMV7 "Set to ON if targeting an ARMv7 processor" ${ARMV7})
option(ARM "Set to ON if targeting an ARM processor" ${ARM})
option(MIPS "Set to ON if targeting a MIPS processor" ${MIPS})
option(X86 "Set to ON if targeting an X86 processor" ${X86})
# :: Platforms
option(ANDROID "Set to ON if targeting an Android device" ${ANDROID})
option(BLACKBERRY "Set to ON if targeting a Blackberry device" ${BLACKBERRY})
option(IOS "Set to ON if targeting an iOS device" ${IOS})
option(MAEMO "Set to ON if targeting a Maemo (N900) device" ${MAEMO})
option(BB "Set to ON if targeting a Beaglebone/Beaglebone Black device" ${BB})
# :: Environments
option(USING_EGL "Set to ON if target environment uses EGL" ${USING_EGL})
option(USING_FBDEV "Set to ON if target environment uses fbdev (eg. Pandora)" ${USING_FBDEV})
option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2})
# :: Frontends
option(USING_QT_UI "Set to ON if you wish to use the Qt frontend wrapper" ${USING_QT_UI})
option(MOBILE_DEVICE "Set to ON when targetting a mobile device" ${MOBILE_DEVICE})
option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS})
option(UNITTEST "Set to ON to generate the unittest target" ${UNITTEST})
option(SIMULATOR "Set to ON when targeting an x86 simulator of an ARM platform" ${SIMULATOR})
# :: Options
option(USE_FFMPEG "Build with FFMPEG support" ${USE_FFMPEG})
option(USE_SYSTEM_FFMPEG "Dynamically link against system FFMPEG" ${USE_SYSTEM_FFMPEG})
if(ANDROID OR BLACKBERRY OR IOS)
if (NOT CMAKE_TOOLCHAIN_FILE)
if (ANDROID)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/android/android.toolchain.cmake)
elseif(BLACKBERRY)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/Blackberry/bb.toolchain.cmake)
elseif(IOS)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/ios/ios.toolchain.cmake)
endif()
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory.\n"
"Re-run ${CMAKE_COMMAND} with:\n"
"\"-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}\"")
endif()
set(MOBILE_DEVICE ON)
set(USING_GLES2 ON)
endif()
if(ANDROID)
set(CoreLibName ppsspp_jni)
set(CoreLinkType SHARED)
else()
set(CoreLibName Core)
set(CoreLinkType STATIC)
endif()
include_directories(ext/native)
if(RPI)
include_directories(/opt/vc/include /opt/vc/include/interface/vcos/pthreads)
link_directories(/opt/vc/lib)
set(OPENGL_LIBRARIES GLESv2 bcm_host)
elseif(USING_GLES2 AND NOT IOS)
set(OPENGL_LIBRARIES GLESv2)
elseif(NOT IOS)
include(FindOpenGL REQUIRED)
endif()
if(MAEMO)
#Maemo's gcc-4.7.2 is strict
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
endif()
if (NOT BLACKBERRY AND NOT ANDROID AND NOT IOS)
include(FindSDL2)
endif()
include(FindThreads)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
endif()
# Needed for Globals.h
include_directories("${CMAKE_SOURCE_DIR}")
if(ARM)
add_definitions(-DARM)
endif()
if(MIPS)
add_definitions(-DMIPS)
endif()
if(ANDROID)
add_definitions(-DANDROID)
endif()
if(BLACKBERRY)
add_definitions(-DBLACKBERRY=${BLACKBERRY})
endif()
if(IOS)
add_definitions(-DIOS)
endif()
if(MAEMO)
add_definitions(-DMAEMO)
endif()
if(RPI)
add_definitions(-DRPI)
endif()
if(USING_EGL)
add_definitions(-DUSING_EGL)
endif()
if(USING_FBDEV)
add_definitions(-DUSING_FBDEV)
endif()
if(USING_GLES2)
add_definitions(-DUSING_GLES2)
endif()
if(MOBILE_DEVICE)
add_definitions(-DMOBILE_DEVICE)
endif()
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(ARMV7)
message("Building for ARMv7, ${CMAKE_BUILD_TYPE}")
elseif(ARM)
message("Building for ARMv6, ${CMAKE_BUILD_TYPE}")
elseif(MIPS AND X86)
message("Building for MIPS in x86 mode, ${CMAKE_BUILD_TYPE}")
elseif(MIPS)
message("Buildings for MIPS, ${CMAKE_BUILD_TYPE}")
elseif(X86)
message("Building for x86, ${CMAKE_BUILD_TYPE}")
else()
message("Building for Generic, ${CMAKE_BUILD_TYPE}")
endif()
if(NOT MSVC)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g -D_DEBUG")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Os -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O2 -g -D_NDEBUG")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g -D_DEBUG")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} -Os -D_NDEBUG")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -D_NDEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -O2 -g -D_NDEBUG")
# Disable some warnings
add_definitions(-Wno-multichar)
add_definitions(-fno-strict-aliasing)
if (CMAKE_C_COMPILER_ID STREQUAL "Intel")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -parallel -fopenmp")
endif()
if(X86 AND NOT MIPS)
# enable sse2 code generation
add_definitions(-msse2)
endif()
if (BLACKBERRY AND ARM)
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
endif()
if(IOS)
add_definitions(-DGL_ETC1_RGB8_OES=0)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -U__STRICT_ANSI__")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
# armv7s (without resorting to FastMemory) is still a work in progress
# comment out the next line to enable default/"standard" architectures (which is a fat armv7/armv7s binary)
set(CMAKE_OSX_ARCHITECTURES "armv7")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -U__STRICT_ANSI__")
# Karen/angelXwind: --macosx-version-min=10.7 is needed in order to produce binaries that OS X 10.7 Lion can execute. However, it seems that PPSSPP won't support 10.6 or lower without getting rid of -stdlib=libc++ ...which probably won't end well. So I guess PPSSPP will strictly be a 10.7+ app.
# vit9696: OSX 10.6 builds are possible: http://forums.ppsspp.org/showthread.php?tid=1826&pid=18875#pid18875
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
else()
if (NOT CMAKE_C_COMPILER_ID STREQUAL "Intel" AND NOT CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_definitions(-Wno-psabi)
endif()
if (BLACKBERRY)
add_definitions(-D_XOPEN_SOURCE=600)
else()
add_definitions(-D_XOPEN_SOURCE=700)
endif()
add_definitions(-D_XOPEN_SOURCE_EXTENDED -D__BSD_VISIBLE=1)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D_FILE_OFFSET_BITS=64)
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else()
# Disable warnings about MS-specific _s variants of libc functions
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -D_NDEBUG")
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
if(ANDROID)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/android/libs/${ANDROID_ABI}")
endif()
# This sets up the MSVC project dirs according to the physical project dirs
macro(setup_target_project TargetName ProjectDir)
get_property(TargetSources TARGET "${TargetName}" PROPERTY SOURCES)
foreach(Source ${TargetSources})
# Figure out the file's path relative to the ProjectDir
# NOTE: &#$@ double-quoted regexps
string(REGEX REPLACE "${ProjectDir}" "" RelativePath "${Source}")
string(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "^[\\\\/]" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "/" "\\\\\\\\" RelativePath "${RelativePath}")
# put the source file in a source_group equivalent to the relative path
source_group("${RelativePath}" FILES ${Source})
endforeach()
endmacro()
# Commented-out files are files that don't compile
# and were disabled in the original MSVC project anyway
set(CommonExtra)
if(ARM)
set(CommonExtra ${CommonExtra}
Common/ArmCPUDetect.cpp
Common/ArmThunk.cpp
Common/ColorConvNEON.cpp)
elseif(X86)
set(CommonExtra ${CommonExtra}
Common/ABI.cpp
Common/ABI.h
Common/CPUDetect.cpp
Common/CPUDetect.h
Common/Thunk.cpp
Common/Thunk.h
Common/x64Analyzer.cpp
Common/x64Analyzer.h
Common/x64Emitter.cpp
Common/x64Emitter.h)
elseif(MIPS)
set(CommonExtra ${CommonExtra}
Common/MipsCPUDetect.cpp
Common/MipsEmitter.cpp
Common/MipsEmitter.h)
else()
set(CommonExtra ${CommonExtra}
Common/FakeCPUDetect.cpp
Common/FakeEmitter.h)
endif()
if(UNITTEST)
set(CommonExtra ${CommonExtra}
Common/Arm64Emitter.h
Common/Arm64Emitter.cpp
Common/ArmEmitter.h
Common/ArmEmitter.cpp
Core/Util/DisArm64.cpp)
else()
#Blackberry appears to depend on this being here, should clean it up.
set(CommonExtra ${CommonExtra}
Common/ArmEmitter.h
Common/ArmEmitter.cpp)
endif()
if(WIN32)
set(CommonExtra ${CommonExtra}
Common/stdafx.cpp
Common/stdafx.h)
endif()
add_library(Common STATIC
${CommonExtra}
Common/ColorConv.cpp
Common/ColorConv.h
Common/ChunkFile.cpp
Common/ChunkFile.h
Common/ConsoleListener.cpp
Common/ConsoleListener.h
Common/Crypto/md5.cpp
Common/Crypto/md5.h
Common/Crypto/sha1.cpp
Common/Crypto/sha1.h
Common/Crypto/sha256.cpp
Common/Crypto/sha256.h
Common/FileUtil.cpp
Common/FileUtil.h
Common/KeyMap.cpp
Common/KeyMap.h
Common/LogManager.cpp
Common/LogManager.h
Common/MemArena.cpp
Common/MemArena.h
Common/MemoryUtil.cpp
Common/MemoryUtil.h
Common/Misc.cpp
Common/MsgHandler.cpp
Common/MsgHandler.h
Common/StringUtils.cpp
Common/StringUtils.h
Common/ThreadPools.cpp
Common/ThreadPools.h
Common/ThreadSafeList.h
Common/Timer.cpp
Common/Timer.h)
include_directories(Common)
setup_target_project(Common Common)
if(WIN32)
target_link_libraries(Common winmm)
endif()
if(NOT USING_GLES2)
include_directories(${OPENGL_INCLUDE_DIR})
find_package(GLEW)
if(NOT GLEW_FOUND)
add_definitions(-DGLEW_STATIC)
add_library(glew STATIC
ext/native/ext/glew/GL/glew.h
ext/native/ext/glew/GL/glxew.h
ext/native/ext/glew/GL/wglew.h
ext/native/ext/glew/glew.c)
target_link_libraries(glew ${OPENGL_LIBRARIES})
include_directories(ext/native/ext/glew)
set(GLEW_LIBRARIES glew)
endif()
else()
find_package(X11)
endif()
find_package(Snappy)
if(SNAPPY_FOUND)
add_definitions(-DSHARED_SNAPPY)
else()
add_subdirectory(ext/snappy)
endif()
add_subdirectory(ext/udis86)
add_library(vjson STATIC
ext/native/ext/vjson/json.cpp
ext/native/ext/vjson/json.h
ext/native/ext/vjson/block_allocator.cpp
ext/native/ext/vjson/block_allocator.h
)
add_library(rg_etc1 STATIC
ext/native/ext/rg_etc1/rg_etc1.cpp
ext/native/ext/rg_etc1/rg_etc1.h)
include_directories(ext/native/ext/rg_etc1)
add_library(stb_vorbis STATIC
ext/native/ext/stb_vorbis/stb_vorbis.c
ext/native/ext/stb_vorbis/stb_vorbis.h)
include_directories(ext/native/ext/stb_vorbis)
if(USE_FFMPEG)
if(USE_SYSTEM_FFMPEG)
find_package(FFMPEG)
else()
set(FFMPEG_FOUND OFF)
endif()
if(NOT FFMPEG_FOUND)
if(NOT DEFINED FFMPEG_BUILDDIR)
if(ANDROID)
if(ARMV7)
set(PLATFORM_ARCH "android/armv7")
elseif(ARM)
set(PLATFORM_ARCH "android/arm")
elseif(X86)
set(PLATFORM_ARCH "android/x86")
endif()
elseif(BLACKBERRY)
set(PLATFORM_ARCH "blackberry/armv7")
elseif(IOS)
set(PLATFORM_ARCH "ios/universal")
elseif(MACOSX)
set(PLATFORM_ARCH "macosx/x86_64")
elseif(LINUX)
if(ARMV7)
set(PLATFORM_ARCH "linux/armv7")
elseif(ARM)
set(PLATFORM_ARCH "linux/arm")
elseif(MIPS)
set(PLATFORM_ARCH "linux/mips32")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PLATFORM_ARCH "linux/x86_64")
else()
set(PLATFORM_ARCH "linux/x86")
endif()
endif()
# Using static libraries
if (DEFINED PLATFORM_ARCH)
include_directories(ffmpeg/${PLATFORM_ARCH}/include)
link_directories(ffmpeg/${PLATFORM_ARCH}/lib)
set(FFMPEG_LIBRARIES libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a)
else()
# Manual definition of system library locations by the user.
if (DEFINED FFMPEG_INCLUDE_PATH)
include_directories(ffmpeg ${FFMPEG_INCLUDE_PATH})
endif()
if (DEFINED AVFORMAT_PATH)
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${AVFORMAT_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavformat)
endif()
if (DEFINED AVCODEC_PATH)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${AVCODEC_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavcodec)
endif()
if (DEFINED AVUTIL_PATH)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${AVUTIL_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavutil)
endif()
if (DEFINED SWRESAMPLE_PATH)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${SWRESAMPLE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswresample)
endif()
if (DEFINED SWSCALE_PATH)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${SWSCALE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswscale)
endif()
endif(DEFINED PLATFORM_ARCH)
else(NOT DEFINED FFMPEG_BUILDDIR)
# Using shared libraries
include_directories(ffmpeg ${FFMPEG_BUILDDIR})
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavformat/libavformat.a)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavcodec/libavcodec.a)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavutil/libavutil.a)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswresample/libswresample.a)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswscale/libswscale.a)
SET (FFMPEG_LIBRARIES
libavformat
libavcodec
libavutil
libswresample
libswscale
)
endif(NOT DEFINED FFMPEG_BUILDDIR)
endif(NOT FFMPEG_FOUND)
find_library(ICONV_LIBRARY NAMES iconv)
if (ICONV_LIBRARY)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${ICONV_LIBRARY})
endif()
if(APPLE)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} bz2 "-framework CoreVideo")
if (NOT IOS)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} "-framework VideoDecodeAcceleration")
endif()
endif(APPLE)
if(FFMPEG_FOUND)
set(nativeExtraLibs ${nativeExtraLibs} ${FFMPEG_LIBRARIES})
else()
set(LinkCommon ${LinkCommon} ${FFMPEG_LIBRARIES})
endif()
target_link_libraries(Common ${FFMPEG_LIBRARIES})
add_definitions(-DUSE_FFMPEG)
endif(USE_FFMPEG)
# Modification to show where we are pulling the ffmpeg libraries from.
if(USE_FFMPEG AND DEFINED FFMPEG_LIBRARIES)
message(STATUS "FFMPEG library locations:")
if(FFMPEG_FOUND)
message(STATUS " libavcodec location: ${FFMPEG_avcodec_LIBRARY}")
message(STATUS " libavformat location: ${FFMPEG_avformat_LIBRARY}")
message(STATUS " libavutil location: ${FFMPEG_avutil_LIBRARY}")
message(STATUS " libswresample location: ${FFMPEG_swresample_LIBRARY}")
message(STATUS " libswscale location: ${FFMPEG_swscale_LIBRARY}")
elseif(DEFINED PLATFORM_ARCH)
set(TEMP ${CMAKE_SOURCE_DIR}/ffmpeg/${PLATFORM_ARCH}/lib)
message(STATUS " libavcodec location: ${TEMP}/libavcodec.a")
message(STATUS " libavformat location: ${TEMP}/libavformat.a")
message(STATUS " libavutil location: ${TEMP}/libavutil.a")
message(STATUS " libswresample location: ${TEMP}/libswresample.a")
message(STATUS " libswscale location: ${TEMP}/libswscale.a")
else()
get_target_property(TEMP libavcodec IMPORTED_LOCATION)
message(STATUS " libavcodec location: ${TEMP}")
get_target_property(TEMP libavformat IMPORTED_LOCATION)
message(STATUS " libavformat location: ${TEMP}")
get_target_property(TEMP libavutil IMPORTED_LOCATION)
message(STATUS " libavutil location: ${TEMP}")
get_target_property(TEMP libswresample IMPORTED_LOCATION)
message(STATUS " libswresample location: ${TEMP}")
get_target_property(TEMP libswscale IMPORTED_LOCATION)
message(STATUS " libswscale location: ${TEMP}")
endif()
else()
message(STATUS "ERROR: No FFMPEG library locations")
endif()
if(USE_FFMPEG AND NOT DEFINED FFMPEG_LIBRARIES)
message(WARNING "FFMPEG_BUILDDIR variable or manual path definition is required to enable FFmpeg. Disabling it.")
unset(USE_FFMPEG)
endif()
find_package(ZLIB)
if(ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIR})
add_definitions(-DSHARED_ZLIB)
else()
add_library(zlib STATIC
ext/zlib/adler32.c
ext/zlib/compress.c
ext/zlib/crc32.c
ext/zlib/crc32.h
ext/zlib/deflate.c
ext/zlib/deflate.h
ext/zlib/gzclose.c
ext/zlib/gzguts.h
ext/zlib/gzlib.c
ext/zlib/gzread.c
ext/zlib/gzwrite.c
ext/zlib/infback.c
ext/zlib/inffast.c
ext/zlib/inffast.h
ext/zlib/inffixed.h
ext/zlib/inflate.c
ext/zlib/inflate.h
ext/zlib/inftrees.c
ext/zlib/inftrees.h
ext/zlib/make_vms.com
ext/zlib/trees.c
ext/zlib/trees.h
ext/zlib/uncompr.c
ext/zlib/zconf.h
ext/zlib/zlib.h
ext/zlib/zutil.c
ext/zlib/zutil.h
)
include_directories(ext/zlib)
set(ZLIB_LIBRARY zlib)
endif()
add_library(cityhash STATIC
ext/native/ext/cityhash/city.cpp
ext/native/ext/cityhash/city.h
ext/native/ext/cityhash/citycrc.h
)
include_directories(ext/cityhash)
if (NOT MSVC)
# These can be fast even for debug.
if(NOT SNAPPY_FOUND)
set_target_properties(snappy PROPERTIES COMPILE_FLAGS "-O3")
endif()
set_target_properties(udis86 PROPERTIES COMPILE_FLAGS "-O3")
set_target_properties(cityhash PROPERTIES COMPILE_FLAGS "-O3")
if(NOT ZLIB_FOUND)
set_target_properties(zlib PROPERTIES COMPILE_FLAGS "-O3")
endif()
endif()
find_package(LibZip)
if(LIBZIP_FOUND)
add_definitions(-DSHARED_LIBZIP)
else()
add_library(libzip STATIC
ext/native/ext/libzip/zip.h
ext/native/ext/libzip/mkstemp.c
ext/native/ext/libzip/zip_add.c
ext/native/ext/libzip/zip_add_dir.c
ext/native/ext/libzip/zip_close.c
ext/native/ext/libzip/zip_delete.c
ext/native/ext/libzip/zip_dirent.c
ext/native/ext/libzip/zip_entry_free.c
ext/native/ext/libzip/zip_entry_new.c
ext/native/ext/libzip/zip_err_str.c
ext/native/ext/libzip/zip_error.c
ext/native/ext/libzip/zip_error_clear.c
ext/native/ext/libzip/zip_error_get.c
ext/native/ext/libzip/zip_error_get_sys_type.c
ext/native/ext/libzip/zip_error_strerror.c
ext/native/ext/libzip/zip_error_to_str.c
ext/native/ext/libzip/zip_fclose.c
ext/native/ext/libzip/zip_file_error_clear.c
ext/native/ext/libzip/zip_file_error_get.c
ext/native/ext/libzip/zip_file_get_offset.c
ext/native/ext/libzip/zip_file_strerror.c
ext/native/ext/libzip/zip_filerange_crc.c
ext/native/ext/libzip/zip_fopen.c
ext/native/ext/libzip/zip_fopen_index.c
ext/native/ext/libzip/zip_fread.c
ext/native/ext/libzip/zip_free.c
ext/native/ext/libzip/zip_get_archive_comment.c
ext/native/ext/libzip/zip_get_archive_flag.c
ext/native/ext/libzip/zip_get_file_comment.c
ext/native/ext/libzip/zip_get_name.c
ext/native/ext/libzip/zip_get_num_files.c
ext/native/ext/libzip/zip_memdup.c
ext/native/ext/libzip/zip_name_locate.c
ext/native/ext/libzip/zip_new.c
ext/native/ext/libzip/zip_open.c
ext/native/ext/libzip/zip_rename.c
ext/native/ext/libzip/zip_replace.c
ext/native/ext/libzip/zip_set_archive_comment.c
ext/native/ext/libzip/zip_set_archive_flag.c
ext/native/ext/libzip/zip_set_file_comment.c
ext/native/ext/libzip/zip_set_name.c
ext/native/ext/libzip/zip_source_buffer.c
ext/native/ext/libzip/zip_source_file.c
ext/native/ext/libzip/zip_source_filep.c
ext/native/ext/libzip/zip_source_free.c
ext/native/ext/libzip/zip_source_function.c
ext/native/ext/libzip/zip_source_zip.c
ext/native/ext/libzip/zip_stat.c
ext/native/ext/libzip/zip_stat_index.c
ext/native/ext/libzip/zip_stat_init.c
ext/native/ext/libzip/zip_strerror.c
ext/native/ext/libzip/zip_unchange.c
ext/native/ext/libzip/zip_unchange_all.c
ext/native/ext/libzip/zip_unchange_archive.c
ext/native/ext/libzip/zip_unchange_data.c)
target_link_libraries(libzip)
include_directories(ext/native/ext/libzip)
set(LIBZIP_LIBRARY libzip)
endif()
# FindPNG does a few things we don't want. So do it ourselves. Fixed to libpng17
find_path(PNG_PNG_INCLUDE_DIR NAMES "libpng17/png.h")
find_library(PNG_LIBRARY NAMES png17 libpng17)
find_package(PackageHandleStandardArgs)
find_package_handle_standard_args(PNG REQUIRED_VARS PNG_LIBRARY PNG_PNG_INCLUDE_DIR)
if (PNG_FOUND)
include_directories(${PNG_PNG_INCLUDE_DIR})
else()
if(ARM)
file(GLOB PNG_ARM_INCLUDES ext/native/ext/libpng17/arm/*)
endif()
add_library(png17 STATIC
ext/native/ext/libpng17/pngconf.h
ext/native/ext/libpng17/pngdebug.h
ext/native/ext/libpng17/png.c
ext/native/ext/libpng17/png.h
ext/native/ext/libpng17/pngerror.c
ext/native/ext/libpng17/pngget.c
ext/native/ext/libpng17/pnginfo.h
ext/native/ext/libpng17/pnglibconf.h
ext/native/ext/libpng17/pngmem.c
ext/native/ext/libpng17/pngpread.c
ext/native/ext/libpng17/pngpriv.h
ext/native/ext/libpng17/pngread.c
ext/native/ext/libpng17/pngrio.c
ext/native/ext/libpng17/pngrtran.c
ext/native/ext/libpng17/pngrutil.c
ext/native/ext/libpng17/pngset.c
ext/native/ext/libpng17/pngstruct.h
ext/native/ext/libpng17/pngtest.c
ext/native/ext/libpng17/pngtrans.c
ext/native/ext/libpng17/pngwio.c
ext/native/ext/libpng17/pngwrite.c
ext/native/ext/libpng17/pngwtran.c
ext/native/ext/libpng17/pngwutil.c
${PNG_ARM_INCLUDES} )
set(PNG_LIBRARY png17)
include_directories(ext/native/ext)
endif()
set(nativeExtra)
set(nativeExtraLibs)
if(ARMV7)
if(BB)
set (CMAKE_ASM_FLAGS "${CMAKE_ASM_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a8")
else()
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_ASM_FLAGS "${CMAKE_ASM_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
endif()
set(nativeExtra ${nativeExtra}
ext/native/math/fast/fast_matrix_neon.S)
endif()
if(X86 AND NOT MIPS)
set(nativeExtra ${nativeExtra}
ext/native/math/fast/fast_matrix_sse.c)
endif()
if(ANDROID)
set(nativeExtra ${nativeExtra}
ext/native/base/NativeApp.h
ext/native/android/app-android.cpp
ext/native/android/native_audio.cpp
ext/native/android/native_audio.h)
add_library(native_audio SHARED
ext/native/android/native-audio-so.cpp
ext/native/android/native-audio-so.h)
target_link_libraries(native_audio OpenSLES log)
# No target
elseif(IOS)
set(nativeExtra ${nativeExtra}
ios/main.mm
ios/AppDelegate.mm
ios/AppDelegate.h
ios/ViewController.mm
ios/ViewController.h
ios/iOSCoreAudio.cpp
ios/iOSCoreAudio.h
ios/iCade/iCadeReaderView.h
ios/iCade/iCadeReaderView.m
ios/iCade/iCadeState.h)
set(nativeExtraLibs ${nativeExtraLibs} "-framework Foundation -framework AudioToolbox -framework CoreGraphics -framework QuartzCore -framework OpenGLES -framework UIKit -framework GLKit -framework OpenAL")
if(EXISTS "${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks/GameController.framework")
set(nativeExtraLibs ${nativeExtraLibs} "-weak_framework GameController")
endif()
set_source_files_properties(ios/AppDelegate.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
set_source_files_properties(ios/ViewController.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
set(TargetBin PPSSPP)
elseif(USING_QT_UI)
# Currently unused
message(FATAL_ERROR "Cmake does not yet support Qt. Please use qmake instead.")
find_package(Qt4 COMPONENTS QtMultimedia QtOpenGL QtGui QtCore)
include(${QT_USE_FILE})
qt4_wrap_cpp(nativeQtHeader ext/native/base/QtMain.h)
set(nativeExtra ${nativeExtra} ext/native/base/QtMain.cpp ${nativeQtHeader})
if(NOT MOBILE_DEVICE)
qt4_wrap_cpp(nativeQtHeader Qt/mainwindow.h)
set(nativeExtra ${nativeExtra} Qt/mainwindow.cpp)
endif()
set(nativeExtraLibs ${nativeExtraLibs} ${QT_LIBRARIES})
set(TargetBin PPSSPPQt)
if(APPLE)
set(nativeExtraLibs ${nativeExtraLibs} "-framework CoreFoundation")
endif()
elseif(BLACKBERRY)
unset(CMAKE_DL_LIBS)
set(nativeExtra ${nativeExtra} ext/native/base/BlackberryMain.cpp ext/native/base/BlackberryDisplay.cpp)
set(nativeExtraLibs ${nativeExtraLibs} OpenAL bps screen socket EGL)
set(TargetBin PPSSPPBlackberry)
elseif(SDL2_FOUND)
set(TargetBin PPSSPPSDL)
# Require SDL
include_directories(${SDL2_INCLUDE_DIR})
add_definitions(-DSDL)
set(nativeExtra ${nativeExtra}
SDL/SDLJoystick.h
SDL/SDLJoystick.cpp
ext/native/base/PCMain.cpp)
set(nativeExtraLibs ${nativeExtraLibs} ${SDL2_LIBRARY})
if(APPLE)
set(nativeExtra ${nativeExtra} SDL/SDLMain.h SDL/SDLMain.mm)
set(nativeExtraLibs ${nativeExtraLibs} ${COCOA_LIBRARY})
elseif(USING_EGL)
set(nativeExtraLibs ${nativeExtraLibs} pthread EGL)
endif()
set(TargetBin PPSSPPSDL)
else()
message(FATAL_ERROR "Could not find SDL2. Failing.")
endif()
set(NativeAppSource
android/jni/TestRunner.cpp
UI/NativeApp.cpp
UI/BackgroundAudio.cpp
UI/DevScreens.cpp
UI/EmuScreen.cpp
UI/GameInfoCache.cpp
UI/MainScreen.cpp
UI/MiscScreens.cpp
UI/PauseScreen.cpp
UI/GameScreen.cpp
UI/GameSettingsScreen.cpp
UI/TiltAnalogSettingsScreen.cpp
UI/TiltEventProcessor.cpp
UI/TouchControlLayoutScreen.cpp
UI/TouchControlVisibilityScreen.cpp
UI/GamepadEmu.cpp
UI/OnScreenDisplay.cpp
UI/ControlMappingScreen.cpp
UI/ReportScreen.cpp
UI/SavedataScreen.cpp
UI/Store.cpp
UI/CwCheatScreen.cpp
UI/InstallZipScreen.cpp
UI/ui_atlas.cpp)
if(ANDROID)
if (ARM)
set(NativeAppSource ${NativeAppSource} android/jni/ArmEmitterTest.cpp)
endif()
set(nativeExtra ${nativeExtra} ${NativeAppSource})
endif()
add_library(native STATIC
${nativeExtra}
ext/native/base/backtrace.cpp
ext/native/base/backtrace.h
ext/native/audio/mixer.cpp
ext/native/audio/mixer.h
ext/native/audio/wav_read.cpp
ext/native/audio/wav_read.h
ext/native/base/basictypes.h
ext/native/base/buffer.cpp
ext/native/base/buffer.h
ext/native/base/color.h
ext/native/base/colorutil.cpp
ext/native/base/colorutil.h
ext/native/base/display.cpp
ext/native/base/display.h
ext/native/base/error_context.cpp
ext/native/base/error_context.h
ext/native/base/fastlist.h
ext/native/base/fastlist_test.cpp
ext/native/base/functional.h
ext/native/base/linked_ptr.h
ext/native/base/logging.h
ext/native/base/mutex.h
ext/native/base/scoped_ptr.h
ext/native/base/stats.h
ext/native/base/stringutil.cpp
ext/native/base/stringutil.h
ext/native/base/timeutil.cpp
ext/native/base/timeutil.h
ext/native/data/compression.cpp
ext/native/data/compression.h
ext/native/ext/vjson/json.cpp
ext/native/ext/vjson/json.h
ext/native/ext/vjson/block_allocator.cpp
ext/native/ext/vjson/block_allocator.h
ext/native/file/chunk_file.cpp
ext/native/file/chunk_file.h
ext/native/file/dialog.cpp
ext/native/file/dialog.h
ext/native/file/easy_file.cpp
ext/native/file/easy_file.h
ext/native/file/fd_util.cpp
ext/native/file/fd_util.h
ext/native/file/file_util.cpp
ext/native/file/file_util.h
ext/native/file/ini_file.cpp
ext/native/file/ini_file.h
ext/native/file/path.cpp
ext/native/file/path.h
ext/native/file/vfs.h
ext/native/file/zip_read.cpp
ext/native/file/zip_read.h
ext/native/gfx/gl_common.h
ext/native/gfx/gl_debug_log.cpp
ext/native/gfx/gl_debug_log.h
ext/native/gfx/gl_lost_manager.cpp
ext/native/gfx/gl_lost_manager.h
ext/native/gfx/texture.cpp
ext/native/gfx/texture.h
ext/native/gfx/texture_atlas.cpp
ext/native/gfx/texture_atlas.h
# ext/native/gfx/texture_dx11.cpp
ext/native/gfx/texture_gen.cpp
ext/native/gfx/texture_gen.h
ext/native/gfx_es2/draw_buffer.cpp
ext/native/gfx_es2/draw_buffer.h
ext/native/gfx_es2/draw_text.cpp
ext/native/gfx_es2/draw_text.h
ext/native/gfx_es2/gpu_features.cpp
ext/native/gfx_es2/gpu_features.h
ext/native/gfx_es2/glsl_program.cpp
ext/native/gfx_es2/glsl_program.h
ext/native/gfx_es2/vertex_format.cpp
ext/native/gfx_es2/vertex_format.h
ext/native/gfx_es2/gl3stub.c
ext/native/gfx_es2/gl3stub.h
ext/native/i18n/i18n.cpp
ext/native/i18n/i18n.h
ext/native/image/png_load.cpp
ext/native/image/png_load.h
ext/native/image/zim_load.cpp
ext/native/image/zim_load.h
ext/native/image/zim_save.cpp
ext/native/image/zim_save.h
ext/native/input/gesture_detector.cpp
ext/native/input/gesture_detector.h
ext/native/input/keycodes.h
ext/native/input/input_state.h
ext/native/input/input_state.cpp
ext/native/math/fast/fast_math.c
ext/native/math/fast/fast_matrix.c
ext/native/math/curves.cpp
ext/native/math/curves.h
ext/native/math/expression_parser.cpp
ext/native/math/expression_parser.h
ext/native/math/lin/aabb.cpp
ext/native/math/lin/aabb.h
ext/native/math/lin/matrix4x4.cpp
ext/native/math/lin/matrix4x4.h
ext/native/math/lin/plane.cpp
ext/native/math/lin/plane.h
ext/native/math/lin/quat.cpp
ext/native/math/lin/quat.h
ext/native/math/lin/ray.h
ext/native/math/lin/vec3.cpp
ext/native/math/lin/vec3.h
ext/native/math/math_util.cpp
ext/native/math/math_util.h
ext/native/net/http_client.cpp
ext/native/net/http_client.h
ext/native/net/resolve.cpp
ext/native/net/resolve.h
ext/native/net/url.cpp
ext/native/net/url.h
ext/native/profiler/profiler.cpp
ext/native/profiler/profiler.h
ext/native/thin3d/thin3d.cpp
ext/native/thin3d/thin3d.h
ext/native/thin3d/thin3d_gl.cpp
ext/native/thread/prioritizedworkqueue.cpp
ext/native/thread/prioritizedworkqueue.h
ext/native/thread/threadutil.cpp
ext/native/thread/threadutil.h
ext/native/thread/threadpool.cpp
ext/native/thread/threadpool.h
ext/native/ui/screen.cpp
ext/native/ui/screen.h
ext/native/ui/ui.cpp
ext/native/ui/ui.h
ext/native/ui/ui_context.cpp
ext/native/ui/ui_context.h
ext/native/ui/ui_screen.cpp
ext/native/ui/ui_screen.h
ext/native/ui/view.cpp
ext/native/ui/view.h
ext/native/ui/viewgroup.cpp
ext/native/ui/viewgroup.h
ext/native/ui/virtual_input.cpp
ext/native/ui/virtual_input.h
ext/native/util/bits/bits.cpp
ext/native/util/bits/bits.h
ext/native/util/bits/hamming.h
ext/native/util/bits/varint.cpp
ext/native/util/bits/varint.h
ext/native/util/hash/hash.cpp
ext/native/util/hash/hash.h
ext/native/util/random/perlin.cpp
ext/native/util/random/perlin.h
ext/native/util/random/rng.h
ext/native/util/text/utf8.h
ext/native/util/text/utf8.cpp
ext/native/util/text/parsers.h
ext/native/util/text/parsers.cpp
ext/native/util/const_map.h
ext/native/ext/jpge/jpgd.cpp
ext/native/ext/jpge/jpgd.h
ext/native/ext/jpge/jpge.cpp
ext/native/ext/jpge/jpge.h)
include_directories(ext/native)
if (LINUX AND NOT ANDROID)
SET(RT_LIB rt)
endif()
target_link_libraries(native ${LIBZIP_LIBRARY} ${ZLIB_LIBRARY} ${PNG_LIBRARY} rg_etc1 vjson stb_vorbis snappy udis86 ${RT_LIB} ${GLEW_LIBRARIES})
if(ANDROID)
target_link_libraries(native log EGL)
elseif(WIN32)
target_link_libraries(native ws2_32 winmm)
endif()
setup_target_project(native native)
add_library(kirk STATIC
ext/libkirk/AES.c
ext/libkirk/AES.h
ext/libkirk/amctrl.c
ext/libkirk/amctrl.h
ext/libkirk/SHA1.c
ext/libkirk/SHA1.h
ext/libkirk/bn.c
ext/libkirk/ec.c
ext/libkirk/kirk_engine.c
ext/libkirk/kirk_engine.h)
include_directories(ext/libkirk)
add_library(sfmt19937 STATIC
ext/sfmt19937/SFMT.c
ext/sfmt19937/SFMT.h
ext/sfmt19937/SFMT-common.h
ext/sfmt19937/SFMT-params.h
ext/sfmt19937/SFMT-params19937.h
)
include_directories(ext/sfmt19937)
add_library(xbrz STATIC
ext/xbrz/xbrz.cpp
ext/xbrz/xbrz.h
)
include_directories(ext/xbrz)
add_library(xxhash STATIC
ext/xxhash.c
ext/xxhash.h
)
include_directories(ext/xxhash)
set(CoreExtra)
set(CoreExtraLibs)
if(ARM)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM/ArmAsm.cpp
Core/MIPS/ARM/ArmAsm.h
Core/MIPS/ARM/ArmCompALU.cpp
Core/MIPS/ARM/ArmCompBranch.cpp
Core/MIPS/ARM/ArmCompFPU.cpp
Core/MIPS/ARM/ArmCompLoadStore.cpp
Core/MIPS/ARM/ArmCompVFPU.cpp
Core/MIPS/ARM/ArmCompVFPUNEON.cpp
Core/MIPS/ARM/ArmCompVFPUNEONUtil.cpp
Core/MIPS/ARM/ArmCompReplace.cpp
Core/MIPS/ARM/ArmJit.cpp
Core/MIPS/ARM/ArmJit.h
Core/MIPS/ARM/ArmRegCache.cpp
Core/MIPS/ARM/ArmRegCache.h
Core/MIPS/ARM/ArmRegCacheFPU.cpp
Core/MIPS/ARM/ArmRegCacheFPU.h
GPU/Common/VertexDecoderArm.cpp
ext/disarm.cpp)
elseif(ARM64)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM64/Arm64Asm.cpp
Core/MIPS/ARM64/Arm64Asm.h
Core/MIPS/ARM64/Arm64CompALU.cpp
Core/MIPS/ARM64/Arm64CompBranch.cpp
Core/MIPS/ARM64/Arm64CompFPU.cpp
Core/MIPS/ARM64/Arm64CompLoadStore.cpp
Core/MIPS/ARM64/Arm64CompVFPU.cpp
Core/MIPS/ARM64/Arm64CompReplace.cpp
Core/MIPS/ARM64/Arm64Jit.cpp
Core/MIPS/ARM64/Arm64Jit.h
Core/MIPS/ARM64/Arm64RegCache.cpp
Core/MIPS/ARM64/Arm64RegCache.h
Core/MIPS/ARM64/Arm64RegCacheFPU.cpp
Core/MIPS/ARM64/Arm64RegCacheFPU.h
GPU/Common/VertexDecoderArm.cpp
Core/Util/DisArm64.cpp)
elseif(X86)
set(CoreExtra ${CoreExtra}
Core/MIPS/x86/Asm.cpp
Core/MIPS/x86/Asm.h
Core/MIPS/x86/CompALU.cpp
Core/MIPS/x86/CompBranch.cpp
Core/MIPS/x86/CompFPU.cpp
Core/MIPS/x86/CompLoadStore.cpp
Core/MIPS/x86/CompVFPU.cpp
Core/MIPS/x86/CompReplace.cpp
Core/MIPS/x86/Jit.cpp
Core/MIPS/x86/Jit.h
Core/MIPS/x86/JitSafeMem.cpp
Core/MIPS/x86/JitSafeMem.h
Core/MIPS/x86/RegCache.cpp
Core/MIPS/x86/RegCache.h
Core/MIPS/x86/RegCacheFPU.cpp
Core/MIPS/x86/RegCacheFPU.h
GPU/Common/VertexDecoderX86.cpp
ext/disarm.cpp)
elseif(MIPS)
set(CoreExtra ${CoreExtra}
Core/MIPS/MIPS/MipsJit.cpp
Core/MIPS/MIPS/MipsJit.h
GPU/Common/VertexDecoderFake.cpp
ext/disarm.cpp)
else()
set(CoreExtra ${CoreExtra}
Core/MIPS/fake/FakeJit.cpp
Core/MIPS/fake/FakeJit.h
GPU/Common/VertexDecoderFake.cpp
ext/disarm.cpp)
endif()
if(ARMV7)
set(CORE_NEON Core/Util/AudioFormatNEON.cpp Core/Util/AudioFormatNEON.h)
endif()
# 'ppsspp_jni' on ANDROID, 'Core' everywhere else
# SHARED on ANDROID, STATIC everywhere else
add_library(${CoreLibName} ${CoreLinkType}
${CoreExtra}
Core/Config.cpp
Core/Config.h
Core/Core.cpp
Core/Core.h
Core/CoreParameter.h
Core/CoreTiming.cpp
Core/CoreTiming.h
Core/CwCheat.cpp
Core/CwCheat.h
Core/HDRemaster.cpp
Core/HDRemaster.h
Core/ThreadEventQueue.h
Core/Debugger/Breakpoints.cpp
Core/Debugger/Breakpoints.h
Core/Debugger/DebugInterface.h
Core/Debugger/SymbolMap.cpp
Core/Debugger/SymbolMap.h
Core/Debugger/DisassemblyManager.cpp
Core/Debugger/DisassemblyManager.h
Core/Dialog/PSPDialog.cpp
Core/Dialog/PSPDialog.h
Core/Dialog/PSPGamedataInstallDialog.cpp
Core/Dialog/PSPGamedataInstallDialog.h
Core/Dialog/PSPMsgDialog.cpp
Core/Dialog/PSPMsgDialog.h
Core/Dialog/PSPNetconfDialog.cpp
Core/Dialog/PSPNetconfDialog.h
Core/Dialog/PSPOskDialog.cpp
Core/Dialog/PSPOskDialog.h
Core/Dialog/PSPPlaceholderDialog.cpp
Core/Dialog/PSPPlaceholderDialog.h
Core/Dialog/PSPSaveDialog.cpp
Core/Dialog/PSPSaveDialog.h
Core/Dialog/PSPScreenshotDialog.cpp
Core/Dialog/PSPScreenshotDialog.h
Core/Dialog/SavedataParam.cpp
Core/Dialog/SavedataParam.h
Core/ELF/ElfReader.cpp
Core/ELF/ElfReader.h
Core/ELF/ElfTypes.h
Core/ELF/PBPReader.cpp
Core/ELF/PBPReader.h
Core/ELF/PrxDecrypter.cpp
Core/ELF/PrxDecrypter.h
Core/ELF/ParamSFO.cpp
Core/ELF/ParamSFO.h
Core/FileSystems/tlzrc.cpp
Core/FileSystems/BlockDevices.cpp
Core/FileSystems/BlockDevices.h
Core/FileSystems/DirectoryFileSystem.cpp
Core/FileSystems/DirectoryFileSystem.h
Core/FileSystems/FileSystem.h
Core/FileSystems/FileSystem.cpp
Core/FileSystems/ISOFileSystem.cpp
Core/FileSystems/ISOFileSystem.h
Core/FileSystems/MetaFileSystem.cpp
Core/FileSystems/MetaFileSystem.h
Core/FileSystems/VirtualDiscFileSystem.cpp
Core/FileSystems/VirtualDiscFileSystem.h
Core/Font/PGF.cpp
Core/Font/PGF.h
Core/HLE/FunctionWrappers.h
Core/HLE/HLE.cpp
Core/HLE/HLE.h
Core/HLE/ReplaceTables.cpp
Core/HLE/ReplaceTables.h
Core/HLE/HLEHelperThread.cpp
Core/HLE/HLEHelperThread.h
Core/HLE/HLETables.cpp
Core/HLE/HLETables.h
Core/HLE/KernelWaitHelpers.h
Core/HLE/ThreadQueueList.h
Core/HLE/__sceAudio.cpp
Core/HLE/__sceAudio.h
Core/HLE/sceAdler.cpp
Core/HLE/sceAdler.h
Core/HLE/sceAtrac.cpp
Core/HLE/sceAtrac.h
Core/HLE/sceAudio.cpp
Core/HLE/sceAudiocodec.cpp
Core/HLE/sceAudiocodec.h
Core/HLE/sceAudioRouting.cpp
Core/HLE/sceAudioRouting.h
Core/HLE/sceAudio.h
Core/HLE/sceCcc.h
Core/HLE/sceCcc.cpp
Core/HLE/sceChnnlsv.cpp
Core/HLE/sceChnnlsv.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceCtrl.h
Core/HLE/sceDeflt.cpp
Core/HLE/sceDeflt.h
Core/HLE/sceDisplay.cpp
Core/HLE/sceDisplay.h
Core/HLE/sceDmac.cpp
Core/HLE/sceDmac.h
Core/HLE/sceG729.cpp
Core/HLE/sceG729.h
Core/HLE/sceGameUpdate.cpp
Core/HLE/sceGameUpdate.h
Core/HLE/sceGe.cpp
Core/HLE/sceGe.h
Core/HLE/sceFont.cpp
Core/HLE/sceFont.h
Core/HLE/sceHeap.cpp
Core/HLE/sceHeap.h
Core/HLE/sceHprm.cpp
Core/HLE/sceHprm.h
Core/HLE/sceHttp.cpp
Core/HLE/sceHttp.h
Core/HLE/sceImpose.cpp
Core/HLE/sceImpose.h
Core/HLE/sceIo.cpp
Core/HLE/sceIo.h
Core/HLE/sceJpeg.cpp
Core/HLE/sceJpeg.h
Core/HLE/sceKernel.cpp
Core/HLE/sceKernel.h
Core/HLE/sceKernelAlarm.cpp
Core/HLE/sceKernelAlarm.h
Core/HLE/sceKernelEventFlag.cpp
Core/HLE/sceKernelEventFlag.h
Core/HLE/sceKernelInterrupt.cpp
Core/HLE/sceKernelInterrupt.h
Core/HLE/sceKernelMbx.cpp
Core/HLE/sceKernelMbx.h
Core/HLE/sceKernelMemory.cpp
Core/HLE/sceKernelMemory.h
Core/HLE/sceKernelModule.cpp
Core/HLE/sceKernelModule.h
Core/HLE/sceKernelMsgPipe.cpp
Core/HLE/sceKernelMsgPipe.h
Core/HLE/sceKernelMutex.cpp
Core/HLE/sceKernelMutex.h
Core/HLE/sceKernelSemaphore.cpp
Core/HLE/sceKernelSemaphore.h
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
Core/HLE/sceKernelTime.cpp
Core/HLE/sceKernelTime.h
Core/HLE/sceKernelVTimer.cpp
Core/HLE/sceKernelVTimer.h
Core/HLE/sceMpeg.cpp
Core/HLE/sceMpeg.h
Core/HLE/sceNet.cpp
Core/HLE/sceNet.h
Core/HLE/sceNetAdhoc.cpp
Core/HLE/sceNetAdhoc.h
Core/HLE/proAdhoc.h
Core/HLE/proAdhoc.cpp
Core/HLE/proAdhocServer.h
Core/HLE/proAdhocServer.cpp
Core/HLE/sceOpenPSID.cpp
Core/HLE/sceOpenPSID.h
Core/HLE/sceP3da.cpp
Core/HLE/sceP3da.h
Core/HLE/sceMt19937.cpp
Core/HLE/sceMt19937.h
Core/HLE/sceMd5.cpp
Core/HLE/sceMd5.h
Core/HLE/sceMp4.cpp
Core/HLE/sceMp4.h
Core/HLE/sceMp3.cpp
Core/HLE/sceMp3.h
Core/HLE/sceParseHttp.cpp
Core/HLE/sceParseHttp.h
Core/HLE/sceParseUri.cpp
Core/HLE/sceParseUri.h
Core/HLE/scePower.cpp
Core/HLE/scePower.h
Core/HLE/scePsmf.cpp
Core/HLE/scePsmf.h
Core/HLE/sceRtc.cpp
Core/HLE/sceRtc.h
Core/HLE/sceSas.cpp
Core/HLE/sceSas.h
Core/HLE/sceSfmt19937.cpp
Core/HLE/sceSfmt19937.h
Core/HLE/sceSha256.cpp
Core/HLE/sceSha256.h
Core/HLE/sceSsl.cpp
Core/HLE/sceSsl.h
Core/HLE/sceUmd.cpp
Core/HLE/sceUmd.h
Core/HLE/sceUsb.cpp
Core/HLE/sceUsb.h
Core/HLE/sceUsbGps.cpp
Core/HLE/sceUsbGps.h
Core/HLE/sceUtility.cpp
Core/HLE/sceUtility.h
Core/HLE/sceVaudio.cpp
Core/HLE/sceVaudio.h
Core/HLE/scePspNpDrm_user.cpp
Core/HLE/scePspNpDrm_user.h
Core/HLE/sceNp.cpp
Core/HLE/sceNp.h
Core/HLE/scePauth.cpp
Core/HLE/scePauth.h
Core/HW/SimpleAudioDec.cpp
Core/HW/SimpleAudioDec.h
Core/HW/AsyncIOManager.cpp
Core/HW/AsyncIOManager.h
Core/HW/MediaEngine.cpp
Core/HW/MediaEngine.h
Core/HW/MpegDemux.cpp
Core/HW/MpegDemux.h
Core/HW/MemoryStick.cpp
Core/HW/MemoryStick.h
Core/HW/SasAudio.cpp
Core/HW/SasAudio.h
Core/HW/StereoResampler.cpp
Core/HW/StereoResampler.h
Core/Host.cpp
Core/Host.h
Core/Loaders.cpp
Core/Loaders.h
Core/FileLoaders/CachingFileLoader.cpp
Core/FileLoaders/CachingFileLoader.h
Core/FileLoaders/DiskCachingFileLoader.cpp
Core/FileLoaders/DiskCachingFileLoader.h
Core/FileLoaders/HTTPFileLoader.cpp
Core/FileLoaders/HTTPFileLoader.h
Core/FileLoaders/LocalFileLoader.cpp
Core/FileLoaders/LocalFileLoader.h
Core/FileLoaders/RetryingFileLoader.cpp
Core/FileLoaders/RetryingFileLoader.h
Core/MIPS/JitCommon/JitCommon.cpp
Core/MIPS/JitCommon/JitCommon.h
Core/MIPS/JitCommon/NativeJit.h
Core/MIPS/JitCommon/JitBlockCache.cpp
Core/MIPS/JitCommon/JitBlockCache.h
Core/MIPS/JitCommon/JitState.cpp
Core/MIPS/JitCommon/JitState.h
Core/MIPS/MIPS.cpp
Core/MIPS/MIPS.h
Core/MIPS/MIPSAnalyst.cpp
Core/MIPS/MIPSAnalyst.h
Core/MIPS/MIPSCodeUtils.cpp
Core/MIPS/MIPSCodeUtils.h
Core/MIPS/MIPSDebugInterface.cpp
Core/MIPS/MIPSDebugInterface.h
Core/MIPS/MIPSDis.cpp
Core/MIPS/MIPSDis.h
Core/MIPS/MIPSDisVFPU.cpp
Core/MIPS/MIPSDisVFPU.h
Core/MIPS/MIPSInt.cpp
Core/MIPS/MIPSInt.h
Core/MIPS/MIPSIntVFPU.cpp
Core/MIPS/MIPSIntVFPU.h
Core/MIPS/MIPSStackWalk.cpp
Core/MIPS/MIPSStackWalk.h
Core/MIPS/MIPSTables.cpp
Core/MIPS/MIPSTables.h
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/MIPSVFPUUtils.h
Core/MIPS/MIPSAsm.cpp
Core/MIPS/MIPSAsm.h
Core/MemMap.cpp
Core/MemMap.h
Core/MemMapFunctions.cpp
Core/MemMapHelpers.h
Core/PSPLoaders.cpp
Core/PSPLoaders.h
Core/Reporting.cpp
Core/Reporting.h
Core/SaveState.cpp
Core/SaveState.h
Core/Screenshot.cpp
Core/Screenshot.h
Core/System.cpp
Core/System.h
Core/Util/AudioFormat.cpp
Core/Util/AudioFormat.h
Core/Util/GameManager.cpp
Core/Util/GameManager.h
Core/Util/BlockAllocator.cpp
Core/Util/BlockAllocator.h
Core/Util/PPGeDraw.cpp
Core/Util/PPGeDraw.h
Core/Util/ppge_atlas.cpp
Core/Util/ppge_atlas.h
${CORE_NEON}
$<TARGET_OBJECTS:GPU>
Globals.h
git-version.cpp)
target_link_libraries(${CoreLibName} Common native kirk cityhash sfmt19937 xbrz xxhash
${CoreExtraLibs} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} ${X11_LIBRARIES} ${CMAKE_DL_LIBS})
setup_target_project(${CoreLibName} Core)
# Generate git-version.cpp at build time.
add_custom_target(GitVersion ALL
DEPENDS something_that_never_exists)
add_custom_command(OUTPUT something_that_never_exists
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}
-P ${CMAKE_CURRENT_SOURCE_DIR}/git-version.cmake)
set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/git-version.cpp
PROPERTIES GENERATED TRUE)
add_dependencies(${CoreLibName} GitVersion)
if(ARMV7)
set(GPU_NEON GPU/Common/TextureDecoderNEON.cpp)
endif()
add_library(GPU OBJECT
GPU/Common/DepalettizeShaderCommon.cpp
GPU/Common/DepalettizeShaderCommon.h
GPU/Common/FramebufferCommon.cpp
GPU/Common/FramebufferCommon.h
GPU/Common/GPUDebugInterface.cpp
GPU/Common/GPUDebugInterface.h
GPU/Common/GPUStateUtils.h
GPU/Common/DrawEngineCommon.cpp
GPU/Common/DrawEngineCommon.h
GPU/Common/SplineCommon.cpp
GPU/Common/SplineCommon.h
GPU/Common/SoftwareTransformCommon.cpp
GPU/Common/SoftwareTransformCommon.h
GPU/Common/VertexDecoderCommon.cpp
GPU/Common/VertexDecoderCommon.h
GPU/Common/TransformCommon.cpp
GPU/Common/TransformCommon.h
GPU/Common/IndexGenerator.cpp
GPU/Common/IndexGenerator.h
GPU/Common/TextureDecoder.cpp
GPU/Common/TextureDecoder.h
GPU/Common/TextureCacheCommon.cpp
GPU/Common/TextureCacheCommon.h
GPU/Common/TextureScalerCommon.cpp
GPU/Common/TextureScalerCommon.h
${GPU_NEON}
GPU/Common/PostShader.cpp
GPU/Common/PostShader.h
GPU/Common/SplineCommon.h
GPU/Debugger/Breakpoints.cpp
GPU/Debugger/Breakpoints.h
GPU/Debugger/Stepping.cpp
GPU/Debugger/Stepping.h
GPU/GLES/DepalettizeShader.cpp
GPU/GLES/DepalettizeShader.h
GPU/GLES/FBO.cpp
GPU/GLES/FBO.h
GPU/GLES/GLES_GPU.cpp
GPU/GLES/GLES_GPU.h
GPU/GLES/GLStateCache.cpp
GPU/GLES/GLStateCache.h
GPU/GLES/FragmentShaderGenerator.cpp
GPU/GLES/FragmentShaderGenerator.h
GPU/GLES/FragmentTestCache.cpp
GPU/GLES/FragmentTestCache.h
GPU/GLES/Framebuffer.cpp
GPU/GLES/Framebuffer.h
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/StencilBuffer.cpp
GPU/GLES/TextureCache.cpp
GPU/GLES/TextureCache.h
GPU/GLES/TextureScaler.cpp
GPU/GLES/TextureScaler.h
GPU/GLES/TransformPipeline.cpp
GPU/GLES/TransformPipeline.h
GPU/GLES/VertexShaderGenerator.cpp
GPU/GLES/VertexShaderGenerator.h
GPU/GPUInterface.h
GPU/GeDisasm.cpp
GPU/GeDisasm.h
GPU/GPU.cpp
GPU/GPU.h
GPU/GPUCommon.cpp
GPU/GPUCommon.h
GPU/GPUState.cpp
GPU/GPUState.h
GPU/Math3D.cpp
GPU/Math3D.h
GPU/Null/NullGpu.cpp
GPU/Null/NullGpu.h
GPU/Software/Clipper.cpp
GPU/Software/Clipper.h
GPU/Software/Lighting.cpp
GPU/Software/Lighting.h
GPU/Software/Rasterizer.cpp
GPU/Software/Rasterizer.h
GPU/Software/SoftGpu.cpp
GPU/Software/SoftGpu.h
GPU/Software/TransformUnit.cpp
GPU/Software/TransformUnit.h
GPU/ge_constants.h)
setup_target_project(GPU GPU)
if(WIN32)
add_executable(PPSSPPWindows WIN32
Windows/Breakpoints.h
Windows/DSoundStream.cpp
Windows/DSoundStream.h
Windows/Debugger/CPURegsInterface.h
Windows/Debugger/BreakpointWindow.cpp
Windows/Debugger/BreakpointWindow.h
Windows/Debugger/CtrlDisAsmView.cpp
Windows/Debugger/CtrlDisAsmView.h
Windows/Debugger/CtrlMemView.cpp
Windows/Debugger/CtrlMemView.h
Windows/Debugger/CtrlRegisterList.cpp
Windows/Debugger/CtrlRegisterList.h
Windows/Debugger/Debugger.h
Windows/Debugger/DebuggerShared.cpp
Windows/Debugger/DebuggerShared.h
Windows/Debugger/Debugger_Disasm.cpp
Windows/Debugger/Debugger_Disasm.h
Windows/Debugger/Debugger_MemoryDlg.cpp
Windows/Debugger/Debugger_MemoryDlg.h
Windows/Debugger/Debugger_Lists.cpp
Windows/Debugger/Debugger_Lists.h
Windows/Debugger/Debugger_Misc.cpp
Windows/Debugger/Debugger_Misc.h
# Windows/Debugger/Debugger_Profiler.cpp
# Windows/Debugger/Debugger_Profiler.h
Windows/Debugger/Debugger_SymbolMap.h
Windows/Debugger/Debugger_VFPUDlg.cpp
Windows/Debugger/Debugger_VFPUDlg.h
Windows/Debugger/SimpleELF.h
# Windows/DlgDynaView.cpp
# Windows/DlgDynaView.h
Windows/EmuThread.cpp
Windows/EmuThread.h
Windows/Globals.cpp
Windows/InputBox.cpp
Windows/InputBox.h
Windows/InputDevice.cpp
Windows/InputDevice.h
Windows/KeyboardDevice.cpp
Windows/KeyboardDevice.h
Windows/MIPSCompALU.h
Windows/MIPSCompBranch.h
Windows/OpenGLBase.cpp
Windows/OpenGLBase.h
Windows/W32Util/DialogManager.cpp
Windows/W32Util/DialogManager.h
Windows/W32Util/Misc.cpp
Windows/W32Util/Misc.h
Windows/W32Util/PropertySheet.cpp
Windows/W32Util/PropertySheet.h
Windows/W32Util/ShellUtil.cpp
Windows/W32Util/ShellUtil.h
Windows/W32Util/XPTheme.h
Windows/WindowsFileSystem.h
Windows/WindowsHost.cpp
Windows/WindowsHost.h
Windows/WndMainWindow.cpp
Windows/WndMainWindow.h
Windows/XPTheme.h
Windows/XinputDevice.cpp
Windows/XinputDevice.h
Windows/main.cpp
Windows/main.h
Windows/ppsspp.rc
Windows/resource.h
Windows/stdafx.cpp
Windows/stdafx.h)
target_link_libraries(PPSSPPWindows ${CoreLibName}
kernel32 user32 gdi32 shell32 comctl32 dsound xinput)
setup_target_project(PPSSPPWindows Windows)
endif()
set(NativeAssets
android/assets/ui_atlas.zim
assets/shaders
assets/ppge_atlas.zim
assets/langregion.ini
assets/unknown.png)
set(LinkCommon ${CoreLibName} ${CMAKE_THREAD_LIBS_INIT} ${nativeExtraLibs})
if(HEADLESS)
add_executable(PPSSPPHeadless
headless/Headless.cpp
UI/OnScreenDisplay.cpp
headless/StubHost.h
headless/Compare.cpp
headless/Compare.h)
target_link_libraries(PPSSPPHeadless
${COCOA_LIBRARY} ${LinkCommon})
setup_target_project(PPSSPPHeadless headless)
endif()
if(UNITTEST)
add_executable(unitTest
unittest/UnitTest.cpp
unittest/TestArmEmitter.cpp
unittest/TestArm64Emitter.cpp
unittest/TestX64Emitter.cpp
unittest/TestVertexJit.cpp
unittest/JitHarness.cpp
Core/MIPS/ARM/ArmRegCache.cpp
Core/MIPS/ARM/ArmRegCacheFPU.cpp
UI/OnScreenDisplay.cpp
)
target_link_libraries(unitTest
${COCOA_LIBRARY} ${LinkCommon} Common)
setup_target_project(unitTest unittest)
endif()
if (TargetBin)
if (IOS OR APPLE)
if (APPLE AND NOT IOS)
set(ICON_PATH_ABS ${CMAKE_CURRENT_SOURCE_DIR}/assets/ppsspp.icns)
set( MACOSX_BUNDLE_ICON_FILE ppsspp.icns )
set_source_files_properties(${ICON_PATH_ABS} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
endif()
# TODO: there must a native way to copy these.
# Now this is very prone to errors when changes occur.
# Also better to have assets under Resources dir for OS X.
file(GLOB_RECURSE FLASH0_FILES flash0/*)
file(GLOB_RECURSE LANG_FILES lang/*)
file(GLOB_RECURSE SHADER_FILES assets/shaders/*)
if (APPLE AND NOT IOS)
set_source_files_properties(${NativeAssets} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets")
set_source_files_properties(${FLASH0_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/flash0/font")
set_source_files_properties(${LANG_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/lang")
set_source_files_properties(${SHADER_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/shaders")
endif()
add_executable(${TargetBin} MACOSX_BUNDLE ${ICON_PATH_ABS} ${NativeAssets} ${SHADER_FILES} ${FLASH0_FILES} ${LANG_FILES} ${NativeAppSource})
else()
add_executable(${TargetBin} ${NativeAppSource})
endif()
target_link_libraries(${TargetBin} ${LinkCommon} Common)
endif()
# installs
file(INSTALL ${NativeAssets} DESTINATION assets)
file(INSTALL flash0 lang DESTINATION assets)
if(APPLE AND NOT IOS)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -F /Library/Frameworks")
endif()
# packaging and code signing
if(IOS)
add_dependencies(PPSSPP ${CoreLibName} GPU Common native)
file(GLOB IOSAssets ios/assets/*.png)
file(INSTALL ${IOSAssets} DESTINATION assets)
if (IOS_DEBUG)
file(INSTALL pspautotests DESTINATION assets)
endif()
set(RSRC_XIB_FILES assets/Icon@2x.png)
set_source_files_properties(${RSRC_XIB_FILES}
PROPERTIES MACOSX_PACKAGE_LOCATION Resources
)
set(APP_DIR_NAME \${TARGET_BUILD_DIR}/\${FULL_PRODUCT_NAME})
add_custom_command(TARGET PPSSPP POST_BUILD
COMMAND tar -c -C . --exclude .DS_Store --exclude .git -H gnu assets | tar -x -C '${APP_DIR_NAME}'
)
# Force Xcode to relink the binary.
add_custom_command(TARGET Core PRE_BUILD
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
COMMAND rm -f PPSSPP.build/{Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.build/Objects-normal/*/PPSSPP {Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.app/PPSSPP
)
set_target_properties(${TargetBin} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "../ios/PPSSPP-Info.plist"
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "iPhone/iPad"
XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES
XCODE_ATTRIBUTE_ENABLE_BITCODE NO
)
endif()
#include(CPack)