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https://github.com/hrydgard/ppsspp.git
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ff8148dd92
Also move colorutil.cpp/h linking build fix experiment Delete a bunch of unused CMakeLists.txt files CMakeLists.txt linking fix Don't include NativeApp.h from any headers. Android.mk buildfix Half of the UWP fix Buildfix Minor project file cleanup Buildfixes Guess what? More buildfixes!
80 lines
3.2 KiB
C++
80 lines
3.2 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "TiltAnalogSettingsScreen.h"
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#include "Core/Config.h"
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#include "Core/System.h"
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#include "Common/Data/Text/I18n.h"
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void TiltAnalogSettingsScreen::CreateViews() {
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using namespace UI;
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auto co = GetI18NCategory("Controls");
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auto di = GetI18NCategory("Dialog");
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root_ = new ScrollView(ORIENT_VERTICAL);
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root_->SetTag("TiltAnalogSettings");
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LinearLayout *settings = new LinearLayout(ORIENT_VERTICAL);
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settings->SetSpacing(0);
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settings->Add(new ItemHeader(co->T("Invert Axes")));
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settings->Add(new CheckBox(&g_Config.bInvertTiltX, co->T("Invert Tilt along X axis")));
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settings->Add(new CheckBox(&g_Config.bInvertTiltY, co->T("Invert Tilt along Y axis")));
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settings->Add(new ItemHeader(co->T("Sensitivity")));
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//TODO: allow values greater than 100? I'm not sure if that's needed.
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settings->Add(new PopupSliderChoice(&g_Config.iTiltSensitivityX, 0, 100, co->T("Tilt Sensitivity along X axis"), screenManager(),"%"));
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settings->Add(new PopupSliderChoice(&g_Config.iTiltSensitivityY, 0, 100, co->T("Tilt Sensitivity along Y axis"), screenManager(),"%"));
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settings->Add(new PopupSliderChoiceFloat(&g_Config.fDeadzoneRadius, 0.0, 1.0, co->T("Deadzone Radius"), 0.01f, screenManager(),"/ 1.0"));
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settings->Add(new PopupSliderChoiceFloat(&g_Config.fTiltDeadzoneSkip, 0.0, 1.0, co->T("Tilt Base Radius"), 0.01f, screenManager(),"/ 1.0"));
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settings->Add(new ItemHeader(co->T("Calibration")));
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InfoItem *calibrationInfo = new InfoItem(co->T("To Calibrate", "To calibrate, keep device on a flat surface and press calibrate."), "");
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settings->Add(calibrationInfo);
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Choice *calibrate = new Choice(co->T("Calibrate D-Pad"));
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calibrate->OnClick.Handle(this, &TiltAnalogSettingsScreen::OnCalibrate);
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settings->Add(calibrate);
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root_->Add(settings);
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settings->Add(new ItemHeader(""));
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settings->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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}
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bool TiltAnalogSettingsScreen::axis(const AxisInput &axis) {
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if (axis.deviceId == DEVICE_ID_ACCELEROMETER) {
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// Historically, we've had X and Y swapped, likely due to portrait vs landscape.
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// TODO: We may want to configure this based on screen orientation.
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if (axis.axisId == JOYSTICK_AXIS_ACCELEROMETER_X) {
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currentTiltY_ = axis.value;
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}
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if (axis.axisId == JOYSTICK_AXIS_ACCELEROMETER_Y) {
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currentTiltX_ = axis.value;
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}
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}
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return false;
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}
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UI::EventReturn TiltAnalogSettingsScreen::OnCalibrate(UI::EventParams &e) {
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g_Config.fTiltBaseX = currentTiltX_;
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g_Config.fTiltBaseY = currentTiltY_;
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return UI::EVENT_DONE;
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}
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