ppsspp/GPU/GLES
2024-04-11 14:52:55 +03:00
..
DrawEngineGLES.cpp [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
DrawEngineGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FragmentTestCacheGLES.cpp [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FragmentTestCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
FramebufferManagerGLES.h Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
GPU_GLES.cpp Cleanup excess redefines and maybe fixed result in HLE sceIo::sceIoGetDevType() 2024-04-02 14:25:26 +03:00
GPU_GLES.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
ShaderManagerGLES.cpp [GPU/HLES] 'fs' its already NULL, removed excess delete and bufferState_ always ATRAC_STATUS_HALFWAY_BUFFER 2024-04-11 14:52:55 +03:00
ShaderManagerGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
StateMappingGLES.cpp Apply stencil writemask when clearing properly again, see #17478 2023-06-12 11:49:44 +02:00
StateMappingGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
TextureCacheGLES.cpp [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
TextureCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00