mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 14:00:03 +00:00
f8f581794f
Right now, everything is 0, but before it wasn't returning anything. Returning 0 actually made some games start working right.
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "PSPPlaceholderDialog.h"
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PSPPlaceholderDialog::PSPPlaceholderDialog() : PSPDialog() {
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}
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PSPPlaceholderDialog::~PSPPlaceholderDialog() {
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}
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int PSPPlaceholderDialog::Init()
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{
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status = SCE_UTILITY_STATUS_INITIALIZE;
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return 0;
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}
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int PSPPlaceholderDialog::Update()
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{
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//__UtilityUpdate();
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if (status == SCE_UTILITY_STATUS_INITIALIZE)
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{
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status = SCE_UTILITY_STATUS_RUNNING;
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}
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else if (status == SCE_UTILITY_STATUS_RUNNING)
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{
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status = SCE_UTILITY_STATUS_FINISHED;
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}
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else if (status == SCE_UTILITY_STATUS_FINISHED)
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{
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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return 0;
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}
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