..
DepalettizeShaderCommon.cpp
GLES: Specify unsigned shift for Adreno bug.
2018-06-30 09:50:02 -07:00
DepalettizeShaderCommon.h
Unify a little bit of depal code.
2017-11-05 10:40:21 +01:00
DrawEngineCommon.cpp
triangle fan
2018-06-03 22:29:50 +08:00
DrawEngineCommon.h
Restore the vertexCount to 32-bit, needed in some tesselation situations
2018-06-26 19:49:49 +02:00
FramebufferCommon.cpp
GPU: Dirty more correctly for cullrange params.
2018-09-21 21:55:11 -07:00
FramebufferCommon.h
GLES: Cleanup stencil upload w/h handling.
2018-06-17 17:50:38 -07:00
GPUDebugInterface.cpp
gedbg: Add scaled 16-bit z support.
2016-01-20 22:11:02 -08:00
GPUDebugInterface.h
Minor debugging feature: Show vertex normals in GE debugger
2017-07-02 22:51:52 +02:00
GPUStateUtils.cpp
GPU: Fix typo with wrong type.
2018-08-26 11:51:06 -07:00
GPUStateUtils.h
Vulkan: Avoid discard when we can blend.
2018-07-27 20:04:36 -07:00
IndexGenerator.cpp
triangles
2018-06-05 10:39:40 +08:00
IndexGenerator.h
triangles
2018-06-05 10:39:40 +08:00
PostShader.cpp
Change to int to allow higher supersampling scale.
2018-04-02 13:44:28 +02:00
PostShader.h
Change to int to allow higher supersampling scale.
2018-04-02 13:44:28 +02:00
ShaderCommon.cpp
More UWP prep
2017-02-25 09:57:22 +01:00
ShaderCommon.h
GLES: Implement vertex range culling.
2018-09-17 07:27:26 -07:00
ShaderId.cpp
GPU: Apply color test after doubling.
2018-09-09 20:09:48 -07:00
ShaderId.h
Vulkan: Avoid discard when we can blend.
2018-07-27 20:04:36 -07:00
ShaderTranslation.cpp
Enable Discord integration for Mac and Linux.
2018-08-18 10:11:15 +02:00
ShaderTranslation.h
Buildfixes for Android
2017-11-12 16:55:36 +01:00
ShaderUniforms.cpp
GPU: Correct handling of large viewport scaling.
2018-09-20 20:29:46 -07:00
ShaderUniforms.h
GPU: Refactor cull range calculation together.
2018-09-17 22:27:25 -07:00
SoftwareLighting.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
SoftwareTransformCommon.cpp
GPU: Handle bad fog params as large signed vals.
2018-09-10 00:28:02 -07:00
SoftwareTransformCommon.h
GPU: Correct sw flat shading color on Vulkan/D3D.
2018-06-06 05:53:50 -07:00
SplineCommon.cpp
Don't cut below 2
2018-07-05 15:29:40 +08:00
SplineCommon.h
GPU: Use hw tess only for hw transform.
2018-06-28 19:47:33 -07:00
StencilCommon.cpp
Global: Fix some warnings.
2017-11-25 14:08:49 -08:00
StencilCommon.h
Remove some code duplication
2017-11-01 14:51:15 +01:00
TextureCacheCommon.cpp
GE Debugger: Factor out host calls some.
2018-09-01 08:32:03 -07:00
TextureCacheCommon.h
Vulkan: Decimate when there are many slabs.
2018-04-06 21:42:32 -07:00
TextureDecoder.cpp
TexCache: Fix texture alignment in GLES.
2018-09-08 19:00:30 -07:00
TextureDecoder.h
TexCache: Fix texture alignment in GLES.
2018-09-08 19:00:30 -07:00
TextureDecoderNEON.cpp
TexCache: Add NEON alpha checks for Vulkan.
2017-11-12 16:45:05 -08:00
TextureDecoderNEON.h
TexCache: Add NEON alpha checks for Vulkan.
2017-11-12 16:45:05 -08:00
TextureScalerCommon.cpp
Clean up among the logs. Remove MASTER_LOG.
2017-03-06 13:10:23 +01:00
TextureScalerCommon.h
Rename GLES files to match the convention the other backends use.
2017-01-23 17:08:58 +01:00
TransformCommon.cpp
Always clamp in ToRGB[A]?().
2014-10-31 09:07:54 -07:00
TransformCommon.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
VertexDecoderArm64.cpp
Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
2018-04-10 13:09:01 +02:00
VertexDecoderArm.cpp
Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
2018-04-10 13:09:01 +02:00
VertexDecoderCommon.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
VertexDecoderCommon.h
Revert "VertexLoader: Remove now-unused weights translation code"
2018-04-10 12:30:49 +02:00
VertexDecoderFake.cpp
cmake: Detect features at compile time
2016-10-19 12:31:19 +02:00
VertexDecoderX86.cpp
Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
2018-04-10 13:09:01 +02:00