ppsspp/Qt/languages/ppsspp_cn.ts
Swyter 1d91aa7659 *Press the traditionally used F11 key to go fullscreen instead of F12.
I was confused the first time I tried. Patched for both Windows and Qt frontends, includes Qt translations.
2013-06-06 16:00:00 +02:00

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="zh_CN">
<context>
<name>Controls</name>
<message>
<location filename="../controls.ui" line="20"/>
<source>Controls</source>
<comment>Controls window title</comment>
<translation>控制器</translation>
</message>
</context>
<context>
<name>CtrlDisAsmView</name>
<message>
<location filename="../ctrldisasmview.cpp" line="91"/>
<source>Copy &amp;address</source>
<translation>(&amp;A)复制地址</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="95"/>
<source>Copy instruction (&amp;hex)</source>
<translation>(&amp;H)复制指令(十六进制型)</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="99"/>
<source>Copy instruction (&amp;disasm)</source>
<translation>(&amp;D)复制指令(汇编型)</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="105"/>
<source>&amp;Run to here</source>
<translation>(&amp;R)执行到此处</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="109"/>
<source>&amp;Set Next Statement</source>
<translation>(&amp;S)设置下一语句</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="113"/>
<source>&amp;Toggle breakpoint</source>
<translation>(&amp;T)锁定断点</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="117"/>
<source>&amp;Follow branch</source>
<translation>(&amp;F)跟随分支</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="127"/>
<source>Go to in &amp;Memory View</source>
<translation>(&amp;M)转到内存视图</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="137"/>
<source>&amp;Rename function...</source>
<translation>(&amp;R)重命名函数...</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="220"/>
<source>New function name</source>
<translation>新函数名称</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="221"/>
<source>New function name:</source>
<translation>新函数名称:</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="232"/>
<source>Warning</source>
<translation type="unfinished">警告</translation>
</message>
<message>
<location filename="../ctrldisasmview.cpp" line="232"/>
<source>No symbol selected</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>CtrlMemView</name>
<message>
<location filename="../ctrlmemview.cpp" line="201"/>
<source>Go to in &amp;disasm</source>
<translation>(&amp;D)转到汇编视图</translation>
</message>
<message>
<location filename="../ctrlmemview.cpp" line="207"/>
<source>&amp;Copy value</source>
<translation>(&amp;C)复制值</translation>
</message>
<message>
<location filename="../ctrlmemview.cpp" line="211"/>
<source>C&amp;hange value</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../ctrlmemview.cpp" line="215"/>
<source>Dump...</source>
<translation>转储...</translation>
</message>
<message>
<location filename="../ctrlmemview.cpp" line="242"/>
<source>Set new value</source>
<translation type="unfinished">设置新值</translation>
</message>
<message>
<location filename="../ctrlmemview.cpp" line="243"/>
<source>Set new value:</source>
<translation type="unfinished">设置新值:</translation>
</message>
</context>
<context>
<name>CtrlRegisterList</name>
<message>
<location filename="../ctrlregisterlist.cpp" line="261"/>
<source>Go to in &amp;memory view</source>
<translation>(&amp;M)转到内存视图</translation>
</message>
<message>
<location filename="../ctrlregisterlist.cpp" line="265"/>
<source>Go to in &amp;disasm</source>
<translation>(&amp;D)转到汇编视图</translation>
</message>
<message>
<location filename="../ctrlregisterlist.cpp" line="271"/>
<source>&amp;Copy value</source>
<translation>(&amp;C)复制值</translation>
</message>
<message>
<location filename="../ctrlregisterlist.cpp" line="275"/>
<source>C&amp;hange...</source>
<translation>(&amp;H)更改...</translation>
</message>
<message>
<location filename="../ctrlregisterlist.cpp" line="336"/>
<source>Set new value</source>
<translation>设置新值</translation>
</message>
<message>
<location filename="../ctrlregisterlist.cpp" line="337"/>
<source>Set new value:</source>
<translation>设置新值:</translation>
</message>
</context>
<context>
<name>Debugger_Disasm</name>
<message>
<location filename="../debugger_disasm.ui" line="17"/>
<source>Disassembler</source>
<comment>Window title</comment>
<translation>反汇编器</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="30"/>
<source>Ctr:</source>
<translation>计数器:</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="43"/>
<source>&amp;Go to</source>
<translation>(&amp;G)转到</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="78"/>
<source>&amp;PC</source>
<translation>(&amp;P)PC寄存器</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="91"/>
<source>&amp;LR</source>
<translation>(&amp;L)连接寄存器</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="128"/>
<source>Show VFPU</source>
<translation>显示VFPU</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="147"/>
<source>Regs</source>
<translation>寄存器</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="198"/>
<source>Funcs</source>
<translation>函数</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="223"/>
<source>&amp;Go</source>
<translation>(&amp;G)转到</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="236"/>
<source>Stop</source>
<translation>停止</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="249"/>
<source>Step &amp;Into</source>
<translation>(&amp;I)单步跟进</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="265"/>
<source>Step &amp;Over</source>
<translation>(&amp;O)单步步过</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="278"/>
<source>S&amp;kip</source>
<translation>(&amp;K)跳过</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="291"/>
<source>Next &amp;HLE</source>
<translation>(&amp;H)下一HLE</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="320"/>
<source>Breakpoints</source>
<translation>断点</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="339"/>
<source>Address</source>
<translation>地址</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="362"/>
<source>Clear All</source>
<translation>清空所有</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="372"/>
<source>Callstack</source>
<translation>调用栈</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="382"/>
<source>Display Lists</source>
<translation>显示列表</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="408"/>
<location filename="../debugger_disasm.ui" line="455"/>
<source>Id</source>
<translation>Id</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="413"/>
<location filename="../debugger_disasm.ui" line="465"/>
<source>Status</source>
<translation>状态</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="418"/>
<source>Start Address</source>
<translation>起始地址</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="423"/>
<source>Current Address</source>
<translation>当前地址</translation>
</message>
<message>
<source>Run</source>
<translation type="obsolete">执行</translation>
</message>
<message>
<source>Step</source>
<translation type="obsolete">单步执行</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="433"/>
<source>Threads</source>
<translation>线程</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="460"/>
<source>Name</source>
<translation>名称</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="470"/>
<source>Current PC</source>
<translation>当前PC寄存器</translation>
</message>
<message>
<location filename="../debugger_disasm.ui" line="475"/>
<source>Entry point</source>
<translation>入口点</translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="401"/>
<source>Remove breakpoint</source>
<translation>移除断点</translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="479"/>
<source>Go to entry point</source>
<translation>转到入口点</translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="483"/>
<source>Change status</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="485"/>
<source>Running</source>
<translation>执行中</translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="489"/>
<source>Wait</source>
<translation>等待</translation>
</message>
<message>
<location filename="../debugger_disasm.cpp" line="493"/>
<source>Suspend</source>
<translation>挂起</translation>
</message>
<message>
<source>Show code</source>
<translation type="obsolete">显示代码</translation>
</message>
</context>
<context>
<name>Debugger_DisplayList</name>
<message>
<location filename="../debugger_displaylist.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished">对话框</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="28"/>
<source>DisplayList</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="50"/>
<source>Id</source>
<translation type="unfinished">Id</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="55"/>
<source>Status</source>
<translation type="unfinished">状态</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="60"/>
<source>Start Address</source>
<translation type="unfinished">起始地址</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="65"/>
<source>Current Address</source>
<translation type="unfinished">当前地址</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="75"/>
<source>Run</source>
<translation type="unfinished">执行</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="82"/>
<source>Stop</source>
<translation type="unfinished">停止</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="89"/>
<source>Next DL</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="116"/>
<source>Commands</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="156"/>
<source>Step</source>
<translation type="unfinished">单步执行</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="163"/>
<source>Next Draw</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="170"/>
<source>Goto PC</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="193"/>
<source>Textures</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="203"/>
<location filename="../debugger_displaylist.ui" line="294"/>
<source>Address</source>
<translation type="unfinished">地址</translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="208"/>
<location filename="../debugger_displaylist.ui" line="421"/>
<source>Width</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="213"/>
<location filename="../debugger_displaylist.ui" line="426"/>
<source>Height</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="218"/>
<location filename="../debugger_displaylist.ui" line="431"/>
<source>Format</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="227"/>
<source>Vertex Buffer</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="242"/>
<source>Coord Type</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="247"/>
<source>Number Morph</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="252"/>
<source>Number Weights</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="257"/>
<source>Has Weight</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="262"/>
<source>Has Position</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="267"/>
<source>Has Normal</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="272"/>
<source>Has Color</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="277"/>
<source>Has UV</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="299"/>
<source>Values</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="309"/>
<location filename="../debugger_displaylist.ui" line="374"/>
<source>Next 20</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="332"/>
<source>Index Buffer</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="353"/>
<source>Idx</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="363"/>
<source>Value</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="399"/>
<source>Framebuffer</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="416"/>
<source>VAddress</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="478"/>
<source>Display : </source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="486"/>
<source>Color</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="491"/>
<source>Depth</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="512"/>
<source>Zoom-</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.ui" line="519"/>
<source>Zoom+</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.cpp" line="1794"/>
<source>Run to here</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_displaylist.cpp" line="1817"/>
<source>Run to draw using this texture</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>Debugger_Memory</name>
<message>
<location filename="../debugger_memory.ui" line="14"/>
<source>Dialog</source>
<translation>对话框</translation>
</message>
<message>
<location filename="../debugger_memory.ui" line="22"/>
<source>Goto:</source>
<translation>转到:</translation>
</message>
<message>
<location filename="../debugger_memory.ui" line="35"/>
<source>Mode</source>
<translation>模式</translation>
</message>
<message>
<location filename="../debugger_memory.ui" line="41"/>
<source>Normal</source>
<translation>普通模式</translation>
</message>
<message>
<location filename="../debugger_memory.ui" line="48"/>
<source>Symbols</source>
<translation>特征符模式</translation>
</message>
<message>
<location filename="../debugger_memory.cpp" line="15"/>
<source>Memory Viewer - %1</source>
<translation>内存查看器 - %1</translation>
</message>
</context>
<context>
<name>Debugger_MemoryTex</name>
<message>
<location filename="../debugger_memorytex.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished">对话框</translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="29"/>
<source>TexAddr</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="36"/>
<source>TexBufWidth0</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="43"/>
<source>TexFormat</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="50"/>
<source>TexSize</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="57"/>
<source>ClutFormat</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="64"/>
<source>ClutAddr</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="71"/>
<source>ClutAddrUpper</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="78"/>
<source>LoadClut</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="109"/>
<source>TexMode</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../debugger_memorytex.ui" line="123"/>
<source>Read</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>Debugger_VFPU</name>
<message>
<location filename="../debugger_vfpu.ui" line="14"/>
<source>VFPU</source>
<translation>VFPU</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="23"/>
<source>Float</source>
<translation>浮点型</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="28"/>
<source>HalfFloat</source>
<translation>半浮点型</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="33"/>
<source>Hex</source>
<translation>十六进制型</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="38"/>
<source>Bytes</source>
<translation>字节型</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="43"/>
<source>Shorts</source>
<translation>短整型</translation>
</message>
<message>
<location filename="../debugger_vfpu.ui" line="48"/>
<source>Ints</source>
<translation>整型</translation>
</message>
</context>
<context>
<name>GamePadDialog</name>
<message>
<location filename="../gamepaddialog.ui" line="14"/>
<source>Gamepad Configuration</source>
<translation>手柄设置</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="22"/>
<source>GamePad List</source>
<translation>手柄列表</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="46"/>
<source>Refresh</source>
<translation>刷新</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="53"/>
<source>Select</source>
<translation>选中</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="62"/>
<source>Gamepad Values :</source>
<translation>手柄值:</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="86"/>
<source>TextLabel</source>
<translatorcomment>TextLabel</translatorcomment>
<translation>TextLabel</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="98"/>
<source>Assign Gamepad input</source>
<translation>指定该手柄</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="108"/>
<source> to PSP button/axis</source>
<translation>作为PSP按键/摇杆输入</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="118"/>
<source>Assign</source>
<translation>指定</translation>
</message>
<message>
<location filename="../gamepaddialog.ui" line="127"/>
<source>Press buttons on your gamePad to verify mapping :</source>
<translation>按下手柄按键来确认键位映射:</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="129"/>
<location filename="../gamepaddialog.cpp" line="361"/>
<source>&lt;b&gt;No gamepad&lt;/b&gt;</source>
<translation>&lt;b&gt;未发现手柄&lt;/b&gt;</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="141"/>
<source>&lt;b&gt;Unknown gamepad&lt;/b&gt;</source>
<translation>&lt;b&gt;未识别的手柄&lt;/b&gt;</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="282"/>
<source>Buttons</source>
<translation>按钮</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="296"/>
<location filename="../gamepaddialog.cpp" line="339"/>
<source>Button %1</source>
<translation>按钮 %1</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="299"/>
<source>Axes</source>
<translation>摇杆</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="305"/>
<source>%1 Neg</source>
<translation>%1 Neg</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="312"/>
<source>Axes %1 Neg</source>
<translation>Axes %1 Neg</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="315"/>
<source>%1 Pos</source>
<translation>%1 Pos</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="322"/>
<source>Axes %1 Pos</source>
<translation>Axes %1 Pos</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="326"/>
<source>Hats</source>
<translation>Hats</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="363"/>
<source>&lt;b&gt;Current gamepad: %1&lt;/b&gt;</source>
<translation>&lt;b&gt;当前手柄: %1&lt;/b&gt;</translation>
</message>
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="../mainwindow.ui" line="20"/>
<source>PPSSPP</source>
<translation>PPSSPP</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="52"/>
<source>&amp;File</source>
<translation>(&amp;F)文件</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="66"/>
<source>&amp;Emulation</source>
<translation>(&amp;E)模拟</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="77"/>
<source>Debu&amp;g</source>
<translation>(&amp;G)调试</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="93"/>
<source>&amp;Options</source>
<translation>(&amp;O)选项</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="101"/>
<source>G3D</source>
<translation></translation>
</message>
<message>
<location filename="../mainwindow.ui" line="110"/>
<source>HLE</source>
<translation></translation>
</message>
<message>
<location filename="../mainwindow.ui" line="119"/>
<source>Default</source>
<translation>默认</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="97"/>
<source>Lo&amp;g Levels</source>
<translation>(&amp;G)日志级别</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="133"/>
<source>&amp;Language</source>
<translation>(&amp;L)语言选择</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="138"/>
<source>&amp;Video</source>
<translation>(&amp;V)视频</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="142"/>
<source>&amp;Anisotropic filtering</source>
<translation>(&amp;A)各向异性过滤</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="152"/>
<source>&amp;Zoom</source>
<translation>(&amp;Z)缩放</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="176"/>
<source>Co&amp;ntrols</source>
<translation>(&amp;N)控制</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="183"/>
<source>&amp;Core</source>
<translation>(&amp;C)核心</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="206"/>
<source>&amp;Help</source>
<translation>(&amp;H)帮助</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="221"/>
<source>&amp;Open...</source>
<translation>(&amp;O)打开...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="226"/>
<source>&amp;Close</source>
<translation>(&amp;C)关闭</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="231"/>
<source>-</source>
<translation>-</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="236"/>
<source>Quickload state</source>
<translation>快速读档</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="239"/>
<source>F4</source>
<translation>F4</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="244"/>
<source>Quicksave state</source>
<translation>快速存档</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="247"/>
<source>F2</source>
<translation>F2</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="252"/>
<source>&amp;Load State File...</source>
<translation>(&amp;L)读取存档...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="257"/>
<source>&amp;Save State File...</source>
<translation>(&amp;S)保存存档...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="262"/>
<source>E&amp;xit</source>
<translation>(&amp;X)退出</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="267"/>
<source>&amp;Run</source>
<translation>(&amp;R)运行</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="270"/>
<source>F7</source>
<translation>F7</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="275"/>
<source>&amp;Pause</source>
<translation>(&amp;P)暂停</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="278"/>
<source>F8</source>
<translation>F8</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="283"/>
<source>R&amp;eset</source>
<translation>(&amp;E)重置</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="291"/>
<source>&amp;Interpreter</source>
<translation>(&amp;I)解释器</translation>
</message>
<message>
<source>&amp;Slightly Faster Interpreter</source>
<translation type="obsolete">(&amp;S)较快的解释器</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="299"/>
<source>&amp;Dynarec</source>
<translation>(&amp;D)动态重编译</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="307"/>
<source>Load &amp;Map File...</source>
<translation>(&amp;M)读取Map文件...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="315"/>
<source>&amp;Save Map File...</source>
<translation>(&amp;S)保存Map文件...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="323"/>
<source>&amp;Reset Symbol Table</source>
<translation>(&amp;R)重置符号表</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="328"/>
<source>&amp;Disassembly</source>
<translation>(&amp;D)汇编视图</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="331"/>
<source>Ctrl+D</source>
<translation>Ctrl+D</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="339"/>
<source>&amp;Log Console</source>
<translation>(&amp;L)查看控制台日志</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="342"/>
<source>Ctrl+L</source>
<translation>Ctrl+L</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="347"/>
<source>Memory &amp;View...</source>
<translation>(&amp;V)内存视图...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="350"/>
<source>Ctrl+M</source>
<translation>Ctrl+M</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="355"/>
<source>&amp;Keyboard</source>
<translation>(&amp;K)键盘</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="360"/>
<source>&amp;Toggle fullscreen</source>
<translation>(&amp;T)全屏</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="417"/>
<source>Show &amp;debug statistics</source>
<translation>(&amp;D)显示调试信息</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="477"/>
<source>I&amp;gnore illegal reads/writes</source>
<translation>(&amp;G)忽略非法读写</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="596"/>
<source>&amp;Gamepad</source>
<translation>(&amp;G)手柄</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="601"/>
<source>Run on loa&amp;d</source>
<translation>(&amp;D)载入时运行</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="680"/>
<source>Show &amp;FPS counter</source>
<translation>(&amp;F)显示帧率计数器</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="688"/>
<source>S&amp;tretch to display</source>
<translation>(&amp;T)拉伸显示</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="696"/>
<source>&amp;Sound emulation</source>
<translation>(&amp;S)模拟声音</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="363"/>
<source>F11</source>
<translation>F11</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="371"/>
<source>&amp;Buffered Rendering</source>
<translation>(&amp;B)渲染缓冲</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="374"/>
<source>F5</source>
<translation>F5</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="382"/>
<source>&amp;Hardware Transform</source>
<translation>(&amp;H)硬件加速</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="385"/>
<source>F6</source>
<translation>F6</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="393"/>
<source>&amp;Linear Filtering</source>
<translation>(&amp;L)线性过滤</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="401"/>
<source>&amp;Wireframe (experimental)</source>
<translation>(&amp;W)使用线框 (实验性选项)</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="409"/>
<source>&amp;Display Raw Framebuffer</source>
<translation>(&amp;D)显示 Raw 原始缓冲</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="425"/>
<source>Screen &amp;1x</source>
<translation>&amp;1倍窗口</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="428"/>
<source>Ctrl+1</source>
<translation>Ctrl+1</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="436"/>
<source>Screen &amp;2x</source>
<translation>&amp;2倍窗口</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="439"/>
<source>Ctrl+2</source>
<translation>Ctrl+2</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="447"/>
<source>Screen &amp;3x</source>
<translation>&amp;3倍窗口</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="450"/>
<source>Ctrl+3</source>
<translation>Ctrl+3</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="458"/>
<source>Screen &amp;4x</source>
<translation>&amp;4倍窗口</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="461"/>
<source>Ctrl+4</source>
<translation>Ctrl+4</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="469"/>
<source>&amp;Fast Memory (dynarec, unstable)</source>
<translation>(&amp;F)高速闪存 (动态重编译,不稳定)</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="482"/>
<source>&amp;Go to http://www.ppsspp.org/</source>
<translation>(&amp;G)转到 http://www.ppsspp.org/</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="487"/>
<source>&amp;About PPSSPP...</source>
<translation>(&amp;A)关于 PPSSPP...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="495"/>
<source>&amp;Use VBO</source>
<translation>(&amp;U)使用 VBO</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="503"/>
<location filename="../mainwindow.ui" line="535"/>
<location filename="../mainwindow.ui" line="567"/>
<source>Debug</source>
<translation>调试</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="511"/>
<location filename="../mainwindow.ui" line="543"/>
<location filename="../mainwindow.ui" line="575"/>
<source>Warning</source>
<translation>警告</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="519"/>
<location filename="../mainwindow.ui" line="559"/>
<location filename="../mainwindow.ui" line="591"/>
<source>Error</source>
<translation>错误</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="527"/>
<location filename="../mainwindow.ui" line="551"/>
<location filename="../mainwindow.ui" line="583"/>
<source>Info</source>
<translation>信息</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="606"/>
<source>D&amp;ump next frame to log</source>
<translation>(&amp;U)将下一帧转储至日志</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="614"/>
<source>&amp;Vertex Cache</source>
<translation>(&amp;V)顶点缓存</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="619"/>
<source>Memory View Texture...</source>
<translation>内存纹理视图...</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="624"/>
<source>DisplayList...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../mainwindow.ui" line="632"/>
<source>Simple 2xAA</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../mainwindow.ui" line="640"/>
<source>Off</source>
<translation>关闭</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="648"/>
<source>2x</source>
<translation>2x</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="656"/>
<source>4x</source>
<translation>4x</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="664"/>
<source>8x</source>
<translation>8x</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="672"/>
<source>16x</source>
<translation>16x</translation>
</message>
<message>
<location filename="../mainwindow.ui" line="704"/>
<source>Frameskip</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="571"/>
<source>Gamepad</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="571"/>
<source>You need to compile with SDL to have Gamepad support.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../mainwindow.cpp" line="923"/>
<source>No translations</source>
<translation>未翻译</translation>
</message>
</context>
<context>
<name>gamepadMapping</name>
<message>
<location filename="../gamepaddialog.cpp" line="19"/>
<source>Cross</source>
<translation>×</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="20"/>
<source>Circle</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="21"/>
<source>Square</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="22"/>
<source>Triangle</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="23"/>
<source>Left Trigger</source>
<translation>L</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="24"/>
<source>Right Trigger</source>
<translation>R</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="25"/>
<source>Start</source>
<translation>开始</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="26"/>
<source>Select</source>
<translation>选择</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="27"/>
<source>Up</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="28"/>
<source>Down</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="29"/>
<source>Left</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="30"/>
<source>Right</source>
<translation></translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="32"/>
<source>Home</source>
<translation>Home</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="35"/>
<source>Stick left</source>
<translation>摇杆左</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="36"/>
<source>Stick right</source>
<translation>摇杆右</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="37"/>
<source>Stick up</source>
<translation>摇杆上</translation>
</message>
<message>
<location filename="../gamepaddialog.cpp" line="38"/>
<source>Stick bottom</source>
<translation>摇杆下</translation>
</message>
</context>
</TS>