ppsspp/Qt/PPSSPP.pro

83 lines
2.0 KiB
Prolog
Executable File

TARGET = PPSSPPQt
QT += core gui opengl
CONFIG += mobility
MOBILITY += multimedia
symbian: MOBILITY += sensors
win32: QT += multimedia
include(Settings.pri)
# Libs
symbian: LIBS += -lCore.lib -lCommon.lib -lNative.lib
qnx: LIBS += -L. -lCore -lCommon -lNative -lscreen -lz
win32 {
CONFIG(release, debug|release) {
LIBS += -L$$OUT_PWD/release
} else {
LIBS += -L$$OUT_PWD/debug
}
LIBS += -lCore -lCommon -lNative -lwinmm -lws2_32
}
linux: LIBS += -L. -lCore -lCommon -lNative
linux:!mobile_platform {
PRE_TARGETDEPS += ./libCommon.a ./libCore.a ./libNative.a
CONFIG += link_pkgconfig
packagesExist(sdl) {
DEFINES += QT_HAS_SDL
PKGCONFIG += sdl
}
}
# Main
SOURCES += ../native/base/QtMain.cpp
HEADERS += ../native/base/QtMain.h
# Native
SOURCES += ../android/jni/EmuScreen.cpp \
../android/jni/MenuScreens.cpp \
../android/jni/GamepadEmu.cpp \
../android/jni/TestRunner.cpp \
../android/jni/UIShader.cpp \
../android/jni/ui_atlas.cpp
INCLUDEPATH += .. ../Common ../native
# Temporarily only use new UI for Linux desktop
linux:!mobile_platform {
MOC_DIR = moc
UI_DIR = ui
RCC_DIR = rcc
SOURCES += *.cpp
HEADERS += *.h
FORMS += *.ui
RESOURCES += resources.qrc
INCLUDEPATH += ../Qt
} else {
SOURCES += ../android/jni/NativeApp.cpp
}
# Translations
TRANSLATIONS = $$files(languages/ppsspp_*.ts)
lang.name = lrelease ${QMAKE_FILE_IN}
lang.input = TRANSLATIONS
lang.output = ${QMAKE_FILE_PATH}/${QMAKE_FILE_BASE}.qm
lang.commands = $$[QT_INSTALL_BINS]/lrelease ${QMAKE_FILE_IN}
lang.CONFIG = no_link
QMAKE_EXTRA_COMPILERS += lang
PRE_TARGETDEPS += compiler_lang_make_all
# Packaging
symbian {
deploy.pkg_prerules = "$${LITERAL_HASH}{\"PPSSPP\"}, (0xE0095B1D), 0, 7, 0, TYPE=SA" "%{\"Qtness\"}" ":\"Qtness\""
assets.sources = ../android/assets/ui_atlas.zim ../assets/ppge_atlas.zim ../assets/flash
assets.path = E:/PPSSPP
DEPLOYMENT += deploy assets
ICON = ../assets/icon.svg
# 268MB maximum
TARGET.EPOCHEAPSIZE = 0x40000 0x10000000
TARGET.EPOCSTACKSIZE = 0x10000
}