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https://github.com/hrydgard/ppsspp.git
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edcc1a7104
Almost missed these.
643 lines
24 KiB
C++
643 lines
24 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <map>
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#include <vector>
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/CoreTiming.h"
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#include "Core/MemMap.h"
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#include "Core/Reporting.h"
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#include "Core/Config.h"
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#include "Core/HLE/scePower.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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struct VolatileWaitingThread {
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SceUID threadID;
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u32 addrPtr;
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u32 sizePtr;
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};
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const int PSP_POWER_ERROR_TAKEN_SLOT = 0x80000020;
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const int PSP_POWER_ERROR_SLOTS_FULL = 0x80000022;
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const int PSP_POWER_ERROR_EMPTY_SLOT = 0x80000025;
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const int PSP_POWER_ERROR_INVALID_CB = 0x80000100;
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const int PSP_POWER_ERROR_INVALID_SLOT = 0x80000102;
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const int PSP_POWER_CB_AC_POWER = 0x00001000;
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const int PSP_POWER_CB_BATTERY_EXIST = 0x00000080;
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const int PSP_POWER_CB_BATTERY_FULL = 0x00000064;
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const int POWER_CB_AUTO = -1;
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// These are the callback slots for user mode applications.
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const int numberOfCBPowerSlots = 16;
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// These are the callback slots for kernel mode applications.
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const int numberOfCBPowerSlotsPrivate = 32;
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static bool volatileMemLocked;
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static int powerCbSlots[numberOfCBPowerSlots];
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static std::vector<VolatileWaitingThread> volatileWaitingThreads;
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// Should this belong here, or in CoreTiming?
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static int RealpllFreq = 222000000;
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static int RealbusFreq = 111000000;
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static int pllFreq = 222000000;
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static int busFreq = 111000000;
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// The CPU mhz can only be a multiple of the PLL divided by 511.
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int PowerCpuMhzToHz(int desired, int pllHz) {
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double maxfreq = desired * 1000000.0;
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double step = (double)pllHz / 511.0;
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// These values seem to be locked.
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if (pllHz >= 333000000 && desired == 333) {
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return 333000000;
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} else if (pllHz >= 222000000 && desired == 222) {
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return 222000000;
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}
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double freq = 0;
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while (freq + step < maxfreq) {
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freq += step;
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}
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// We match the PSP's HLE funcs better when we have the same float error, it seems.
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return (int)((float)(freq / 1000000.0f) * 1000000);
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}
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int PowerPllMhzToHz(int mhz) {
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// These seem to be the only steps it has.
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if (mhz <= 190)
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return 190285721;
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if (mhz <= 222)
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return 222000000;
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if (mhz <= 266)
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return 266399994;
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if (mhz <= 333)
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return 333000000;
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return mhz * 1000000;
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}
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int PowerBusMhzToHz(int mhz) {
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// These seem to be the only steps it has.
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if (mhz <= 95)
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return 95142860;
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if (mhz <= 111)
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return 111000000;
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if (mhz <= 133)
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return 133199997;
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if (mhz <= 166)
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return 166500000;
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return mhz * 1000000;
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}
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void __PowerInit() {
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memset(powerCbSlots, 0, sizeof(powerCbSlots));
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volatileMemLocked = false;
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volatileWaitingThreads.clear();
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if (g_Config.iLockedCPUSpeed > 0) {
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pllFreq = PowerPllMhzToHz(g_Config.iLockedCPUSpeed);
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busFreq = PowerBusMhzToHz(pllFreq / 2000000);
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CoreTiming::SetClockFrequencyHz(PowerCpuMhzToHz(g_Config.iLockedCPUSpeed, pllFreq));
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} else {
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pllFreq = PowerPllMhzToHz(222);
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busFreq = PowerBusMhzToHz(111);
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}
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RealpllFreq = PowerPllMhzToHz(222);
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RealbusFreq = PowerBusMhzToHz(111);
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}
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void __PowerDoState(PointerWrap &p) {
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auto s = p.Section("scePower",1,2);
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if (!s)
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return;
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if (s >= 2) {
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Do(p, RealpllFreq);
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Do(p, RealbusFreq);
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if (RealpllFreq < 1000000)
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RealpllFreq = PowerPllMhzToHz(RealpllFreq);
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if (RealbusFreq < 1000000)
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RealbusFreq = PowerBusMhzToHz(RealbusFreq);
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} else {
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RealpllFreq = PowerPllMhzToHz(222);
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RealbusFreq = PowerBusMhzToHz(111);
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}
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if (g_Config.iLockedCPUSpeed > 0) {
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pllFreq = PowerPllMhzToHz(g_Config.iLockedCPUSpeed);
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busFreq = PowerBusMhzToHz(pllFreq / 2000000);
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CoreTiming::SetClockFrequencyHz(PowerCpuMhzToHz(g_Config.iLockedCPUSpeed, pllFreq));
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} else {
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pllFreq = RealpllFreq;
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busFreq = RealbusFreq;
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}
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DoArray(p, powerCbSlots, ARRAY_SIZE(powerCbSlots));
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Do(p, volatileMemLocked);
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Do(p, volatileWaitingThreads);
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}
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static int scePowerGetBatteryLifePercent() {
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DEBUG_LOG(HLE, "100=scePowerGetBatteryLifePercent");
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return 100;
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}
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static int scePowerGetBatteryLifeTime() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryLifeTime()");
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// 0 means we're on AC power.
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return 0;
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}
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static int scePowerGetBatteryTemp() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryTemp()");
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// 0 means celsius temperature of the battery
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return 0;
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}
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static int scePowerIsPowerOnline() {
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DEBUG_LOG(HLE, "1=scePowerIsPowerOnline");
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return 1;
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}
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static int scePowerIsBatteryExist() {
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DEBUG_LOG(HLE, "1=scePowerIsBatteryExist");
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return 1;
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}
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static int scePowerIsBatteryCharging() {
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DEBUG_LOG(HLE, "0=scePowerIsBatteryCharging");
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return 0;
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}
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static int scePowerGetBatteryChargingStatus() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryChargingStatus");
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return 0;
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}
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static int scePowerIsLowBattery() {
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DEBUG_LOG(HLE, "0=scePowerIsLowBattery");
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return 0;
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}
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static int scePowerRegisterCallback(int slot, int cbId) {
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DEBUG_LOG(HLE, "0=scePowerRegisterCallback(%i, %i)", slot, cbId);
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if (slot < -1 || slot >= numberOfCBPowerSlotsPrivate) {
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return PSP_POWER_ERROR_INVALID_SLOT;
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}
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if (slot >= numberOfCBPowerSlots) {
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return SCE_KERNEL_ERROR_PRIV_REQUIRED;
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}
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// TODO: If cbId is invalid return PSP_POWER_ERROR_INVALID_CB.
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if (cbId == 0) {
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return PSP_POWER_ERROR_INVALID_CB;
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}
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int retval = -1;
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if (slot == POWER_CB_AUTO) { // -1 signifies auto select of bank
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for (int i=0; i < numberOfCBPowerSlots; i++) {
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if (powerCbSlots[i] == 0 && retval == -1) { // found an empty slot
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powerCbSlots[i] = cbId;
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retval = i;
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}
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}
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if (retval == -1) {
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return PSP_POWER_ERROR_SLOTS_FULL;
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}
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} else {
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if (powerCbSlots[slot] == 0) {
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powerCbSlots[slot] = cbId;
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retval = 0;
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} else {
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return PSP_POWER_ERROR_TAKEN_SLOT;
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}
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}
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if (retval >= 0) {
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int arg = PSP_POWER_CB_AC_POWER | PSP_POWER_CB_BATTERY_EXIST | PSP_POWER_CB_BATTERY_FULL;
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__KernelNotifyCallback(cbId, arg);
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}
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return retval;
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}
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static int scePowerUnregisterCallback(int slotId) {
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DEBUG_LOG(HLE, "0=scePowerUnregisterCallback(%i)", slotId);
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if (slotId < 0 || slotId >= numberOfCBPowerSlotsPrivate) {
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return PSP_POWER_ERROR_INVALID_SLOT;
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}
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if (slotId >= numberOfCBPowerSlots) {
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return SCE_KERNEL_ERROR_PRIV_REQUIRED;
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}
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if (powerCbSlots[slotId] != 0) {
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int cbId = powerCbSlots[slotId];
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DEBUG_LOG(HLE, "0=scePowerUnregisterCallback(%i) (cbid = %i)", slotId, cbId);
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powerCbSlots[slotId] = 0;
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} else {
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return PSP_POWER_ERROR_EMPTY_SLOT;
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}
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return 0;
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}
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static int sceKernelPowerLock(int lockType) {
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DEBUG_LOG(HLE, "0=sceKernelPowerLock(%i)", lockType);
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if (lockType == 0) {
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return 0;
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} else {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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}
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static int sceKernelPowerUnlock(int lockType) {
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DEBUG_LOG(HLE, "0=sceKernelPowerUnlock(%i)", lockType);
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if (lockType == 0) {
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return 0;
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} else {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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}
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static int sceKernelPowerTick(int flag) {
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DEBUG_LOG(HLE, "UNIMPL 0=sceKernelPowerTick(%i)", flag);
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return 0;
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}
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int KernelVolatileMemLock(int type, u32 paddr, u32 psize) {
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if (type != 0) {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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if (volatileMemLocked) {
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return SCE_KERNEL_ERROR_POWER_VMEM_IN_USE;
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}
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// Volatile RAM is always at 0x08400000 and is of size 0x00400000.
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// It's always available in the emu.
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// TODO: Should really reserve this properly!
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if (Memory::IsValidAddress(paddr)) {
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Memory::Write_U32(0x08400000, paddr);
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}
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if (Memory::IsValidAddress(psize)) {
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Memory::Write_U32(0x00400000, psize);
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}
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volatileMemLocked = true;
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return 0;
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}
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static int sceKernelVolatileMemTryLock(int type, u32 paddr, u32 psize) {
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u32 error = KernelVolatileMemLock(type, paddr, psize);
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switch (error) {
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case 0:
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// HACK: This fixes Crash Tag Team Racing.
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// Should only wait 1200 cycles though according to Unknown's testing,
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// and with that it's still broken. So it's not this, unfortunately.
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// Leaving it in for the 0.9.8 release anyway.
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hleEatCycles(500000);
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DEBUG_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %08x) - success", type, paddr, psize);
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break;
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case SCE_KERNEL_ERROR_POWER_VMEM_IN_USE:
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ERROR_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %08x) - already locked!", type, paddr, psize);
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break;
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default:
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ERROR_LOG_REPORT(HLE, "%08x=sceKernelVolatileMemTryLock(%i, %08x, %08x) - error", type, paddr, psize, error);
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break;
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}
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return error;
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}
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int KernelVolatileMemUnlock(int type) {
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if (type != 0) {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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if (!volatileMemLocked) {
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// I guess it must use a sema.
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return SCE_KERNEL_ERROR_SEMA_OVF;
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}
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volatileMemLocked = false;
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// Wake someone, always fifo.
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bool wokeThreads = false;
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u32 error;
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while (!volatileWaitingThreads.empty() && !volatileMemLocked) {
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VolatileWaitingThread waitInfo = volatileWaitingThreads.front();
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volatileWaitingThreads.erase(volatileWaitingThreads.begin());
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int waitID = __KernelGetWaitID(waitInfo.threadID, WAITTYPE_VMEM, error);
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// If they were force-released, just skip.
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if (waitID == 1 && KernelVolatileMemLock(0, waitInfo.addrPtr, waitInfo.sizePtr) == 0) {
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__KernelResumeThreadFromWait(waitInfo.threadID, 0);
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wokeThreads = true;
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}
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}
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if (wokeThreads) {
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INFO_LOG(HLE, "KernelVolatileMemUnlock(%i) handed over to another thread", type);
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hleReSchedule("volatile mem unlocked");
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}
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return 0;
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}
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static int sceKernelVolatileMemUnlock(int type) {
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int error = KernelVolatileMemUnlock(type);
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if (error == SCE_KERNEL_ERROR_INVALID_MODE) {
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ERROR_LOG_REPORT(HLE, "sceKernelVolatileMemUnlock(%i) - invalid mode", type);
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return error;
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} else if (error == SCE_KERNEL_ERROR_SEMA_OVF) {
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ERROR_LOG_REPORT(HLE, "sceKernelVolatileMemUnlock(%i) FAILED - not locked", type);
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return error;
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}
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return hleLogSuccessI(HLE, 0);
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}
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static int sceKernelVolatileMemLock(int type, u32 paddr, u32 psize) {
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u32 error = 0;
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// If dispatch is disabled or in an interrupt, don't check, just return an error.
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// But still write the addr and size (some games require this to work, and it's testably true.)
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if (!__KernelIsDispatchEnabled()) {
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error = SCE_KERNEL_ERROR_CAN_NOT_WAIT;
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} else if (__IsInInterrupt()) {
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error = SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
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} else {
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error = KernelVolatileMemLock(type, paddr, psize);
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}
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switch (error) {
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case 0:
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// Should only wait 1200 cycles though according to Unknown's testing,
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hleEatCycles(1200);
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DEBUG_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x) - success", type, paddr, psize);
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break;
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case SCE_KERNEL_ERROR_POWER_VMEM_IN_USE:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x) - already locked, waiting", type, paddr, psize);
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const VolatileWaitingThread waitInfo = { __KernelGetCurThread(), paddr, psize };
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volatileWaitingThreads.push_back(waitInfo);
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__KernelWaitCurThread(WAITTYPE_VMEM, 1, 0, 0, false, "volatile mem waited");
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}
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break;
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case SCE_KERNEL_ERROR_CAN_NOT_WAIT:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x): dispatch disabled", type, paddr, psize);
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Memory::Write_U32(0x08400000, paddr);
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Memory::Write_U32(0x00400000, psize);
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}
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break;
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case SCE_KERNEL_ERROR_ILLEGAL_CONTEXT:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x): in interrupt", type, paddr, psize);
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Memory::Write_U32(0x08400000, paddr);
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Memory::Write_U32(0x00400000, psize);
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}
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break;
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default:
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ERROR_LOG_REPORT(HLE, "%08x=sceKernelVolatileMemLock(%i, %08x, %08x) - error", type, paddr, psize, error);
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break;
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}
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return error;
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}
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static u32 scePowerSetClockFrequency(u32 pllfreq, u32 cpufreq, u32 busfreq) {
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// 190 might (probably) be a typo for 19, but it's what the actual PSP validates against.
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if (pllfreq < 19 || pllfreq < cpufreq || pllfreq > 333) {
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return hleLogWarning(SCEMISC, SCE_KERNEL_ERROR_INVALID_VALUE, "invalid pll frequency");
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}
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if (cpufreq == 0 || cpufreq > 333) {
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return hleLogWarning(SCEMISC, SCE_KERNEL_ERROR_INVALID_VALUE, "invalid cpu frequency");
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}
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if (busfreq == 0 || busfreq > 166) {
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return hleLogWarning(SCEMISC, SCE_KERNEL_ERROR_INVALID_VALUE, "invalid bus frequency");
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}
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// TODO: More restrictions.
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if (g_Config.iLockedCPUSpeed > 0) {
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INFO_LOG(HLE, "scePowerSetClockFrequency(%i,%i,%i): locked by user config at %i, %i, %i", pllfreq, cpufreq, busfreq, g_Config.iLockedCPUSpeed, g_Config.iLockedCPUSpeed, busFreq);
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} else {
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INFO_LOG(HLE, "scePowerSetClockFrequency(%i,%i,%i)", pllfreq, cpufreq, busfreq);
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}
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// Only reschedules when the stepped PLL frequency changes.
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// It seems like the busfreq parameter has no effect (but can cause errors.)
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if (RealpllFreq != PowerPllMhzToHz(pllfreq)) {
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int oldPll = RealpllFreq / 1000000;
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RealpllFreq = PowerPllMhzToHz(pllfreq);
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RealbusFreq = PowerBusMhzToHz(RealpllFreq / 2000000);
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if (g_Config.iLockedCPUSpeed <= 0) {
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pllFreq = RealpllFreq;
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busFreq = RealbusFreq;
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CoreTiming::SetClockFrequencyHz(PowerCpuMhzToHz(cpufreq, pllFreq));
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}
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// The delay depends on the source and destination frequency, most are 150ms.
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int newPll = RealpllFreq / 1000000;
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int usec = 150000;
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if ((newPll == 190 && oldPll == 222) || (newPll == 222 && oldPll == 190))
|
|
usec = 15700;
|
|
else if ((newPll == 266 && oldPll == 333) || (newPll == 333 && oldPll == 266))
|
|
usec = 16600;
|
|
|
|
return hleDelayResult(0, "scepower set clockFrequency", usec);
|
|
}
|
|
if (g_Config.iLockedCPUSpeed <= 0)
|
|
CoreTiming::SetClockFrequencyHz(PowerCpuMhzToHz(cpufreq, pllFreq));
|
|
return 0;
|
|
}
|
|
|
|
static u32 scePowerSetCpuClockFrequency(u32 cpufreq) {
|
|
if (cpufreq == 0 || cpufreq > 333) {
|
|
return hleLogWarning(SCEMISC, SCE_KERNEL_ERROR_INVALID_VALUE, "invalid frequency");
|
|
}
|
|
if (g_Config.iLockedCPUSpeed > 0) {
|
|
return hleLogDebug(SCEMISC, 0, "locked by user config at %i", g_Config.iLockedCPUSpeed);
|
|
}
|
|
CoreTiming::SetClockFrequencyHz(PowerCpuMhzToHz(cpufreq, pllFreq));
|
|
return hleLogSuccessI(SCEMISC, 0);
|
|
}
|
|
|
|
static u32 scePowerSetBusClockFrequency(u32 busfreq) {
|
|
if (busfreq == 0 || busfreq > 111) {
|
|
return hleLogWarning(SCEMISC, SCE_KERNEL_ERROR_INVALID_VALUE, "invalid frequency");
|
|
}
|
|
if (g_Config.iLockedCPUSpeed > 0) {
|
|
return hleLogDebug(SCEMISC, 0, "locked by user config at %i", g_Config.iLockedCPUSpeed / 2);
|
|
}
|
|
|
|
// The value passed is validated, but then doesn't seem to matter for the result.
|
|
// However, this sets a different hz than scePowerSetClockFrequency would have.
|
|
|
|
if (pllFreq <= 190)
|
|
busFreq = 94956673;
|
|
else if (pllFreq <= 222)
|
|
busFreq = 111000000;
|
|
else if (pllFreq <= 266)
|
|
busFreq = 132939331;
|
|
else if (pllFreq <= 333)
|
|
busFreq = 165848343;
|
|
else
|
|
busFreq = pllFreq / 2;
|
|
|
|
return hleLogSuccessI(SCEMISC, 0);
|
|
}
|
|
|
|
static u32 scePowerGetCpuClockFrequencyInt() {
|
|
int cpuFreq = CoreTiming::GetClockFrequencyHz() / 1000000;
|
|
return hleLogSuccessI(SCEMISC, cpuFreq);
|
|
}
|
|
|
|
static u32 scePowerGetPllClockFrequencyInt() {
|
|
return hleLogSuccessInfoI(SCEMISC, pllFreq / 1000000);
|
|
}
|
|
|
|
static u32 scePowerGetBusClockFrequencyInt() {
|
|
return hleLogSuccessInfoI(SCEMISC, busFreq / 1000000);
|
|
}
|
|
|
|
static float scePowerGetCpuClockFrequencyFloat() {
|
|
float cpuFreq = CoreTiming::GetClockFrequencyHz() / 1000000.0f;
|
|
DEBUG_LOG(SCEMISC, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
|
|
return cpuFreq;
|
|
}
|
|
|
|
static float scePowerGetPllClockFrequencyFloat() {
|
|
INFO_LOG(SCEMISC, "%f=scePowerGetPllClockFrequencyFloat()", (float)pllFreq / 1000000.0f);
|
|
return (float) pllFreq / 1000000.0f;
|
|
}
|
|
|
|
static float scePowerGetBusClockFrequencyFloat() {
|
|
INFO_LOG(SCEMISC, "%f=scePowerGetBusClockFrequencyFloat()", (float)busFreq / 1000000.0f);
|
|
return (float) busFreq / 1000000.0f;
|
|
}
|
|
|
|
static int scePowerTick() {
|
|
DEBUG_LOG(SCEMISC, "scePowerTick()");
|
|
// Don't think we need to do anything.
|
|
return 0;
|
|
}
|
|
|
|
|
|
static u32 IsPSPNonFat() {
|
|
DEBUG_LOG(SCEMISC, "%d=scePower_a85880d0_IsPSPNonFat()", g_Config.iPSPModel);
|
|
|
|
return g_Config.iPSPModel;
|
|
}
|
|
|
|
static const HLEFunction scePower[] = {
|
|
{0X04B7766E, &WrapI_II<scePowerRegisterCallback>, "scePowerRegisterCallback", 'i', "ii" },
|
|
{0X2B51FE2F, nullptr, "scePower_2B51FE2F", '?', "" },
|
|
{0X442BFBAC, nullptr, "scePowerGetBacklightMaximum", '?', "" },
|
|
{0XEFD3C963, &WrapI_V<scePowerTick>, "scePowerTick", 'i', "" },
|
|
{0XEDC13FE5, nullptr, "scePowerGetIdleTimer", '?', "" },
|
|
{0X7F30B3B1, nullptr, "scePowerIdleTimerEnable", '?', "" },
|
|
{0X972CE941, nullptr, "scePowerIdleTimerDisable", '?', "" },
|
|
{0X27F3292C, nullptr, "scePowerBatteryUpdateInfo", '?', "" },
|
|
{0XE8E4E204, nullptr, "scePowerGetForceSuspendCapacity", '?', "" },
|
|
{0XB999184C, nullptr, "scePowerGetLowBatteryCapacity", '?', "" },
|
|
{0X87440F5E, &WrapI_V<scePowerIsPowerOnline>, "scePowerIsPowerOnline", 'i', "" },
|
|
{0X0AFD0D8B, &WrapI_V<scePowerIsBatteryExist>, "scePowerIsBatteryExist", 'i', "" },
|
|
{0X1E490401, &WrapI_V<scePowerIsBatteryCharging>, "scePowerIsBatteryCharging", 'i', "" },
|
|
{0XB4432BC8, &WrapI_V<scePowerGetBatteryChargingStatus>, "scePowerGetBatteryChargingStatus", 'i', "" },
|
|
{0XD3075926, &WrapI_V<scePowerIsLowBattery>, "scePowerIsLowBattery", 'i', "" },
|
|
{0X78A1A796, nullptr, "scePowerIsSuspendRequired", '?', "" },
|
|
{0X94F5A53F, nullptr, "scePowerGetBatteryRemainCapacity", '?', "" },
|
|
{0XFD18A0FF, nullptr, "scePowerGetBatteryFullCapacity", '?', "" },
|
|
{0X2085D15D, &WrapI_V<scePowerGetBatteryLifePercent>, "scePowerGetBatteryLifePercent", 'i', "" },
|
|
{0X8EFB3FA2, &WrapI_V<scePowerGetBatteryLifeTime>, "scePowerGetBatteryLifeTime", 'i', "" },
|
|
{0X28E12023, &WrapI_V<scePowerGetBatteryTemp>, "scePowerGetBatteryTemp", 'i', "" },
|
|
{0X862AE1A6, nullptr, "scePowerGetBatteryElec", '?', "" },
|
|
{0X483CE86B, nullptr, "scePowerGetBatteryVolt", '?', "" },
|
|
{0XCB49F5CE, nullptr, "scePowerGetBatteryChargeCycle", '?', "" },
|
|
{0X23436A4A, nullptr, "scePowerGetInnerTemp", '?', "" },
|
|
{0X0CD21B1F, nullptr, "scePowerSetPowerSwMode", '?', "" },
|
|
{0X165CE085, nullptr, "scePowerGetPowerSwMode", '?', "" },
|
|
{0XD6D016EF, nullptr, "scePowerLock", '?', "" },
|
|
{0XCA3D34C1, nullptr, "scePowerUnlock", '?', "" },
|
|
{0XDB62C9CF, nullptr, "scePowerCancelRequest", '?', "" },
|
|
{0X7FA406DD, nullptr, "scePowerIsRequest", '?', "" },
|
|
{0X2B7C7CF4, nullptr, "scePowerRequestStandby", '?', "" },
|
|
{0XAC32C9CC, nullptr, "scePowerRequestSuspend", '?', "" },
|
|
{0X2875994B, nullptr, "scePower_2875994B", '?', "" },
|
|
{0X0074EF9B, nullptr, "scePowerGetResumeCount", '?', "" },
|
|
{0XDFA8BAF8, &WrapI_I<scePowerUnregisterCallback>, "scePowerUnregisterCallback", 'i', "i" },
|
|
{0XDB9D28DD, &WrapI_I<scePowerUnregisterCallback>, "scePowerUnregitserCallback", 'i', "i" },
|
|
{0X843FBF43, &WrapU_U<scePowerSetCpuClockFrequency>, "scePowerSetCpuClockFrequency", 'x', "x" },
|
|
{0XB8D7B3FB, &WrapU_U<scePowerSetBusClockFrequency>, "scePowerSetBusClockFrequency", 'x', "x" },
|
|
{0XFEE03A2F, &WrapU_V<scePowerGetCpuClockFrequencyInt>, "scePowerGetCpuClockFrequency", 'x', "" },
|
|
{0X478FE6F5, &WrapU_V<scePowerGetBusClockFrequencyInt>, "scePowerGetBusClockFrequency", 'x', "" },
|
|
{0XFDB5BFE9, &WrapU_V<scePowerGetCpuClockFrequencyInt>, "scePowerGetCpuClockFrequencyInt", 'x', "" },
|
|
{0XBD681969, &WrapU_V<scePowerGetBusClockFrequencyInt>, "scePowerGetBusClockFrequencyInt", 'x', "" },
|
|
{0XB1A52C83, &WrapF_V<scePowerGetCpuClockFrequencyFloat>, "scePowerGetCpuClockFrequencyFloat", 'f', "" },
|
|
{0X9BADB3EB, &WrapF_V<scePowerGetBusClockFrequencyFloat>, "scePowerGetBusClockFrequencyFloat", 'f', "" },
|
|
{0X737486F2, &WrapU_UUU<scePowerSetClockFrequency>, "scePowerSetClockFrequency", 'x', "xxx"},
|
|
{0X34F9C463, &WrapU_V<scePowerGetPllClockFrequencyInt>, "scePowerGetPllClockFrequencyInt", 'x', "" },
|
|
{0XEA382A27, &WrapF_V<scePowerGetPllClockFrequencyFloat>, "scePowerGetPllClockFrequencyFloat", 'f', "" },
|
|
{0XEBD177D6, &WrapU_UUU<scePowerSetClockFrequency>, "scePowerSetClockFrequency350", 'x', "xxx"}, // This is also the same as SetClockFrequency
|
|
{0X469989AD, &WrapU_UUU<scePowerSetClockFrequency>, "scePower_469989ad", 'x', "xxx"}, // This is also the same as SetClockFrequency
|
|
{0X545A7F3C, nullptr, "scePower_545A7F3C", '?', "" }, // TODO: Supposedly the same as SetClockFrequency also?
|
|
{0XA4E93389, nullptr, "scePower_A4E93389", '?', "" }, // TODO: Supposedly the same as SetClockFrequency also?
|
|
{0XA85880D0, &WrapU_V<IsPSPNonFat>, "scePower_a85880d0_IsPSPNonFat", 'x', "" },
|
|
{0X3951AF53, nullptr, "scePowerWaitRequestCompletion", '?', "" },
|
|
{0X0442D852, nullptr, "scePowerRequestColdReset", '?', "" },
|
|
{0XBAFA3DF0, nullptr, "scePowerGetCallbackMode", '?', "" },
|
|
{0XA9D22232, nullptr, "scePowerSetCallbackMode", '?', "" },
|
|
|
|
// These seem to be aliases.
|
|
{0X23C31FFE, &WrapI_IUU<sceKernelVolatileMemLock>, "scePowerVolatileMemLock", 'i', "ixx"},
|
|
{0XFA97A599, &WrapI_IUU<sceKernelVolatileMemTryLock>, "scePowerVolatileMemTryLock", 'i', "ixx"},
|
|
{0XB3EDD801, &WrapI_I<sceKernelVolatileMemUnlock>, "scePowerVolatileMemUnlock", 'i', "i" },
|
|
};
|
|
|
|
//890129c in tyshooter looks bogus
|
|
const HLEFunction sceSuspendForUser[] = {
|
|
{0XEADB1BD7, &WrapI_I<sceKernelPowerLock>, "sceKernelPowerLock", 'i', "i" }, //(int param) set param to 0
|
|
{0X3AEE7261, &WrapI_I<sceKernelPowerUnlock>, "sceKernelPowerUnlock", 'i', "i" }, //(int param) set param to 0
|
|
{0X090CCB3F, &WrapI_I<sceKernelPowerTick>, "sceKernelPowerTick", 'i', "i" },
|
|
|
|
// There's an extra 4MB that can be allocated, which seems to be "volatile". These functions
|
|
// let you grab it.
|
|
{0XA14F40B2, &WrapI_IUU<sceKernelVolatileMemTryLock>, "sceKernelVolatileMemTryLock", 'i', "ixx"},
|
|
{0XA569E425, &WrapI_I<sceKernelVolatileMemUnlock>, "sceKernelVolatileMemUnlock", 'i', "i" },
|
|
{0X3E0271D3, &WrapI_IUU<sceKernelVolatileMemLock>, "sceKernelVolatileMemLock", 'i', "ixx"},
|
|
};
|
|
|
|
|
|
void Register_scePower() {
|
|
RegisterModule("scePower",ARRAY_SIZE(scePower),scePower);
|
|
}
|
|
|
|
void Register_sceSuspendForUser() {
|
|
RegisterModule("sceSuspendForUser", ARRAY_SIZE(sceSuspendForUser), sceSuspendForUser);
|
|
}
|