ppsspp/Core/HLE
Henrik Rydgard 2430c283a5 More GPU cleaning, removing uses of GPUState.h where not needed.
Want to get rid of direct accesses to GPUState in modules that may be reused in
my future next-gen backends, that will reformat display lists into command lists that will
then be optimized and executed, out of sync with the real GPUState.

Candidate modules that may be reused in full are Framebuffer and Depal, possibly TextureCache to some degree.
2015-07-29 12:37:49 +02:00
..
__sceAudio.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
__sceAudio.h
FunctionWrappers.h sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
HLE.cpp Add timing for all the basics. 2015-07-03 12:05:08 -07:00
HLE.h Add new logging in sceKernelCreateThread(). 2015-03-22 21:22:40 -07:00
HLEHelperThread.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
HLEHelperThread.h
HLETables.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
HLETables.h
KernelWaitHelpers.h
proAdhoc.cpp Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code. 2015-02-04 13:41:21 +01:00
proAdhoc.h
proAdhocServer.cpp
proAdhocServer.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
ReplaceTables.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
ReplaceTables.h Split out the ReplaceJalTo test logic. 2015-04-12 13:35:10 -07:00
sceAdler.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp ARM64: Fix vi2uc and vi2us and enable them. 2015-07-11 16:46:11 +02:00
sceAtrac.h
sceAudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudio.h
sceAudiocodec.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudiocodec.h
sceAudioRouting.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceCcc.h
sceChnnlsv.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceChnnlsv.h
sceCtrl.cpp Rotate controls along with the display. Only rotates d-pad and analog stick, but easy to add more buttons if desired. 2015-05-15 18:49:54 +02:00
sceCtrl.h Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
sceDeflt.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceDeflt.h
sceDisplay.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
sceDisplay.h
sceDmac.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceDmac.h
sceFont.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceFont.h
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceGameUpdate.h
sceGe.cpp Correct a few comments, thanks unknown. 2015-07-24 23:27:23 +02:00
sceGe.h
sceHeap.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHeap.h
sceHprm.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHprm.h
sceHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHttp.h
sceImpose.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceImpose.h
sceIo.cpp More work on savedata UI. 2015-06-12 11:40:50 +02:00
sceIo.h
sceJpeg.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceJpeg.h
sceKernel.cpp Validate blocklinking in icache invalidate all. 2015-07-19 13:08:32 -07:00
sceKernel.h Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceKernelAlarm.cpp
sceKernelAlarm.h
sceKernelEventFlag.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp Include dependency cleanup 2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelMbx.h
sceKernelMemory.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMemory.h
sceKernelModule.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelModule.h
sceKernelMsgPipe.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp Remove some unreachable code. 2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Switch lo and hi so that low comes first. 2015-06-28 10:42:19 -07:00
sceKernelThread.h Switch lo and hi so that low comes first. 2015-06-28 10:42:19 -07:00
sceKernelTime.cpp
sceKernelTime.h
sceKernelVTimer.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelVTimer.h
sceMd5.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMd5.h
sceMp3.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp3.h
sceMp4.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp4.h
sceMpeg.cpp Set the sid on StreamInfo. 2015-04-08 11:57:58 -07:00
sceMpeg.h
sceMt19937.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMt19937.h
sceNet.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceNet.h Add sceNetUpnp module 2015-03-08 20:07:03 +08:00
sceNetAdhoc.cpp Fix some issues in sceNetAdhoc with old savestates. 2015-04-27 07:53:19 -07:00
sceNetAdhoc.h
sceNp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceNp.h
sceOpenPSID.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceOpenPSID.h
sceP3da.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceP3da.h
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePauth.h
scePower.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePower.h
scePsmf.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
scePsmf.h
scePspNpDrm_user.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h
sceRtc.cpp Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
sceRtc.h
sceSas.cpp Reduce logspam in Burnout 2015-07-05 23:50:06 +02:00
sceSas.h
sceSfmt19937.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSha256.h
sceSsl.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSsl.h
sceUmd.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUmd.h
sceUsb.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsb.h Fix save status 2015-03-08 12:09:30 +08:00
sceUsbGps.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsbGps.h
sceUtility.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUtility.h
sceVaudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceVaudio.h