..
__sceAudio.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
__sceAudio.h
FunctionWrappers.h
sceSfmt19937 fix
2015-02-16 23:38:45 +08:00
HLE.cpp
Add timing for all the basics.
2015-07-03 12:05:08 -07:00
HLE.h
Add new logging in sceKernelCreateThread().
2015-03-22 21:22:40 -07:00
HLEHelperThread.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
HLEHelperThread.h
HLETables.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
HLETables.h
KernelWaitHelpers.h
proAdhoc.cpp
Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code.
2015-02-04 13:41:21 +01:00
proAdhoc.h
proAdhocServer.cpp
proAdhocServer.h
Switch to #pragma once in a few places.
2015-03-02 22:34:51 -08:00
ReplaceTables.cpp
More GPU cleaning, removing uses of GPUState.h where not needed.
2015-07-29 12:37:49 +02:00
ReplaceTables.h
Split out the ReplaceJalTo test logic.
2015-04-12 13:35:10 -07:00
sceAdler.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAdler.h
update validAddresses range
2015-02-08 11:34:35 +08:00
sceAtrac.cpp
ARM64: Fix vi2uc and vi2us and enable them.
2015-07-11 16:46:11 +02:00
sceAtrac.h
sceAudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudio.h
sceAudiocodec.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudiocodec.h
sceAudioRouting.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceAudioRouting.h
Add sceAudioRouting
2015-03-08 10:58:12 +08:00
sceCcc.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceCcc.h
sceChnnlsv.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceChnnlsv.h
sceCtrl.cpp
Rotate controls along with the display. Only rotates d-pad and analog stick, but easy to add more buttons if desired.
2015-05-15 18:49:54 +02:00
sceCtrl.h
Release PSP buttons when losing gameplay focus, fixes part 1 of #7758 , and part 2 of #7758 on Windows only.
2015-05-21 10:49:47 +02:00
sceDeflt.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceDeflt.h
sceDisplay.cpp
More GPU cleaning, removing uses of GPUState.h where not needed.
2015-07-29 12:37:49 +02:00
sceDisplay.h
sceDmac.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceDmac.h
sceFont.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceFont.h
sceG729.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceG729.h
Add sceG729 module
2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceGameUpdate.h
sceGe.cpp
Correct a few comments, thanks unknown.
2015-07-24 23:27:23 +02:00
sceGe.h
sceHeap.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHeap.h
sceHprm.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHprm.h
sceHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceHttp.h
sceImpose.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceImpose.h
sceIo.cpp
More work on savedata UI.
2015-06-12 11:40:50 +02:00
sceIo.h
sceJpeg.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceJpeg.h
sceKernel.cpp
Validate blocklinking in icache invalidate all.
2015-07-19 13:08:32 -07:00
sceKernel.h
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceKernelAlarm.cpp
sceKernelAlarm.h
sceKernelEventFlag.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp
Include dependency cleanup
2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceKernelMbx.h
sceKernelMemory.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMemory.h
sceKernelModule.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelModule.h
sceKernelMsgPipe.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp
Remove some unreachable code.
2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp
Switch lo and hi so that low comes first.
2015-06-28 10:42:19 -07:00
sceKernelThread.h
Switch lo and hi so that low comes first.
2015-06-28 10:42:19 -07:00
sceKernelTime.cpp
sceKernelTime.h
sceKernelVTimer.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
sceKernelVTimer.h
sceMd5.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMd5.h
sceMp3.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp3.h
sceMp4.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMp4.h
sceMpeg.cpp
Set the sid on StreamInfo.
2015-04-08 11:57:58 -07:00
sceMpeg.h
sceMt19937.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceMt19937.h
sceNet.cpp
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
sceNet.h
Add sceNetUpnp module
2015-03-08 20:07:03 +08:00
sceNetAdhoc.cpp
Fix some issues in sceNetAdhoc with old savestates.
2015-04-27 07:53:19 -07:00
sceNetAdhoc.h
sceNp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceNp.h
sceOpenPSID.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceOpenPSID.h
sceP3da.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceP3da.h
sceParseHttp.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePauth.h
scePower.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePower.h
scePsmf.cpp
Make Memory::Memcpy() execute memchecks directly.
2015-04-05 18:09:20 -07:00
scePsmf.h
scePspNpDrm_user.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h
sceRtc.cpp
Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
2015-06-14 11:32:13 +02:00
sceRtc.h
sceSas.cpp
Reduce logspam in Burnout
2015-07-05 23:50:06 +02:00
sceSas.h
sceSfmt19937.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSfmt19937.h
Implement sceSfmt19937 module.
2015-02-15 13:22:20 +08:00
sceSha256.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSha256.h
sceSsl.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceSsl.h
sceUmd.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUmd.h
sceUsb.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsb.h
Fix save status
2015-03-08 12:09:30 +08:00
sceUsbGps.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUsbGps.h
sceUtility.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceUtility.h
sceVaudio.cpp
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sceVaudio.h