ppsspp/Core/FileLoaders/DiskCachingFileLoader.h
Unknown W. Brackets a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00

182 lines
4.4 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <vector>
#include <map>
#include <mutex>
#include "Common/CommonTypes.h"
#include "Common/File/Path.h"
#include "Common/Swap.h"
#include "Core/Loaders.h"
class DiskCachingFileLoaderCache;
class DiskCachingFileLoader : public ProxiedFileLoader {
public:
DiskCachingFileLoader(FileLoader *backend);
~DiskCachingFileLoader();
bool Exists() override;
bool ExistsFast() override;
s64 FileSize() override;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
static std::vector<Path> GetCachedPathsInUse();
private:
void Prepare();
void InitCache();
void ShutdownCache();
std::once_flag preparedFlag_;
s64 filesize_ = 0;
DiskCachingFileLoaderCache *cache_ = nullptr;
// We don't support concurrent disk cache access (we use memory cached indexes.)
// So we have to ensure there's only one of these per.
static std::map<Path, DiskCachingFileLoaderCache *> caches_;
static std::mutex cachesMutex_;
};
class DiskCachingFileLoaderCache {
public:
DiskCachingFileLoaderCache(const Path &path, u64 filesize);
~DiskCachingFileLoaderCache();
bool IsValid() {
return f_ != nullptr;
}
void AddRef() {
++refCount_;
}
bool Release() {
return --refCount_ == 0;
}
static void SetCacheDir(const Path &path) {
cacheDir_ = path;
}
size_t ReadFromCache(s64 pos, size_t bytes, void *data);
// Guaranteed to read at least one block into the cache.
size_t SaveIntoCache(FileLoader *backend, s64 pos, size_t bytes, void *data, FileLoader::Flags flags);
bool HasData() const;
private:
void InitCache(const Path &path);
void ShutdownCache();
bool MakeCacheSpaceFor(size_t blocks);
void RebalanceGenerations();
u32 AllocateBlock(u32 indexPos);
struct BlockInfo;
bool ReadBlockData(u8 *dest, BlockInfo &info, size_t offset, size_t size);
void WriteBlockData(BlockInfo &info, const u8 *src);
void WriteIndexData(u32 indexPos, BlockInfo &info);
s64 GetBlockOffset(u32 block);
Path MakeCacheFilePath(const Path &filename);
std::string MakeCacheFilename(const Path &path);
bool LoadCacheFile(const Path &path);
void LoadCacheIndex();
void CreateCacheFile(const Path &path);
bool LockCacheFile(bool lockStatus);
bool RemoveCacheFile(const Path &path);
void CloseFileHandle();
u64 FreeDiskSpace();
u32 DetermineMaxBlocks();
u32 CountCachedFiles();
void GarbageCollectCacheFiles(u64 goalBytes);
// File format:
// 64 magic
// 32 version
// 32 blockSize
// 64 filesize
// 32 maxBlocks
// 32 flags
// index[filesize / blockSize] <-- ~500 KB for 4GB
// 32 (fileoffset - headersize) / blockSize -> -1=not present
// 16 generation?
// 16 hits?
// blocks[up to maxBlocks]
// 8 * blockSize
enum {
CACHE_VERSION = 3,
DEFAULT_BLOCK_SIZE = 65536,
MAX_BLOCKS_PER_READ = 16,
MAX_BLOCKS_LOWER_BOUND = 256, // 16 MB
MAX_BLOCKS_UPPER_BOUND = 8192, // 512 MB
INVALID_BLOCK = 0xFFFFFFFF,
INVALID_INDEX = 0xFFFFFFFF,
};
int refCount_ = 0;
s64 filesize_;
u32 blockSize_;
u16 generation_;
u16 oldestGeneration_;
u32 maxBlocks_;
u32 flags_;
size_t cacheSize_;
size_t indexCount_;
std::mutex lock_;
Path origPath_;
struct FileHeader {
char magic[8];
u32_le version;
u32_le blockSize;
s64_le filesize;
u32_le maxBlocks;
u32_le flags;
};
enum FileFlags {
FLAG_LOCKED = 1 << 0,
};
struct BlockInfo {
u32 block;
u16 generation;
u16 hits;
BlockInfo() : block(-1), generation(0), hits(0) {
}
};
std::vector<BlockInfo> index_;
std::vector<u32> blockIndexLookup_;
FILE *f_ = nullptr;
int fd_ = 0;
static Path cacheDir_;
};