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49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
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#include <functional>
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#include <mutex>
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#include <condition_variable>
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#include "Common/Thread/ThreadManager.h"
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// Same as the latch from C++21.
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struct WaitableCounter : public Waitable {
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public:
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WaitableCounter(int count) : count_(count) {}
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void Count() {
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std::unique_lock<std::mutex> lock(mutex_);
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if (count_ == 0) {
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return;
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}
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count_--;
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if (count_ == 0) {
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// We were the last one to increment
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cond_.notify_all();
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}
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}
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void Wait() override {
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std::unique_lock<std::mutex> lock(mutex_);
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while (count_ != 0) {
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cond_.wait(lock);
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}
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}
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int count_;
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std::mutex mutex_;
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std::condition_variable cond_;
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};
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// Note that upper bounds are non-inclusive: range is [lower, upper)
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WaitableCounter *ParallelRangeLoopWaitable(ThreadManager *threadMan, const std::function<void(int, int)> &loop, int lower, int upper, int minSize);
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// Note that upper bounds are non-inclusive: range is [lower, upper)
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void ParallelRangeLoop(ThreadManager *threadMan, const std::function<void(int, int)> &loop, int lower, int upper, int minSize);
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// Common utilities for large (!) memory copies.
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// Will only fall back to threads if it seems to make sense.
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// NOTE: These support a max of 2GB.
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void ParallelMemcpy(ThreadManager *threadMan, void *dst, const void *src, size_t bytes);
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void ParallelMemset(ThreadManager *threadMan, void *dst, uint8_t value, size_t bytes);
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