ppsspp/Core/Dialog/PSPSaveDialog.cpp
Unknown W. Brackets 29f5763d32 Fix some warnings.
The enum type was not hurting anyone, since the values were the same.
2016-09-10 20:32:37 -07:00

1198 lines
37 KiB
C++
Executable File

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "i18n/i18n.h"
#include "thread/thread.h"
#include "thread/threadutil.h"
#include "Common/ChunkFile.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/Util/PPGeDraw.h"
#include "Core/HLE/sceCtrl.h"
#include "Core/MemMapHelpers.h"
#include "Core/Config.h"
#include "Core/Reporting.h"
#include "Core/HW/MemoryStick.h"
#include "Core/Dialog/PSPSaveDialog.h"
const static float FONT_SCALE = 0.55f;
// These are rough, it seems to take at least 100ms or so to init, and shutdown depends on threads.
// Some games seem to required slightly longer delays to work, so we try 200ms as a compromise.
const static int SAVEDATA_INIT_DELAY_US = 200000;
const static int SAVEDATA_SHUTDOWN_DELAY_US = 2000;
// These are the only sizes which are allowed.
// TODO: We should test what the different behavior is for each.
const static int SAVEDATA_DIALOG_SIZE_V1 = 1480;
const static int SAVEDATA_DIALOG_SIZE_V2 = 1500;
const static int SAVEDATA_DIALOG_SIZE_V3 = 1536;
PSPSaveDialog::PSPSaveDialog()
: PSPDialog()
, display(DS_NONE)
, currentSelectedSave(0)
, ioThread(0)
{
param.SetPspParam(0);
}
PSPSaveDialog::~PSPSaveDialog() {
}
int PSPSaveDialog::Init(int paramAddr)
{
// Ignore if already running
if (GetStatus() != SCE_UTILITY_STATUS_NONE) {
ERROR_LOG_REPORT(SCEUTILITY, "A save request is already running, not starting a new one");
return SCE_ERROR_UTILITY_INVALID_STATUS;
}
JoinIOThread();
ioThreadStatus = SAVEIO_NONE;
requestAddr = paramAddr;
int size = Memory::Read_U32(requestAddr);
memset(&request, 0, sizeof(request));
// Only copy the right size to support different save request format
if (size != SAVEDATA_DIALOG_SIZE_V1 && size != SAVEDATA_DIALOG_SIZE_V2 && size != SAVEDATA_DIALOG_SIZE_V3) {
ERROR_LOG_REPORT(SCEUTILITY, "sceUtilitySavedataInitStart: invalid size %d", size);
return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
}
Memory::Memcpy(&request, requestAddr, size);
Memory::Memcpy(&originalRequest, requestAddr, size);
int retval = param.SetPspParam(&request);
const u32 mode = (u32)param.GetPspParam()->mode;
const char *modeName = mode < ARRAY_SIZE(utilitySavedataTypeNames) ? utilitySavedataTypeNames[mode] : "UNKNOWN";
INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) - %s (%d)", paramAddr, modeName, mode);
INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) : Game key (hex): %s", paramAddr, param.GetKey(param.GetPspParam()).c_str());
yesnoChoice = 1;
switch ((SceUtilitySavedataFocus)(u32)param.GetPspParam()->focus)
{
case SCE_UTILITY_SAVEDATA_FOCUS_NAME:
currentSelectedSave = param.GetSaveNameIndex(param.GetPspParam());
break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTLIST:
currentSelectedSave = param.GetFirstListSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTLIST:
currentSelectedSave = param.GetLastListSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LATEST:
currentSelectedSave = param.GetLatestSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_OLDEST:
currentSelectedSave = param.GetOldestSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTDATA:
currentSelectedSave = param.GetFirstDataSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTDATA:
currentSelectedSave = param.GetLastDataSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTEMPTY:
currentSelectedSave = param.GetFirstEmptySave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTEMPTY:
currentSelectedSave = param.GetLastEmptySave();
break;
default:
WARN_LOG(SCEUTILITY, "Unknown save list focus option: %d", param.GetPspParam()->focus);
currentSelectedSave = 0;
break;
}
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
{
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFileInfo(0).size != 0)
display = DS_LOAD_CONFIRM;
else
display = DS_LOAD_NODATA;
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_NONE;
// Is this necessary?
// currentSelectedSave = param.GetSelectedSave();
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD:
DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if(param.GetFilenameCount() == 0)
display = DS_LOAD_NODATA;
else
display = DS_LOAD_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFileInfo(0).size != 0)
{
yesnoChoice = 0;
display = DS_SAVE_CONFIRM_OVERWRITE;
}
else
display = DS_SAVE_CONFIRM;
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_NONE;
// Is this necessary?
// currentSelectedSave = param.GetSelectedSave();
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE:
DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_SAVE_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE:
DEBUG_LOG(SCEUTILITY, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if(param.GetFilenameCount() == 0)
display = DS_DELETE_NODATA;
else
display = DS_DELETE_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
case SCE_UTILITY_SAVEDATA_TYPE_FILES:
case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
display = DS_NONE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_DELETE: // When run on a PSP, displays a list of all saves on the PSP. Weird. (Not really, it's to let you free up space)
display = DS_DELETE_LIST_CHOICE;
break;
default:
{
ERROR_LOG_REPORT(SCEUTILITY, "Load/Save function %d not coded. Title: %s Save: %s File: %s", (SceUtilitySavedataType)(u32)param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
param.GetPspParam()->common.result = 0;
ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
display = DS_NONE;
return 0; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block.
}
break;
}
if (retval < 0) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
} else {
ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
}
UpdateButtons();
StartFade(true);
/*INFO_LOG(SCEUTILITY,"Dump Param :");
INFO_LOG(SCEUTILITY,"size : %d",param.GetPspParam()->common.size);
INFO_LOG(SCEUTILITY,"language : %d",param.GetPspParam()->common.language);
INFO_LOG(SCEUTILITY,"buttonSwap : %d",param.GetPspParam()->common.buttonSwap);
INFO_LOG(SCEUTILITY,"result : %d",param.GetPspParam()->common.result);
INFO_LOG(SCEUTILITY,"mode : %d",param.GetPspParam()->mode);
INFO_LOG(SCEUTILITY,"bind : %d",param.GetPspParam()->bind);
INFO_LOG(SCEUTILITY,"overwriteMode : %d",param.GetPspParam()->overwriteMode);
INFO_LOG(SCEUTILITY,"gameName : %s",param.GetGameName(param.GetPspParam()).c_str());
INFO_LOG(SCEUTILITY,"saveName : %s",param.GetPspParam()->saveName);
INFO_LOG(SCEUTILITY,"saveNameList : %08x",*((unsigned int*)&param.GetPspParam()->saveNameList));
INFO_LOG(SCEUTILITY,"fileName : %s",param.GetPspParam()->fileName);
INFO_LOG(SCEUTILITY,"dataBuf : %08x",*((unsigned int*)&param.GetPspParam()->dataBuf));
INFO_LOG(SCEUTILITY,"dataBufSize : %u",param.GetPspParam()->dataBufSize);
INFO_LOG(SCEUTILITY,"dataSize : %u",param.GetPspParam()->dataSize);
INFO_LOG(SCEUTILITY,"sfo title : %s",param.GetPspParam()->sfoParam.title);
INFO_LOG(SCEUTILITY,"sfo savedataTitle : %s",param.GetPspParam()->sfoParam.savedataTitle);
INFO_LOG(SCEUTILITY,"sfo detail : %s",param.GetPspParam()->sfoParam.detail);
INFO_LOG(SCEUTILITY,"icon0 data : %08x",*((unsigned int*)&param.GetPspParam()->icon0FileData.buf));
INFO_LOG(SCEUTILITY,"icon0 size : %u",param.GetPspParam()->icon0FileData.bufSize);
INFO_LOG(SCEUTILITY,"icon1 data : %08x",*((unsigned int*)&param.GetPspParam()->icon1FileData.buf));
INFO_LOG(SCEUTILITY,"icon1 size : %u",param.GetPspParam()->icon1FileData.bufSize);
INFO_LOG(SCEUTILITY,"pic1 data : %08x",*((unsigned int*)&param.GetPspParam()->pic1FileData.buf));
INFO_LOG(SCEUTILITY,"pic1 size : %u",param.GetPspParam()->pic1FileData.bufSize);
INFO_LOG(SCEUTILITY,"snd0 data : %08x",*((unsigned int*)&param.GetPspParam()->snd0FileData.buf));
INFO_LOG(SCEUTILITY,"snd0 size : %u",param.GetPspParam()->snd0FileData.bufSize);*/
return retval;
}
const std::string PSPSaveDialog::GetSelectedSaveDirName() const
{
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
{
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
return param.GetSaveDirName(param.GetPspParam());
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
return param.GetSaveDirName(param.GetPspParam());
// TODO: Maybe also SINGLEDELETE/etc?
// SIZES ignores saveName it seems.
default:
return param.GetSaveDirName(param.GetPspParam(), currentSelectedSave);
break;
}
}
void PSPSaveDialog::DisplayBanner(int which)
{
I18NCategory *di = GetI18NCategory("Dialog");
PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358));
const char *title;
switch (which)
{
case DB_SAVE:
title = di->T("Save");
break;
case DB_LOAD:
title = di->T("Load");
break;
case DB_DELETE:
title = di->T("Delete");
break;
default:
title = "";
break;
}
// TODO: Draw a hexagon icon
PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, CalcFadedColor(0xFFFFFFFF));
PPGeDrawText(title, 30, 11, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
}
void PSPSaveDialog::DisplaySaveList(bool canMove)
{
lock_guard guard(paramLock);
static int upFramesHeld = 0;
static int downFramesHeld = 0;
for (int displayCount = 0; displayCount < param.GetFilenameCount(); displayCount++)
{
int textureColor = 0xFFFFFFFF;
auto fileInfo = param.GetFileInfo(displayCount);
if (fileInfo.size == 0 && fileInfo.texture != NULL)
textureColor = 0xFF777777;
// Calc save image position on screen
float w, h , x, b;
float y = 97;
if (displayCount != currentSelectedSave) {
w = 81;
h = 45;
x = 58.5f;
} else {
w = 144;
h = 80;
x = 27;
b = 1.2;
PPGeDrawRect(x-b, y-b, x+w+b, y, CalcFadedColor(0xD0FFFFFF)); // top border
PPGeDrawRect(x-b, y, x, y+h, CalcFadedColor(0xD0FFFFFF)); // left border
PPGeDrawRect(x-b, y+h, x+w+b, y+h+b, CalcFadedColor(0xD0FFFFFF)); //bottom border
PPGeDrawRect(x+w, y, x+w+b, y+h, CalcFadedColor(0xD0FFFFFF)); //right border
}
if (displayCount < currentSelectedSave)
y -= 13 + 45 * (currentSelectedSave - displayCount);
else if (displayCount > currentSelectedSave)
y += 48 + 45 * (displayCount - currentSelectedSave);
// Skip if it's well outside the screen.
if (y > 472.0f || y < -200.0f)
continue;
int tw = 256;
int th = 256;
if (fileInfo.texture != NULL) {
fileInfo.texture->SetTexture();
tw = fileInfo.texture->Width();
th = fileInfo.texture->Height();
PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor);
}
PPGeSetDefaultTexture();
}
if (canMove) {
if ( (IsButtonPressed(CTRL_UP) || IsButtonHeld(CTRL_UP, upFramesHeld)) && currentSelectedSave > 0)
currentSelectedSave--;
else if ( (IsButtonPressed(CTRL_DOWN) || IsButtonHeld(CTRL_DOWN, downFramesHeld)) && currentSelectedSave < (param.GetFilenameCount() - 1))
currentSelectedSave++;
}
}
void PSPSaveDialog::DisplaySaveIcon()
{
lock_guard guard(paramLock);
int textureColor = CalcFadedColor(0xFFFFFFFF);
auto curSave = param.GetFileInfo(currentSelectedSave);
if (curSave.size == 0)
textureColor = CalcFadedColor(0xFF777777);
// Calc save image position on screen
float w = 144;
float h = 80;
float x = 27;
float y = 97;
int tw = 256;
int th = 256;
if (curSave.texture != NULL) {
curSave.texture->SetTexture();
tw = curSave.texture->Width();
th = curSave.texture->Height();
} else {
PPGeDisableTexture();
}
PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor);
if (curSave.texture != NULL)
PPGeSetDefaultTexture();
}
void PSPSaveDialog::DisplaySaveDataInfo1()
{
lock_guard guard(paramLock);
if (param.GetFileInfo(currentSelectedSave).size == 0) {
I18NCategory *di = GetI18NCategory("Dialog");
PPGeDrawText(di->T("NEW DATA"), 180, 136, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
} else {
char title[512];
char time[512];
char saveTitle[512];
char saveDetail[512];
char am_pm[] = "AM";
char hour_time[10] ;
int hour = param.GetFileInfo(currentSelectedSave).modif_time.tm_hour;
int min = param.GetFileInfo(currentSelectedSave).modif_time.tm_min;
switch (g_Config.iTimeFormat) {
case 1:
if (hour > 12) {
strcpy(am_pm, "PM");
hour -= 12;
}
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
break;
case 2:
snprintf(hour_time,10,"%02d:%02d", hour, min);
break;
default:
if (hour > 12) {
strcpy(am_pm, "PM");
hour -= 12;
}
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
}
snprintf(title, 512, "%s", param.GetFileInfo(currentSelectedSave).title);
int day = param.GetFileInfo(currentSelectedSave).modif_time.tm_mday;
int month = param.GetFileInfo(currentSelectedSave).modif_time.tm_mon + 1;
int year = param.GetFileInfo(currentSelectedSave).modif_time.tm_year + 1900;
s64 sizeK = param.GetFileInfo(currentSelectedSave).size / 1024;
switch (g_Config.iDateFormat) {
case 1:
snprintf(time, 512, "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK);
break;
case 2:
snprintf(time, 512, "%02d/%02d/%d %s %lld KB", month, day, year, hour_time, sizeK);
break;
case 3:
snprintf(time, 512, "%02d/%02d/%d %s %lld KB", day, month, year, hour_time, sizeK);
break;
default:
snprintf(time, 512, "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK);
}
snprintf(saveTitle, 512, "%s", param.GetFileInfo(currentSelectedSave).saveTitle);
snprintf(saveDetail, 512, "%s", param.GetFileInfo(currentSelectedSave).saveDetail);
PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF));
std::string titleTxt = title;
std::string timeTxt = time;
std::string saveTitleTxt = saveTitle;
std::string saveDetailTxt = saveDetail;
PPGeDrawText(titleTxt.c_str(), 181, 138, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0x80000000));
PPGeDrawText(titleTxt.c_str(), 180, 136, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0xFFC0C0C0));
PPGeDrawText(timeTxt.c_str(), 181, 139, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
PPGeDrawText(timeTxt.c_str(), 180, 137, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
PPGeDrawText(saveTitleTxt.c_str(), 176, 162, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0x80000000));
PPGeDrawText(saveTitleTxt.c_str(), 175, 159, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0xFFFFFFFF));
PPGeDrawText(saveDetailTxt.c_str(), 176, 183, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
PPGeDrawText(saveDetailTxt.c_str(), 175, 181, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
}
}
void PSPSaveDialog::DisplaySaveDataInfo2()
{
lock_guard guard(paramLock);
if (param.GetFileInfo(currentSelectedSave).size == 0) {
} else {
char txt[1024];
char date[256];
char am_pm[] = "AM";
char hour_time[10] ;
int hour = param.GetFileInfo(currentSelectedSave).modif_time.tm_hour;
int min = param.GetFileInfo(currentSelectedSave).modif_time.tm_min;
switch (g_Config.iTimeFormat) {
case 1:
if (hour > 12) {
strcpy(am_pm, "PM");
hour -= 12;
}
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
break;
case 2:
snprintf(hour_time,10,"%02d:%02d", hour, min);
break;
default:
if (hour > 12) {
strcpy(am_pm, "PM");
hour -= 12;
}
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
}
const char *saveTitle = param.GetFileInfo(currentSelectedSave).saveTitle;
int day = param.GetFileInfo(currentSelectedSave).modif_time.tm_mday;
int month = param.GetFileInfo(currentSelectedSave).modif_time.tm_mon + 1;
int year = param.GetFileInfo(currentSelectedSave).modif_time.tm_year + 1900;
s64 sizeK = param.GetFileInfo(currentSelectedSave).size / 1024;
switch (g_Config.iDateFormat) {
case 1:
snprintf(date, 256, "%d/%02d/%02d", year, month, day);
break;
case 2:
snprintf(date, 256, "%02d/%02d/%d", month, day, year);
break;
case 3:
snprintf(date, 256, "%02d/%02d/%d", day, month, year);
break;
default:
snprintf(date, 256, "%d/%02d/%02d", year, month, day);
}
snprintf(txt, 1024, "%s\n%s %s\n%lld KB", saveTitle, date, hour_time, sizeK);
std::string saveinfoTxt = txt;
PPGeDrawText(saveinfoTxt.c_str(), 9, 202, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
PPGeDrawText(saveinfoTxt.c_str(), 8, 200, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
}
}
void PSPSaveDialog::DisplayMessage(std::string text, bool hasYesNo)
{
const float WRAP_WIDTH = 254.0f;
float y = 136.0f, h;
int n;
PPGeMeasureText(0, &h, &n, text.c_str(), FONT_SCALE, PPGE_LINE_WRAP_WORD, WRAP_WIDTH);
float h2 = h * (float)n / 2.0f;
if (hasYesNo)
{
I18NCategory *di = GetI18NCategory("Dialog");
const char *choiceText;
u32 yesColor, noColor;
float x, w;
if (yesnoChoice == 1) {
choiceText = di->T("Yes");
x = 302.0f;
yesColor = 0xFFFFFFFF;
noColor = 0xFFFFFFFF;
}
else {
choiceText = di->T("No");
x = 366.0f;
yesColor = 0xFFFFFFFF;
noColor = 0xFFFFFFFF;
}
PPGeMeasureText(&w, &h, 0, choiceText, FONT_SCALE);
w = w / 2.0f + 5.5f;
h /= 2.0f;
float y2 = y + h2 + 4.0f;
h2 += h + 4.0f;
y = 132.0f - h;
PPGeDrawRect(x - w, y2 - h, x + w, y2 + h, CalcFadedColor(0x40C0C0C0));
PPGeDrawText(di->T("Yes"), 303.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
PPGeDrawText(di->T("Yes"), 302.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(yesColor));
PPGeDrawText(di->T("No"), 367.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
PPGeDrawText(di->T("No"), 366.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(noColor));
if (IsButtonPressed(CTRL_LEFT) && yesnoChoice == 0) {
yesnoChoice = 1;
}
else if (IsButtonPressed(CTRL_RIGHT) && yesnoChoice == 1) {
yesnoChoice = 0;
}
}
PPGeDrawTextWrapped(text.c_str(), 335.0f, y+2, WRAP_WIDTH, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
PPGeDrawTextWrapped(text.c_str(), 334.0f, y, WRAP_WIDTH, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0xFFFFFFFF));
float sy = 122.0f - h2, ey = 150.0f + h2;
PPGeDrawRect(202.0f, sy, 466.0f, sy + 1.0f, CalcFadedColor(0xFFFFFFFF));
PPGeDrawRect(202.0f, ey, 466.0f, ey + 1.0f, CalcFadedColor(0xFFFFFFFF));
}
int PSPSaveDialog::Update(int animSpeed)
{
if (GetStatus() != SCE_UTILITY_STATUS_RUNNING)
return SCE_ERROR_UTILITY_INVALID_STATUS;
if (!param.GetPspParam()) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
return 0;
}
if (pendingStatus != SCE_UTILITY_STATUS_RUNNING) {
// We're actually done, we're just waiting to tell the game that.
return 0;
}
// The struct may have been updated by the game. This happens in "Where Is My Heart?"
// Check if it has changed, reload it.
// TODO: Cut down on preloading? This rebuilds the list from scratch.
int size = Memory::Read_U32(requestAddr);
if (memcmp(Memory::GetPointer(requestAddr), &originalRequest, size) != 0) {
memset(&request, 0, sizeof(request));
Memory::Memcpy(&request, requestAddr, size);
Memory::Memcpy(&originalRequest, requestAddr, size);
lock_guard guard(paramLock);
param.SetPspParam(&request);
}
UpdateButtons();
UpdateFade(animSpeed);
okButtonImg = I_CIRCLE;
cancelButtonImg = I_CROSS;
okButtonFlag = CTRL_CIRCLE;
cancelButtonFlag = CTRL_CROSS;
if (param.GetPspParam()->common.buttonSwap == 1) {
okButtonImg = I_CROSS;
cancelButtonImg = I_CIRCLE;
okButtonFlag = CTRL_CROSS;
cancelButtonFlag = CTRL_CIRCLE;
}
I18NCategory *di = GetI18NCategory("Dialog");
switch (display)
{
case DS_SAVE_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
} else if (IsButtonPressed(okButtonFlag)) {
// Save exist, ask user confirm
if (param.GetFileInfo(currentSelectedSave).size > 0) {
yesnoChoice = 0;
display = DS_SAVE_CONFIRM_OVERWRITE;
} else {
display = DS_SAVE_SAVING;
StartIOThread();
}
}
EndDraw();
break;
case DS_SAVE_CONFIRM:
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Confirm Save", "Do you want to save this data?"), true);
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
} else if (IsButtonPressed(okButtonFlag)) {
display = DS_SAVE_SAVING;
StartIOThread();
}
EndDraw();
break;
case DS_SAVE_CONFIRM_OVERWRITE:
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Confirm Overwrite","Do you want to overwrite the data?"), true);
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
display = DS_SAVE_LIST_CHOICE;
else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
} else if (IsButtonPressed(okButtonFlag)) {
display = DS_SAVE_SAVING;
StartIOThread();
}
EndDraw();
break;
case DS_SAVE_SAVING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Saving","Saving\nPlease Wait..."));
DisplayBanner(DB_SAVE);
EndDraw();
break;
case DS_SAVE_FAILED:
JoinIOThread();
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("SavingFailed", "Unable to save data."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag)) {
// Go back to the list so they can try again.
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) {
display = DS_SAVE_LIST_CHOICE;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
}
EndDraw();
break;
case DS_SAVE_DONE:
if (ioThread) {
JoinIOThread();
param.SetPspParam(param.GetPspParam());
}
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Save completed"));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
// Set the save to use for autosave and autoload
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
StartFade(false);
}
EndDraw();
break;
case DS_LOAD_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
} else if (IsButtonPressed(okButtonFlag)) {
display = DS_LOAD_LOADING;
StartIOThread();
}
EndDraw();
break;
case DS_LOAD_CONFIRM:
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("ConfirmLoad", "Load this data?"), true);
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
} else if (IsButtonPressed(okButtonFlag)) {
display = DS_LOAD_LOADING;
StartIOThread();
}
EndDraw();
break;
case DS_LOAD_LOADING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Loading","Loading\nPlease Wait..."));
DisplayBanner(DB_LOAD);
EndDraw();
break;
case DS_LOAD_FAILED:
JoinIOThread();
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("LoadingFailed", "Unable to load data."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
if (IsButtonPressed(cancelButtonFlag)) {
// Go back to the list so they can try again.
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_LOAD) {
display = DS_LOAD_LIST_CHOICE;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
}
EndDraw();
break;
case DS_LOAD_DONE:
JoinIOThread();
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("Load completed"));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
// Allow OK to be pressed as well to confirm the save.
// The PSP only allows cancel, but that's generally not great UX.
// Allowing this here makes it quicker for most users to get into the actual game.
if (IsButtonPressed(cancelButtonFlag) || IsButtonPressed(okButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
// Set the save to use for autosave and autoload
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
StartFade(false);
}
EndDraw();
break;
case DS_LOAD_NODATA:
StartDraw();
DisplayMessage(di->T("There is no data"));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
StartFade(false);
}
EndDraw();
break;
case DS_DELETE_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
} else if (IsButtonPressed(okButtonFlag)) {
yesnoChoice = 0;
display = DS_DELETE_CONFIRM;
}
EndDraw();
break;
case DS_DELETE_CONFIRM:
StartDraw();
DisplaySaveIcon();
DisplaySaveDataInfo2();
DisplayMessage(di->T("DeleteConfirm",
"This save data will be deleted.\nAre you sure you want to continue?"),
true);
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag))
display = DS_DELETE_LIST_CHOICE;
else if (IsButtonPressed(okButtonFlag)) {
if (yesnoChoice == 0)
display = DS_DELETE_LIST_CHOICE;
else {
display = DS_DELETE_DELETING;
StartIOThread();
}
}
EndDraw();
break;
case DS_DELETE_DELETING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplayMessage(di->T("Deleting","Deleting\nPlease Wait..."));
DisplayBanner(DB_DELETE);
EndDraw();
break;
case DS_DELETE_FAILED:
JoinIOThread();
StartDraw();
DisplayMessage(di->T("DeleteFailed", "Unable to delete data."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag)) {
display = DS_DELETE_LIST_CHOICE;
}
EndDraw();
break;
case DS_DELETE_DONE:
if (ioThread) {
JoinIOThread();
param.SetPspParam(param.GetPspParam());
}
StartDraw();
DisplayMessage(di->T("Delete completed"));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag)) {
if (param.GetFilenameCount() == 0)
display = DS_DELETE_NODATA;
else
display = DS_DELETE_LIST_CHOICE;
}
EndDraw();
break;
case DS_DELETE_NODATA:
StartDraw();
DisplayMessage(di->T("There is no data"));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag)) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
StartFade(false);
}
EndDraw();
break;
case DS_NONE: // For action which display nothing
switch (ioThreadStatus) {
case SAVEIO_NONE:
StartIOThread();
break;
case SAVEIO_PENDING:
case SAVEIO_DONE:
// To make sure there aren't any timing variations, we sync the next frame.
JoinIOThread();
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
break;
}
break;
default:
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
break;
}
if (status == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED)
Memory::Memcpy(requestAddr, &request, request.common.size);
return 0;
}
void PSPSaveDialog::ExecuteIOAction() {
lock_guard guard(paramLock);
switch (display) {
case DS_LOAD_LOADING:
if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave)) {
display = DS_LOAD_DONE;
} else {
display = DS_LOAD_FAILED;
}
break;
case DS_SAVE_SAVING:
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
display = DS_SAVE_DONE;
} else {
display = DS_SAVE_FAILED;
}
break;
case DS_DELETE_DELETING:
if (param.Delete(param.GetPspParam(),currentSelectedSave)) {
display = DS_DELETE_DONE;
} else {
display = DS_DELETE_FAILED;
}
break;
case DS_NONE:
ExecuteNotVisibleIOAction();
break;
default:
// Nothing to do here.
break;
}
ioThreadStatus = SAVEIO_DONE;
}
void PSPSaveDialog::ExecuteNotVisibleIOAction() {
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode) {
case SCE_UTILITY_SAVEDATA_TYPE_LOAD: // Only load and exit
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave)) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_SAVE: // Only save and exit
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
param.GetPspParam()->common.result = param.GetSizes(param.GetPspParam());
break;
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
param.GetList(param.GetPspParam());
param.GetPspParam()->common.result = 0;
break;
case SCE_UTILITY_SAVEDATA_TYPE_FILES:
param.GetPspParam()->common.result = param.GetFilesList(param.GetPspParam());
break;
case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
{
bool result = param.GetSize(param.GetPspParam());
// TODO: According to JPCSP, should test/verify this part but seems edge casey.
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK;
} else if (result) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
DEBUG_LOG(SCEUTILITY, "sceUtilitySavedata DELETEDATA: %s", param.GetPspParam()->saveName);
param.GetPspParam()->common.result = param.DeleteData(param.GetPspParam());
break;
//case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE:
if (param.Delete(param.GetPspParam(), param.GetSelectedSave())) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
}
break;
// TODO: Should reset the directory's other files.
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE)) {
param.GetPspParam()->common.result = 0;
} else if (MemoryStick_FreeSpace() == 0) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_MEMSTICK_FULL;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE)) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
if (!param.IsSaveDirectoryExist(param.GetPspParam())){
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
} else if (!param.IsSfoFileExist(param.GetPspParam())) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN;
} else if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave, param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE)) {
param.GetPspParam()->common.result = 0;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND;
}
break;
default:
break;
}
}
void PSPSaveDialog::JoinIOThread() {
if (ioThread) {
ioThread->join();
delete ioThread;
ioThread = 0;
}
}
static void DoExecuteIOAction(PSPSaveDialog *dialog) {
setCurrentThreadName("SaveIO");
dialog->ExecuteIOAction();
}
void PSPSaveDialog::StartIOThread() {
if (ioThread) {
WARN_LOG_REPORT(SCEUTILITY, "Starting a save io thread when one already pending, uh oh.");
JoinIOThread();
}
ioThreadStatus = SAVEIO_PENDING;
ioThread = new std::thread(&DoExecuteIOAction, this);
}
int PSPSaveDialog::Shutdown(bool force) {
if (GetStatus() != SCE_UTILITY_STATUS_FINISHED && !force)
return SCE_ERROR_UTILITY_INVALID_STATUS;
JoinIOThread();
ioThreadStatus = SAVEIO_NONE;
PSPDialog::Shutdown(force);
if (!force) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
}
param.SetPspParam(0);
return 0;
}
void PSPSaveDialog::DoState(PointerWrap &p) {
JoinIOThread();
PSPDialog::DoState(p);
auto s = p.Section("PSPSaveDialog", 1, 2);
if (!s) {
return;
}
p.Do(display);
param.DoState(p);
p.Do(request);
// Just reset it.
bool hasParam = param.GetPspParam() != NULL;
p.Do(hasParam);
if (hasParam) {
param.SetPspParam(&request);
}
p.Do(requestAddr);
p.Do(currentSelectedSave);
p.Do(yesnoChoice);
if (s > 2) {
p.Do(ioThreadStatus);
} else {
ioThreadStatus = SAVEIO_NONE;
}
}
pspUtilityDialogCommon *PSPSaveDialog::GetCommonParam() {
return &param.GetPspParam()->common;
}