mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-30 08:50:33 +00:00
885 lines
30 KiB
C++
885 lines
30 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <algorithm>
|
|
|
|
#include "base/compat.h"
|
|
#include "gfx_es2/gpu_features.h"
|
|
#include "i18n/i18n.h"
|
|
#include "ui/ui_context.h"
|
|
#include "ui/view.h"
|
|
#include "ui/viewgroup.h"
|
|
#include "ui/ui.h"
|
|
#include "profiler/profiler.h"
|
|
|
|
#include "Common/LogManager.h"
|
|
#include "Common/CPUDetect.h"
|
|
|
|
#include "Core/MemMap.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/System.h"
|
|
#include "Core/CoreParameter.h"
|
|
#include "Core/MIPS/MIPSTables.h"
|
|
#include "Core/MIPS/JitCommon/NativeJit.h"
|
|
#include "Core/MIPS/JitCommon/JitCommon.h"
|
|
#include "GPU/GPUInterface.h"
|
|
#include "GPU/GPUState.h"
|
|
#include "UI/MiscScreens.h"
|
|
#include "UI/DevScreens.h"
|
|
#include "UI/GameSettingsScreen.h"
|
|
|
|
#ifdef _WIN32
|
|
// Want to avoid including the full header here as it includes d3dx.h
|
|
int GetD3DXVersion();
|
|
#endif
|
|
|
|
static const char *logLevelList[] = {
|
|
"Notice",
|
|
"Error",
|
|
"Warn",
|
|
"Info",
|
|
"Debug",
|
|
"Verb."
|
|
};
|
|
|
|
void DevMenu::CreatePopupContents(UI::ViewGroup *parent) {
|
|
using namespace UI;
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
I18NCategory *sy = GetI18NCategory("System");
|
|
|
|
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f));
|
|
LinearLayout *items = new LinearLayout(ORIENT_VERTICAL);
|
|
|
|
#if !defined(MOBILE_DEVICE)
|
|
items->Add(new Choice(dev->T("Log View")))->OnClick.Handle(this, &DevMenu::OnLogView);
|
|
#endif
|
|
items->Add(new Choice(dev->T("Logging Channels")))->OnClick.Handle(this, &DevMenu::OnLogConfig);
|
|
items->Add(new Choice(sy->T("Developer Tools")))->OnClick.Handle(this, &DevMenu::OnDeveloperTools);
|
|
items->Add(new Choice(dev->T("Jit Compare")))->OnClick.Handle(this, &DevMenu::OnJitCompare);
|
|
items->Add(new Choice(dev->T("Shader Viewer")))->OnClick.Handle(this, &DevMenu::OnShaderView);
|
|
items->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenu::OnFreezeFrame);
|
|
items->Add(new Choice(dev->T("Dump Frame GPU Commands")))->OnClick.Handle(this, &DevMenu::OnDumpFrame);
|
|
items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenu::OnToggleAudioDebug);
|
|
#ifdef USE_PROFILER
|
|
items->Add(new CheckBox(&g_Config.bShowFrameProfiler, dev->T("Frame Profiler"), ""));
|
|
#endif
|
|
|
|
scroll->Add(items);
|
|
parent->Add(scroll);
|
|
|
|
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
|
|
if (ring) {
|
|
ring->SetEnable(true);
|
|
}
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnToggleAudioDebug(UI::EventParams &e) {
|
|
g_Config.bShowAudioDebug = !g_Config.bShowAudioDebug;
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
|
|
UI::EventReturn DevMenu::OnLogView(UI::EventParams &e) {
|
|
UpdateUIState(UISTATE_PAUSEMENU);
|
|
screenManager()->push(new LogScreen());
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnLogConfig(UI::EventParams &e) {
|
|
UpdateUIState(UISTATE_PAUSEMENU);
|
|
screenManager()->push(new LogConfigScreen());
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnDeveloperTools(UI::EventParams &e) {
|
|
UpdateUIState(UISTATE_PAUSEMENU);
|
|
screenManager()->push(new DeveloperToolsScreen());
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnJitCompare(UI::EventParams &e) {
|
|
UpdateUIState(UISTATE_PAUSEMENU);
|
|
screenManager()->push(new JitCompareScreen());
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnShaderView(UI::EventParams &e) {
|
|
UpdateUIState(UISTATE_PAUSEMENU);
|
|
screenManager()->push(new ShaderListScreen());
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
|
|
|
|
UI::EventReturn DevMenu::OnFreezeFrame(UI::EventParams &e) {
|
|
if (PSP_CoreParameter().frozen) {
|
|
PSP_CoreParameter().frozen = false;
|
|
} else {
|
|
PSP_CoreParameter().freezeNext = true;
|
|
}
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn DevMenu::OnDumpFrame(UI::EventParams &e) {
|
|
gpu->DumpNextFrame();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void DevMenu::dialogFinished(const Screen *dialog, DialogResult result) {
|
|
UpdateUIState(UISTATE_INGAME);
|
|
// Close when a subscreen got closed.
|
|
// TODO: a bug in screenmanager causes this not to work here.
|
|
// screenManager()->finishDialog(this, DR_OK);
|
|
}
|
|
|
|
void LogScreen::UpdateLog() {
|
|
using namespace UI;
|
|
RingbufferLogListener *ring = LogManager::GetInstance()->GetRingbufferListener();
|
|
if (!ring)
|
|
return;
|
|
vert_->Clear();
|
|
for (int i = ring->GetCount() - 1; i >= 0; i--) {
|
|
TextView *v = vert_->Add(new TextView(ring->TextAt(i), FLAG_DYNAMIC_ASCII, false));
|
|
uint32_t color = 0xFFFFFF;
|
|
switch (ring->LevelAt(i)) {
|
|
case LogTypes::LDEBUG: color = 0xE0E0E0; break;
|
|
case LogTypes::LWARNING: color = 0x50FFFF; break;
|
|
case LogTypes::LERROR: color = 0x5050FF; break;
|
|
case LogTypes::LNOTICE: color = 0x30FF30; break;
|
|
case LogTypes::LINFO: color = 0xFFFFFF; break;
|
|
case LogTypes::LVERBOSE: color = 0xC0C0C0; break;
|
|
}
|
|
v->SetTextColor(0xFF000000 | color);
|
|
}
|
|
toBottom_ = true;
|
|
}
|
|
|
|
void LogScreen::update(InputState &input) {
|
|
UIDialogScreenWithBackground::update(input);
|
|
if (toBottom_) {
|
|
toBottom_ = false;
|
|
scroll_->ScrollToBottom();
|
|
}
|
|
}
|
|
|
|
void LogScreen::CreateViews() {
|
|
using namespace UI;
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
|
|
LinearLayout *outer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
root_ = outer;
|
|
|
|
scroll_ = outer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0)));
|
|
LinearLayout *bottom = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
|
bottom->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
|
cmdLine_ = bottom->Add(new TextEdit("", "Command Line", new LinearLayoutParams(1.0)));
|
|
cmdLine_->OnEnter.Handle(this, &LogScreen::OnSubmit);
|
|
bottom->Add(new Button(di->T("Submit")))->OnClick.Handle(this, &LogScreen::OnSubmit);
|
|
|
|
vert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
|
vert_->SetSpacing(0);
|
|
|
|
UpdateLog();
|
|
}
|
|
|
|
UI::EventReturn LogScreen::OnSubmit(UI::EventParams &e) {
|
|
std::string cmd = cmdLine_->GetText();
|
|
|
|
// TODO: Can add all sorts of fun stuff here that we can't be bothered writing proper UI for, like various memdumps etc.
|
|
|
|
NOTICE_LOG(HLE, "Submitted: %s", cmd.c_str());
|
|
|
|
UpdateLog();
|
|
cmdLine_->SetText("");
|
|
cmdLine_->SetFocus();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void LogConfigScreen::CreateViews() {
|
|
using namespace UI;
|
|
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
root_ = new ScrollView(ORIENT_VERTICAL);
|
|
|
|
LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
|
vert->SetSpacing(0);
|
|
|
|
LinearLayout *topbar = new LinearLayout(ORIENT_HORIZONTAL);
|
|
topbar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
|
topbar->Add(new Choice(di->T("Toggle All")))->OnClick.Handle(this, &LogConfigScreen::OnToggleAll);
|
|
topbar->Add(new Choice(dev->T("Log Level")))->OnClick.Handle(this, &LogConfigScreen::OnLogLevel);
|
|
|
|
vert->Add(topbar);
|
|
|
|
vert->Add(new ItemHeader(dev->T("Logging Channels")));
|
|
|
|
LogManager *logMan = LogManager::GetInstance();
|
|
|
|
int cellSize = 400;
|
|
|
|
UI::GridLayoutSettings gridsettings(cellSize, 64, 5);
|
|
gridsettings.fillCells = true;
|
|
GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
|
|
|
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
|
|
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
|
|
LogChannel *chan = logMan->GetLogChannel(type);
|
|
LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(cellSize - 50, WRAP_CONTENT));
|
|
row->SetSpacing(0);
|
|
row->Add(new CheckBox(&chan->enable_, "", "", new LinearLayoutParams(50, WRAP_CONTENT)));
|
|
row->Add(new PopupMultiChoice(&chan->level_, chan->GetFullName(), logLevelList, 1, 6, 0, screenManager(), new LinearLayoutParams(1.0)));
|
|
grid->Add(row);
|
|
}
|
|
}
|
|
|
|
UI::EventReturn LogConfigScreen::OnToggleAll(UI::EventParams &e) {
|
|
LogManager *logMan = LogManager::GetInstance();
|
|
|
|
for (int i = 0; i < LogManager::GetNumChannels(); i++) {
|
|
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
|
|
LogChannel *chan = logMan->GetLogChannel(type);
|
|
chan->enable_ = !chan->enable_;
|
|
}
|
|
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn LogConfigScreen::OnLogLevelChange(UI::EventParams &e) {
|
|
RecreateViews();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn LogConfigScreen::OnLogLevel(UI::EventParams &e) {
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
auto logLevelScreen = new LogLevelScreen(dev->T("Log Level"));
|
|
logLevelScreen->OnChoice.Handle(this, &LogConfigScreen::OnLogLevelChange);
|
|
screenManager()->push(logLevelScreen);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
LogLevelScreen::LogLevelScreen(const std::string &title) : ListPopupScreen(title) {
|
|
int NUMLOGLEVEL = 6;
|
|
std::vector<std::string> list;
|
|
for(int i = 0; i < NUMLOGLEVEL; ++i) {
|
|
list.push_back(logLevelList[i]);
|
|
}
|
|
adaptor_ = UI::StringVectorListAdaptor(list, -1);
|
|
}
|
|
|
|
void LogLevelScreen::OnCompleted(DialogResult result) {
|
|
if (result != DR_OK)
|
|
return;
|
|
int selected = listView_->GetSelected();
|
|
LogManager *logMan = LogManager::GetInstance();
|
|
|
|
for (int i = 0; i < LogManager::GetNumChannels(); ++i) {
|
|
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
|
|
LogChannel *chan = logMan->GetLogChannel(type);
|
|
if(chan->enable_ )
|
|
chan->level_ = selected + 1;
|
|
}
|
|
}
|
|
|
|
const char *GetCompilerABI() {
|
|
#ifdef HAVE_ARMV7
|
|
return "armeabi-v7a";
|
|
#elif defined(ARM)
|
|
return "armeabi";
|
|
#elif defined(ARM64)
|
|
return "arm64";
|
|
#elif defined(_M_IX86)
|
|
return "x86";
|
|
#elif defined(_M_X64)
|
|
return "x86-64";
|
|
#else
|
|
return "other";
|
|
#endif
|
|
}
|
|
|
|
void SystemInfoScreen::CreateViews() {
|
|
// NOTE: Do not translate this section. It will change a lot and will be impossible to keep up.
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
|
|
using namespace UI;
|
|
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
|
|
|
|
ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
|
|
root_->Add(leftColumn);
|
|
|
|
AddStandardBack(root_);
|
|
|
|
TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, 225, new AnchorLayoutParams(10, 0, 10, 0, false));
|
|
tabHolder->SetTag("DevSystemInfo");
|
|
|
|
root_->Add(tabHolder);
|
|
ViewGroup *deviceSpecsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
|
deviceSpecsScroll->SetTag("DevSystemInfoDeviceSpecs");
|
|
LinearLayout *deviceSpecs = new LinearLayout(ORIENT_VERTICAL);
|
|
deviceSpecs->SetSpacing(0);
|
|
deviceSpecsScroll->Add(deviceSpecs);
|
|
tabHolder->AddTab("Device Info", deviceSpecsScroll);
|
|
|
|
deviceSpecs->Add(new ItemHeader("System Information"));
|
|
deviceSpecs->Add(new InfoItem("Name", System_GetProperty(SYSPROP_NAME)));
|
|
deviceSpecs->Add(new InfoItem("Lang/Region", System_GetProperty(SYSPROP_LANGREGION)));
|
|
deviceSpecs->Add(new InfoItem("ABI", GetCompilerABI()));
|
|
deviceSpecs->Add(new ItemHeader("CPU Information"));
|
|
deviceSpecs->Add(new InfoItem("Name", cpu_info.brand_string));
|
|
#if defined(ARM) || defined(ARM64) || defined(MIPS)
|
|
deviceSpecs->Add(new InfoItem("Cores", StringFromInt(cpu_info.num_cores)));
|
|
#else
|
|
int totalThreads = cpu_info.num_cores * cpu_info.logical_cpu_count;
|
|
std::string cores = StringFromFormat("%d (%d per core, %d cores)", totalThreads, cpu_info.logical_cpu_count, cpu_info.num_cores);
|
|
deviceSpecs->Add(new InfoItem("Threads", cores));
|
|
#endif
|
|
deviceSpecs->Add(new ItemHeader("GPU Information"));
|
|
|
|
Thin3DContext *thin3d = screenManager()->getThin3DContext();
|
|
|
|
deviceSpecs->Add(new InfoItem("3D API", thin3d->GetInfoString(T3DInfo::APINAME)));
|
|
deviceSpecs->Add(new InfoItem("Vendor", std::string(thin3d->GetInfoString(T3DInfo::VENDORSTRING)) + " (" + thin3d->GetInfoString(T3DInfo::VENDOR) + ")"));
|
|
deviceSpecs->Add(new InfoItem("Model", thin3d->GetInfoString(T3DInfo::RENDERER)));
|
|
#ifdef _WIN32
|
|
deviceSpecs->Add(new InfoItem("Driver Version", System_GetProperty(SYSPROP_GPUDRIVER_VERSION)));
|
|
if (GetGPUBackend() == GPUBackend::DIRECT3D9) {
|
|
deviceSpecs->Add(new InfoItem("D3DX Version", StringFromFormat("%d", GetD3DXVersion())));
|
|
}
|
|
#endif
|
|
|
|
#ifdef ANDROID
|
|
deviceSpecs->Add(new ItemHeader("Audio Information"));
|
|
deviceSpecs->Add(new InfoItem("Sample rate", StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_SAMPLE_RATE))));
|
|
deviceSpecs->Add(new InfoItem("Frames per buffer", StringFromFormat("%d", System_GetPropertyInt(SYSPROP_AUDIO_FRAMES_PER_BUFFER))));
|
|
deviceSpecs->Add(new InfoItem("Optimal sample rate", StringFromFormat("%d Hz", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_SAMPLE_RATE))));
|
|
deviceSpecs->Add(new InfoItem("Optimal frames per buffer", StringFromFormat("%d", System_GetPropertyInt(SYSPROP_AUDIO_OPTIMAL_FRAMES_PER_BUFFER))));
|
|
|
|
deviceSpecs->Add(new ItemHeader("Display Information"));
|
|
deviceSpecs->Add(new InfoItem("Native Resolution", StringFromFormat("%dx%d",
|
|
System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
|
|
System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
|
|
deviceSpecs->Add(new InfoItem("Refresh rate", StringFromFormat("%0.3f Hz", (float)System_GetPropertyInt(SYSPROP_DISPLAY_REFRESH_RATE) / 1000.0f)));
|
|
#endif
|
|
|
|
|
|
deviceSpecs->Add(new ItemHeader("Version Information"));
|
|
std::string apiVersion;
|
|
if (GetGPUBackend() == GPUBackend::OPENGL) {
|
|
if (gl_extensions.IsGLES) {
|
|
apiVersion = StringFromFormat("v%d.%d.%d ES", gl_extensions.ver[0], gl_extensions.ver[1], gl_extensions.ver[2]);
|
|
} else {
|
|
apiVersion = StringFromFormat("v%d.%d.%d", gl_extensions.ver[0], gl_extensions.ver[1], gl_extensions.ver[2]);
|
|
}
|
|
} else {
|
|
apiVersion = thin3d->GetInfoString(T3DInfo::APIVERSION);
|
|
if (apiVersion.size() > 30)
|
|
apiVersion.resize(30);
|
|
}
|
|
deviceSpecs->Add(new InfoItem("API Version", apiVersion));
|
|
deviceSpecs->Add(new InfoItem("Shading Language", thin3d->GetInfoString(T3DInfo::SHADELANGVERSION)));
|
|
|
|
#ifdef ANDROID
|
|
std::string moga = System_GetProperty(SYSPROP_MOGA_VERSION);
|
|
if (moga.empty()) {
|
|
moga = "(none detected)";
|
|
}
|
|
deviceSpecs->Add(new InfoItem("Moga", moga));
|
|
#endif
|
|
|
|
#ifdef ANDROID
|
|
char temp[256];
|
|
sprintf(temp, "%dx%d", System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES));
|
|
deviceSpecs->Add(new InfoItem("Display resolution", temp));
|
|
#endif
|
|
|
|
ViewGroup *cpuExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
|
cpuExtensionsScroll->SetTag("DevSystemInfoCPUExt");
|
|
LinearLayout *cpuExtensions = new LinearLayout(ORIENT_VERTICAL);
|
|
cpuExtensions->SetSpacing(0);
|
|
cpuExtensionsScroll->Add(cpuExtensions);
|
|
|
|
tabHolder->AddTab("CPU Extensions", cpuExtensionsScroll);
|
|
|
|
cpuExtensions->Add(new ItemHeader("CPU Extensions"));
|
|
std::vector<std::string> exts;
|
|
SplitString(cpu_info.Summarize(), ',', exts);
|
|
for (size_t i = 2; i < exts.size(); i++) {
|
|
cpuExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
|
|
}
|
|
|
|
ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
|
oglExtensionsScroll->SetTag("DevSystemInfoOGLExt");
|
|
LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);
|
|
oglExtensions->SetSpacing(0);
|
|
oglExtensionsScroll->Add(oglExtensions);
|
|
|
|
if (g_Config.iGPUBackend == GPU_BACKEND_OPENGL) {
|
|
tabHolder->AddTab("OGL Extensions", oglExtensionsScroll);
|
|
|
|
if (!gl_extensions.IsGLES) {
|
|
oglExtensions->Add(new ItemHeader("OpenGL Extensions"));
|
|
} else if (gl_extensions.GLES3) {
|
|
oglExtensions->Add(new ItemHeader("OpenGL ES 3.0 Extensions"));
|
|
} else {
|
|
oglExtensions->Add(new ItemHeader("OpenGL ES 2.0 Extensions"));
|
|
}
|
|
exts.clear();
|
|
SplitString(g_all_gl_extensions, ' ', exts);
|
|
std::sort(exts.begin(), exts.end());
|
|
for (size_t i = 0; i < exts.size(); i++) {
|
|
oglExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
|
|
}
|
|
|
|
exts.clear();
|
|
SplitString(g_all_egl_extensions, ' ', exts);
|
|
std::sort(exts.begin(), exts.end());
|
|
|
|
// If there aren't any EGL extensions, no need to show the tab.
|
|
if (exts.size() > 0) {
|
|
ViewGroup *eglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
|
|
eglExtensionsScroll->SetTag("DevSystemInfoEGLExt");
|
|
LinearLayout *eglExtensions = new LinearLayout(ORIENT_VERTICAL);
|
|
eglExtensions->SetSpacing(0);
|
|
eglExtensionsScroll->Add(eglExtensions);
|
|
|
|
tabHolder->AddTab("EGL Extensions", eglExtensionsScroll);
|
|
|
|
eglExtensions->Add(new ItemHeader("EGL Extensions"));
|
|
|
|
for (size_t i = 0; i < exts.size(); i++) {
|
|
eglExtensions->Add(new TextView(exts[i]))->SetFocusable(true);
|
|
}
|
|
}
|
|
} else if (g_Config.iGPUBackend == GPU_BACKEND_VULKAN) {
|
|
tabHolder->AddTab("Vulkan Features", oglExtensionsScroll);
|
|
|
|
oglExtensions->Add(new ItemHeader("Vulkan Features"));
|
|
std::vector<std::string> features = thin3d->GetFeatureList();
|
|
for (auto &feature : features) {
|
|
oglExtensions->Add(new TextView(feature))->SetFocusable(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AddressPromptScreen::CreatePopupContents(UI::ViewGroup *parent) {
|
|
using namespace UI;
|
|
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
addrView_ = new TextView(dev->T("Enter address"), ALIGN_HCENTER, false);
|
|
parent->Add(addrView_);
|
|
|
|
ViewGroup *grid = new GridLayout(GridLayoutSettings(60, 40));
|
|
parent->Add(grid);
|
|
|
|
for (int i = 0; i < 16; ++i) {
|
|
char temp[16];
|
|
snprintf(temp, 16, " %X ", i);
|
|
buttons_[i] = new Button(temp);
|
|
grid->Add(buttons_[i])->OnClick.Handle(this, &AddressPromptScreen::OnDigitButton);
|
|
}
|
|
|
|
parent->Add(new Button(dev->T("Backspace")))->OnClick.Handle(this, &AddressPromptScreen::OnBackspace);
|
|
}
|
|
|
|
void AddressPromptScreen::OnCompleted(DialogResult result) {
|
|
if (result == DR_OK) {
|
|
UI::EventParams e;
|
|
e.v = root_;
|
|
e.a = addr_;
|
|
OnChoice.Trigger(e);
|
|
}
|
|
}
|
|
|
|
UI::EventReturn AddressPromptScreen::OnDigitButton(UI::EventParams &e) {
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (buttons_[i] == e.v) {
|
|
AddDigit(i);
|
|
}
|
|
}
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn AddressPromptScreen::OnBackspace(UI::EventParams &e) {
|
|
BackspaceDigit();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void AddressPromptScreen::AddDigit(int n) {
|
|
if ((addr_ & 0xF0000000) == 0) {
|
|
addr_ = addr_ * 16 + n;
|
|
}
|
|
UpdatePreviewDigits();
|
|
}
|
|
|
|
void AddressPromptScreen::BackspaceDigit() {
|
|
addr_ /= 16;
|
|
UpdatePreviewDigits();
|
|
}
|
|
|
|
void AddressPromptScreen::UpdatePreviewDigits() {
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
if (addr_ != 0) {
|
|
char temp[32];
|
|
snprintf(temp, 32, "%8X", addr_);
|
|
addrView_->SetText(temp);
|
|
} else {
|
|
addrView_->SetText(dev->T("Enter address"));
|
|
}
|
|
}
|
|
|
|
bool AddressPromptScreen::key(const KeyInput &key) {
|
|
if (key.flags & KEY_DOWN) {
|
|
if (key.keyCode >= NKCODE_0 && key.keyCode <= NKCODE_9) {
|
|
AddDigit(key.keyCode - NKCODE_0);
|
|
} else if (key.keyCode >= NKCODE_A && key.keyCode <= NKCODE_F) {
|
|
AddDigit(10 + key.keyCode - NKCODE_A);
|
|
// NKCODE_DEL is backspace.
|
|
} else if (key.keyCode == NKCODE_DEL) {
|
|
BackspaceDigit();
|
|
} else if (key.keyCode == NKCODE_ENTER) {
|
|
OnCompleted(DR_OK);
|
|
screenManager()->finishDialog(this, DR_OK);
|
|
} else {
|
|
return UIDialogScreen::key(key);
|
|
}
|
|
} else {
|
|
return UIDialogScreen::key(key);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Three panes: Block chooser, MIPS view, ARM/x86 view
|
|
void JitCompareScreen::CreateViews() {
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
using namespace UI;
|
|
|
|
root_ = new LinearLayout(ORIENT_HORIZONTAL);
|
|
|
|
ScrollView *leftColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)));
|
|
LinearLayout *leftColumn = leftColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
|
|
|
|
ScrollView *midColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
|
|
LinearLayout *midColumn = midColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
|
|
midColumn->SetTag("JitCompareLeftDisasm");
|
|
leftDisasm_ = midColumn->Add(new LinearLayout(ORIENT_VERTICAL));
|
|
leftDisasm_->SetSpacing(0.0f);
|
|
|
|
ScrollView *rightColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
|
|
rightColumnScroll->SetTag("JitCompareRightDisasm");
|
|
LinearLayout *rightColumn = rightColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
|
|
rightDisasm_ = rightColumn->Add(new LinearLayout(ORIENT_VERTICAL));
|
|
rightDisasm_->SetSpacing(0.0f);
|
|
|
|
leftColumn->Add(new Choice(dev->T("Current")))->OnClick.Handle(this, &JitCompareScreen::OnCurrentBlock);
|
|
leftColumn->Add(new Choice(dev->T("By Address")))->OnClick.Handle(this, &JitCompareScreen::OnSelectBlock);
|
|
leftColumn->Add(new Choice(dev->T("Prev")))->OnClick.Handle(this, &JitCompareScreen::OnPrevBlock);
|
|
leftColumn->Add(new Choice(dev->T("Next")))->OnClick.Handle(this, &JitCompareScreen::OnNextBlock);
|
|
leftColumn->Add(new Choice(dev->T("Random")))->OnClick.Handle(this, &JitCompareScreen::OnRandomBlock);
|
|
leftColumn->Add(new Choice(dev->T("FPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomFPUBlock);
|
|
leftColumn->Add(new Choice(dev->T("VFPU")))->OnClick.Handle(this, &JitCompareScreen::OnRandomVFPUBlock);
|
|
leftColumn->Add(new Choice(dev->T("Stats")))->OnClick.Handle(this, &JitCompareScreen::OnShowStats);
|
|
leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
|
blockName_ = leftColumn->Add(new TextView(dev->T("No block")));
|
|
blockAddr_ = leftColumn->Add(new TextEdit("", "", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
|
blockAddr_->OnTextChange.Handle(this, &JitCompareScreen::OnAddressChange);
|
|
blockStats_ = leftColumn->Add(new TextView(""));
|
|
|
|
EventParams ignore = {0};
|
|
OnCurrentBlock(ignore);
|
|
}
|
|
|
|
void JitCompareScreen::UpdateDisasm() {
|
|
leftDisasm_->Clear();
|
|
rightDisasm_->Clear();
|
|
|
|
using namespace UI;
|
|
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
|
|
char temp[256];
|
|
snprintf(temp, sizeof(temp), "%i/%i", currentBlock_, blockCache->GetNumBlocks());
|
|
blockName_->SetText(temp);
|
|
|
|
if (currentBlock_ < 0 || currentBlock_ >= blockCache->GetNumBlocks()) {
|
|
leftDisasm_->Add(new TextView(dev->T("No block")));
|
|
rightDisasm_->Add(new TextView(dev->T("No block")));
|
|
blockStats_->SetText("");
|
|
return;
|
|
}
|
|
|
|
JitBlock *block = blockCache->GetBlock(currentBlock_);
|
|
|
|
snprintf(temp, sizeof(temp), "%08x", block->originalAddress);
|
|
blockAddr_->SetText(temp);
|
|
|
|
// Alright. First generate the MIPS disassembly.
|
|
|
|
// TODO: Need a way to communicate branch continuing.
|
|
for (u32 addr = block->originalAddress; addr <= block->originalAddress + block->originalSize * 4; addr += 4) {
|
|
char temp[256];
|
|
MIPSDisAsm(Memory::Read_Instruction(addr), addr, temp, true);
|
|
std::string mipsDis = temp;
|
|
leftDisasm_->Add(new TextView(mipsDis))->SetFocusable(true);
|
|
}
|
|
|
|
#if defined(ARM)
|
|
std::vector<std::string> targetDis = DisassembleArm2(block->normalEntry, block->codeSize);
|
|
#elif defined(ARM64)
|
|
std::vector<std::string> targetDis = DisassembleArm64(block->normalEntry, block->codeSize);
|
|
#elif defined(_M_IX86) || defined(_M_X64)
|
|
std::vector<std::string> targetDis = DisassembleX86(block->normalEntry, block->codeSize);
|
|
#endif
|
|
#if defined(ARM) || defined(ARM64) || defined(_M_IX86) || defined(_M_X64)
|
|
for (size_t i = 0; i < targetDis.size(); i++) {
|
|
rightDisasm_->Add(new TextView(targetDis[i]))->SetFocusable(true);
|
|
}
|
|
#endif
|
|
|
|
int numMips = leftDisasm_->GetNumSubviews();
|
|
int numHost = rightDisasm_->GetNumSubviews();
|
|
|
|
snprintf(temp, sizeof(temp), "%d to %d : %d%%", numMips, numHost, 100 * numHost / numMips);
|
|
blockStats_->SetText(temp);
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnAddressChange(UI::EventParams &e) {
|
|
if (!MIPSComp::jit) {
|
|
return UI::EVENT_DONE;
|
|
}
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
u32 addr;
|
|
if (blockAddr_->GetText().size() > 8)
|
|
return UI::EVENT_DONE;
|
|
if (1 == sscanf(blockAddr_->GetText().c_str(), "%08x", &addr)) {
|
|
if (Memory::IsValidAddress(addr)) {
|
|
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(addr);
|
|
UpdateDisasm();
|
|
}
|
|
}
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnShowStats(UI::EventParams &e) {
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
BlockCacheStats bcStats;
|
|
blockCache->ComputeStats(bcStats);
|
|
NOTICE_LOG(JIT, "Num blocks: %i", bcStats.numBlocks);
|
|
NOTICE_LOG(JIT, "Average Bloat: %0.2f%%", 100 * bcStats.avgBloat);
|
|
NOTICE_LOG(JIT, "Min Bloat: %0.2f%% (%08x)", 100 * bcStats.minBloat, bcStats.minBloatBlock);
|
|
NOTICE_LOG(JIT, "Max Bloat: %0.2f%% (%08x)", 100 * bcStats.maxBloat, bcStats.maxBloatBlock);
|
|
|
|
int ctr = 0, sz = (int)bcStats.bloatMap.size();
|
|
for (auto iter : bcStats.bloatMap) {
|
|
if (ctr < 10 || ctr > sz - 10) {
|
|
NOTICE_LOG(JIT, "%08x: %f", iter.second, iter.first);
|
|
} else if (ctr == 10) {
|
|
NOTICE_LOG(JIT, "...");
|
|
}
|
|
ctr++;
|
|
}
|
|
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
|
|
UI::EventReturn JitCompareScreen::OnSelectBlock(UI::EventParams &e) {
|
|
I18NCategory *dev = GetI18NCategory("Developer");
|
|
|
|
auto addressPrompt = new AddressPromptScreen(dev->T("Block address"));
|
|
addressPrompt->OnChoice.Handle(this, &JitCompareScreen::OnBlockAddress);
|
|
screenManager()->push(addressPrompt);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnPrevBlock(UI::EventParams &e) {
|
|
currentBlock_--;
|
|
UpdateDisasm();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnNextBlock(UI::EventParams &e) {
|
|
currentBlock_++;
|
|
UpdateDisasm();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnBlockAddress(UI::EventParams &e) {
|
|
if (!MIPSComp::jit) {
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
if (Memory::IsValidAddress(e.a)) {
|
|
currentBlock_ = blockCache->GetBlockNumberFromStartAddress(e.a);
|
|
} else {
|
|
currentBlock_ = -1;
|
|
}
|
|
UpdateDisasm();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnRandomBlock(UI::EventParams &e) {
|
|
if (!MIPSComp::jit) {
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
int numBlocks = blockCache->GetNumBlocks();
|
|
if (numBlocks > 0) {
|
|
currentBlock_ = rand() % numBlocks;
|
|
}
|
|
UpdateDisasm();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnRandomVFPUBlock(UI::EventParams &e) {
|
|
OnRandomBlock(IS_VFPU);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnRandomFPUBlock(UI::EventParams &e) {
|
|
OnRandomBlock(IS_FPU);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void JitCompareScreen::OnRandomBlock(int flag) {
|
|
if (!MIPSComp::jit) {
|
|
return;
|
|
}
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
int numBlocks = blockCache->GetNumBlocks();
|
|
if (numBlocks > 0) {
|
|
bool anyWanted = false;
|
|
int tries = 0;
|
|
while (!anyWanted && tries < 10000) {
|
|
currentBlock_ = rand() % numBlocks;
|
|
const JitBlock *b = blockCache->GetBlock(currentBlock_);
|
|
for (u32 addr = b->originalAddress; addr <= b->originalAddress + b->originalSize; addr += 4) {
|
|
MIPSOpcode opcode = Memory::Read_Instruction(addr);
|
|
if (MIPSGetInfo(opcode) & flag) {
|
|
char temp[256];
|
|
MIPSDisAsm(opcode, addr, temp);
|
|
// INFO_LOG(HLE, "Stopping VFPU instruction: %s", temp);
|
|
anyWanted = true;
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
}
|
|
UpdateDisasm();
|
|
}
|
|
|
|
UI::EventReturn JitCompareScreen::OnCurrentBlock(UI::EventParams &e) {
|
|
if (!MIPSComp::jit) {
|
|
return UI::EVENT_DONE;
|
|
}
|
|
JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
|
|
std::vector<int> blockNum;
|
|
blockCache->GetBlockNumbersFromAddress(currentMIPS->pc, &blockNum);
|
|
if (blockNum.size() > 0) {
|
|
currentBlock_ = blockNum[0];
|
|
} else {
|
|
currentBlock_ = -1;
|
|
}
|
|
UpdateDisasm();
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void ShaderListScreen::ListShaders(DebugShaderType shaderType, UI::LinearLayout *view) {
|
|
using namespace UI;
|
|
std::vector<std::string> shaderIds_ = gpu->DebugGetShaderIDs(shaderType);
|
|
for (auto id : shaderIds_) {
|
|
Choice *choice = view->Add(new Choice(gpu->DebugGetShaderString(id, shaderType, SHADER_STRING_SHORT_DESC)));
|
|
choice->SetTag(id);
|
|
choice->OnClick.Handle(this, &ShaderListScreen::OnShaderClick);
|
|
}
|
|
}
|
|
|
|
struct { DebugShaderType type; const char *name; } shaderTypes[] = {
|
|
{ SHADER_TYPE_VERTEX, "Vertex" },
|
|
{ SHADER_TYPE_FRAGMENT, "Fragment" },
|
|
// { SHADER_TYPE_GEOMETRY, "Geometry" },
|
|
{ SHADER_TYPE_VERTEXLOADER, "VertexLoader" },
|
|
};
|
|
|
|
void ShaderListScreen::CreateViews() {
|
|
using namespace UI;
|
|
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
|
|
LinearLayout *layout = new LinearLayout(ORIENT_VERTICAL);
|
|
root_ = layout;
|
|
|
|
tabs_ = new TabHolder(ORIENT_HORIZONTAL, 40, new LinearLayoutParams(1.0));
|
|
tabs_->SetTag("DevShaderList");
|
|
layout->Add(tabs_);
|
|
layout->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
|
|
|
for (size_t i = 0; i < ARRAY_SIZE(shaderTypes); i++) {
|
|
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
|
|
LinearLayout *shaderList = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
ListShaders(shaderTypes[i].type, shaderList);
|
|
scroll->Add(shaderList);
|
|
tabs_->AddTab(shaderTypes[i].name, scroll);
|
|
}
|
|
}
|
|
|
|
UI::EventReturn ShaderListScreen::OnShaderClick(UI::EventParams &e) {
|
|
using namespace UI;
|
|
std::string id = e.v->Tag();
|
|
DebugShaderType type = shaderTypes[tabs_->GetCurrentTab()].type;
|
|
screenManager()->push(new ShaderViewScreen(id, type));
|
|
return EVENT_DONE;
|
|
}
|
|
|
|
void ShaderViewScreen::CreateViews() {
|
|
using namespace UI;
|
|
|
|
I18NCategory *di = GetI18NCategory("Dialog");
|
|
|
|
LinearLayout *layout = new LinearLayout(ORIENT_VERTICAL);
|
|
root_ = layout;
|
|
|
|
layout->Add(new TextView(gpu->DebugGetShaderString(id_, type_, SHADER_STRING_SHORT_DESC)));
|
|
|
|
ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
|
|
scroll->SetTag("DevShaderView");
|
|
layout->Add(scroll);
|
|
|
|
LinearLayout *lineLayout = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
lineLayout->SetSpacing(0.0);
|
|
scroll->Add(lineLayout);
|
|
|
|
std::vector<std::string> lines;
|
|
SplitString(gpu->DebugGetShaderString(id_, type_, SHADER_STRING_SOURCE_CODE), '\n', lines);
|
|
|
|
for (auto line : lines) {
|
|
lineLayout->Add(new TextView(line, FLAG_DYNAMIC_ASCII, true));
|
|
}
|
|
|
|
layout->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
|
|
}
|