ppsspp/Core/Dialog
2013-12-29 23:34:45 +01:00
..
PSPDialog.cpp Update comment in PSPDialog::IsButtonHeld. 2013-12-14 19:05:19 -05:00
PSPDialog.h Allow the OSK text input buttons to be held and thus repeat. 2013-12-14 18:18:18 -05:00
PSPGamedataInstallDialog.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPGamedataInstallDialog.h Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPMsgDialog.cpp Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPMsgDialog.h Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPNetconfDialog.cpp Added windows changes for a unified build. Added Dialog fix which 2013-11-25 02:57:08 +01:00
PSPNetconfDialog.h More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
PSPOskDialog.cpp Allow the OSK text input buttons to be held and thus repeat. 2013-12-14 18:18:18 -05:00
PSPOskDialog.h Buildfix for Windows Qt. Enable PSP model SLIM on Symbian (works fine due to lack of mmap). 2013-12-10 18:49:25 +10:00
PSPPlaceholderDialog.cpp Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPPlaceholderDialog.h Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPSaveDialog.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPSaveDialog.h Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
SavedataParam.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
SavedataParam.h Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00