mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 23:40:39 +00:00
425 lines
11 KiB
C++
425 lines
11 KiB
C++
#include <queue>
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#include "base/display.h"
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#include "base/mutex.h"
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#include "input/input_state.h"
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#include "gfx_es2/draw_buffer.h"
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#include "gfx/texture.h"
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#include "gfx/texture_atlas.h"
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#include "ui/ui.h"
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#include "ui/view.h"
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#include "ui/ui_context.h"
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namespace UI {
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static View *focusedView;
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static bool focusMovementEnabled;
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static recursive_mutex mutex_;
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const float ITEM_HEIGHT = 64.f;
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struct DispatchQueueItem {
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Event *e;
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EventParams params;
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};
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std::queue<DispatchQueueItem> g_dispatchQueue;
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void EventTriggered(Event *e, EventParams params) {
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lock_guard guard(mutex_);
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DispatchQueueItem item;
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item.e = e;
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item.params = params;
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g_dispatchQueue.push(item);
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}
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void DispatchEvents() {
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lock_guard guard(mutex_);
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while (!g_dispatchQueue.empty()) {
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DispatchQueueItem item = g_dispatchQueue.back();
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g_dispatchQueue.pop();
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item.e->Dispatch(item.params);
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}
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}
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View *GetFocusedView() {
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return focusedView;
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}
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void SetFocusedView(View *view) {
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if (focusedView) {
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focusedView->FocusChanged(FF_LOSTFOCUS);
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}
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focusedView = view;
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if (focusedView) {
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focusedView->FocusChanged(FF_GOTFOCUS);
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}
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}
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void EnableFocusMovement(bool enable) {
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focusMovementEnabled = enable;
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if (!enable)
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focusedView = 0;
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}
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bool IsFocusMovementEnabled() {
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return focusMovementEnabled;
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}
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void MeasureBySpec(Size sz, float contentWidth, MeasureSpec spec, float *measured) {
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*measured = sz;
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if (sz == WRAP_CONTENT) {
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if (spec.type == UNSPECIFIED || spec.type == AT_MOST)
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*measured = contentWidth;
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else if (spec.type == EXACTLY)
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*measured = spec.size;
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} else if (sz == FILL_PARENT) {
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if (spec.type == UNSPECIFIED)
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*measured = contentWidth; // We have no value to set
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else
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*measured = spec.size;
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} else if (spec.type == EXACTLY || (spec.type == AT_MOST && *measured > spec.size)) {
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*measured = spec.size;
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}
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}
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void Event::Add(std::function<EventReturn(EventParams&)> func) {
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HandlerRegistration reg;
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reg.func = func;
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handlers_.push_back(reg);
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}
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// Call this from input thread or whatever, it doesn't matter
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void Event::Trigger(EventParams &e) {
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EventTriggered(this, e);
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}
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// Call this from UI thread
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void Event::Dispatch(EventParams &e) {
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for (auto iter = handlers_.begin(); iter != handlers_.end(); ++iter) {
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if ((iter->func)(e) == UI::EVENT_DONE) {
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// Event is handled, stop looping immediately. This event might even have gotten deleted.
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return;
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}
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}
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}
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void View::Measure(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert) {
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float contentW = 0.0f, contentH = 0.0f;
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GetContentDimensions(dc, contentW, contentH);
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MeasureBySpec(layoutParams_->width, contentW, horiz, &measuredWidth_);
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MeasureBySpec(layoutParams_->height, contentH, vert, &measuredHeight_);
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}
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// Default values
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void View::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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w = 10.0f;
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h = 10.0f;
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}
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void Clickable::Click() {
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UI::EventParams e;
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e.v = this;
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OnClick.Trigger(e);
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};
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void Clickable::FocusChanged(int focusFlags) {
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if (focusFlags & FF_LOSTFOCUS) {
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down_ = false;
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dragging_ = false;
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}
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}
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void Clickable::Touch(const TouchInput &input) {
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if (!enabled_) {
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dragging_ = false;
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down_ = false;
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return;
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}
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if (input.flags & TOUCH_DOWN) {
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if (bounds_.Contains(input.x, input.y)) {
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if (IsFocusMovementEnabled())
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SetFocusedView(this);
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dragging_ = true;
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down_ = true;
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} else {
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down_ = false;
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dragging_ = false;
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}
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} else if (input.flags & TOUCH_MOVE) {
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if (dragging_)
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down_ = bounds_.Contains(input.x, input.y);
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}
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if (input.flags & TOUCH_UP) {
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if ((input.flags & TOUCH_CANCEL) == 0 && dragging_ && bounds_.Contains(input.x, input.y)) {
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Click();
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}
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downCountDown_ = 0;
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down_ = false;
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dragging_ = false;
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}
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}
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void Clickable::Key(const KeyInput &input) {
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// TODO: Replace most of Update with this.
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}
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void Clickable::Update(const InputState &input_state) {
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if (!HasFocus())
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return;
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if (!enabled_) {
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down_ = false;
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return;
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}
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if (input_state.pad_buttons_down & PAD_BUTTON_A) {
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down_ = true;
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} else if (input_state.pad_buttons_up & PAD_BUTTON_A) {
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if (down_) {
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UI::EventParams e;
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e.v = this;
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OnClick.Trigger(e);
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}
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}
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OnClick.Update();
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}
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Item::Item(LayoutParams *layoutParams) : InertView(layoutParams) {
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layoutParams_->width = FILL_PARENT;
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layoutParams_->height = ITEM_HEIGHT;
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}
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void Item::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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w = 0.0f;
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h = 0.0f;
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}
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void ClickableItem::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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w = 0.0f;
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h = 0.0f;
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}
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ClickableItem::ClickableItem(LayoutParams *layoutParams) : Clickable(layoutParams) {
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if (layoutParams_->width == WRAP_CONTENT)
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layoutParams_->width = FILL_PARENT;
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layoutParams_->height = ITEM_HEIGHT;
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}
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void ClickableItem::Draw(UIContext &dc) {
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Style style = dc.theme->itemStyle;
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if (down_) {
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style = dc.theme->itemDownStyle;
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} else if (HasFocus()) {
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style = dc.theme->itemFocusedStyle;
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}
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dc.FillRect(style.background, bounds_);
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}
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void Choice::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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dc.Draw()->MeasureText(dc.theme->uiFont, text_.c_str(), &w, &h);
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w += 16;
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h += 16;
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}
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void Choice::Draw(UIContext &dc) {
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ClickableItem::Draw(dc);
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int paddingX = 8;
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dc.Draw()->DrawText(dc.theme->uiFont, text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER);
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// dc.draw->DrawText(dc.theme->uiFontSmaller, text_.c_str(), paddingX, paddingY, 0xFFFFFFFF, ALIGN_TOPLEFT);
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}
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void InfoItem::Draw(UIContext &dc) {
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Item::Draw(dc);
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int paddingX = 8;
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dc.Draw()->DrawText(dc.theme->uiFont, text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER);
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dc.Draw()->DrawText(dc.theme->uiFont, text_.c_str(), bounds_.x2() - paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_RIGHT);
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// dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y + 2, dc.theme->itemDownStyle.bgColor);
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}
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void ItemHeader::Draw(UIContext &dc) {
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dc.Draw()->DrawText(dc.theme->uiFontSmaller, text_.c_str(), bounds_.x + 4, bounds_.y, 0xFF707070, ALIGN_LEFT);
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dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), 0xFFFFFFFF);
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}
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void CheckBox::Draw(UIContext &dc) {
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ClickableItem::Draw(dc);
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int paddingX = 8;
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int paddingY = 8;
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int image = *toggle_ ? dc.theme->checkOn : dc.theme->checkOff;
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dc.Draw()->DrawText(dc.theme->uiFont, text_.c_str(), bounds_.x + paddingX, bounds_.centerY(), 0xFFFFFFFF, ALIGN_VCENTER);
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dc.Draw()->DrawImage(image, bounds_.x2() - 4, bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_RIGHT | ALIGN_VCENTER);
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}
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void Slider::Draw(UIContext &dc) {
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// TODO
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}
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void Slider::Touch(UIContext &dc) {
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// TODO
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}
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void Button::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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dc.Draw()->MeasureText(dc.theme->uiFont, text_.c_str(), &w, &h);
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}
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void Button::Draw(UIContext &dc) {
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Style style = dc.theme->buttonStyle;
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if (HasFocus()) style = dc.theme->buttonFocusedStyle;
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if (down_) style = dc.theme->buttonDownStyle;
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if (!enabled_) style = dc.theme->buttonDisabledStyle;
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// dc.Draw()->DrawImage4Grid(style.image, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y2(), style.bgColor);
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dc.FillRect(style.background, bounds_);
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dc.Draw()->DrawText(dc.theme->uiFont, text_.c_str(), bounds_.centerX(), bounds_.centerY(), style.fgColor, ALIGN_CENTER);
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}
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void ImageView::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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const AtlasImage &img = dc.Draw()->GetAtlas()->images[atlasImage_];
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// TODO: involve sizemode
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w = img.w;
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h = img.h;
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}
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void ImageView::Draw(UIContext &dc) {
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// TODO: involve sizemode
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dc.Draw()->DrawImage(atlasImage_, bounds_.x, bounds_.y, bounds_.w, bounds_.h, 0xFFFFFFFF);
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}
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void TextureView::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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// TODO: involve sizemode
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if (texture_) {
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w = (float)texture_->Width();
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h = (float)texture_->Height();
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} else {
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w = 16;
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h = 16;
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}
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}
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void TextureView::Draw(UIContext &dc) {
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// TODO: involve sizemode
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if (texture_) {
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dc.Flush();
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texture_->Bind(0);
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dc.Draw()->Rect(bounds_.x, bounds_.y, bounds_.w, bounds_.h, color_);
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dc.Flush();
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dc.RebindTexture();
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}
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}
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void TextView::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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dc.Draw()->SetFontScale(textScaleX_, textScaleY_);
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dc.Draw()->MeasureText(dc.theme->uiFont, text_.c_str(), &w, &h);
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dc.Draw()->SetFontScale(1.0f, 1.0f);
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}
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void TextView::Draw(UIContext &dc) {
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dc.Draw()->SetFontScale(textScaleX_, textScaleY_);
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dc.Draw()->DrawTextRect(dc.theme->uiFont, text_.c_str(), bounds_.x, bounds_.y, bounds_.w, bounds_.h, 0xFFFFFFFF, textAlign_);
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dc.Draw()->SetFontScale(1.0f, 1.0f);
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}
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void ProgressBar::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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dc.Draw()->MeasureText(dc.theme->uiFont, " 100% ", &w, &h);
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}
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void ProgressBar::Draw(UIContext &dc) {
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char temp[32];
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sprintf(temp, "%i%%", (int)(progress_ * 100.0f));
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dc.Draw()->DrawImageStretch(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x + bounds_.w * progress_, bounds_.y2(), 0xc0c0c0c0);
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dc.Draw()->DrawTextRect(dc.theme->uiFont, temp, bounds_.x, bounds_.y, bounds_.w, bounds_.h, 0xFFFFFFFF, ALIGN_CENTER);
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}
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void TriggerButton::Touch(const TouchInput &input) {
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if (input.flags & TOUCH_DOWN) {
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if (bounds_.Contains(input.x, input.y)) {
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down_ |= 1 << input.id;
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}
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}
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if (input.flags & TOUCH_MOVE) {
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if (bounds_.Contains(input.x, input.y))
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down_ |= 1 << input.id;
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else
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down_ &= ~(1 << input.id);
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}
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if (input.flags & TOUCH_UP) {
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down_ &= ~(1 << input.id);
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}
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if (down_ != 0) {
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*bitField_ |= bit_;
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} else {
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*bitField_ &= ~bit_;
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}
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}
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void TriggerButton::Draw(UIContext &dc) {
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dc.Draw()->DrawImage(imageBackground_, bounds_.centerX(), bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
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dc.Draw()->DrawImage(imageForeground_, bounds_.centerX(), bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER);
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}
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void TriggerButton::GetContentDimensions(const UIContext &dc, float &w, float &h) const {
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const AtlasImage &image = dc.Draw()->GetAtlas()->images[imageBackground_];
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w = image.w;
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h = image.h;
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}
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/*
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TabStrip::TabStrip()
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: selected_(0) {
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}
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void TabStrip::Touch(const TouchInput &touch) {
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int tabw = bounds_.w / tabs_.size();
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int h = 20;
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if (touch.flags & TOUCH_DOWN) {
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for (int i = 0; i < MAX_POINTERS; i++) {
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if (UIRegionHit(i, bounds_.x, bounds_.y, bounds_.w, h, 8)) {
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selected_ = (touch.x - bounds_.x) / tabw;
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}
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}
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if (selected_ < 0) selected_ = 0;
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if (selected_ >= (int)tabs_.size()) selected_ = (int)tabs_.size() - 1;
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}
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}
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void TabStrip::Draw(DrawContext &dc) {
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int tabw = bounds_.w / tabs_.size();
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int h = 20;
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for (int i = 0; i < numTabs; i++) {
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dc.draw->DrawImageStretch(WHITE, x + 1, y + 2, x + tabw - 1, y + h, 0xFF202020);
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dc.draw->DrawText(font, tabs_[i].title.c_str(), x + tabw/2, y + h/2, 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_HCENTER);
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if (selected_ == i) {
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float tw, th;
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ui_draw2d.MeasureText(font, names[i], &tw, &th);
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// TODO: better image
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ui_draw2d.DrawImageStretch(WHITE, x + 1, y + h - 6, x + tabw - 1, y + h, tabColors ? tabColors[i] : 0xFFFFFFFF);
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} else {
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ui_draw2d.DrawImageStretch(WHITE, x + 1, y + h - 1, x + tabw - 1, y + h, tabColors ? tabColors[i] : 0xFFFFFFFF);
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}
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x += tabw;
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}
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}*/
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void Fill(UIContext &dc, const Bounds &bounds, const Drawable &drawable) {
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if (drawable.type == DRAW_SOLID_COLOR) {
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}
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}
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} // namespace
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