mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
d82ecf1d3e
This fixes an issue when you create two sections consecutively and retain pointers to them, and then modify them, such as happens in the postshader ini initialization. Previously, one of the section pointers could get invalidated since the section vector got resized. Now, the pointed-to sections don't move around in memory, only the list of them does.
257 lines
8.4 KiB
C++
257 lines
8.4 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#include <algorithm>
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#include "UI/Theme.h"
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#include "Common/File/FileUtil.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/Data/Format/IniFile.h"
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#include "Common/File/DirListing.h"
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#include "Common/LogManager.h"
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#include "Core/Config.h"
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#include "Common/UI/View.h"
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#include "Common/UI/Context.h"
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#include "Core/System.h"
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struct ThemeInfo {
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std::string name;
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uint32_t uItemStyleFg = 0xFFFFFFFF;
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uint32_t uItemStyleBg = 0x55000000;
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uint32_t uItemFocusedStyleFg = 0xFFFFFFFF;
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uint32_t uItemFocusedStyleBg = 0xFFEDC24C;
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uint32_t uItemDownStyleFg = 0xFFFFFFFF;
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uint32_t uItemDownStyleBg = 0xFFBD9939;
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uint32_t uItemDisabledStyleFg = 0x80EEEEEE;
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uint32_t uItemDisabledStyleBg = 0x55000000;
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uint32_t uHeaderStyleFg = 0xFFFFFFFF;
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uint32_t uInfoStyleFg = 0xFFFFFFFF;
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uint32_t uInfoStyleBg = 0x00000000;
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uint32_t uPopupStyleBg = 0xFF303030;
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uint32_t uBackgroundColor = 0xFF754D24;
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std::string sUIAtlas = "ui_atlas";
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bool operator == (const std::string &other) {
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return name == other;
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}
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bool operator == (const ThemeInfo &other) {
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return name == other.name;
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}
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};
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static UI::Theme ui_theme;
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static std::vector<ThemeInfo> themeInfos;
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static Atlas ui_atlas;
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static Atlas font_atlas;
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static void LoadThemeInfo(const std::vector<Path> &directories) {
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themeInfos.clear();
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ThemeInfo def{};
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def.name = "Default";
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themeInfos.push_back(def);
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// This will update the theme if already present, as such default in assets/theme will get priority if exist
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auto appendTheme = [&](const ThemeInfo &info) {
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auto beginErase = std::remove(themeInfos.begin(), themeInfos.end(), info.name);
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if (beginErase != themeInfos.end()) {
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themeInfos.erase(beginErase, themeInfos.end());
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}
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themeInfos.push_back(info);
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};
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for (size_t d = 0; d < directories.size(); d++) {
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std::vector<File::FileInfo> fileInfo;
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g_VFS.GetFileListing(directories[d].c_str(), &fileInfo, "ini:");
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if (fileInfo.empty()) {
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File::GetFilesInDir(directories[d], &fileInfo, "ini:");
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}
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for (size_t f = 0; f < fileInfo.size(); f++) {
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IniFile ini;
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bool success = false;
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if (fileInfo[f].isDirectory)
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continue;
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Path name = fileInfo[f].fullName;
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Path path = directories[d];
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// Hack around Android VFS path bug. really need to redesign this.
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if (name.ToString().substr(0, 7) == "assets/")
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name = Path(name.ToString().substr(7));
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if (path.ToString().substr(0, 7) == "assets/")
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path = Path(path.ToString().substr(7));
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if (ini.LoadFromVFS(g_VFS, name.ToString()) || ini.Load(fileInfo[f].fullName)) {
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success = true;
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}
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if (!success)
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continue;
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// Alright, let's loop through the sections and see if any is a theme.
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for (size_t i = 0; i < ini.Sections().size(); i++) {
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Section §ion = *(ini.Sections()[i].get());
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ThemeInfo info;
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section.Get("Name", &info.name, section.name().c_str());
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section.Get("ItemStyleFg", &info.uItemStyleFg, info.uItemStyleFg);
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section.Get("ItemStyleBg", &info.uItemStyleBg, info.uItemStyleBg);
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section.Get("ItemFocusedStyleFg", &info.uItemFocusedStyleFg, info.uItemFocusedStyleFg);
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section.Get("ItemFocusedStyleBg", &info.uItemFocusedStyleBg, info.uItemFocusedStyleBg);
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section.Get("ItemDownStyleFg", &info.uItemDownStyleFg, info.uItemDownStyleFg);
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section.Get("ItemDownStyleBg", &info.uItemDownStyleBg, info.uItemDownStyleBg);
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section.Get("ItemDisabledStyleFg", &info.uItemDisabledStyleFg, info.uItemDisabledStyleFg);
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section.Get("ItemDisabledStyleBg", &info.uItemDisabledStyleBg, info.uItemDisabledStyleBg);
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section.Get("HeaderStyleFg", &info.uHeaderStyleFg, info.uHeaderStyleFg);
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section.Get("InfoStyleFg", &info.uInfoStyleFg, info.uInfoStyleFg);
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section.Get("InfoStyleBg", &info.uInfoStyleBg, info.uInfoStyleBg);
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section.Get("PopupStyleBg", &info.uPopupStyleBg, info.uPopupStyleBg);
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section.Get("BackgroundColor", &info.uBackgroundColor, info.uBackgroundColor);
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std::string tmpPath;
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section.Get("UIAtlas", &tmpPath, "");
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if (!tmpPath.empty()) {
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tmpPath = (path / tmpPath).ToString();
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File::FileInfo tmpInfo;
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if (g_VFS.GetFileInfo((tmpPath + ".meta").c_str(), &tmpInfo) && g_VFS.GetFileInfo((tmpPath + ".zim").c_str(), &tmpInfo)) {
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info.sUIAtlas = tmpPath;
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}
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}
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appendTheme(info);
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}
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}
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}
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}
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static UI::Style MakeStyle(uint32_t fg, uint32_t bg) {
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UI::Style s;
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s.background = UI::Drawable(bg);
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s.fgColor = fg;
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return s;
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}
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static void LoadAtlasMetadata(Atlas &metadata, const char *filename, bool required) {
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size_t atlas_data_size = 0;
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const uint8_t *atlas_data = g_VFS.ReadFile(filename, &atlas_data_size);
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bool load_success = atlas_data != nullptr && metadata.Load(atlas_data, atlas_data_size);
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if (!load_success) {
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if (required)
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ERROR_LOG(G3D, "Failed to load %s - graphics will be broken", filename);
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else
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WARN_LOG(G3D, "Failed to load %s", filename);
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// Stumble along with broken visuals instead of dying...
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}
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delete[] atlas_data;
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}
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void UpdateTheme(UIContext *ctx) {
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// First run, get the default in at least
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if (themeInfos.empty()) {
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ReloadAllThemeInfo();
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}
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size_t i;
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for (i = 0; i < themeInfos.size(); ++i) {
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if (themeInfos[i].name == g_Config.sThemeName) {
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break;
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}
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}
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// Reset to Default if not found
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if (i >= themeInfos.size()) {
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g_Config.sThemeName = "Default";
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i = 0;
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}
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#if defined(USING_WIN_UI) || PPSSPP_PLATFORM(UWP) || defined(USING_QT_UI)
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ui_theme.uiFont = UI::FontStyle(FontID("UBUNTU24"), g_Config.sFont.c_str(), 22);
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ui_theme.uiFontSmall = UI::FontStyle(FontID("UBUNTU24"), g_Config.sFont.c_str(), 17);
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ui_theme.uiFontSmaller = UI::FontStyle(FontID("UBUNTU24"), g_Config.sFont.c_str(), 13);
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#else
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ui_theme.uiFont = UI::FontStyle(FontID("UBUNTU24"), "", 20);
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ui_theme.uiFontSmall = UI::FontStyle(FontID("UBUNTU24"), "", 15);
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ui_theme.uiFontSmaller = UI::FontStyle(FontID("UBUNTU24"), "", 12);
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#endif
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ui_theme.checkOn = ImageID("I_CHECKEDBOX");
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ui_theme.checkOff = ImageID("I_SQUARE");
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ui_theme.whiteImage = ImageID("I_SOLIDWHITE");
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ui_theme.sliderKnob = ImageID("I_CIRCLE");
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ui_theme.dropShadow4Grid = ImageID("I_DROP_SHADOW");
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// Actual configurable themes setting start here
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ui_theme.itemStyle = MakeStyle(themeInfos[i].uItemStyleFg, themeInfos[i].uItemStyleBg);
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ui_theme.itemFocusedStyle = MakeStyle(themeInfos[i].uItemFocusedStyleFg, themeInfos[i].uItemFocusedStyleBg);
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ui_theme.itemDownStyle = MakeStyle(themeInfos[i].uItemDownStyleFg, themeInfos[i].uItemDownStyleBg);
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ui_theme.itemDisabledStyle = MakeStyle(themeInfos[i].uItemDisabledStyleFg, themeInfos[i].uItemDisabledStyleBg);
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ui_theme.headerStyle.fgColor = themeInfos[i].uHeaderStyleFg;
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ui_theme.infoStyle = MakeStyle(themeInfos[i].uInfoStyleFg, themeInfos[i].uInfoStyleBg);
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ui_theme.popupStyle = MakeStyle(themeInfos[i].uItemStyleFg, themeInfos[i].uPopupStyleBg);
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ui_theme.backgroundColor = themeInfos[i].uBackgroundColor;
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// Load any missing atlas metadata (the images are loaded from UIContext).
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LoadAtlasMetadata(ui_atlas, (themeInfos[i].sUIAtlas + ".meta").c_str(), true);
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#if !(PPSSPP_PLATFORM(WINDOWS) || PPSSPP_PLATFORM(ANDROID))
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LoadAtlasMetadata(font_atlas, "font_atlas.meta", ui_atlas.num_fonts == 0);
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#else
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LoadAtlasMetadata(font_atlas, "asciifont_atlas.meta", ui_atlas.num_fonts == 0);
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#endif
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ctx->setUIAtlas(themeInfos[i].sUIAtlas + ".zim");
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}
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UI::Theme *GetTheme() {
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return &ui_theme;
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}
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Atlas *GetFontAtlas() {
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return &font_atlas;
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}
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Atlas *GetUIAtlas() {
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return &ui_atlas;
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}
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void ReloadAllThemeInfo() {
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std::vector<Path> directories;
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directories.push_back(Path("themes")); // For VFS
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directories.push_back(GetSysDirectory(DIRECTORY_CUSTOM_THEMES));
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LoadThemeInfo(directories);
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}
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std::vector<std::string> GetThemeInfoNames() {
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std::vector<std::string> names;
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for (auto& i : themeInfos)
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names.push_back(i.name);
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return names;
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}
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