ppsspp/Core
Unknown W. Brackets 7b5d8bc38f Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
2021-04-06 21:59:40 -07:00
..
Debugger Debugger: Note GPU block transfer src as well. 2021-04-03 18:11:44 -07:00
Dialog Utility: Move dialog classes to heap. 2021-04-06 21:59:40 -07:00
ELF Module: Correctly handle modules with -1 entry. 2021-03-14 16:52:48 -07:00
FileLoaders Android: Implement opening ISOs through a file picker and Storage Access Framework 2021-02-27 13:49:20 +01:00
FileSystems Io: Allow early cancel of CRC calculation. 2021-02-16 19:37:48 -08:00
Font Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
HLE Utility: Move dialog classes to heap. 2021-04-06 21:59:40 -07:00
HW Debugger: Note atrac/sas reads from memory more. 2021-04-03 19:06:46 -07:00
MIPS Merge pull request #14344 from unknownbrackets/debugger-mem 2021-04-04 11:20:33 +02:00
Util Prevent flooding the logs with repeated attempts of Adding/Removing port mapping due to failure in the middle of UPnP initialization, as it needs to be reinitialized. 2021-04-02 13:03:07 +07:00
AVIDump.cpp AVI: Update to latest FFmpeg packet pump. 2021-02-18 00:20:27 -08:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Rename the new warmup variable from #14091 2021-02-09 16:11:59 +01:00
Compatibility.h Rename the new warmup variable from #14091 2021-02-09 16:11:59 +01:00
Config.cpp Add a setting for choosing background animation. 2021-03-23 23:41:16 +01:00
Config.h UI: Add BG animation for recent games. 2021-04-04 10:48:42 -07:00
ConfigValues.h UI: Add BG animation for recent games. 2021-04-04 10:48:42 -07:00
Core.cpp Cause the correct type of exception. Never ignore EXEC_ADDR exceptions. 2021-02-09 09:38:03 +01:00
Core.h Cause the correct type of exception. Never ignore EXEC_ADDR exceptions. 2021-02-09 09:38:03 +01:00
Core.vcxproj Windows: Enable UPNP again after 14304 2021-03-20 13:44:50 +01:00
Core.vcxproj.filters Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
CoreParameter.h GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
CoreTiming.cpp SaveState: Automatically fix duplicate event types. 2021-03-02 20:09:49 -08:00
CoreTiming.h SaveState: Make event restoring more obvious. 2020-12-28 13:29:19 -08:00
CwCheat.cpp Core: Handle Disc ID a bit more consistently. 2021-02-28 10:52:35 -08:00
CwCheat.h Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.h Windows: Fix improper case or missing includes. 2021-02-14 10:30:10 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Instance.cpp Switch: Disable multi-instance tracking. 2021-03-04 21:07:13 -08:00
Instance.h Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
KeyMap.cpp UI: Flip Y analog direction based on config. 2021-04-04 08:39:49 -07:00
KeyMap.h UI: Flip Y analog direction based on config. 2021-04-04 08:39:49 -07:00
Loaders.cpp Android: Implement opening ISOs through a file picker and Storage Access Framework 2021-02-27 13:49:20 +01:00
Loaders.h Address feedback, remove probably-misleading comment (had already fixed it). 2021-02-27 22:19:03 +01:00
MemFault.cpp Remove now-redundant check 2021-02-09 10:17:15 +01:00
MemFault.h Crash screen: Add a very dangerous and inaccurate "Resume" function. 2020-12-19 20:27:39 +01:00
MemMap.cpp Remove std::string from memblockinfo 2021-03-13 17:12:30 +01:00
MemMap.h Core: Unbreak ValidSize limits. 2021-03-28 19:42:29 -07:00
MemMapFunctions.cpp Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening). 2020-09-01 22:54:36 +02:00
MemMapHelpers.h Debugger: Include src tag in Memory::Memcpy. 2021-04-03 18:14:59 -07:00
Opcode.h More reinterpret shader gen and test work. 2020-11-08 10:41:20 +01:00
PSPLoaders.cpp Core: Use homebrew disc IDs/titles when available. 2021-02-28 10:47:51 -08:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Common: Include unistd.h before ctime on mingw. 2021-02-14 10:30:10 -08:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Merge pull request #14236 from unknownbrackets/reporting 2021-03-08 23:07:23 +01:00
Reporting.h UI: Add button to show CRC on feedback screen. 2021-02-16 19:29:37 -08:00
SaveState.cpp Fix double space again 2021-03-02 21:18:36 +03:00
SaveState.h SaveState: Delay restart handling until end frame. 2021-02-21 08:18:13 -08:00
Screenshot.cpp GPU: Rotate screenshot framebuffer per display. 2021-02-19 22:57:34 -08:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Windows: Avoid segfault if memory except on boot. 2021-03-28 19:44:17 -07:00
System.h Add an iOS-only utility in devtools to copy savestates to memstick root. 2020-12-16 14:52:34 +01:00
TextureReplacer.cpp feat: reduceHash configuration 2021-04-01 13:14:45 +02:00
TextureReplacer.h fix: cleaned up my comment 2021-04-01 13:29:47 +02:00
ThreadEventQueue.h Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
ThreadPools.cpp Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
ThreadPools.h Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
WaveFile.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
WaveFile.h Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
WebServer.cpp http: Wait less time for IPv6 if IPv4 succeeds. 2020-12-25 22:24:51 -08:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00