ppsspp/Windows/GPU
driver1998 7b7dede420 Fix D3D11 context on Windows ARM Debug
debug layers are not available on ARM32/ARM64 (D3D*SDKLayers.dll not available), so disable it.
2019-05-05 01:19:16 +08:00
..
D3D9Context.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
D3D9Context.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
D3D11Context.cpp Fix D3D11 context on Windows ARM Debug 2019-05-05 01:19:16 +08:00
D3D11Context.h D3D11: Allow the user to select rendering device. 2018-06-06 10:20:12 +02:00
WindowsGLContext.cpp UI: Update more browser links to https://. 2019-03-03 21:39:21 -08:00
WindowsGLContext.h Windows: Trigger StopThread() on shutdown. 2018-02-10 16:55:44 -08:00
WindowsGraphicsContext.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp Vulkan validation: INFO level has gotten too spammy, turn it off. 2019-03-24 11:56:51 +01:00
WindowsVulkanContext.h VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature 2019-01-31 14:09:21 +01:00