ppsspp/gfx
2013-04-17 12:18:49 +02:00
..
CMakeLists.txt Initial commit 2012-03-24 23:39:19 +01:00
gl_common.h Many platforms don't have GLchar defined, just check if it is instead. 2013-01-13 03:09:22 +10:00
gl_debug_log.cpp Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
gl_debug_log.h Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
gl_lost_manager.cpp Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util 2013-04-13 21:22:03 +02:00
gl_lost_manager.h Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util 2013-04-13 21:22:03 +02:00
texture_atlas.cpp Change AtlasFont format to support disjoint char ranges 2013-04-17 12:18:49 +02:00
texture_atlas.h Change AtlasFont format to support disjoint char ranges 2013-04-17 12:18:49 +02:00
texture_dx11.cpp Use new defines: USING_GLES2, ARM and add iOS support. 2012-11-26 20:27:35 +10:00
texture_gen.cpp Minor warning fixes. 2013-03-15 08:10:34 -07:00
texture_gen.h Cleanup 2012-03-31 11:16:13 +02:00
texture.cpp png texture: set clamp mode if no mipmaps requested, and don't actually generate mips... 2013-03-31 10:03:48 +02:00
texture.h Add accessors for texture width/height 2013-04-01 12:32:19 +02:00