ppsspp/Core/Dialog/PSPDialog.cpp
Xele02 7de10d223b * Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00

68 lines
1.7 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "../Util/PPGeDraw.h"
#include "PSPDialog.h"
PSPDialog::PSPDialog() : status(SCE_UTILITY_STATUS_SHUTDOWN)
, lastButtons(0)
, buttons(0)
{
}
PSPDialog::~PSPDialog() {
}
PSPDialog::DialogStatus PSPDialog::GetStatus()
{
PSPDialog::DialogStatus retval = status;
if (status == SCE_UTILITY_STATUS_SHUTDOWN)
status = SCE_UTILITY_STATUS_NONE;
if (status == SCE_UTILITY_STATUS_INITIALIZE)
status = SCE_UTILITY_STATUS_RUNNING;
return retval;
}
void PSPDialog::StartDraw()
{
PPGeBegin();
PPGeDraw4Patch(I_BUTTON, 0, 0, 480, 272, 0xcFFFFFFF);
}
void PSPDialog::EndDraw()
{
PPGeEnd();
}
void PSPDialog::Shutdown()
{
status = SCE_UTILITY_STATUS_SHUTDOWN;
}
void PSPDialog::Update()
{
}
bool PSPDialog::IsButtonPressed(int checkButton)
{
INFO_LOG(HLE,"%d %d %d %d",checkButton,lastButtons,buttons,(!(lastButtons & checkButton)) && (buttons & checkButton));
return (!(lastButtons & checkButton)) && (buttons & checkButton);
}