ppsspp/Core/FileLoaders/HTTPFileLoader.h
Henrik Rydgård ecea3844b0 Improved progress bar popups for downloads
Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00

83 lines
2.1 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <mutex>
#include <vector>
#include "Common/File/Path.h"
#include "Common/Net/HTTPClient.h"
#include "Common/Net/Resolve.h"
#include "Common/Net/URL.h"
#include "Common/CommonTypes.h"
#include "Core/Loaders.h"
class HTTPFileLoader : public FileLoader {
public:
HTTPFileLoader(const ::Path &filename);
~HTTPFileLoader();
bool IsRemote() override {
return true;
}
bool Exists() override;
bool ExistsFast() override;
bool IsDirectory() override;
s64 FileSize() override;
Path GetPath() const override;
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
void Cancel() override {
cancel_ = true;
}
std::string LatestError() const override {
return latestError_;
}
private:
void Prepare();
int SendHEAD(const Url &url, std::vector<std::string> &responseHeaders);
void Connect();
void Disconnect() {
if (connected_) {
client_.Disconnect();
}
connected_ = false;
}
s64 filesize_ = 0;
s64 filepos_ = 0;
Url url_;
http::Client client_;
net::RequestProgress progress_;
::Path filename_;
bool connected_ = false;
bool cancel_ = false;
const char *latestError_ = "";
std::once_flag preparedFlag_;
std::mutex readAtMutex_;
};