..
DrawEngineCommon.cpp
Scale UVs in through and non-through.
2015-01-03 17:16:16 -08:00
DrawEngineCommon.h
Add a .gitattributes to normalize newlines.
2014-09-26 21:20:50 -07:00
FramebufferCommon.cpp
Fix divide by zero in memcpy checks.
2014-09-21 21:36:26 -07:00
FramebufferCommon.h
d3d: Support the Danganronpa hack.
2014-09-13 16:47:23 -07:00
GPUDebugInterface.h
Support more screenshot framebuffer formats.
2014-12-31 16:17:23 -08:00
IndexGenerator.cpp
Mark some functions as const
2014-12-07 17:08:13 -05:00
IndexGenerator.h
Mark some functions as const
2014-12-07 17:08:13 -05:00
PostShader.cpp
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
PostShader.h
Add proper support for upscaling shaders, add Spline36 upscaling
2013-10-22 12:18:49 +02:00
SoftwareLighting.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
SoftwareTransformCommon.cpp
Always clamp in ToRGB[A]?().
2014-10-31 09:07:54 -07:00
SoftwareTransformCommon.h
Fix burnout depth issue by dirtying the proj matrix on viewport change
2014-09-13 14:08:07 +02:00
SplineCommon.cpp
Silence an initialization warning.
2014-12-13 18:36:28 -08:00
SplineCommon.h
Use floats and SSE for spline colors.
2014-12-13 10:36:09 -08:00
TextureCacheCommon.cpp
Cleanup SoftwareTransform a bit more
2014-09-13 13:15:18 +02:00
TextureCacheCommon.h
Cleanup SoftwareTransform a bit more
2014-09-13 13:15:18 +02:00
TextureDecoder.cpp
Add a non-SSE implementation of the QuickTexHash.
2014-10-29 16:37:44 -07:00
TextureDecoder.h
Use XXH64 on 64-bit systems.
2014-10-26 17:49:24 -07:00
TextureDecoderNEON.cpp
Fix reversed consts in hand-neon texhash.
2014-10-29 16:38:40 -07:00
TextureDecoderNEON.h
Use XXH64 on 64-bit systems.
2014-10-26 17:49:24 -07:00
TransformCommon.cpp
Always clamp in ToRGB[A]?().
2014-10-31 09:07:54 -07:00
TransformCommon.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
VertexDecoderArm.cpp
Jit the most common of the "ToFloat" texcoord conversions
2014-09-12 02:00:33 +02:00
VertexDecoderCommon.cpp
GPU: Get rid of unused variable warnings
2014-12-12 09:29:41 -05:00
VertexDecoderCommon.h
MIPS: Complete MIPSX rename for buildfix.
2014-11-19 07:55:44 +10:00
VertexDecoderFake.cpp
Integrate new MIPS emitter.
2014-11-18 08:40:57 -08:00
VertexDecoderX86.cpp
x86: Minor soft-skinning optimization
2014-11-16 17:43:29 +01:00