.. |
Debugger
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Rudimentary support for Windows Dark Mode. Still undocumented for Win32 apps, so ugly.
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2023-01-12 00:41:25 +01:00 |
GEDebugger
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Remove some bad float suffixes
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2023-01-02 22:30:01 +01:00 |
GPU
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Reporting: Fix some header includes.
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2022-12-27 14:58:20 -08:00 |
W32Util
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Further dark magic, no pun intended. Now for the menu bar.
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2023-01-12 00:41:25 +01:00 |
.gitignore
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Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
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2016-04-07 23:45:38 +02:00 |
aboutbox.rc
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Fix build with clang-cl
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2020-08-13 16:48:48 +02:00 |
BreakpointSmall.ico
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GE Debugger: Add breakpoint icon in state.
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2022-02-05 19:27:28 -08:00 |
BufferLock.h
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Add camera support for windows.
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2020-01-13 15:06:02 +08:00 |
build_windows.proj
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Windows: Add experimental MSBuild file to build x86 and x64 builds together.
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2017-03-13 14:27:09 +01:00 |
build-x64.cmd
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Update build-x64.cmd
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2019-01-16 11:41:01 -05:00 |
build-x86.cmd
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Added " guards to if not exists
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2019-01-16 11:39:34 -05:00 |
CaptureDevice.cpp
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Global: Cleanup some type/range checks.
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2022-12-10 21:13:37 -08:00 |
CaptureDevice.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
debugger.txt
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Breakpoint list at the bottom of the disassembly window
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2013-06-27 21:07:49 +02:00 |
DebugLog.bat
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Small fix for DebugLog.bat
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2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
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Reporting: Fix some header includes.
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2022-12-27 14:58:20 -08:00 |
DinputDevice.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
DSoundStream.cpp
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Reporting: Fix some header includes.
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2022-12-27 14:58:20 -08:00 |
DSoundStream.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
EmuThread.cpp
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Common: Reduce some log levels.
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2021-08-28 09:14:53 -07:00 |
EmuThread.h
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Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
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2018-02-07 16:00:29 +01:00 |
fix_2017.props
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Oops, this was left for debugging.
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2019-05-19 16:03:18 +02:00 |
git-version-gen.cmd
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Windows: Avoid calling git describe 3 times.
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2020-05-23 16:56:27 -07:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InfoLog.bat
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Improve windows log
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2013-12-10 07:18:55 +08:00 |
InputBox.cpp
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Correct cleaning string and remove unused vars
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2022-09-30 12:26:30 +03:00 |
InputBox.h
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add missing inclues.
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2018-03-22 22:14:19 +01:00 |
InputDevice.cpp
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Common: Capitalize setCurrentThreadName().
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2021-04-30 23:02:36 -07:00 |
InputDevice.h
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Windows: Make InputDevice destructor virtual.
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2021-02-14 10:30:10 -08:00 |
main.cpp
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Rudimentary support for Windows Dark Mode. Still undocumented for Win32 apps, so ugly.
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2023-01-12 00:41:25 +01:00 |
main.h
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Also delay-load the VFPU dialog, just because
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2021-11-13 22:24:30 +01:00 |
MainWindow.cpp
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Further dark magic, no pun intended. Now for the menu bar.
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2023-01-12 00:41:25 +01:00 |
MainWindow.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
MainWindowMenu.cpp
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Rudimentary support for Windows Dark Mode. Still undocumented for Win32 apps, so ugly.
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2023-01-12 00:41:25 +01:00 |
MainWindowMenu.h
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Windows: Add missing header for menu.
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2021-02-28 07:51:38 -08:00 |
mingw_defines.h
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fix mingw and msvc cmake builds.
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2018-03-23 03:18:13 +01:00 |
ppsspp_gold.ico
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Upload new Gold icon for Windows
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2020-01-12 10:11:41 +01:00 |
ppsspp.ico
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Add 256x256 icon to Windows icon file
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2014-12-24 13:48:00 -05:00 |
PPSSPP.manifest
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Windows: Mark PPSSPP as long path aware.
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2020-01-04 11:15:34 -08:00 |
ppsspp.rc
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Remove postprocessing option from desktop menu (doesn't support multi-shader)
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2022-12-07 11:57:28 +01:00 |
PPSSPP.sln
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
PPSSPP.vcxproj
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Further dark magic, no pun intended. Now for the menu bar.
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2023-01-12 00:41:25 +01:00 |
PPSSPP.vcxproj.filters
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Further dark magic, no pun intended. Now for the menu bar.
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2023-01-12 00:41:25 +01:00 |
RawInput.cpp
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Global: Cleanup initialization/pointer checks.
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2022-12-10 21:13:36 -08:00 |
RawInput.h
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Remove legacy input state usage on Windows.
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2017-03-14 22:07:05 -07:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Remove postprocessing option from desktop menu (doesn't support multi-shader)
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2022-12-07 11:57:28 +01:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Windows: Avoid C++ files for consistency.
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2021-05-09 17:00:48 -07:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
TouchInputHandler.cpp
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Global: Cleanup initialization/pointer checks.
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2022-12-10 21:13:36 -08:00 |
TouchInputHandler.h
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Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
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2021-04-17 22:34:35 +02:00 |
version.rc
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Windows: Update copyright year.
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2021-10-03 06:53:58 -07:00 |
WASAPIStream.cpp
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Reporting: Fix some header includes.
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2022-12-27 14:58:20 -08:00 |
WASAPIStream.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
WindowsAudio.cpp
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Cleanup: Split out the WASAPI code into its own file.
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2018-09-30 20:29:39 -07:00 |
WindowsAudio.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
WindowsHost.cpp
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Global: Cleanup initialization/pointer checks.
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2022-12-10 21:13:36 -08:00 |
WindowsHost.h
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SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
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2020-10-22 17:45:29 +08:00 |
XinputDevice.cpp
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Global: Cleanup initialization/pointer checks.
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2022-12-10 21:13:36 -08:00 |
XinputDevice.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
zipup.cmd
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Finally move flash0 into assets, fixing #9468 and #9520
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2017-04-01 00:20:53 +02:00 |