ppsspp/Common/GPU
Henrik Rydgård 804220afb1
Merge pull request #16198 from unknownbrackets/gles-stencil
Readback stencil buffer for debugger on GLES
2022-10-11 10:55:38 +02:00
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D3D9 Merge pull request #16182 from unknownbrackets/gles-indexed 2022-10-09 10:19:26 +02:00
D3D11 D3D11: Correct depth readback. 2022-10-09 15:50:50 -07:00
OpenGL GLES: Add debug readback of stencil data. 2022-10-10 17:09:14 -07:00
Vulkan Merge pull request #16200 from unknownbrackets/vulkan-depth 2022-10-11 06:45:21 +02:00
DataFormat.h Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
Shader.cpp Convert depal shaders to use the ShaderWriter. Add tests for depal shaders. 2022-08-09 15:32:27 +02:00
Shader.h Initial implementation of 32/16-bit color reinterpret blits. 2022-08-26 15:51:25 +02:00
ShaderTranslation.cpp Merge branch 'master' into master 2022-10-03 07:49:13 +00:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp GPU: Add geometry path for shader writer. 2022-10-01 12:45:43 -07:00
ShaderWriter.h GPU: Add geometry path for shader writer. 2022-10-01 12:45:43 -07:00
thin3d_create.h Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
thin3d.cpp Draw: Add COLOR1 semantic. 2022-10-01 12:14:46 -07:00
thin3d.h Track min and max GPU time, init time, render CPU time. 2022-10-10 10:53:27 +02:00